/** * @file llsidepaneliteminfo.h * @brief A panel which shows an inventory item's properties. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLSIDEPANELITEMINFO_H #define LL_LLSIDEPANELITEMINFO_H #include "llsidepanelinventorysubpanel.h" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLSidepanelItemInfo // Object properties for inventory side panel. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLButton; class LLViewerInventoryItem; class LLItemPropertiesObserver; class LLObjectInventoryObserver; class LLViewerObject; class LLPermissions; class LLSidepanelItemInfo : public LLSidepanelInventorySubpanel { public: LLSidepanelItemInfo(); virtual ~LLSidepanelItemInfo(); /*virtual*/ BOOL postBuild(); /*virtual*/ void reset(); void setObjectID(const LLUUID& object_id); void setItemID(const LLUUID& item_id); void setEditMode(BOOL edit); const LLUUID& getObjectID() const; const LLUUID& getItemID() const; protected: /*virtual*/ void refresh(); /*virtual*/ void save(); LLViewerInventoryItem* findItem() const; LLViewerObject* findObject() const; void refreshFromItem(LLViewerInventoryItem* item); private: void startObjectInventoryObserver(); void stopObjectInventoryObserver(); LLUUID mItemID; // inventory UUID for the inventory item. LLUUID mObjectID; // in-world task UUID, or null if in agent inventory. LLItemPropertiesObserver* mPropertiesObserver; // for syncing changes to item LLObjectInventoryObserver* mObjectInventoryObserver; // for syncing changes to items inside an object // // UI Elements // protected: void onClickCreator(); void onClickOwner(); void onCommitName(); void onCommitDescription(); void onCommitPermissions(); void onCommitSaleInfo(); void onCommitSaleType(); void updateSaleInfo(); }; #endif // LL_LLSIDEPANELITEMINFO_H