/** * @file llregioninfomodel.h * @brief Region info model * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLREGIONINFOMODEL_H #define LL_LLREGIONINFOMODEL_H class LLMessageSystem; #include "llsingleton.h" /** * Contains region info, notifies interested parties of its changes. */ class LLRegionInfoModel : public LLSingleton<LLRegionInfoModel> { LOG_CLASS(LLRegionInfoModel); public: typedef boost::signals2::signal<void()> update_signal_t; boost::signals2::connection setUpdateCallback(const update_signal_t::slot_type& cb); void sendRegionTerrain(const LLUUID& invoice) const; /// upload region terrain data bool getUseFixedSun() const; void setUseFixedSun(bool fixed); // *TODO: Add getters and make the data private. U8 mSimAccess; U8 mAgentLimit; U32 mRegionFlags; U32 mEstateID; U32 mParentEstateID; S32 mPricePerMeter; S32 mRedirectGridX; S32 mRedirectGridY; F32 mBillableFactor; F32 mObjectBonusFactor; F32 mWaterHeight; F32 mTerrainRaiseLimit; F32 mTerrainLowerLimit; F32 mSunHour; // 6..30 BOOL mUseEstateSun; std::string mSimName; std::string mSimType; protected: friend class LLSingleton<LLRegionInfoModel>; friend class LLViewerRegion; LLRegionInfoModel(); /** * Refresh model with data from the incoming server message. */ void update(LLMessageSystem* msg); private: void reset(); // *FIXME: Duplicated code from LLPanelRegionInfo static void sendEstateOwnerMessage( LLMessageSystem* msg, const std::string& request, const LLUUID& invoice, const std::vector<std::string>& strings); update_signal_t mUpdateSignal; }; #endif // LL_LLREGIONINFOMODEL_H