/** * @file llsidetray.cpp * @brief SideBar implementation * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lltextbox.h" #include "llagentcamera.h" #include "llappviewer.h" #include "llbottomtray.h" #include "llfloaterreg.h" #include "llfirstuse.h" #include "llhints.h" #include "llsidetray.h" #include "llviewerwindow.h" #include "llaccordionctrl.h" #include "llfocusmgr.h" #include "llrootview.h" #include "llnavigationbar.h" #include "llaccordionctrltab.h" #include "llfloater.h" //for gFloaterView #include "lliconctrl.h"//for OpenClose tab icon #include "llsidetraypanelcontainer.h" #include "llscreenchannel.h" #include "llchannelmanager.h" #include "llwindow.h"//for SetCursor #include "lltransientfloatermgr.h" #include "llsidepanelappearance.h" #include "llsidetraylistener.h" //#include "llscrollcontainer.h" using namespace std; using namespace LLNotificationsUI; static LLRootViewRegistry::Register t1("side_tray"); static LLDefaultChildRegistry::Register t2("sidetray_tab"); static const S32 BOTTOM_BAR_PAD = 5; static const std::string COLLAPSED_NAME = "<<"; static const std::string EXPANDED_NAME = ">>"; static const std::string TAB_PANEL_CAPTION_NAME = "sidetray_tab_panel"; static const std::string TAB_PANEL_CAPTION_TITLE_BOX = "sidetray_tab_title"; LLSideTray* LLSideTray::sInstance = 0; static LLSideTrayListener sSideTrayListener(LLSideTray::getInstance); // static LLSideTray* LLSideTray::getInstance() { if (!sInstance) { sInstance = LLUICtrlFactory::createFromFile("panel_side_tray.xml",NULL, LLRootView::child_registry_t::instance()); sInstance->setXMLFilename("panel_side_tray.xml"); } return sInstance; } // static bool LLSideTray::instanceCreated () { return sInstance!=0; } ////////////////////////////////////////////////////////////////////////////// // LLSideTrayTab // Represents a single tab in the side tray, only used by LLSideTray ////////////////////////////////////////////////////////////////////////////// class LLSideTrayTab: public LLPanel { LOG_CLASS(LLSideTrayTab); friend class LLUICtrlFactory; friend class LLSideTray; public: struct Params : public LLInitParam::Block { // image name Optional image; Optional image_selected; Optional tab_title; Optional description; Params() : image("image"), image_selected("image_selected"), tab_title("tab_title","no title"), description("description","no description") {}; }; protected: LLSideTrayTab(const Params& params); void dock(LLFloater* floater_tab); void undock(LLFloater* floater_tab); LLSideTray* getSideTray(); public: virtual ~LLSideTrayTab(); /*virtual*/ BOOL postBuild (); /*virtual*/ bool addChild (LLView* view, S32 tab_group); void reshape (S32 width, S32 height, BOOL called_from_parent = TRUE); static LLSideTrayTab* createInstance (); const std::string& getDescription () const { return mDescription;} const std::string& getTabTitle() const { return mTabTitle;} void onOpen (const LLSD& key); void toggleTabDocked(bool toggle_floater = true); void setDocked(bool dock); bool isDocked() const; BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); LLPanel *getPanel(); private: std::string mTabTitle; std::string mImage; std::string mImageSelected; std::string mDescription; LLView* mMainPanel; }; LLSideTrayTab::LLSideTrayTab(const Params& p) : LLPanel(), mTabTitle(p.tab_title), mImage(p.image), mImageSelected(p.image_selected), mDescription(p.description), mMainPanel(NULL) { } LLSideTrayTab::~LLSideTrayTab() { } bool LLSideTrayTab::addChild(LLView* view, S32 tab_group) { if(mMainPanel == 0 && TAB_PANEL_CAPTION_NAME != view->getName())//skip our caption panel mMainPanel = view; return LLPanel::addChild(view,tab_group); //return res; } //virtual BOOL LLSideTrayTab::postBuild() { LLPanel* title_panel = LLUICtrlFactory::getInstance()->createFromFile("panel_side_tray_tab_caption.xml",this, child_registry_t::instance()); string name = title_panel->getName(); LLPanel::addChild(title_panel); title_panel->getChild(TAB_PANEL_CAPTION_TITLE_BOX)->setValue(mTabTitle); getChild("undock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, false)); getChild("dock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, true)); return true; } static