/**
 * @file LLSidepanelInventory.h
 * @brief Side Bar "Inventory" panel
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLSIDEPANELINVENTORY_H
#define LL_LLSIDEPANELINVENTORY_H

#include "llpanel.h"

class LLButton;
class LLFolderViewItem;
class LLInboxAddedObserver;
class LLInventoryCategoriesObserver;
class LLInventoryItem;
class LLInventoryPanel;
class LLLayoutPanel;
class LLPanelMainInventory;
class LLSidepanelItemInfo;
class LLSidepanelTaskInfo;

class LLSidepanelInventory : public LLPanel
{
public:
    LLSidepanelInventory();
    virtual ~LLSidepanelInventory();

private:
    void updateInbox();

public:
    void observeInboxCreation();
    void observeInboxModifications(const LLUUID& inboxID);

    /*virtual*/ bool postBuild();
    /*virtual*/ void onOpen(const LLSD& key);

    LLInventoryPanel* getActivePanel(); // Returns an active inventory panel, if any.
    void selectAllItemsPanel();
    LLInventoryPanel* getInboxPanel() const { return mInventoryPanelInbox.get(); }

    LLPanelMainInventory* getMainInventoryPanel() const { return mPanelMainInventory; }
    bool isMainInventoryPanelActive() const;

    void clearSelections(bool clearMain, bool clearInbox);
    std::set<LLFolderViewItem*> getInboxSelectionList();

    void showInventoryPanel();
    void initInventoryViews();

    // checks can share selected item(s)
    bool canShare();

    void onToggleInboxBtn();

    void enableInbox(bool enabled);
    void toggleInbox();
    void hideInbox();

    void openInbox();

    bool isInboxEnabled() const { return mInboxEnabled; }

    static void cleanup();

protected:
    // Tracks highlighted (selected) item in inventory panel.
    LLInventoryItem *getSelectedItem();
    U32 getSelectedCount();
    void onSelectionChange(const std::deque<LLFolderViewItem*> &items, bool user_action);
    // "wear", "teleport", etc.
    void performActionOnSelection(const std::string &action);

    bool canWearSelected(); // check whether selected items can be worn

    void onInboxChanged(const LLUUID& inbox_id);

    //
    // UI Elements
    //
private:
    LLPanel*                    mInventoryPanel; // Main inventory view
    LLHandle<LLInventoryPanel>  mInventoryPanelInbox;
    LLPanelMainInventory*       mPanelMainInventory;

    LLLayoutPanel* mInboxLayoutPanel;

protected:
    void                        onBackButtonClicked();

private:
    bool                        mInboxEnabled;

    LLInventoryCategoriesObserver*  mCategoriesObserver;
    LLInboxAddedObserver*           mInboxAddedObserver;
};

#endif //LL_LLSIDEPANELINVENTORY_H