/** * @file llspeakers.cpp * @brief Management interface for muting and controlling volume of residents currently speaking * * $LicenseInfo:firstyear=2005&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llspeakers.h" #include "llagent.h" #include "llavatarnamecache.h" #include "llappviewer.h" #include "llimview.h" #include "llgroupmgr.h" #include "llsdutil.h" #include "lluicolortable.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llvoavatar.h" #include "llworld.h" #include "llcorehttputil.h" extern LLControlGroup gSavedSettings; const LLColor4 INACTIVE_COLOR(0.3f, 0.3f, 0.3f, 0.5f); const LLColor4 ACTIVE_COLOR(0.5f, 0.5f, 0.5f, 1.f); LLSpeaker::LLSpeaker(const LLUUID& id, const std::string& name, const ESpeakerType type) : mStatus(LLSpeaker::STATUS_TEXT_ONLY), mLastSpokeTime(0.f), mSpeechVolume(0.f), mHasSpoken(FALSE), mHasLeftCurrentCall(FALSE), mDotColor(LLColor4::white), mID(id), mTyping(FALSE), mSortIndex(0), mType(type), mIsModerator(FALSE), mModeratorMutedVoice(FALSE), mModeratorMutedText(FALSE) { if (name.empty() && type == SPEAKER_AGENT) { lookupName(); } else { mDisplayName = name; } } void LLSpeaker::lookupName() { if (mDisplayName.empty()) { LLAvatarNameCache::get(mID, boost::bind(&LLSpeaker::onNameCache, this, _1, _2)); // todo: can be group??? } } void LLSpeaker::onNameCache(const LLUUID& id, const LLAvatarName& av_name) { mDisplayName = av_name.getUserName(); } bool LLSpeaker::isInVoiceChannel() { return mStatus <= LLSpeaker::STATUS_VOICE_ACTIVE || mStatus == LLSpeaker::STATUS_MUTED; } LLSpeakerUpdateSpeakerEvent::LLSpeakerUpdateSpeakerEvent(LLSpeaker* source) : LLEvent(source, "Speaker update speaker event"), mSpeakerID (source->mID) { } LLSD LLSpeakerUpdateSpeakerEvent::getValue() { LLSD ret; ret["id"] = mSpeakerID; return ret; } LLSpeakerUpdateModeratorEvent::LLSpeakerUpdateModeratorEvent(LLSpeaker* source) : LLEvent(source, "Speaker add moderator event"), mSpeakerID (source->mID), mIsModerator (source->mIsModerator) { } LLSD LLSpeakerUpdateModeratorEvent::getValue() { LLSD ret; ret["id"] = mSpeakerID; ret["is_moderator"] = mIsModerator; return ret; } LLSpeakerTextModerationEvent::LLSpeakerTextModerationEvent(LLSpeaker* source) : LLEvent(source, "Speaker text moderation event") { } LLSD LLSpeakerTextModerationEvent::getValue() { return std::string("text"); } LLSpeakerVoiceModerationEvent::LLSpeakerVoiceModerationEvent(LLSpeaker* source) : LLEvent(source, "Speaker voice moderation event") { } LLSD LLSpeakerVoiceModerationEvent::getValue() { return std::string("voice"); } LLSpeakerListChangeEvent::LLSpeakerListChangeEvent(LLSpeakerMgr* source, const LLUUID& speaker_id) : LLEvent(source, "Speaker added/removed from speaker mgr"), mSpeakerID(speaker_id) { } LLSD LLSpeakerListChangeEvent::getValue() { return mSpeakerID; } // helper sort class struct LLSortRecentSpeakers { bool operator()(const LLPointer lhs, const LLPointer rhs) const; }; bool LLSortRecentSpeakers::operator()(const LLPointer lhs, const LLPointer rhs) const { // Sort first on status if (lhs->mStatus != rhs->mStatus) { return (lhs->mStatus < rhs->mStatus); } // and then on last speaking time if(lhs->mLastSpokeTime != rhs->mLastSpokeTime) { return (lhs->mLastSpokeTime > rhs->mLastSpokeTime); } // and finally (only if those are both equal), on name. return( lhs->mDisplayName.compare(rhs->mDisplayName) < 0 ); } LLSpeakerActionTimer::LLSpeakerActionTimer(action_callback_t action_cb, F32 action_period, const LLUUID& speaker_id) : LLEventTimer(action_period) , mActionCallback(action_cb) , mSpeakerId(speaker_id) { } BOOL LLSpeakerActionTimer::tick() { if (mActionCallback) { return (BOOL)mActionCallback(mSpeakerId); } return TRUE; } void LLSpeakerActionTimer::unset() { mActionCallback = 0; } LLSpeakersDelayActionsStorage::LLSpeakersDelayActionsStorage(LLSpeakerActionTimer::action_callback_t action_cb, F32 action_delay) : mActionCallback(action_cb) , mActionDelay(action_delay) { } LLSpeakersDelayActionsStorage::~LLSpeakersDelayActionsStorage() { removeAllTimers(); } void