const S32 splitter_margin = 1; void LLSideTrayTab::reshape (S32 width, S32 height, BOOL called_from_parent ) { LLPanel::reshape(width, height, called_from_parent); LLView* title_panel = findChildView(TAB_PANEL_CAPTION_NAME, true); if (!title_panel) { // not fully constructed yet return; } S32 title_height = title_panel->getRect().getHeight(); title_panel->setOrigin( 0, height - title_height ); title_panel->reshape(width,title_height); LLRect sRect; sRect.setLeftTopAndSize( splitter_margin, height - title_height - splitter_margin, width - 2*splitter_margin, height - title_height - 2*splitter_margin); mMainPanel->setShape(sRect); } void LLSideTrayTab::onOpen (const LLSD& key) { LLPanel *panel = getPanel(); if(panel) panel->onOpen(key); } // Attempts to get the existing side tray instance. // Needed to avoid recursive calls of LLSideTray::getInstance(). LLSideTray* LLSideTrayTab::getSideTray() { // First, check if the side tray is our parent (i.e. we're attached). LLSideTray* side_tray = dynamic_cast(getParent()); if (!side_tray) { // Detached? Ok, check if the instance exists at all/ if (LLSideTray::instanceCreated()) { side_tray = LLSideTray::getInstance(); } else { llerrs << "No safe way to get the side tray instance" << llendl; } } return side_tray; } void LLSideTrayTab::toggleTabDocked(bool toggle_floater /* = true */) { // *FIX: Calling this method twice per frame would crash the viewer. std::string tab_name = getName(); LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab_name); if (!floater_tab) return; bool docking = !isDocked(); // Hide the "Tear Off" button when a tab gets undocked // and show "Dock" button instead. getChild("undock")->setVisible(docking); getChild("dock")->setVisible(!docking); if (docking) { dock(floater_tab); } else { undock(floater_tab); } // Open/close the floater *after* we reparent the tab panel, // so that it doesn't receive redundant visibility change notifications. if (toggle_floater) { LLFloaterReg::toggleInstance("side_bar_tab", tab_name); } } // Same as toggleTabDocked() apart from making sure that we do exactly what we want. void LLSideTrayTab::setDocked(bool dock) { if (isDocked() == dock) { llwarns << "Tab " << getName() << " is already " << (dock ? "docked" : "undocked") << llendl; return; } toggleTabDocked(); } bool LLSideTrayTab::isDocked() const { return dynamic_cast(getParent()) != NULL; } BOOL LLSideTrayTab::handleScrollWheel(S32 x, S32 y, S32 clicks) { // Let children handle the event LLUICtrl::handleScrollWheel(x, y, clicks); // and then eat it to prevent in-world scrolling (STORM-351). return TRUE; } void LLSideTrayTab::dock(LLFloater* floater_tab) { LLSideTray* side_tray = getSideTray(); if (!side_tray) return; // Before docking the tab, reset its (and its children's) transparency to default (STORM-688). floater_tab->updateTransparency(TT_DEFAULT); if (!side_tray->addTab(this)) { llwarns << "Failed to add tab " << getName() << " to side tray" << llendl; return; } setRect(side_tray->getLocalRect()); reshape(getRect().getWidth(), getRect().getHeight()); // Select the re-docked tab. side_tray->selectTabByName(getName()); if (side_tray->getCollapsed()) { side_tray->expandSideBar(false); } } static void on_minimize(LLSidepanelAppearance* panel, LLSD minimized) { if (!panel) return; bool visible = !minimized.asBoolean(); LLSD visibility; visibility["visible"] = visible; // Do not reset accordion state on minimize (STORM-375) visibility["reset_accordion"] = false; panel->updateToVisibility(visibility); } void LLSideTrayTab::undock(LLFloater* floater_tab) { LLSideTray* side_tray = getSideTray(); if (!side_tray) return; // Remember whether the tab have been active before detaching // because removeTab() will change active tab. bool was_active = side_tray->getActiveTab() == this; // Remove the tab from Side Tray's tabs list. // We have to do it despite removing the tab from Side Tray's child view tree // by addChild(). Otherwise the tab could be accessed by the pointer in LLSideTray::mTabs. if (!side_tray->removeTab(this)) { llwarns << "Failed to remove tab " << getName() << " from side tray" << llendl; return; } // If we're undocking while side tray