/** * @file llreflectionmapmanager.h * @brief LLReflectionMapManager class declaration * * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #pragma once #include "llreflectionmap.h" class LLReflectionMapManager { public: // allocate an environment map of the given resolution LLReflectionMapManager(); // maintain reflection probes void update(); // drop a reflection probe at the specified position in agent space void addProbe(const LLVector3& pos); // Populate "maps" with the N most relevant Reflection Maps where N is no more than maps.size() // If less than maps.size() ReflectionMaps are available, will assign trailing elements to nullptr. // maps -- presized array of Reflection Map pointers void getReflectionMaps(std::vector& maps); // list of active reflection maps std::vector mProbes; };