LLSpeakersDelayActionsStorage::setActionTimer(const LLUUID& speaker_id) { bool not_found = true; if (mActionTimersMap.size() > 0) { not_found = mActionTimersMap.find(speaker_id) == mActionTimersMap.end(); } // If there is already a started timer for the passed UUID don't do anything. if (not_found) { // Starting a timer to remove an participant after delay is completed mActionTimersMap.insert(LLSpeakerActionTimer::action_value_t(speaker_id, new LLSpeakerActionTimer( boost::bind(&LLSpeakersDelayActionsStorage::onTimerActionCallback, this, _1), mActionDelay, speaker_id))); } } void LLSpeakersDelayActionsStorage::unsetActionTimer(const LLUUID& speaker_id) { if (mActionTimersMap.size() == 0) return; LLSpeakerActionTimer::action_timer_iter_t it_speaker = mActionTimersMap.find(speaker_id); if (it_speaker != mActionTimersMap.end()) { it_speaker->second->unset(); mActionTimersMap.erase(it_speaker); } } void LLSpeakersDelayActionsStorage::removeAllTimers() { LLSpeakerActionTimer::action_timer_iter_t iter = mActionTimersMap.begin(); for (; iter != mActionTimersMap.end(); ++iter) { delete iter->second; } mActionTimersMap.clear(); } bool LLSpeakersDelayActionsStorage::onTimerActionCallback(const LLUUID& speaker_id) { unsetActionTimer(speaker_id); if (mActionCallback) { mActionCallback(speaker_id); } return true; } bool LLSpeakersDelayActionsStorage::isTimerStarted(const LLUUID& speaker_id) { return (mActionTimersMap.size() > 0) && (mActionTimersMap.find(speaker_id) != mActionTimersMap.end()); } // // LLSpeakerMgr // LLSpeakerMgr::LLSpeakerMgr(LLVoiceChannel* channelp) : mVoiceChannel(channelp), mVoiceModerated(false), mModerateModeHandledFirstTime(false), mSpeakerListUpdated(false) { mGetListTime.reset(); static LLUICachedControl remove_delay ("SpeakerParticipantRemoveDelay", 10.0); mSpeakerDelayRemover = new LLSpeakersDelayActionsStorage(boost::bind(&LLSpeakerMgr::removeSpeaker, this, _1), remove_delay); } LLSpeakerMgr::~LLSpeakerMgr() { delete mSpeakerDelayRemover; } LLPointer LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::string& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type) { if (!mVoiceChannel) { return NULL; } LLUUID session_id = getSessionID(); if (id.isNull() || (id == session_id)) { return NULL; } LLPointer speakerp; if (mSpeakers.find(id) == mSpeakers.end()) { speakerp = new LLSpeaker(id, name, type); speakerp->mStatus = status; mSpeakers.insert(std::make_pair(speakerp->mID, speakerp)); mSpeakersSorted.push_back(speakerp); LL_DEBUGS("Speakers") << "Added speaker " << id << LL_ENDL; fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "add"); } else { speakerp = findSpeaker(id); if (speakerp.notNull()) { // keep highest priority status (lowest value) instead of overriding current value speakerp->mStatus = llmin(speakerp->mStatus, status); // RN: due to a weird behavior where IMs from attached objects come from the wearer's agent_id // we need to override speakers that we think are objects when we find out they are really // residents if (type == LLSpeaker::SPEAKER_AGENT) { speakerp->mType = LLSpeaker::SPEAKER_AGENT; speakerp->lookupName(); } } else { LL_WARNS("Speakers") << "Speaker " << id << " not found" << LL_ENDL; } } mSpeakerDelayRemover->unsetActionTimer(speakerp->mID); return speakerp; } // *TODO: Once way to request the current voice channel moderation mode is implemented // this method with related code should be removed. /* Initializes "moderate_mode" of voice session on first join. This is WORKAROUND because a way to request the current voice channel moderation mode exists but is not implemented in viewer yet. See EXT-6937. */ void LLSpeakerMgr::initVoiceModerateMode() { if (!mModerateModeHandledFirstTime && (mVoiceChannel && mVoiceChannel->isActive())) { LLPointer speakerp; if (mSpeakers.find(gAgentID) != mSpeakers.end()) { speakerp = mSpeakers[gAgentID]; } if (speakerp.notNull()) { mVoiceModerated = speakerp->mModeratorMutedVoice; mModerateModeHandledFirstTime = true; } } } void LLSpeakerMgr::update(BOOL resort_ok) { if (!LLVoiceClient::getInstance()) { return; } LLColor4 speaking_color = LLUIColorTable::instance().getColor("SpeakingColor"); LLColor4 overdriven_color = LLUIColorTable::instance().getColor("OverdrivenColor"); if(resort_ok) // only allow list changes when user is not interacting with it { updateSpeakerList(); } // update status of all current speakers LLVoiceClient* voice_client = LLVoiceClient::getInstance(); bool voice_channel_active = (!mVoiceChannel && voice_client->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()); for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); speaker_it++) { LLUUID speaker_id = speaker_it->first; LLSpeaker* speakerp = speaker_it->second; if (voice_channel_active && voice_client->getVoiceEnabled(speaker_id)) { speakerp->mSpeechVolume = voice_client->getCurrentPower(speaker_id); BOOL moderator_muted_voice = voice_client->getIsModeratorMuted(speaker_id); if (moderator_muted_voice != speakerp->mModeratorMutedVoice) { speakerp->mModeratorMutedVoice = moderator_muted_voice; LL_DEBUGS("Speakers") << (speakerp->mModeratorMutedVoice? "Muted" : "Umuted") << " speaker " << speaker_id<< LL_ENDL; speakerp->fireEvent(new LLSpeakerVoiceModerationEvent(speakerp)); } if (voice_client->getOnMuteList(speaker_id) || speakerp->mModeratorMutedVoice) { speakerp->mStatus = LLSpeaker::STATUS_MUTED; } else if (voice_client->getIsSpeaking(speaker_id)) { // reset inactivity expiration if (speakerp->mStatus != LLSpeaker::STATUS_SPEAKING) { speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32(); speakerp->mHasSpoken = TRUE; fireEvent(new LLSpeakerUpdateSpeakerEvent(speakerp), "update_speaker"); } speakerp->mStatus = LLSpeaker::STATUS_SPEAKING; // interpolate between active color and full speaking color based on power of speech output speakerp->mDotColor = speaking_color; if (speakerp->mSpeechVolume > LLVoiceClient::OVERDRIVEN_POWER_LEVEL) { speakerp->mDotColor = overdriven_color; } } else { speakerp->mSpeechVolume = 0.f; speakerp->mDotColor = ACTIVE_COLOR; if (speakerp->mHasSpoken) { // have spoken once, not currently speaking speakerp->mStatus = LLSpeaker::STATUS_HAS_SPOKEN; } else { // default state for being in voice channel speakerp->mStatus = LLSpeaker::STATUS_VOICE_ACTIVE; } } } // speaker no longer registered in voice channel, demote to text only else if (speakerp->mStatus != LLSpeaker::STATUS_NOT_IN_CHANNEL) { if(speakerp->mType == LLSpeaker::SPEAKER_EXTERNAL) { // external speakers should be timed out when they leave the voice channel (since they only exist via SLVoice) speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL; } else { speakerp->mStatus = LLSpeaker::STATUS_TEXT_ONLY; speakerp->mSpeechVolume = 0.f; speakerp->mDotColor = ACTIVE_COLOR; } } } if(resort_ok) // only allow list changes when user is not interacting with it { // sort by status then time last spoken std::sort(mSpeakersSorted.begin(), mSpeakersSorted.end(), LLSortRecentSpeakers()); } // for recent speakers who are not currently speaking, show "recent" color dot for most recent // fading to "active" color S32 recent_speaker_count = 0; S32 sort_index = 0; speaker_list_t::iterator sorted_speaker_it; for(sorted_speaker_it = mSpeakersSorted.begin(); sorted_speaker_it != mSpeakersSorted.end(); ++sorted_speaker_it) { LLPointer speakerp = *sorted_speaker_it; // color code recent speakers who are not currently speaking if (speakerp->mStatus == LLSpeaker::STATUS_HAS_SPOKEN) { speakerp->mDotColor = lerp(speaking_color, ACTIVE_COLOR, clamp_rescale((F32)recent_speaker_count, -2.f, 3.f, 0.f, 1.f)); recent_speaker_count++; } // stuff sort ordinal into speaker so the ui can sort by this value speakerp->mSortIndex = sort_index++; } } void LLSpeakerMgr::updateSpeakerList() { // Are we bound to the currently active voice channel? LLVoiceClient* vocie_client = LLVoiceClient::getInstance(); if ((!mVoiceChannel && vocie_client->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive())) { std::set participants; vocie_client->getParticipantList(participants); // If we are, add all voice client participants to our list of known speakers for (std::set::iterator participant_it = participants.begin(); participant_it != participants.end(); ++participant_it) { setSpeaker(*participant_it, vocie_client->getDisplayName(*participant_it), LLSpeaker::STATUS_VOICE_ACTIVE, (vocie_client->isParticipantAvatar(*participant_it)?LLSpeaker::SPEAKER_AGENT:LLSpeaker::SPEAKER_EXTERNAL)); } } else if (mVoiceChannel) { // If not, check if the list is empty, except if it's Nearby Chat (session_id NULL). LLUUID session_id = getSessionID(); if (!session_id.isNull() && !mSpeakerListUpdated) { // If the list is empty, we update it with whatever we have locally so that it doesn't stay empty too long. // *TODO: Fix the server side code that sometimes forgets to send back the list of participants after a chat started. // (IOW, fix why we get no ChatterBoxSessionAgentListUpdates message after the initial ChatterBoxSessionStartReply) LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id); if (session->isGroupSessionType() && (mSpeakers.size() <= 1)) { // For groups, we need to hit the group manager. // Note: The session uuid and the group uuid are actually one and the same. If that was to change, this will fail. LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(session_id); if (gdatap && gdatap->isMemberDataComplete() && !gdatap->mMembers.empty()) { // Add group members when we get the complete list (note: can take a while before we get that list) LLGroupMgrGroupData::member_list_t::iterator member_it = gdatap->mMembers.begin(); const S32 load_group_max_members = gSavedSettings.getS32("ChatLoadGroupMaxMembers"); S32 updated = 0; while (member_it != gdatap->mMembers.end()) { LLGroupMemberData* member = member_it->second; LLUUID id = member_it->first; // Add only members who are online and not already in the list if ((member->getOnlineStatus() == "Online") && (mSpeakers.find(id) == mSpeakers.end())) { LLPointer speakerp = setSpeaker(id, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT); speakerp->mIsModerator = ((member->getAgentPowers() & GP_SESSION_MODERATOR) == GP_SESSION_MODERATOR); updated++; } ++member_it; // Limit the number of "manually updated" participants to a reasonable number to avoid severe fps drop // *TODO : solve the perf issue of having several hundreds of widgets in the conversation list if (updated >= load_group_max_members) break; } mSpeakerListUpdated = true; } } else if (mSpeakers.size() == 0) { // For all other session type (ad-hoc, P2P), we use the initial participants targets list for (uuid_vec_t::iterator it = session->mInitialTargetIDs.begin();it!=session->mInitialTargetIDs.end();++it) { // Add buddies if they are on line, add any other avatar. if (!LLAvatarTracker::instance().isBuddy(*it) || LLAvatarTracker::instance().isBuddyOnline(*it)) { setSpeaker(*it, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT); } } mSpeakerListUpdated = true; } else { // The list has been updated the normal way (i.e. by a ChatterBoxSessionAgentListUpdates received from the server) mSpeakerListUpdated = true; } } } // Always add the current agent (it has to be there...). Will do nothing if already there. setSpeaker(gAgentID, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT); } void LLSpeakerMgr::setSpeakerNotInChannel(LLPointer speakerp) { if (speakerp.notNull()) { speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL; speakerp->mDotColor = INACTIVE_COLOR; mSpeakerDelayRemover->setActionTimer(speakerp->mID); } } bool LLSpeakerMgr::removeSpeaker(const LLUUID& speaker_id) { mSpeakers.erase(speaker_id); speaker_list_t::iterator sorted_speaker_it = mSpeakersSorted.begin(); for(; sorted_speaker_it != mSpeakersSorted.end(); ++sorted_speaker_it) { if (speaker_id == (*sorted_speaker_it)->mID) { mSpeakersSorted.erase(sorted_speaker_it); break; } } LL_DEBUGS("Speakers") << "Removed speaker " << speaker_id << LL_ENDL; fireEvent(new LLSpeakerListChangeEvent(this, speaker_id), "remove"); update(TRUE); return false; } LLPointer LLSpeakerMgr::findSpeaker(const LLUUID& speaker_id) { //In some conditions map causes crash if it is empty(Windows only), adding check (EK) if (mSpeakers.size() == 0) return NULL; speaker_map_t::iterator found_it = mSpeakers.find(speaker_id); if (found_it == mSpeakers.end()) { return NULL; } return found_it->second; } void LLSpeakerMgr::getSpeakerList(speaker_list_t* speaker_list, BOOL include_text) { speaker_list->clear(); for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it) { LLPointer speakerp = speaker_it->second; // what about text only muted or inactive? if (include_text || speakerp->mStatus != LLSpeaker::STATUS_TEXT_ONLY) { speaker_list->push_back(speakerp); } } } const LLUUID LLSpeakerMgr::getSessionID() { return mVoiceChannel ? mVoiceChannel->getSessionID() : LLUUID(); } bool LLSpeakerMgr::isSpeakerToBeRemoved(const LLUUID& speaker_id) { return mSpeakerDelayRemover && mSpeakerDelayRemover->isTimerStarted(speaker_id); } void LLSpeakerMgr::setSpeakerTyping(const LLUUID& speaker_id, BOOL typing) { LLPointer speakerp = findSpeaker(speaker_id); if (speakerp.notNull()) { speakerp->mTyping = typing; } } // speaker has chatted via either text or voice void LLSpeakerMgr::speakerChatted(const LLUUID& speaker_id) { LLPointer speakerp = findSpeaker(speaker_id); if (speakerp.notNull()) { speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32(); speakerp->mHasSpoken = TRUE; fireEvent(new LLSpeakerUpdateSpeakerEvent(speakerp), "update_speaker"); } } BOOL LLSpeakerMgr::isVoiceActive() { // mVoiceChannel = NULL means current voice channel, whatever it is return LLVoiceClient::getInstance()->voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive(); } // // LLIMSpeakerMgr // LLIMSpeakerMgr::LLIMSpeakerMgr(LLVoiceChannel* channel) : LLSpeakerMgr(channel) { } void LLIMSpeakerMgr::updateSpeakerList() { // don't do normal updates which are pulled from voice channel // rely on user list reported by sim // We need to do this to allow PSTN callers into group chats to show in the list. LLSpeakerMgr::updateSpeakerList(); return; } void LLIMSpeakerMgr::setSpeakers(const LLSD& speakers) { if ( !speakers.isMap() ) return; if ( speakers.has("agent_info") && speakers["agent_info"].isMap() ) { LLSD::map_const_iterator speaker_it; for(speaker_it = speakers["agent_info"].beginMap(); speaker_it != speakers["agent_info"].endMap(); ++speaker_it) { LLUUID agent_id(speaker_it->first); LLPointer speakerp = setSpeaker( agent_id, LLStringUtil::null, LLSpeaker::STATUS_TEXT_ONLY); if ( speaker_it->second.isMap() ) { BOOL is_moderator = speakerp->mIsModerator; speakerp->mIsModerator = speaker_it->second["is_moderator"]; speakerp->mModeratorMutedText = speaker_it->second["mutes"]["text"]; // Fire event only if moderator changed if ( is_moderator != speakerp->mIsModerator ) { LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << LL_ENDL; fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator"); } } } } else if ( speakers.has("agents" ) && speakers["agents"].isArray() ) { //older, more decprecated way. Need here for //using older version of servers LLSD::array_const_iterator speaker_it; for(speaker_it = speakers["agents"].beginArray(); speaker_it != speakers["agents"].endArray(); ++speaker_it) { const LLUUID agent_id = (*speaker_it).asUUID(); LLPointer speakerp = setSpeaker( agent_id, LLStringUtil::null, LLSpeaker::STATUS_TEXT_ONLY); } } } void LLIMSpeakerMgr::updateSpeakers(const LLSD& update) { if ( !update.isMap() ) return; if ( update.has("agent_updates") && update["agent_updates"].isMap() ) { LLSD::map_const_iterator update_it; for( update_it = update["agent_updates"].beginMap(); update_it != update["agent_updates"].endMap(); ++update_it) { LLUUID