is collapsed we need to explicitly show the panel. if (!getVisible()) { setVisible(true); } floater_tab->addChild(this); floater_tab->setTitle(mTabTitle); floater_tab->setName(getName()); // Resize handles get obscured by added panel so move them to front. floater_tab->moveResizeHandlesToFront(); // Reshape the floater if needed. LLRect floater_rect; if (floater_tab->hasSavedRect()) { // We've got saved rect for the floater, hence no need to reshape it. floater_rect = floater_tab->getLocalRect(); } else { // Detaching for the first time. Reshape the floater. floater_rect = side_tray->getLocalRect(); // Reduce detached floater height by small BOTTOM_BAR_PAD not to make it flush with the bottom bar. floater_rect.mBottom += LLBottomTray::getInstance()->getRect().getHeight() + BOTTOM_BAR_PAD; floater_rect.makeValid(); floater_tab->reshape(floater_rect.getWidth(), floater_rect.getHeight()); } // Reshape the panel. { LLRect panel_rect = floater_tab->getLocalRect(); panel_rect.mTop -= floater_tab->getHeaderHeight(); panel_rect.makeValid(); setRect(panel_rect); reshape(panel_rect.getWidth(), panel_rect.getHeight()); } // Set FOLLOWS_ALL flag for the tab to follow floater dimensions upon resizing. setFollowsAll(); // Camera view may need to be changed for appearance panel(STORM-301) on minimize of floater, // so setting callback here. if (getName() == "sidebar_appearance") { LLSidepanelAppearance* panel_appearance = dynamic_cast(getPanel()); if(panel_appearance) { floater_tab->setMinimizeCallback(boost::bind(&on_minimize, panel_appearance, _2)); } } if (!side_tray->getCollapsed()) { side_tray->collapseSideBar(); } if (!was_active) { // When a tab other then current active tab is detached from Side Tray // onOpen() should be called as tab visibility is changed. onOpen(LLSD()); } } LLPanel* LLSideTrayTab::getPanel() { LLPanel* panel = dynamic_cast(mMainPanel); return panel; } LLSideTrayTab* LLSideTrayTab::createInstance () { LLSideTrayTab::Params tab_params; tab_params.tab_title("openclose"); LLSideTrayTab* tab = LLUICtrlFactory::create(tab_params); return tab; } // Now that we know the definition of LLSideTrayTab, we can implement // tab_cast. template <> LLPanel* tab_cast(LLSideTrayTab* tab) { return tab; } ////////////////////////////////////////////////////////////////////////////// // LLSideTrayButton // Side Tray tab button with "tear off" handling. ////////////////////////////////////////////////////////////////////////////// class LLSideTrayButton : public LLButton { public: /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask) { // Route future Mouse messages here preemptively. (Release on mouse up.) // No handler needed for focus lost since this class has no state that depends on it. gFocusMgr.setMouseCapture(this); localPointToScreen(x, y, &mDragLastScreenX, &mDragLastScreenY); // Note: don't pass on to children return TRUE; } /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) { // We only handle the click if the click both started and ended within us if( !hasMouseCapture() ) return FALSE; S32 screen_x; S32 screen_y; localPointToScreen(x, y, &screen_x, &screen_y); S32 delta_x = screen_x - mDragLastScreenX; S32 delta_y = screen_y - mDragLastScreenY; LLSideTray* side_tray = LLSideTray::getInstance(); // Check if the tab we are dragging is docked. if (!side_tray->isTabAttached(getName())) return FALSE; // Same value is hardcoded in LLDragHandle::handleHover(). const S32 undock_threshold = 12; // Detach a tab if it has been pulled further than undock_threshold. if (delta_x <= -undock_threshold || delta_x >= undock_threshold || delta_y <= -undock_threshold || delta_y >= undock_threshold) { LLSideTrayTab* tab = side_tray->getTab(getName()); if (!tab) return FALSE; tab->setDocked(false); LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab->getName()); if (!floater_tab) return FALSE; LLRect original_rect = floater_tab->getRect(); S32 header_snap_y = floater_tab->getHeaderHeight() / 2; S32 snap_x = screen_x - original_rect.mLeft - original_rect.getWidth() / 2; S32 snap_y = screen_y - original_rect.mTop + header_snap_y; // Move the floater to appear "under" the mouse