/** * @file llsidepanelappearance.h * @brief Side Bar "Appearance" panel * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLSIDEPANELAPPEARANCE_H #define LL_LLSIDEPANELAPPEARANCE_H #include "llpanel.h" #include "llinventoryobserver.h" #include "llinventory.h" #include "llpaneloutfitedit.h" class LLFilterEditor; class LLCurrentlyWornFetchObserver; class LLWatchForOutfitRenameObserver; class LLPanelEditWearable; class LLWearable; class LLPanelOutfitsInventory; class LLSidepanelAppearance : public LLPanel { LOG_CLASS(LLSidepanelAppearance); public: LLSidepanelAppearance(); virtual ~LLSidepanelAppearance(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); void refreshCurrentOutfitName(const std::string& name = ""); static void editWearable(LLWearable *wearable, LLView *data); void fetchInventory(); void inventoryFetched(); void onNewOutfitButtonClicked(); void showOutfitsInventoryPanel(); void showOutfitEditPanel(); void showWearableEditPanel(LLWearable *wearable = NULL); void setWearablesLoading(bool val); void showDefaultSubpart(); void updateScrollingPanelList(); private: void onFilterEdit(const std::string& search_string); void onOpenOutfitButtonClicked(); void onEditAppearanceButtonClicked(); void togglMyOutfitsPanel(BOOL visible); void toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch = FALSE); void toggleWearableEditPanel(BOOL visible, LLWearable* wearable = NULL, BOOL disable_camera_switch = FALSE); LLFilterEditor* mFilterEditor; LLPanelOutfitsInventory* mPanelOutfitsInventory; LLPanelOutfitEdit* mOutfitEdit; LLPanelEditWearable* mEditWearable; LLButton* mOpenOutfitBtn; LLButton* mEditAppearanceBtn; LLButton* mNewOutfitBtn; LLPanel* mCurrOutfitPanel; LLTextBox* mCurrentLookName; LLTextBox* mOutfitStatus; // Used to make sure the user's inventory is in memory. LLCurrentlyWornFetchObserver* mFetchWorn; // Used to update title when currently worn outfit gets renamed. LLWatchForOutfitRenameObserver* mOutfitRenameWatcher; // Search string for filtering landmarks and teleport // history locations std::string mFilterSubString; // Gets set to true when we're opened for the first time. bool mOpened; }; #endif //LL_LLSIDEPANELAPPEARANCE_H