/** * @file llspeakbutton.cpp * @brief LLSpeakButton class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // must be first include #include "llagent.h" #include "llbottomtray.h" #include "llfloaterreg.h" #include "llvoiceclient.h" #include "llvoicecontrolpanel.h" #include "lltransientfloatermgr.h" #include "llavatariconctrl.h" #include "llbutton.h" #include "llpanel.h" #include "lltextbox.h" #include "lloutputmonitorctrl.h" #include "llgroupmgr.h" #include "llspeakbutton.h" static LLDefaultChildRegistry::Register t1("talk_button"); ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// LLSpeakButton::Params::Params() : speak_button("speak_button") , show_button("show_button") , monitor("monitor") { // See widgets/talk_button.xml } LLSpeakButton::LLSpeakButton(const Params& p) : LLUICtrl(p) , mPrivateCallPanel(NULL) , mOutputMonitor(NULL) , mSpeakBtn(NULL) , mShowBtn(NULL) { LLRect rect = p.rect(); LLRect speak_rect(0, rect.getHeight(), rect.getWidth(), 0); LLRect show_rect = p.show_button.rect(); show_rect.set(0, rect.getHeight(), show_rect.getWidth(), 0); speak_rect.mRight -= show_rect.getWidth(); show_rect.mLeft = speak_rect.getWidth(); show_rect.mRight = rect.getWidth(); LLButton::Params speak_params = p.speak_button; speak_params.rect(speak_rect); mSpeakBtn = LLUICtrlFactory::create(speak_params); addChild(mSpeakBtn); LLTransientFloaterMgr::getInstance()->addControlView(mSpeakBtn); mSpeakBtn->setClickedCallback(boost::bind(&LLSpeakButton::onClick_SpeakBtn, this)); mSpeakBtn->setToggleState(FALSE); LLButton::Params show_params = p.show_button; show_params.rect(show_rect); mShowBtn = LLUICtrlFactory::create(show_params); addChild(mShowBtn); LLTransientFloaterMgr::getInstance()->addControlView(mShowBtn); mShowBtn->setClickedCallback(boost::bind(&LLSpeakButton::onClick_ShowBtn, this)); mShowBtn->setToggleState(FALSE); static const S32 MONITOR_RIGHT_PAD = 2; LLRect monitor_rect = p.monitor.rect(); S32 monitor_height = monitor_rect.getHeight(); monitor_rect.mLeft = speak_rect.getWidth() - monitor_rect.getWidth() - MONITOR_RIGHT_PAD; monitor_rect.mRight = speak_rect.getWidth() - MONITOR_RIGHT_PAD; monitor_rect.mBottom = (rect.getHeight() / 2) - (monitor_height / 2); monitor_rect.mTop = monitor_rect.mBottom + monitor_height; LLOutputMonitorCtrl::Params monitor_params = p.monitor; monitor_params.draw_border(false); monitor_params.rect(monitor_rect); monitor_params.auto_update(true); monitor_params.speaker_id(gAgentID); mOutputMonitor = LLUICtrlFactory::create(monitor_params); mSpeakBtn->addChild(mOutputMonitor); // never show "muted" because you can't mute yourself mOutputMonitor->setIsMuted(false); mOutputMonitor->setIsAgentControl(true); } LLSpeakButton::~LLSpeakButton() { LLTransientFloaterMgr::getInstance()->removeControlView(mSpeakBtn); LLTransientFloaterMgr::getInstance()->removeControlView(mShowBtn); } void LLSpeakButton::setSpeakBtnToggleState(bool state) { mSpeakBtn->setToggleState(state); } void LLSpeakButton::onClick_SpeakBtn() { bool speaking = mSpeakBtn->getToggleState(); gVoiceClient->setUserPTTState(speaking); } void LLSpeakButton::onClick_ShowBtn() { if(!mShowBtn->getToggleState()) { mPrivateCallPanel->onClickClose(mPrivateCallPanel); delete mPrivateCallPanel; mPrivateCallPanel = NULL; mShowBtn->setToggleState(FALSE); return; } S32 x = mSpeakBtn->getRect().mLeft; S32 y = 0; localPointToScreen(x, y, &x, &y); mPrivateCallPanel = new LLVoiceControlPanel; getRootView()->addChild(mPrivateCallPanel); y = LLBottomTray::getInstance()->getRect().getHeight() + mPrivateCallPanel->getRect().getHeight(); LLRect rect; rect.setLeftTopAndSize(x, y, mPrivateCallPanel->getRect().getWidth(), mPrivateCallPanel->getRect().getHeight()); mPrivateCallPanel->setRect(rect); LLAvatarListItem* item = new LLAvatarListItem(); item->showLastInteractionTime(false); item->showInfoBtn(true); item->showSpeakingIndicator(true); item->reshape(mPrivateCallPanel->getRect().getWidth(), item->getRect().getHeight(), FALSE); mPrivateCallPanel->addItem(item); mPrivateCallPanel->setVisible(TRUE); mPrivateCallPanel->setFrontmost(TRUE); mShowBtn->setToggleState(TRUE); }