pointer. floater_tab->setRect(original_rect.translate(snap_x, snap_y)); // Snap the mouse pointer to the center of the floater header // and call 'mouse down' event handler to begin dragging. floater_tab->handleMouseDown(original_rect.getWidth() / 2, original_rect.getHeight() - header_snap_y, mask); return TRUE; } return FALSE; } protected: LLSideTrayButton(const LLButton::Params& p) : LLButton(p) , mDragLastScreenX(0) , mDragLastScreenY(0) {} friend class LLUICtrlFactory; private: S32 mDragLastScreenX; S32 mDragLastScreenY; }; ////////////////////////////////////////////////////////////////////////////// // LLSideTray ////////////////////////////////////////////////////////////////////////////// LLSideTray::Params::Params() : collapsed("collapsed",false), tab_btn_image_normal("tab_btn_image",LLUI::getUIImage("taskpanel/TaskPanel_Tab_Off.png")), tab_btn_image_selected("tab_btn_image_selected",LLUI::getUIImage("taskpanel/TaskPanel_Tab_Selected.png")), default_button_width("tab_btn_width",32), default_button_height("tab_btn_height",32), default_button_margin("tab_btn_margin",0) {} //virtual LLSideTray::LLSideTray(const Params& params) : LLPanel(params) ,mActiveTab(0) ,mCollapsed(false) ,mCollapseButton(0) { mCollapsed=params.collapsed; LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar(); // register handler function to process data from the xml. // panel_name should be specified via "parameter" attribute. commit.add("SideTray.ShowPanel", boost::bind(&LLSideTray::showPanel, this, _2, LLUUID::null)); commit.add("SideTray.Toggle", boost::bind(&LLSideTray::onToggleCollapse, this)); commit.add("SideTray.Collapse", boost::bind(&LLSideTray::collapseSideBar, this)); LLTransientFloaterMgr::getInstance()->addControlView(this); LLView* side_bar_tabs = gViewerWindow->getRootView()->getChildView("side_bar_tabs"); if (side_bar_tabs != NULL) { LLTransientFloaterMgr::getInstance()->addControlView(side_bar_tabs); } LLPanel::Params p; p.name = "buttons_panel"; p.mouse_opaque = false; mButtonsPanel = LLUICtrlFactory::create(p); } BOOL LLSideTray::postBuild() { createButtons(); arrange(); selectTabByName("sidebar_home"); if(mCollapsed) collapseSideBar(); setMouseOpaque(false); LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSideTray::handleLoginComplete, this)); // Remember original tabs order, so that we can restore it if user detaches and then re-attaches a tab. for (child_vector_const_iter_t it = mTabs.begin(); it != mTabs.end(); ++it) { std::string tab_name = (*it)->getName(); mOriginalTabOrder.push_back(tab_name); } //EXT-8045 //connect all already created channels to reflect sidetray collapse/expand std::vector& channels = LLChannelManager::getInstance()->getChannelList(); for(std::vector::iterator it = channels.begin();it!=channels.end();++it) { if ((*it).channel) { setVisibleWidthChangeCallback(boost::bind(&LLScreenChannelBase::resetPositionAndSize, (*it).channel)); } } return true; } void LLSideTray::handleLoginComplete() { //reset tab to "home" tab if it was changesd during login process selectTabByName("sidebar_home"); detachTabs(); } LLSideTrayTab* LLSideTray::getTab(const std::string& name) { return findChild(name,false); } bool LLSideTray::isTabAttached(const std::string& name) { LLSideTrayTab* tab = getTab(name); if (!tab) return false; return std::find(mTabs.begin(), mTabs.end(), tab) != mTabs.end(); } bool LLSideTray::hasTabs() { // The open/close tab doesn't count. return mTabs.size() > 1; } void LLSideTray::toggleTabButton(LLSideTrayTab* tab) { if(tab == NULL) return; std::string name = tab->getName(); std::map::iterator it = mTabButtons.find(name); if(it != mTabButtons.end()) { LLButton* btn = it->second; bool new_state = !btn->getToggleState(); btn->setToggleState(new_state); // Only highlight the tab if side tray is expanded (STORM-157). btn->setImageOverlay( new_state && !getCollapsed() ? tab->mImageSelected : tab->mImage ); } } LLPanel* LLSideTray::openChildPanel(LLSideTrayTab* tab, const std::string& panel_name, const LLSD& params) { LLView* view = tab->findChildView(panel_name, true); if (!view) return NULL; std::string tab_name = tab->getName(); bool tab_attached = isTabAttached(tab_name); if (tab_attached && LLUI::sSettingGroups["config"]->getBOOL("OpenSidePanelsInFloaters")) { tab->setDocked(false); tab_attached = false; } // Select tab and expand Side Tray only when a tab is attached. if (tab_attached) { selectTabByName(tab_name); if (mCollapsed) expandSideBar(); } else { LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab_name); if (!floater_tab) return NULL; floater_tab->openFloater(tab_name); } LLSideTrayPanelContainer* container = dynamic_cast(view->getParent()); if (container) { LLSD new_params = params; new_params[LLSideTrayPanelContainer::PARAM_SUB_PANEL_NAME] = panel_name; container->onOpen(new_params); return container->getCurrentPanel(); } LLPanel* panel = dynamic_cast(view); if (panel) { panel->onOpen(params); } return panel; } bool LLSideTray::selectTabByIndex(size_t index) { if(index>=mTabs.size()) return false; LLSideTrayTab* sidebar_tab = mTabs[index]; return selectTabByName(sidebar_tab->getName()); } bool LLSideTray::selectTabByName(const std::string& name, bool keep_prev_visible) { LLSideTrayTab* tab_to_keep_visible = NULL; LLSideTrayTab* new_tab = getTab(name); if (!new_tab) return false; // Bail out if already selected. if (new_tab == mActiveTab) return false; //deselect old tab if (mActiveTab) { // Keep previously active tab visible if requested. if (keep_prev_visible) tab_to_keep_visible = mActiveTab; toggleTabButton(mActiveTab); } //select new tab mActiveTab = new_tab; if (mActiveTab) { toggleTabButton(mActiveTab); LLSD key;//empty mActiveTab->onOpen(key); } //arrange(); //hide all tabs - show active tab child_vector_const_iter_t child_it; for ( child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) { LLSideTrayTab* sidebar_tab = *child_it; bool vis = sidebar_tab == mActiveTab; // Force keeping the tab visible if requested. vis |= sidebar_tab == tab_to_keep_visible; // When the last tab gets detached, for a short moment the "Toggle Sidebar" pseudo-tab // is shown. So, to avoid the flicker we make sure it never gets visible. vis &= (*child_it)->getName() != "sidebar_openclose"; sidebar_tab->setVisible(vis); } return true; } LLButton* LLSideTray::createButton (const std::string& name,const std::string& image,const std::string& tooltip, LLUICtrl::commit_callback_t callback) { static LLSideTray::Params sidetray_params(LLUICtrlFactory::getDefaultParams()); LLButton::Params bparams; LLRect rect; rect.setOriginAndSize(0, 0, sidetray_params.default_button_width, sidetray_params.default_button_height); bparams.name(name); bparams.follows.flags (FOLLOWS_LEFT | FOLLOWS_TOP); bparams.rect (rect); bparams.tab_stop(false); bparams.image_unselected(sidetray_params.tab_btn_image_normal); bparams.image_selected(sidetray_params.tab_btn_image_selected); bparams.image_disabled(sidetray_params.tab_btn_image_normal); bparams.image_disabled_selected(sidetray_params.tab_btn_image_selected); LLButton* button; if (name == "sidebar_openclose") { // "Open/Close" button shouldn't allow "tear off" // hence it is created as LLButton instance. button = LLUICtrlFactory::create(bparams); } else { button = LLUICtrlFactory::create(bparams); } button->setClickedCallback(callback); button->setToolTip(tooltip); if(image.length()) { button->setImageOverlay(image); } mButtonsPanel->addChildInBack(button); return button; } bool LLSideTray::addChild(LLView* view, S32 tab_group) { LLSideTrayTab* tab_panel = dynamic_cast(view); if (tab_panel) { mTabs.push_back(tab_panel); } return LLUICtrl::addChild(view, tab_group); } bool LLSideTray::removeTab(LLSideTrayTab* tab) { if (!tab) return false; std::string tab_name = tab->getName(); // Look up the tab in the list of known tabs. child_vector_iter_t tab_it = std::find(mTabs.begin(), mTabs.end(), tab); if (tab_it == mTabs.end()) { llwarns << "Cannot find tab named " << tab_name << llendl; return false; } // Find the button corresponding to the tab. button_map_t::iterator btn_it = mTabButtons.find(tab_name); if (btn_it == mTabButtons.end()) { llwarns << "Cannot find button for tab named " << tab_name << llendl; return false; } LLButton* btn = btn_it->second; // Deselect the tab. if (mActiveTab == tab) { // Select the next tab (or first one, if we're