agent_id(update_it->first); LLPointer speakerp = findSpeaker(agent_id); LLSD agent_data = update_it->second; if (agent_data.isMap() && agent_data.has("transition")) { if (agent_data["transition"].asString() == "LEAVE") { setSpeakerNotInChannel(speakerp); } else if (agent_data["transition"].asString() == "ENTER") { // add or update speaker speakerp = setSpeaker(agent_id); } else { LL_WARNS() << "bad membership list update from 'agent_updates' for agent " << agent_id << ", transition " << ll_print_sd(agent_data["transition"]) << LL_ENDL; } } if (speakerp.isNull()) continue; // should have a valid speaker from this point on if (agent_data.isMap() && agent_data.has("info")) { LLSD agent_info = agent_data["info"]; if (agent_info.has("is_moderator")) { BOOL is_moderator = speakerp->mIsModerator; speakerp->mIsModerator = agent_info["is_moderator"]; // Fire event only if moderator changed if ( is_moderator != speakerp->mIsModerator ) { LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << LL_ENDL; fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator"); } } if (agent_info.has("mutes")) { speakerp->mModeratorMutedText = agent_info["mutes"]["text"]; } } } } else if ( update.has("updates") && update["updates"].isMap() ) { LLSD::map_const_iterator update_it; for ( update_it = update["updates"].beginMap(); update_it != update["updates"].endMap(); ++update_it) { LLUUID agent_id(update_it->first); LLPointer speakerp = findSpeaker(agent_id); std::string agent_transition = update_it->second.asString(); if (agent_transition == "LEAVE") { setSpeakerNotInChannel(speakerp); } else if ( agent_transition == "ENTER") { // add or update speaker speakerp = setSpeaker(agent_id); } else { LL_WARNS() << "bad membership list update from 'updates' for agent " << agent_id << ", transition " << agent_transition << LL_ENDL; } } } } void LLIMSpeakerMgr::toggleAllowTextChat(const LLUUID& speaker_id) { LLPointer speakerp = findSpeaker(speaker_id); if (!speakerp || !mVoiceChannel) return; std::string url = gAgent.getRegionCapability("ChatSessionRequest"); LLSD data; data["method"] = "mute update"; data["session-id"] = getSessionID(); data["params"] = LLSD::emptyMap(); data["params"]["agent_id"] = speaker_id; data["params"]["mute_info"] = LLSD::emptyMap(); //current value represents ability to type, so invert data["params"]["mute_info"]["text"] = !speakerp->mModeratorMutedText; LLCoros::instance().launch("LLIMSpeakerMgr::moderationActionCoro", boost::bind(&LLIMSpeakerMgr::moderationActionCoro, this, url, data)); } void LLIMSpeakerMgr::moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute) { LLPointer speakerp = findSpeaker(avatar_id); if (!speakerp || !mVoiceChannel) return; // *NOTE: mantipov: probably this condition will be incorrect when avatar will be blocked for // text chat via moderation (LLSpeaker::mModeratorMutedText == TRUE) bool is_in_voice = speakerp->mStatus <= LLSpeaker::STATUS_VOICE_ACTIVE || speakerp->mStatus == LLSpeaker::STATUS_MUTED; // do not send voice moderation changes for avatars not in voice channel if (!is_in_voice) return; std::string url = gAgent.getRegionCapability("ChatSessionRequest"); LLSD data; data["method"] = "mute update"; data["session-id"] = getSessionID(); data["params"] = LLSD::emptyMap(); data["params"]["agent_id"] = avatar_id; data["params"]["mute_info"] = LLSD::emptyMap(); data["params"]["mute_info"]["voice"] = !unmute; LLCoros::instance().launch("LLIMSpeakerMgr::moderationActionCoro", boost::bind(&LLIMSpeakerMgr::moderationActionCoro, this, url, data)); } void LLIMSpeakerMgr::moderationActionCoro(std::string url, LLSD action) { LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("moderationActionCoro", httpPolicy)); LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); LLCore::HttpOptions::ptr_t httpOpts = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions); httpOpts->setWantHeaders(true); LLUUID sessionId = action["session-id"]; LLSD result = httpAdapter->postAndSuspend(httpRequest, url, action, httpOpts); LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); if (!status) { if (gIMMgr) { //403 == you're not a mod //should be disabled if you're not a moderator if (status == LLCore::HttpStatus(HTTP_FORBIDDEN)) { gIMMgr->showSessionEventError( "mute", "not_a_mod_error", sessionId); } else { gIMMgr->showSessionEventError( "mute", "generic_request_error", sessionId); } } return; } } void LLIMSpeakerMgr::moderateVoiceAllParticipants( bool unmute_everyone ) { if (mVoiceModerated == !unmute_everyone) { // session already in requested state. Just force participants which do not match it. forceVoiceModeratedMode(mVoiceModerated); } else { // otherwise set moderated mode for a whole session. moderateVoiceSession(getSessionID(), !unmute_everyone); } } void LLIMSpeakerMgr::processSessionUpdate(const LLSD& session_update) { if (session_update.has("moderated_mode") && session_update["moderated_mode"].has("voice")) { mVoiceModerated = session_update["moderated_mode"]["voice"]; } } void LLIMSpeakerMgr::moderateVoiceSession(const LLUUID& session_id, bool disallow_voice) { std::string url = gAgent.getRegionCapability("ChatSessionRequest"); LLSD data; data["method"] = "session update"; data["session-id"] = session_id; data["params"] = LLSD::emptyMap(); data["params"]["update_info"] = LLSD::emptyMap(); data["params"]["update_info"]["moderated_mode"] = LLSD::emptyMap(); data["params"]["update_info"]["moderated_mode"]["voice"] = disallow_voice; LLCoros::instance().launch("LLIMSpeakerMgr::moderationActionCoro", boost::bind(&LLIMSpeakerMgr::moderationActionCoro, this, url, data)); } void LLIMSpeakerMgr::forceVoiceModeratedMode(bool should_be_muted) { for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it) { LLUUID speaker_id = speaker_it->first; LLSpeaker* speakerp = speaker_it->second; // participant does not match requested state if (should_be_muted != (bool)speakerp->mModeratorMutedVoice) { moderateVoiceParticipant(speaker_id, !should_be_muted); } } } // // LLActiveSpeakerMgr // LLActiveSpeakerMgr::LLActiveSpeakerMgr() : LLSpeakerMgr(NULL) { } void LLActiveSpeakerMgr::updateSpeakerList() { // point to whatever the current voice channel is mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel(); // always populate from active voice channel if (LLVoiceChannel::getCurrentVoiceChannel() != mVoiceChannel) //MA: seems this is always false { LL_DEBUGS("Speakers") << "Removed all speakers" << LL_ENDL; fireEvent(new LLSpeakerListChangeEvent(this, LLUUID::null), "clear"); mSpeakers.clear(); mSpeakersSorted.clear(); mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel(); mSpeakerDelayRemover->removeAllTimers(); } LLSpeakerMgr::updateSpeakerList(); // clean up text only speakers for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it) { LLSpeaker* speakerp = speaker_it->second; if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY) { // automatically flag text only speakers for removal speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL; } } } // // LLLocalSpeakerMgr // LLLocalSpeakerMgr::LLLocalSpeakerMgr() : LLSpeakerMgr(LLVoiceChannelProximal::getInstance()) { } LLLocalSpeakerMgr::~LLLocalSpeakerMgr () { } void LLLocalSpeakerMgr::updateSpeakerList() { // pull speakers from voice channel LLSpeakerMgr::updateSpeakerList(); if (gDisconnected)//the world is cleared. { return ; } // pick up non-voice speakers in chat range uuid_vec_t avatar_ids; std::vector positions; LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgent.getPositionGlobal(), CHAT_NORMAL_RADIUS); for(U32 i=0; ifirst; LLPointer speakerp = speaker_it->second; if (speakerp.notNull() && speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY) { LLVOAvatar* avatarp = (LLVOAvatar*)gObjectList.findObject(speaker_id); if (!avatarp || dist_vec_squared(avatarp->getPositionAgent(), gAgent.getPositionAgent()) > CHAT_NORMAL_RADIUS * CHAT_NORMAL_RADIUS) { setSpeakerNotInChannel(speakerp); } } } }