/** * @file llsyntaxid.h * @brief Contains methods to access the LSLSyntaxId feature and LSLSyntax capability * to use the appropriate syntax file for the current region's LSL version. * @author Ima Mechanique * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLSYSNTAXIDLSL_H #define LLSYSNTAXIDLSL_H #endif // LLSYSNTAXIDLSL_H #include "llviewerprecompiledheaders.h" #include "llagent.h" #include "llenvmanager.h" #include "llhttpclient.h" #include "llsingleton.h" #include "llviewerregion.h" /** * @file llsyntaxid.h * @brief Tracks the file needed to decorate the current sim's version of LSL. */ class LLSyntaxIdLSL: public LLSingleton { friend class fetchKeywordsFileResponder; public: typedef boost::signals2::signal file_fetched_signal_t; static const std::string CAPABILITY_NAME; static const std::string FILENAME_DEFAULT; static const std::string SIMULATOR_FEATURE; protected: //LLViewerRegion* region; static bool sInitialised; static LLSD sKeywordsXml; static bool sLoaded; static bool sLoadFailed; static bool sVersionChanged; static file_fetched_signal_t sFileFetchedSignal; private: std::string mCapabilityName; std::string mCapabilityURL; std::string mFileNameCurrent; std::string mFileNameDefault; std::string mFileNameNew; ELLPath mFilePath; std::string mFullFileSpec; std::string mSimulatorFeature; LLUUID mSyntaxIdCurrent; LLUUID mSyntaxIdNew; public: LLSyntaxIdLSL(); LLSyntaxIdLSL(std::string filenameDefault, std::string simFeatureName, std::string capabilityName); bool checkSyntaxIdChanged(); bool fetching(); std::string getFileNameCurrent() const { return mFileNameCurrent; } ELLPath getFilePath() const { return mFilePath; } std::string getFileSpec() const { return mFullFileSpec; } LLSD getKeywordsXML() const { return sKeywordsXml; } LLUUID getSyntaxId() const { return mSyntaxIdCurrent; } bool isDifferentVersion() const { return sVersionChanged; } bool isInitialised() const { return sInitialised; } void initialise(); bool isLoaded() { return sLoaded; } static bool isSupportedVersion(const LLSD& content); static void setKeywordsXml(const LLSD& content) { sKeywordsXml = content; } boost::signals2::connection addFileFetchedCallback(const file_fetched_signal_t::slot_type& cb); void removeFileFetchedCallback(boost::signals2::connection callback); protected: std::string buildFileNameNew(); std::string buildFullFileSpec(); void fetchKeywordsFile(); void loadDefaultKeywordsIntoLLSD(); void loadKeywordsIntoLLSD(); void setSyntaxId(LLUUID SyntaxId) { mSyntaxIdCurrent = SyntaxId; } void setFileNameCurrent(std::string& name) { mFileNameCurrent = name; } void setFileNameDefault(std::string& name) { mFileNameDefault = name; } void setFileNameNew(std::string name) { mFileNameNew = name; } // void setSimulatorFeatureName(const std::string& name) { mSimulatorFeature = name; } }; /** * @file llsyntaxid.h * @brief Handles responses for the LSLSyntax capability's get call. Is a friend of LLSyntaxIdLSL */ class fetchKeywordsFileResponder : public LLHTTPClient::Responder { public: std::string mFileSpec; /** * @brief fetchKeywordsFileResponder * @param filespec File path and name of where to save the returned data */ fetchKeywordsFileResponder(std::string filespec); void errorWithContent(U32 status, const std::string& reason, const LLSD& content); /** * @brief Checks the returned LLSD for version and stores it in the LLSyntaxIdLSL object. * @param content_ref The returned LLSD. */ void result(const LLSD& content_ref); /** * @brief Saves the returned file to the location provided at instantiation. * Could be extended to manage cached entries. * @param content_ref The LSL syntax file for the sim. */ void cacheFile(const LLSD& content_ref); };