removing the last tab), // skipping the fake open/close tab (STORM-155). child_vector_iter_t next_tab_it = tab_it; do { next_tab_it = (next_tab_it < (mTabs.end() - 1)) ? next_tab_it + 1 : mTabs.begin(); } while ((*next_tab_it)->getName() == "sidebar_openclose"); selectTabByName((*next_tab_it)->getName(), true); // Don't hide the tab being removed. } // Remove the tab. removeChild(tab); mTabs.erase(tab_it); // Add the tab to detached tabs list. mDetachedTabs.push_back(tab); // Remove the button from the buttons panel so that it isn't drawn anymore. mButtonsPanel->removeChild(btn); // Re-arrange remaining tabs. arrange(); return true; } bool LLSideTray::addTab(LLSideTrayTab* tab) { if (tab == NULL) return false; std::string tab_name = tab->getName(); // Make sure the tab isn't already in the list. if (std::find(mTabs.begin(), mTabs.end(), tab) != mTabs.end()) { llwarns << "Attempt to re-add existing tab " << tab_name << llendl; return false; } // Look up the corresponding button. button_map_t::const_iterator btn_it = mTabButtons.find(tab_name); if (btn_it == mTabButtons.end()) { llwarns << "Tab " << tab_name << " has no associated button" << llendl; return false; } LLButton* btn = btn_it->second; // Insert the tab at its original position. LLUICtrl::addChild(tab); { tab_order_vector_const_iter_t new_tab_orig_pos = std::find(mOriginalTabOrder.begin(), mOriginalTabOrder.end(), tab_name); llassert(new_tab_orig_pos != mOriginalTabOrder.end()); child_vector_iter_t insert_pos = mTabs.end(); for (child_vector_iter_t tab_it = mTabs.begin(); tab_it != mTabs.end(); ++tab_it) { tab_order_vector_const_iter_t cur_tab_orig_pos = std::find(mOriginalTabOrder.begin(), mOriginalTabOrder.end(), (*tab_it)->getName()); llassert(cur_tab_orig_pos != mOriginalTabOrder.end()); if (new_tab_orig_pos < cur_tab_orig_pos) { insert_pos = tab_it; break; } } mTabs.insert(insert_pos, tab); } // Add the button to the buttons panel so that it's drawn again. mButtonsPanel->addChildInBack(btn); // Arrange tabs after inserting a new one. arrange(); // Remove the tab from the list of detached tabs. child_vector_iter_t tab_it = std::find(mDetachedTabs.begin(), mDetachedTabs.end(), tab); if (tab_it != mDetachedTabs.end()) { mDetachedTabs.erase(tab_it); } return true; } void LLSideTray::createButtons () { //create buttons for tabs child_vector_const_iter_t child_it = mTabs.begin(); for ( ; child_it != mTabs.end(); ++child_it) { LLSideTrayTab* sidebar_tab = *child_it; std::string name = sidebar_tab->getName(); // The "OpenClose" button will open/close the whole panel if (name == "sidebar_openclose") { mCollapseButton = createButton(name,sidebar_tab->mImage,sidebar_tab->getTabTitle(), boost::bind(&LLSideTray::onToggleCollapse, this)); LLHints::registerHintTarget("side_panel_btn", mCollapseButton->getHandle()); } else { LLButton* button = createButton(name,sidebar_tab->mImage,sidebar_tab->getTabTitle(), boost::bind(&LLSideTray::onTabButtonClick, this, name)); mTabButtons[name] = button; } } LLHints::registerHintTarget("inventory_btn", mTabButtons["sidebar_inventory"]->getHandle()); } void LLSideTray::processTriState () { if(mCollapsed) expandSideBar(); else { #if 0 // *TODO: EXT-2092 // Tell the active task panel to switch to its default view // or collapse side tray if already on the default view. LLSD info; info["task-panel-action"] = "handle-tri-state"; mActiveTab->notifyChildren(info); #else collapseSideBar(); #endif } } void LLSideTray::onTabButtonClick(string name) { LLSideTrayTab* tab = getTab(name); if (!tab) return; if(tab == mActiveTab) { processTriState (); return; } selectTabByName (name); if(mCollapsed) expandSideBar(); } void LLSideTray::onToggleCollapse() { LLFirstUse::notUsingSidePanel(false); if(mCollapsed) { expandSideBar(); //selectTabByName("sidebar_openclose"); } else collapseSideBar(); } void LLSideTray::reflectCollapseChange() { updateSidetrayVisibility(); setFocus(!mCollapsed); gFloaterView->refresh(); } void LLSideTray::arrange() { static LLSideTray::Params sidetray_params(LLUICtrlFactory::getDefaultParams()); updateSidetrayVisibility(); LLRect