/** * @file llsidepaneliteminfo.h * @brief A panel which shows an inventory item's properties. * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLSIDEPANELITEMINFO_H #define LL_LLSIDEPANELITEMINFO_H #include #include "llmultifloater.h" #include "lliconctrl.h" #include "llpermissions.h" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLSidepanelItemInfo // Object properties for inventory side panel. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLButton; class LLInventoryItem; class LLItemPropertiesObserver; class LLViewerObject; class LLSidepanelItemInfo : public LLPanel { public: LLSidepanelItemInfo(); virtual ~LLSidepanelItemInfo(); /*virtual*/ BOOL postBuild(); /*virtual*/ void setVisible(BOOL visible); /*virtual*/ void draw(); void setObjectID(const LLUUID& object_id); void setItemID(const LLUUID& item_id); void setEditMode(BOOL edit); void reset(); void dirty(); protected: LLInventoryItem* findItem() const; LLViewerObject* findObject() const; void refresh(); void refreshFromItem(LLInventoryItem* item); void refreshFromPermissions(const LLPermissions& perm); void updateVerbs(); BOOL isUpdatingObject() const; private: LLUUID mItemID; // inventory UUID for the inventory item. LLUUID mObjectID; // in-world task UUID, or null if in agent inventory. BOOL mDirty; // item properties need to be updated BOOL mEditMode; // if we're in edit mode LLItemPropertiesObserver* mPropertiesObserver; // for syncing changes to item // // UI Elements // protected: void onClickCreator(); void onClickOwner(); void onCommitName(); void onCommitDescription(); void onCommitPermissions(); void onCommitSaleInfo(); void onCommitSaleType(); void updateSaleInfo(); protected: void onEditButtonClicked(); void onSaveButtonClicked(); void onCancelButtonClicked(); private: LLButton* mEditBtn; LLButton* mSaveBtn; LLButton* mCancelBtn; }; #endif // LL_LLSIDEPANELITEMINFO_H