/** * @file llpreviewtexture.h * @brief LLPreviewTexture class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPREVIEWTEXTURE_H #define LL_LLPREVIEWTEXTURE_H #include "llpreview.h" #include "llbutton.h" #include "llframetimer.h" #include "llviewertexture.h" class LLComboBox; class LLImageRaw; class LLPreviewTexture : public LLPreview { public: LLPreviewTexture(const LLSD& key); ~LLPreviewTexture(); virtual void draw(); virtual BOOL canSaveAs() const; virtual void saveAs(); virtual void loadAsset(); virtual EAssetStatus getAssetStatus(); virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); virtual void onFocusReceived(); static void onFileLoadedForSave( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); void openToSave(); static void onSaveAsBtn(void* data); /*virtual*/ void setObjectID(const LLUUID& object_id); protected: void init(); /* virtual */ BOOL postBuild(); bool setAspectRatio(const F32 width, const F32 height); static void onAspectRatioCommit(LLUICtrl*,void* userdata); private: void updateImageID(); // set what image is being uploaded. void updateDimensions(); LLUUID mImageID; LLPointer<LLViewerFetchedTexture> mImage; S32 mImageOldBoostLevel; std::string mSaveFileName; LLFrameTimer mSavedFileTimer; BOOL mLoadingFullImage; BOOL mShowKeepDiscard; BOOL mCopyToInv; // Save the image once it's loaded. BOOL mPreviewToSave; // This is stored off in a member variable, because the save-as // button and drag and drop functionality need to know. BOOL mIsCopyable; BOOL mUpdateDimensions; S32 mLastHeight; S32 mLastWidth; F32 mAspectRatio; LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ; }; #endif // LL_LLPREVIEWTEXTURE_H