/** * @file llsidepanelappearance.cpp * @brief Side Bar "Appearance" panel * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llsidepanelappearance.h" #include "llaccordionctrltab.h" #include "llagent.h" #include "llagentcamera.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventorypanel.h" #include "llfiltereditor.h" #include "llfloaterreg.h" #include "llfloaterworldmap.h" #include "llfoldervieweventlistener.h" #include "llpaneleditwearable.h" #include "llpaneloutfitsinventory.h" #include "lltextbox.h" #include "lluictrlfactory.h" #include "llviewerregion.h" #include "llvoavatarself.h" #include "llwearable.h" static LLRegisterPanelClassWrapper t_appearance("sidepanel_appearance"); class LLCurrentlyWornFetchObserver : public LLInventoryFetchObserver { public: LLCurrentlyWornFetchObserver(LLSidepanelAppearance *panel) : mPanel(panel) {} ~LLCurrentlyWornFetchObserver() {} virtual void done() { mPanel->inventoryFetched(); gInventory.removeObserver(this); delete this; } private: LLSidepanelAppearance *mPanel; }; class LLWatchForOutfitRenameObserver : public LLInventoryObserver { public: LLWatchForOutfitRenameObserver(LLSidepanelAppearance *panel) : mPanel(panel) {} virtual void changed(U32 mask); private: LLSidepanelAppearance *mPanel; }; void LLWatchForOutfitRenameObserver::changed(U32 mask) { if (mask & LABEL) { mPanel->refreshCurrentOutfitName(); } } LLSidepanelAppearance::LLSidepanelAppearance() : LLPanel(), mFilterSubString(LLStringUtil::null), mFilterEditor(NULL), mLookInfo(NULL), mCurrOutfitPanel(NULL) { } LLSidepanelAppearance::~LLSidepanelAppearance() { gInventory.removeObserver(mOutfitRenameWatcher); delete mOutfitRenameWatcher; } // virtual BOOL LLSidepanelAppearance::postBuild() { mOpenOutfitBtn = getChild("openoutfit_btn"); mOpenOutfitBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onOpenOutfitButtonClicked, this)); mEditAppearanceBtn = getChild("editappearance_btn"); mEditAppearanceBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onEditAppearanceButtonClicked, this)); mEditBtn = getChild("edit_btn"); mEditBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onEditButtonClicked, this)); mNewOutfitBtn = getChild("newlook_btn"); mNewOutfitBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onNewOutfitButtonClicked, this)); mNewOutfitBtn->setEnabled(false); mFilterEditor = getChild("Filter"); if (mFilterEditor) { mFilterEditor->setCommitCallback(boost::bind(&LLSidepanelAppearance::onFilterEdit, this, _2)); } mPanelOutfitsInventory = dynamic_cast(getChild("panel_outfits_inventory")); mPanelOutfitsInventory->setParent(this); mLookInfo = dynamic_cast(getChild("panel_look_info")); if (mLookInfo) { LLButton* back_btn = mLookInfo->getChild("back_btn"); if (back_btn) { back_btn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onBackButtonClicked, this)); } } mEditWearable = dynamic_cast(getChild("panel_edit_wearable")); if (mEditWearable) { LLButton* edit_wearable_back_btn = mEditWearable->getChild("back_btn"); if (edit_wearable_back_btn) { edit_wearable_back_btn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onEditWearBackClicked, this)); } } mCurrentLookName = getChild("currentlook_name"); mOutfitDirtyTag = getChild("currentlook_title"); mCurrOutfitPanel = getChild("panel_currentlook"); mOutfitRenameWatcher = new LLWatchForOutfitRenameObserver(this); gInventory.addObserver(mOutfitRenameWatcher); return TRUE; } // virtual void LLSidepanelAppearance::onOpen(const LLSD& key) { fetchInventory(); refreshCurrentOutfitName(); updateVerbs(); if (mPanelOutfitsInventory) { mPanelOutfitsInventory->onOpen(key); } if(key.size() == 0) return; toggleLookInfoPanel(TRUE); updateVerbs(); mLookInfoType = key["type"].asString(); if (mLookInfoType == "look") { LLInventoryCategory *pLook = gInventory.getCategory(key["id"].asUUID()); if (pLook) mLookInfo->displayLookInfo(pLook); } } void LLSidepanelAppearance::onFilterEdit(const std::string& search_string) { if (mFilterSubString != search_string) { mFilterSubString = search_string; // Searches are case-insensitive LLStringUtil::toUpper(mFilterSubString); LLStringUtil::trimHead(mFilterSubString); mPanelOutfitsInventory->onSearchEdit(mFilterSubString); } } void LLSidepanelAppearance::onOpenOutfitButtonClicked() { const LLViewerInventoryItem *outfit_link = LLAppearanceManager::getInstance()->getBaseOutfitLink(); if (!outfit_link) return; if (!outfit_link->getIsLinkType()) return; LLAccordionCtrlTab* tab_outfits = mPanelOutfitsInventory->findChild("tab_outfits"); if (tab_outfits) { tab_outfits->changeOpenClose(FALSE); LLInventoryPanel *inventory_panel = tab_outfits->findChild("outfitslist_tab"); if (inventory_panel) { LLFolderView *folder = inventory_panel->getRootFolder(); LLFolderViewItem *outfit_folder = folder->getItemByID(outfit_link->getLinkedUUID()); if (outfit_folder) { outfit_folder->setOpen(!outfit_folder->isOpen()); folder->setSelectionFromRoot(outfit_folder,TRUE); folder->scrollToShowSelection(); } } } } void LLSidepanelAppearance::onEditAppearanceButtonClicked() { if (gAgentWearables.areWearablesLoaded()) { gAgentCamera.changeCameraToCustomizeAvatar(); } } void LLSidepanelAppearance::onEditButtonClicked() { toggleLookInfoPanel(FALSE); toggleWearableEditPanel(TRUE, NULL); /*if (mLookInfo->getVisible()) { } else { mPanelOutfitsInventory->onEdit(); }*/ } void LLSidepanelAppearance::onNewOutfitButtonClicked() { if (!mLookInfo->getVisible()) { mPanelOutfitsInventory->onSave(); } } void LLSidepanelAppearance::onBackButtonClicked() { toggleLookInfoPanel(FALSE); } void LLSidepanelAppearance::onEditWearBackClicked() { mEditWearable->saveChanges(); toggleWearableEditPanel(FALSE, NULL); toggleLookInfoPanel(TRUE); } void LLSidepanelAppearance::toggleLookInfoPanel(BOOL visible) { if (!mLookInfo) return; mLookInfo->setVisible(visible); if (mPanelOutfitsInventory) mPanelOutfitsInventory->setVisible(!visible); mFilterEditor->setVisible(!visible); mEditBtn->setVisible(!visible); mNewOutfitBtn->setVisible(!visible); mCurrOutfitPanel->setVisible(!visible); } void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable) { if (!wearable) { wearable = gAgentWearables.getWearable(WT_SHAPE, 0); } if (!mEditWearable || !wearable) { return; } mEditWearable->setVisible(visible); mEditWearable->setWearable(wearable); mFilterEditor->setVisible(!visible); mPanelOutfitsInventory->setVisible(!visible); } void LLSidepanelAppearance::updateVerbs() { bool is_look_info_visible = mLookInfo->getVisible(); if (mPanelOutfitsInventory && !is_look_info_visible) { const bool is_correct_type = (mPanelOutfitsInventory->getCorrectListenerForAction() != NULL); mEditBtn->setEnabled(is_correct_type); } else { mEditBtn->setEnabled(FALSE); } } void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) { mOutfitDirtyTag->setVisible(LLAppearanceManager::getInstance()->isOutfitDirty()); if (name == "") { std::string outfit_name; if (LLAppearanceManager::getInstance()->getBaseOutfitName(outfit_name)) { mCurrentLookName->setText(outfit_name); return; } mCurrentLookName->setText(getString("No Outfit")); mOpenOutfitBtn->setEnabled(FALSE); } else { mCurrentLookName->setText(name); // Can't just call update verbs since the folder link may not have been created yet. mOpenOutfitBtn->setEnabled(TRUE); } } //static void LLSidepanelAppearance::editWearable(LLWearable *wearable, void *data) { LLSidepanelAppearance *panel = (LLSidepanelAppearance*) data; panel->toggleLookInfoPanel(FALSE); panel->toggleWearableEditPanel(TRUE, wearable); } // Fetch currently worn items and only enable the New Look button after everything's been // fetched. Alternatively, we could stuff this logic into llagentwearables::makeNewOutfitLinks. void LLSidepanelAppearance::fetchInventory() { mNewOutfitBtn->setEnabled(false); LLInventoryFetchObserver::item_ref_t ids; LLUUID item_id; for(S32 type = (S32)WT_SHAPE; type < (S32)WT_COUNT; ++type) { // MULTI_WEARABLE: item_id = gAgentWearables.getWearableItemID((EWearableType)type,0); if(item_id.notNull()) { ids.push_back(item_id); } } LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); if (avatarp) { for (LLVOAvatar::attachment_map_t::const_iterator iter = avatarp->mAttachmentPoints.begin(); iter != avatarp->mAttachmentPoints.end(); ++iter) { LLViewerJointAttachment* attachment = iter->second; if (!attachment) continue; for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) { LLViewerObject* attached_object = (*attachment_iter); if (!attached_object) continue; const LLUUID& item_id = attached_object->getItemID(); if (item_id.isNull()) continue; ids.push_back(item_id); } } } LLCurrentlyWornFetchObserver *fetch_worn = new LLCurrentlyWornFetchObserver(this); fetch_worn->fetchItems(ids); // If no items to be fetched, done will never be triggered. // TODO: Change LLInventoryFetchObserver::fetchItems to trigger done() on this condition. if (fetch_worn->isEverythingComplete()) { fetch_worn->done(); } else { gInventory.addObserver(fetch_worn); } } void LLSidepanelAppearance::inventoryFetched() { mNewOutfitBtn->setEnabled(true); }