/** * @file llprogressview.cpp * @brief LLProgressView class implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llprogressview.h" #include "indra_constants.h" #include "llmath.h" #include "llgl.h" #include "llrender.h" #include "llui.h" #include "llfontgl.h" #include "lltimer.h" #include "lltextbox.h" #include "llglheaders.h" #include "llagent.h" #include "llbutton.h" #include "llcallbacklist.h" #include "llfocusmgr.h" #include "llnotifications.h" #include "llprogressbar.h" #include "llstartup.h" #include "llviewercontrol.h" #include "llviewertexturelist.h" #include "llviewerwindow.h" #include "llappviewer.h" #include "llweb.h" #include "lluictrlfactory.h" #include "llpanellogin.h" LLProgressView* LLProgressView::sInstance = NULL; S32 gStartImageWidth = 1; S32 gStartImageHeight = 1; const F32 FADE_TO_WORLD_TIME = 1.0f; static LLPanelInjector r("progress_view"); // XUI: Translate LLProgressView::LLProgressView() : LLPanel(), mPercentDone( 0.f ), mMediaCtrl( NULL ), mMouseDownInActiveArea( false ), mUpdateEvents("LLProgressView"), mFadeToWorldTimer(), mFadeFromLoginTimer(), mStartupComplete(false) { mUpdateEvents.listen("self", boost::bind(&LLProgressView::handleUpdate, this, _1)); mFadeToWorldTimer.stop(); mFadeFromLoginTimer.stop(); } bool LLProgressView::postBuild() { mProgressBar = getChild("login_progress_bar"); mLogosLabel = getChild("logos_lbl"); mProgressText = getChild("progress_text"); mMessageText = getChild("message_text"); // media control that is used to play intro video mMediaCtrl = getChild("login_media_panel"); mMediaCtrl->setVisible( false ); // hidden initially mMediaCtrl->addObserver( this ); // watch events LLViewerMedia::getInstance()->setOnlyAudibleMediaTextureID(mMediaCtrl->getTextureID()); mCancelBtn = getChild("cancel_btn"); mCancelBtn->setClickedCallback( LLProgressView::onCancelButtonClicked, NULL ); getChild("title_text")->setText(LLStringExplicit(LLAppViewer::instance()->getSecondLifeTitle())); getChild("message_text")->setClickedCallback(onClickMessage, this); // hidden initially, until we need it setVisible(false); LLNotifications::instance().getChannel("AlertModal")->connectChanged(boost::bind(&LLProgressView::onAlertModal, this, _1)); sInstance = this; return true; } LLProgressView::~LLProgressView() { // Just in case something went wrong, make sure we deregister our idle callback. gIdleCallbacks.deleteFunction(onIdle, this); gFocusMgr.releaseFocusIfNeeded( this ); sInstance = NULL; } bool LLProgressView::handleHover(S32 x, S32 y, MASK mask) { if( childrenHandleHover( x, y, mask ) == NULL ) { gViewerWindow->setCursor(UI_CURSOR_WAIT); } return true; } bool LLProgressView::handleKeyHere(KEY key, MASK mask) { // Suck up all keystokes except CTRL-Q. if( ('Q' == key) && (MASK_CONTROL == mask) ) { LLAppViewer::instance()->userQuit(); } return true; } void LLProgressView::revealIntroPanel() { // if user hasn't yet seen intro video std::string intro_url = gSavedSettings.getString("PostFirstLoginIntroURL"); if ( intro_url.length() > 0 && gSavedSettings.getBOOL("BrowserJavascriptEnabled") && !gSavedSettings.getBOOL("PostFirstLoginIntroViewed")) { // hide the progress bar getChild("stack1")->setVisible(false); // navigate to intro URL and reveal widget mMediaCtrl->navigateTo( intro_url ); mMediaCtrl->setVisible( true ); // flag as having seen the new user post login intro gSavedSettings.setBOOL("PostFirstLoginIntroViewed", true ); mMediaCtrl->setFocus(true); } mFadeFromLoginTimer.start(); gIdleCallbacks.addFunction(onIdle, this); } void LLProgressView::setStartupComplete() { mStartupComplete = true; // if we are not showing a video, fade into world if (!mMediaCtrl->getVisible()) { mFadeFromLoginTimer.stop(); mFadeToWorldTimer.start(); } } void LLProgressView::setVisible(bool visible) { if (!visible && mFadeFromLoginTimer.getStarted()) { mFadeFromLoginTimer.stop(); } // hiding progress view if (getVisible() && !visible) { LLPanel::setVisible(false); } // showing progress view else if (visible && (!getVisible() || mFadeToWorldTimer.getStarted())) { setFocus(true); mFadeToWorldTimer.stop(); LLPanel::setVisible(true); } } void LLProgressView::drawStartTexture(F32 alpha) { gGL.pushMatrix(); if (gStartTexture) { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->bind(gStartTexture.get()); gGL.color4f(1.f, 1.f, 1.f, alpha); F32 image_aspect = (F32)gStartImageWidth / (F32)gStartImageHeight; S32 width = getRect().getWidth(); S32 height = getRect().getHeight(); F32 view_aspect = (F32)width / (F32)height; // stretch image to maintain aspect ratio if (image_aspect > view_aspect) { gGL.translatef(-0.5f * (image_aspect / view_aspect - 1.f) * width, 0.f, 0.f); gGL.scalef(image_aspect / view_aspect, 1.f, 1.f); } else { gGL.translatef(0.f, -0.5f * (view_aspect / image_aspect - 1.f) * height, 0.f); gGL.scalef(1.f, view_aspect / image_aspect, 1.f); } gl_rect_2d_simple_tex( getRect().getWidth(), getRect().getHeight() ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } else { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(0.f, 0.f, 0.f, 1.f); gl_rect_2d(getRect()); } gGL.popMatrix(); } void LLProgressView::drawLogos(F32 alpha) { if (mLogosList.empty()) { return; } // logos are tied to label, // due to potential resizes we have to figure offsets out on draw or resize S32 offset_x, offset_y; mLogosLabel->localPointToScreen(0, 0, &offset_x, &offset_y); std::vector::const_iterator iter = mLogosList.begin(); std::vector::const_iterator end = mLogosList.end(); for (; iter != end; iter++) { gl_draw_scaled_image_with_border(iter->mDrawRect.mLeft + offset_x, iter->mDrawRect.mBottom + offset_y, iter->mDrawRect.getWidth(), iter->mDrawRect.getHeight(), iter->mTexturep.get(), UI_VERTEX_COLOR % alpha, false, iter->mClipRect, iter->mOffsetRect); } } void LLProgressView::draw() { static LLTimer timer; if (mFadeFromLoginTimer.getStarted()) { F32 alpha = clamp_rescale(mFadeFromLoginTimer.getElapsedTimeF32(), 0.f, FADE_TO_WORLD_TIME, 0.f, 1.f); LLViewDrawContext context(alpha); if (!mMediaCtrl->getVisible()) { drawStartTexture(alpha); } LLPanel::draw(); drawLogos(alpha); return; } // handle fade out to world view when we're asked to if (mFadeToWorldTimer.getStarted()) { // draw fading panel F32 alpha = clamp_rescale(mFadeToWorldTimer.getElapsedTimeF32(), 0.f, FADE_TO_WORLD_TIME, 1.f, 0.f); LLViewDrawContext context(alpha); drawStartTexture(alpha); LLPanel::draw(); drawLogos(alpha); // faded out completely - remove panel and reveal world if (mFadeToWorldTimer.getElapsedTimeF32() > FADE_TO_WORLD_TIME ) { mFadeToWorldTimer.stop(); LLViewerMedia::getInstance()->setOnlyAudibleMediaTextureID(LLUUID::null); // Fade is complete, release focus gFocusMgr.releaseFocusIfNeeded( this ); // turn off panel that hosts intro so we see the world setVisible(false); // stop observing events since we no longer care mMediaCtrl->remObserver( this ); // hide the intro mMediaCtrl->setVisible( false ); // navigate away from intro page to something innocuous since 'unload' is broken right now //mMediaCtrl->navigateTo( "about:blank" ); // FIXME: this causes a crash that i haven't been able to fix mMediaCtrl->unloadMediaSource(); releaseTextures(); } return; } drawStartTexture(1.0f); // draw children LLPanel::draw(); drawLogos(1.0f); } void LLProgressView::setText(const std::string& text) { mProgressText->setValue(text); } void LLProgressView::setPercent(const F32 percent) { mProgressBar->setValue(percent); } void LLProgressView::setMessage(const std::string& msg) { mMessage = msg; mMessageText->setValue(mMessage); } void LLProgressView::loadLogo(const std::string &path, const U8 image_codec, const LLRect &pos_rect, const LLRectf &clip_rect, const LLRectf &offset_rect) { // We need these images very early, so we have to force-load them, otherwise they might not load in time. if (!gDirUtilp->fileExists(path)) { return; } LLPointer start_image_frmted = LLImageFormatted::createFromType(image_codec); if (!start_image_frmted->load(path)) { LL_WARNS("AppInit") << "Image load failed: " << path << LL_ENDL; return; } LLPointer raw = new LLImageRaw; if (!start_image_frmted->decode(raw, 0.0f)) { LL_WARNS("AppInit") << "Image decode failed " << path << LL_ENDL; return; } // HACK: getLocalTexture allows only power of two dimentions raw->expandToPowerOfTwo(); TextureData data; data.mTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), false); data.mDrawRect = pos_rect; data.mClipRect = clip_rect; data.mOffsetRect = offset_rect; mLogosList.push_back(data); } void LLProgressView::initLogos() { mLogosList.clear(); const U8 image_codec = IMG_CODEC_PNG; const LLRectf default_clip(0.f, 1.f, 1.f, 0.f); const S32 default_height = 28; const S32 default_pad = 15; S32 icon_width, icon_height; // We don't know final screen rect yet, so we can't precalculate position fully S32 texture_start_x = (S32)mLogosLabel->getFont()->getWidthF32(mLogosLabel->getText()) + default_pad; S32 texture_start_y = -7; // Normally we would just preload these textures from textures.xml, // and display them via icon control, but they are only needed on // startup and preloaded/UI ones stay forever // (and this code was done already so simply reused it) std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_DEFAULT_SKIN, "textures", "3p_icons"); temp_str += gDirUtilp->getDirDelimiter(); #ifdef LL_HAVOK // original image size is 342x113, central element is on a larger side // plus internal padding, so it gets slightly more height than desired 32 icon_width = 88; icon_height = 29; S32 pad_havok_y = -1; loadLogo(temp_str + "havok_logo.png", image_codec, LLRect(texture_start_x, texture_start_y + pad_havok_y + icon_height, texture_start_x + icon_width, texture_start_y + pad_havok_y), default_clip, default_clip); texture_start_x += icon_width + default_pad; #endif //LL_HAVOK // 108x41 icon_width = 74; icon_height = default_height; loadLogo(temp_str + "vivox_logo.png", image_codec, LLRect(texture_start_x, texture_start_y + icon_height, texture_start_x + icon_width, texture_start_y), default_clip, default_clip); } void LLProgressView::initStartTexture(S32 location_id, bool is_in_production) { if (gStartTexture.notNull()) { gStartTexture = NULL; LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL; } LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL; U8 image_codec = IMG_CODEC_PNG; std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter(); if ((S32)START_LOCATION_ID_LAST == location_id) { temp_str += LLStartUp::getScreenLastFilename(); } else { std::string path = temp_str + LLStartUp::getScreenHomeFilename(); if (!gDirUtilp->fileExists(path) && is_in_production) { // Fallback to old file, can be removed later // Home image only sets when user changes home, so it will take time for users to switch to pngs temp_str += "screen_home.bmp"; image_codec = IMG_CODEC_BMP; } else { temp_str = path; } } LLPointer start_image_frmted = LLImageFormatted::createFromType(image_codec); // Turn off start screen to get around the occasional readback // driver bug if (!gSavedSettings.getBOOL("UseStartScreen")) { LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL; return; } else if (!start_image_frmted->load(temp_str)) { LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL; gStartTexture = NULL; } else { gStartImageWidth = start_image_frmted->getWidth(); gStartImageHeight = start_image_frmted->getHeight(); LLPointer raw = new LLImageRaw; if (!start_image_frmted->decode(raw, 0.0f)) { LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; gStartTexture = NULL; } else { // HACK: getLocalTexture allows only power of two dimentions raw->expandToPowerOfTwo(); gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), false); } } if (gStartTexture.isNull()) { gStartTexture = LLViewerTexture::sBlackImagep; gStartImageWidth = gStartTexture->getWidth(); gStartImageHeight = gStartTexture->getHeight(); } } void LLProgressView::initTextures(S32 location_id, bool is_in_production) { initStartTexture(location_id, is_in_production); initLogos(); childSetVisible("panel_icons", !mLogosList.empty()); childSetVisible("panel_top_spacer", mLogosList.empty()); } void LLProgressView::releaseTextures() { gStartTexture = NULL; mLogosList.clear(); childSetVisible("panel_top_spacer", true); childSetVisible("panel_icons", false); } void LLProgressView::setCancelButtonVisible(bool b, const std::string& label) { mCancelBtn->setVisible(b); mCancelBtn->setEnabled(b); mCancelBtn->setLabelSelected(label); mCancelBtn->setLabelUnselected(label); } // static void LLProgressView::onCancelButtonClicked(void*) { // Quitting viewer here should happen only when "Quit" button is pressed while starting up. // Check for startup state is used here instead of teleport state to avoid quitting when // cancel is pressed while teleporting inside region (EXT-4911) if (LLStartUp::getStartupState() < STATE_STARTED) { LL_INFOS() << "User requesting quit during login" << LL_ENDL; LLAppViewer::instance()->requestQuit(); } else { gAgent.teleportCancel(); sInstance->mCancelBtn->setEnabled(false); sInstance->setVisible(false); } } // static void LLProgressView::onClickMessage(void* data) { LLProgressView* viewp = (LLProgressView*)data; if ( viewp != NULL && ! viewp->mMessage.empty() ) { std::string url_to_open( "" ); size_t start_pos; start_pos = viewp->mMessage.find( "https://" ); if (start_pos == std::string::npos) start_pos = viewp->mMessage.find( "http://" ); if (start_pos == std::string::npos) start_pos = viewp->mMessage.find( "ftp://" ); if ( start_pos != std::string::npos ) { size_t end_pos = viewp->mMessage.find_first_of( " \n\r\t", start_pos ); if ( end_pos != std::string::npos ) url_to_open = viewp->mMessage.substr( start_pos, end_pos - start_pos ); else url_to_open = viewp->mMessage.substr( start_pos ); LLWeb::loadURLExternal( url_to_open ); } } } bool LLProgressView::handleUpdate(const LLSD& event_data) { LLSD message = event_data.get("message"); LLSD desc = event_data.get("desc"); LLSD percent = event_data.get("percent"); if(message.isDefined()) { setMessage(message.asString()); } if(desc.isDefined()) { setText(desc.asString()); } if(percent.isDefined()) { setPercent((F32)percent.asReal()); } return false; } bool LLProgressView::onAlertModal(const LLSD& notify) { // if the progress view is visible, it will obscure the notification window // in this case, we want to auto-accept WebLaunchExternalTarget notifications if (isInVisibleChain() && notify["sigtype"].asString() == "add") { LLNotificationPtr notifyp = LLNotifications::instance().find(notify["id"].asUUID()); if (notifyp && notifyp->getName() == "WebLaunchExternalTarget") { notifyp->respondWithDefault(); } } return false; } void LLProgressView::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event) { // the intro web content calls javascript::window.close() when it's done if( event == MEDIA_EVENT_CLOSE_REQUEST ) { if (mStartupComplete) { //make sure other timer has stopped mFadeFromLoginTimer.stop(); mFadeToWorldTimer.start(); } else { // hide the media ctrl and wait for startup to be completed before fading to world mMediaCtrl->setVisible(false); if (mMediaCtrl->getMediaPlugin()) { mMediaCtrl->getMediaPlugin()->stop(); } // show the progress bar getChild("stack1")->setVisible(true); } } } // static void LLProgressView::onIdle(void* user_data) { LLProgressView* self = (LLProgressView*) user_data; // Close login panel on mFadeToWorldTimer expiration. if (self->mFadeFromLoginTimer.getStarted() && self->mFadeFromLoginTimer.getElapsedTimeF32() > FADE_TO_WORLD_TIME) { self->mFadeFromLoginTimer.stop(); LLPanelLogin::closePanel(); // Nothing to do anymore. gIdleCallbacks.deleteFunction(onIdle, user_data); } }