/** * @file LLSidepanelInventory.h * @brief Side Bar "Inventory" panel * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLSIDEPANELINVENTORY_H #define LL_LLSIDEPANELINVENTORY_H #include "llpanel.h" class LLButton; class LLFolderViewItem; class LLInboxAddedObserver; class LLInventoryCategoriesObserver; class LLInventoryItem; class LLInventoryPanel; class LLLayoutPanel; class LLPanelMainInventory; class LLSidepanelItemInfo; class LLSidepanelTaskInfo; class LLSidepanelInventory : public LLPanel { public: LLSidepanelInventory(); virtual ~LLSidepanelInventory(); private: void updateInbox(); public: void observeInboxCreation(); void observeInboxModifications(const LLUUID& inboxID); /*virtual*/ bool postBuild(); /*virtual*/ void onOpen(const LLSD& key); LLInventoryPanel* getActivePanel(); // Returns an active inventory panel, if any. void selectAllItemsPanel(); LLInventoryPanel* getInboxPanel() const { return mInventoryPanelInbox.get(); } LLPanelMainInventory* getMainInventoryPanel() const { return mPanelMainInventory; } bool isMainInventoryPanelActive() const; void clearSelections(bool clearMain, bool clearInbox); std::set<LLFolderViewItem*> getInboxSelectionList(); void showInventoryPanel(); void initInventoryViews(); // checks can share selected item(s) bool canShare(); void onToggleInboxBtn(); void enableInbox(bool enabled); void toggleInbox(); void hideInbox(); void openInbox(); bool isInboxEnabled() const { return mInboxEnabled; } static void cleanup(); protected: // Tracks highlighted (selected) item in inventory panel. LLInventoryItem *getSelectedItem(); U32 getSelectedCount(); void onSelectionChange(const std::deque<LLFolderViewItem*> &items, bool user_action); // "wear", "teleport", etc. void performActionOnSelection(const std::string &action); bool canWearSelected(); // check whether selected items can be worn void onInboxChanged(const LLUUID& inbox_id); // // UI Elements // private: LLPanel* mInventoryPanel; // Main inventory view LLHandle<LLInventoryPanel> mInventoryPanelInbox; LLPanelMainInventory* mPanelMainInventory; LLLayoutPanel* mInboxLayoutPanel; protected: void onBackButtonClicked(); private: bool mInboxEnabled; LLInventoryCategoriesObserver* mCategoriesObserver; LLInboxAddedObserver* mInboxAddedObserver; }; #endif //LL_LLSIDEPANELINVENTORY_H