ctrl_rect; ctrl_rect.setLeftTopAndSize(0, mButtonsPanel->getRect().getHeight() - sidetray_params.default_button_width, sidetray_params.default_button_width, sidetray_params.default_button_height); mCollapseButton->setRect(ctrl_rect); //arrange tab buttons //arrange tab buttons child_vector_const_iter_t child_it; int offset = (sidetray_params.default_button_height+sidetray_params.default_button_margin)*2; for ( child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) { LLSideTrayTab* sidebar_tab = *child_it; ctrl_rect.setLeftTopAndSize(0, mButtonsPanel->getRect().getHeight()-offset, sidetray_params.default_button_width, sidetray_params.default_button_height); if(mTabButtons.find(sidebar_tab->getName()) == mTabButtons.end()) continue; LLButton* btn = mTabButtons[sidebar_tab->getName()]; btn->setRect(ctrl_rect); offset+=sidetray_params.default_button_height; offset+=sidetray_params.default_button_margin; btn->setVisible(ctrl_rect.mBottom > 0); } //arrange tabs for ( child_vector_t::iterator child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) { LLSideTrayTab* sidebar_tab = *child_it; sidebar_tab->setShape(getLocalRect()); } // The tab buttons should be shown only if there is at least one non-detached tab. // Also hide them in mouse-look mode. mButtonsPanel->setVisible(hasTabs() && !gAgentCamera.cameraMouselook()); } // Detach those tabs that were detached when the viewer exited last time. void LLSideTray::detachTabs() { // copy mTabs because LLSideTray::toggleTabDocked() modifies it. child_vector_t tabs = mTabs; for (child_vector_const_iter_t it = tabs.begin(); it != tabs.end(); ++it) { LLSideTrayTab* tab = *it; std::string floater_ctrl_name = LLFloater::getControlName("side_bar_tab", LLSD(tab->getName())); std::string vis_ctrl_name = LLFloaterReg::getVisibilityControlName(floater_ctrl_name); if (!LLFloater::getControlGroup()->controlExists(vis_ctrl_name)) continue; bool is_visible = LLFloater::getControlGroup()->getBOOL(vis_ctrl_name); if (!is_visible) continue; llassert(isTabAttached(tab->getName())); tab->setDocked(false); } } void LLSideTray::collapseSideBar() { mCollapsed = true; // Reset all overlay images, because there is no "selected" tab when the // whole side tray is hidden. child_vector_const_iter_t it = mTabs.begin(); for ( ; it != mTabs.end(); ++it ) { LLSideTrayTab* tab = *it; std::string name = tab->getName(); std::map::const_iterator btn_it = mTabButtons.find(name); if (btn_it != mTabButtons.end()) { LLButton* btn = btn_it->second; btn->setImageOverlay( tab->mImage ); } } // OpenClose tab doesn't put its button in mTabButtons LLSideTrayTab* openclose_tab = getTab("sidebar_openclose"); if (openclose_tab) { mCollapseButton->setImageOverlay( openclose_tab->mImage ); } //mActiveTab->setVisible(FALSE); reflectCollapseChange(); setFocus( FALSE ); } void LLSideTray::expandSideBar(bool open_active) { mCollapsed = false; LLSideTrayTab* openclose_tab = getTab("sidebar_openclose"); if (openclose_tab) { mCollapseButton->setImageOverlay( openclose_tab->mImageSelected ); } if (open_active) { mActiveTab->onOpen(LLSD()); } reflectCollapseChange(); std::string name = mActiveTab->getName(); std::map::const_iterator btn_it = mTabButtons.find(name); if (btn_it != mTabButtons.end()) { LLButton* btn = btn_it->second; btn->setImageOverlay( mActiveTab->mImageSelected ); } } void LLSideTray::highlightFocused() { /* uncomment in case something change if(!mActiveTab) return; BOOL dependent_has_focus = gFocusMgr.childHasKeyboardFocus(this); setBackgroundOpaque( dependent_has_focus ); mActiveTab->setBackgroundOpaque( dependent_has_focus ); */ } //virtual BOOL LLSideTray::handleMouseDown (S32 x, S32 y, MASK mask) { BOOL ret = LLPanel::handleMouseDown(x,y,mask); if(ret) setFocus(true); return ret; } void LLSideTray::reshape(S32 width, S32 height, BOOL called_from_parent) { LLPanel::reshape(width, height, called_from_parent); if(!mActiveTab) return; arrange(); } /** * Activate tab with "panel_name" panel * if no such tab - return false, otherwise true. * TODO* In some cases a pointer to a panel of * a specific class may be needed so this method * would need to use templates. */ LLPanel* LLSideTray::showPanel (const std::string& panel_name, const LLSD& params) { LLPanel* new_panel = NULL; // Look up the tab in the list of detached tabs. child_vector_const_iter_t child_it; for ( child_it = mDetachedTabs.begin(); child_it != mDetachedTabs.end(); ++child_it) { new_panel = openChildPanel(*child_it, panel_name, params); if (new_panel) break; } // Look up the tab in the list of attached tabs. for ( child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) { new_panel = openChildPanel(*child_it, panel_name, params); if (new_panel) break; } return new_panel; } void LLSideTray::hidePanel(const std::string& panel_name) { LLPanel* panelp = getPanel(panel_name); if (panelp) { if(isTabAttached(panel_name)) { collapseSideBar(); } else { LLFloaterReg::hideInstance("side_bar_tab", panel_name); } } } void LLSideTray::togglePanel(LLPanel* &sub_panel, const std::string& panel_name, const LLSD& params) { if(!sub_panel) return; // If a panel is visible and attached to Side Tray (has LLSideTray among its ancestors) // it should be toggled off by collapsing Side Tray. if (sub_panel->isInVisibleChain() && sub_panel->hasAncestor(this)) { LLSideTray::getInstance()->collapseSideBar(); } else { LLSideTray::getInstance()->showPanel(panel_name, params); } } // This is just LLView::findChildView specialized to restrict the search to LLPanels. // Optimization for EXT-4068 to avoid searching down to the individual item level // when inventories are large. LLPanel *findChildPanel(LLPanel *panel, const std::string& name, bool recurse) { for (LLView::child_list_const_iter_t child_it = panel->beginChild(); child_it != panel->endChild(); ++child_it) { LLPanel *child_panel = dynamic_cast(*child_it); if (!child_panel) continue; if (child_panel->getName() == name) return child_panel; } if (recurse) { for (LLView::child_list_const_iter_t child_it = panel->beginChild(); child_it != panel->endChild(); ++child_it) { LLPanel *child_panel = dynamic_cast(*child_it); if (!child_panel) continue; LLPanel *found_panel = findChildPanel(child_panel,name,recurse); if (found_panel) { return found_panel; } } } return NULL; } LLPanel* LLSideTray::getPanel(const std::string& panel_name) { // Look up the panel in the list of detached tabs. for ( child_vector_const_iter_t child_it = mDetachedTabs.begin(); child_it != mDetachedTabs.end(); ++child_it) { LLPanel *panel = findChildPanel(*child_it,panel_name,true); if(panel) { return panel; } } // Look up the panel in the list of attached tabs. for ( child_vector_const_iter_t child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) { LLPanel *panel = findChildPanel(*child_it,panel_name,true); if(panel) { return panel; } } return NULL; } LLPanel* LLSideTray::getActivePanel() { if (mActiveTab && !mCollapsed) { return mActiveTab->getPanel(); } return NULL; } bool LLSideTray::isPanelActive(const std::string& panel_name) { LLPanel *panel = getActivePanel(); if (!panel) return false; return (panel->getName() == panel_name); } void LLSideTray::setTabDocked(const std::string& tab_name, bool dock, bool toggle_floater /* = true*/) { // Lookup tab by name. LLSideTrayTab* tab = getTab(tab_name); if (!tab) { // not a docked tab, look through detached tabs for(child_vector_iter_t tab_it = mDetachedTabs.begin(), tab_end_it = mDetachedTabs.end(); tab_it != tab_end_it; ++tab_it) { if ((*tab_it)->getName() == tab_name) { tab = *tab_it; break; } } } llassert(tab != NULL); // Toggle its dock state. if (tab && tab->isDocked() != dock) { tab->toggleTabDocked(toggle_floater); } } void LLSideTray::updateSidetrayVisibility() { // set visibility of parent container based on collapsed state LLView* parent = getParent(); if (parent) { bool old_visibility = parent->getVisible(); bool new_visibility = !mCollapsed && !gAgentCamera.cameraMouselook(); if (old_visibility != new_visibility) { parent->setVisible(new_visibility); // Signal change of visible width. llinfos << "Visible: " << new_visibility << llendl; mVisibleWidthChangeSignal(this, new_visibility); } } } S32 LLSideTray::getVisibleWidth() { return (isInVisibleChain() && !mCollapsed) ? getRect().getWidth() : 0; } void LLSideTray::setVisibleWidthChangeCallback(const commit_signal_t::slot_type& cb) { mVisibleWidthChangeSignal.connect(cb); }