/** * @file llslurl.h * @brief SLURL manipulation * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_SLURL_H #define LL_SLURL_H #include <string> // IAN BUG: where should this live? // IAN BUG: are static utility functions right? See LLUUID. // question of whether to have a LLSLURL object or a // some of this was moved from LLURLDispatcher /** * SLURL manipulation */ class LLSLURL { public: static const std::string PREFIX_SL_HELP; static const std::string PREFIX_SL; static const std::string PREFIX_SECONDLIFE; static const std::string PREFIX_SLURL; static const std::string PREFIX_SLURL_OLD; static const std::string APP_TOKEN; /** * Is this any sort of secondlife:// or sl:// URL? */ static bool isSLURL(const std::string& url); /** * Is this a special secondlife://app/ URL? */ static bool isSLURLCommand(const std::string& url); /** * Not sure what it is. */ static bool isSLURLHelp(const std::string& url); /** * builds: http://slurl.com/secondlife/Region%20Name/x/y/z/ escaping result url. */ static std::string buildSLURL(const std::string& regionname, S32 x, S32 y, S32 z); /// Build a SLURL like secondlife:///app/agent/<uuid>/inspect static std::string buildCommand(const char* noun, const LLUUID& id, const char* verb); /** * builds: http://slurl.com/secondlife/Region Name/x/y/z/ without escaping result url. */ static std::string buildUnescapedSLURL(const std::string& regionname, S32 x, S32 y, S32 z); /** * builds SLURL from global position. Returns escaped or unescaped url. * Returns escaped url by default. */ static std::string buildSLURLfromPosGlobal(const std::string& regionname, const LLVector3d& global_pos, bool escaped = true); /** * Strip protocol part from the URL. */ static std::string stripProtocol(const std::string& url); /** * Convert global position to X, Y Z */ static void globalPosToXYZ(const LLVector3d& pos, S32& x, S32& y, S32& z); private: static bool matchPrefix(const std::string& url, const std::string& prefix); }; #endif