/** * @file lltexturefetch.h * @brief Object for managing texture fetches. * * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLTEXTUREFETCH_H #define LL_LLTEXTUREFETCH_H #include "llworkerthread.h" class LLViewerImage; // Interface class class LLTextureFetch { public: static void initClass(); static void updateClass(); static void cleanupClass(); static LLWorkerClass::handle_t addRequest(LLImageFormatted* image, S32 discard); static bool getRequestFinished(LLWorkerClass::handle_t handle); }; #endif LL_LLTEXTUREFETCH_H