/** * @file llregionposition.cpp * @brief Region position storing class definition * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "llviewerprecompiledheaders.h" #include "llregionposition.h" #include "llagent.h" #include "llworld.h" #include "llviewerregion.h" LLRegionPosition::LLRegionPosition() { mRegionp = NULL; } LLRegionPosition::LLRegionPosition(LLViewerRegion *regionp, const LLVector3 &position) { mRegionp = regionp; mPositionRegion = position; } LLRegionPosition::LLRegionPosition(const LLVector3d &global_position) { setPositionGlobal(global_position); } LLViewerRegion *LLRegionPosition::getRegion() const { return mRegionp; } const LLVector3 &LLRegionPosition::getPositionRegion() const { return mPositionRegion; } const LLVector3 LLRegionPosition::getPositionAgent() const { return mRegionp->getPosAgentFromRegion( mPositionRegion ); } LLVector3d LLRegionPosition::getPositionGlobal() const { if (mRegionp) { return mRegionp->getPosGlobalFromRegion(mPositionRegion); } else { LLVector3d pos_global; pos_global.setVec(mPositionRegion); return pos_global; } } void LLRegionPosition::setPositionGlobal(const LLVector3d& position_global ) { mRegionp = gWorldPointer->getRegionFromPosGlobal(position_global); if (mRegionp) { mPositionRegion = mRegionp->getPosRegionFromGlobal(position_global); } else { mRegionp = gAgent.getRegion(); llassert(mRegionp); mPositionRegion = mRegionp->getPosRegionFromGlobal(position_global); } }