/** * @file llsettingspicker.h * @author Rider Linden * @brief LLSettingsPicker class header file including related functions * * $LicenseInfo:firstyear=2018&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2018, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_SETTINGSPICKER_H #define LL_SETTINGSPICKER_H #include "llinventorysettings.h" #include "llfloater.h" #include "llpermissionsflags.h" #include "llfolderview.h" #include "llinventory.h" #include //========================================================================= class LLFilterEditor; class LLInventoryPanel; //========================================================================= class LLFloaterSettingsPicker : public LLFloater { public: typedef std::function commit_callback_t; typedef std::function close_callback_t; typedef std::function id_changed_callback_t; LLFloaterSettingsPicker(LLView * owner, LLUUID setting_asset_id, const std::string &label, const LLSD ¶ms = LLSD()); virtual ~LLFloaterSettingsPicker() override; void setActive(bool active); virtual BOOL postBuild() override; virtual void onClose(bool app_quitting) override; virtual void draw() override; void setSettingsAssetId(const LLUUID &settings_id, bool set_selection = true); LLUUID getSettingsAssetId() const { return mSettingAssetID; } void setDefaultSettingsAssetID(LLUUID id) { mDefaultSettingsAssetID = id; } LLUUID getDefaultSettingsAssetID() const { return mDefaultSettingsAssetID; } void setSettingsFilter(LLSettingsType::type_e type); LLSettingsType::type_e getSettingsFilter() const { return mSettingsType; } // Takes a UUID, wraps get/setImageAssetID virtual void setValue(const LLSD& value) override; virtual LLSD getValue() const override; LLUUID findItemID(const LLUUID& asset_id, bool copyable_only, bool ignore_library = false) { LLInventoryItem *pitem = findItem(asset_id, copyable_only, ignore_library); if (pitem) return pitem->getUUID(); return LLUUID::null; } std::string findItemName(const LLUUID& asset_id, bool copyable_only, bool ignore_library = false) { LLInventoryItem *pitem = findItem(asset_id, copyable_only, ignore_library); if (pitem) return pitem->getName(); return std::string(); } LLInventoryItem * findItem(const LLUUID& asset_id, bool copyable_only, bool ignore_library); private: typedef std::deque itemlist_t; void onFilterEdit(const std::string& search_string); void onSelectionChange(const itemlist_t &items, bool user_action); void onButtonCancel(); void onButtonSelect(); LLHandle mOwnerHandle; std::string mLabel; LLUUID mSettingAssetID; LLUUID mDefaultSettingsAssetID; LLFilterEditor * mFilterEdit; LLInventoryPanel * mInventoryPanel; LLSettingsType::type_e mSettingsType; F32 mContextConeOpacity; PermissionMask mImmediateFilterPermMask; // PermissionMask mDnDFilterPermMask; // PermissionMask mNonImmediateFilterPermMask; bool mActive; bool mNoCopySettingsSelected; LLSaveFolderState mSavedFolderState; // boost::signals2::signal mCommitSignal; boost::signals2::signal mCloseSignal; boost::signals2::signal mChangeIDSignal; }; #endif // LL_LLTEXTURECTRL_H