/** * @file llpreviewscript.h * @brief LLPreviewScript class definition * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLPREVIEWSCRIPT_H #define LL_LLPREVIEWSCRIPT_H #include "lldarray.h" #include "llpreview.h" #include "lltabcontainer.h" #include "llinventory.h" #include "llcombobox.h" #include "lliconctrl.h" #include "llframetimer.h" class LLMessageSystem; class LLTextEditor; class LLButton; class LLCheckBoxCtrl; class LLScrollListCtrl; class LLViewerObject; struct LLEntryAndEdCore; class LLMenuBarGL; class LLFloaterScriptSearch; class LLKeywordToken; // Inner, implementation class. LLPreviewScript and LLLiveLSLEditor each own one of these. class LLScriptEdCore : public LLPanel { friend class LLPreviewScript; friend class LLPreviewLSL; friend class LLLiveLSLEditor; friend class LLFloaterScriptSearch; public: LLScriptEdCore( const std::string& name, const LLRect& rect, const std::string& sample, const std::string& help, const LLHandle& floater_handle, void (*load_callback)(void* userdata), void (*save_callback)(void* userdata, BOOL close_after_save), void (*search_replace_callback)(void* userdata), void* userdata, S32 bottom_pad = 0); // pad below bottom row of buttons ~LLScriptEdCore(); void initMenu(); virtual void draw(); BOOL canClose(); static void handleSaveChangesDialog(S32 option, void* userdata); static void handleReloadFromServerDialog(S32 option, void* userdata); static void onHelpWebDialog(S32 option, void* userdata); static void onBtnHelp(void* userdata); static void onBtnDynamicHelp(void* userdata); static void onCheckLock(LLUICtrl*, void*); static void onHelpComboCommit(LLUICtrl* ctrl, void* userdata); static void onClickBack(void* userdata); static void onClickForward(void* userdata); static void onBtnInsertSample(void*); static void onBtnInsertFunction(LLUICtrl*, void*); static void doSave( void* userdata, BOOL close_after_save ); static void onBtnSave(void*); static void onBtnUndoChanges(void*); static void onSearchMenu(void* userdata); static void onUndoMenu(void* userdata); static void onRedoMenu(void* userdata); static void onCutMenu(void* userdata); static void onCopyMenu(void* userdata); static void onPasteMenu(void* userdata); static void onSelectAllMenu(void* userdata); static void onDeselectMenu(void* userdata); static BOOL enableUndoMenu(void* userdata); static BOOL enableRedoMenu(void* userdata); static BOOL enableCutMenu(void* userdata); static BOOL enableCopyMenu(void* userdata); static BOOL enablePasteMenu(void* userdata); static BOOL enableSelectAllMenu(void* userdata); static BOOL enableDeselectMenu(void* userdata); static BOOL hasChanged(void* userdata); void selectFirstError(); virtual BOOL handleKeyHere(KEY key, MASK mask); void enableSave(BOOL b) {mEnableSave = b;} protected: void deleteBridges(); void setHelpPage(const std::string& help_string); void updateDynamicHelp(BOOL immediate = FALSE); void addHelpItemToHistory(const std::string& help_string); static void onErrorList(LLUICtrl*, void* user_data); virtual const char *getTitleName() const { return "Script"; } private: std::string mSampleText; std::string mHelpFile; LLTextEditor* mEditor; void (*mLoadCallback)(void* userdata); void (*mSaveCallback)(void* userdata, BOOL close_after_save); void (*mSearchReplaceCallback) (void* userdata); void* mUserdata; LLComboBox *mFunctions; BOOL mForceClose; //LLPanel* mGuiPanel; LLPanel* mCodePanel; LLScrollListCtrl* mErrorList; LLDynamicArray mBridges; LLHandle mLiveHelpHandle; LLKeywordToken* mLastHelpToken; LLFrameTimer mLiveHelpTimer; S32 mLiveHelpHistorySize; BOOL mEnableSave; }; // Used to view and edit a LSL from your inventory. class LLPreviewLSL : public LLPreview { public: LLPreviewLSL(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_uuid ); virtual void callbackLSLCompileSucceeded(); virtual void callbackLSLCompileFailed(const LLSD& compile_errors); /*virtual*/ void open(); /*Flawfinder: ignore*/ protected: virtual BOOL canClose(); void closeIfNeeded(); virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); virtual void loadAsset(); void saveIfNeeded(); void uploadAssetViaCaps(const std::string& url, const std::string& filename, const LLUUID& item_id); void uploadAssetLegacy(const std::string& filename, const LLUUID& item_id, const LLTransactionID& tid); static void onSearchReplace(void* userdata); static void onLoad(void* userdata); static void onSave(void* userdata, BOOL close_after_save); static void onLoadComplete(LLVFS *vfs, const LLUUID& uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); static void onSaveComplete(const LLUUID& uuid, void* user_data, S32 status, LLExtStat ext_status); static void onSaveBytecodeComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status); public: static LLPreviewLSL* getInstance(const LLUUID& uuid); protected: static void* createScriptEdPanel(void* userdata); protected: virtual const char *getTitleName() const { return "Script"; } LLScriptEdCore* mScriptEd; // Can safely close only after both text and bytecode are uploaded S32 mPendingUploads; }; // Used to view and edit an LSL that is attached to an object. class LLLiveLSLEditor : public LLPreview { public: LLLiveLSLEditor(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& object_id, const LLUUID& item_id); ~LLLiveLSLEditor(); static LLLiveLSLEditor* show(const LLUUID& item_id, const LLUUID& object_id); static void hide(const LLUUID& item_id, const LLUUID& object_id); static LLLiveLSLEditor* find(const LLUUID& item_id, const LLUUID& object_id); static void processScriptRunningReply(LLMessageSystem* msg, void**); virtual void callbackLSLCompileSucceeded(const LLUUID& task_id, const LLUUID& item_id, bool is_script_running); virtual void callbackLSLCompileFailed(const LLSD& compile_errors); // Overide LLPreview::open() to avoid calling loadAsset twice. /*virtual*/ void open(); /*Flawfinder: ignore*/ protected: virtual BOOL canClose(); void closeIfNeeded(); virtual void draw(); virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); virtual void loadAsset(); void loadAsset(BOOL is_new); void saveIfNeeded(); void uploadAssetViaCaps(const std::string& url, const std::string& filename, const LLUUID& task_id, const LLUUID& item_id, BOOL is_running); void uploadAssetLegacy(const std::string& filename, LLViewerObject* object, const LLTransactionID& tid, BOOL is_running); static void onSearchReplace(void* userdata); static void onLoad(void* userdata); static void onSave(void* userdata, BOOL close_after_save); static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); static void onSaveTextComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status); static void onSaveBytecodeComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status); static void onRunningCheckboxClicked(LLUICtrl*, void* userdata); static void onReset(void* userdata); // void loadScriptText(const std::string& filename); // unused void loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type); static void onErrorList(LLUICtrl*, void* user_data); static void* createScriptEdPanel(void* userdata); protected: LLUUID mObjectID; LLUUID mItemID; // The inventory item this script is associated with BOOL mIsNew; LLScriptEdCore* mScriptEd; //LLUUID mTransmitID; LLCheckBoxCtrl *mRunningCheckbox; BOOL mAskedForRunningInfo; BOOL mHaveRunningInfo; LLButton *mResetButton; LLPointer mItem; BOOL mCloseAfterSave; // need to save both text and script, so need to decide when done S32 mPendingUploads; static LLMap sInstances; BOOL getIsModifiable() const { return mIsModifiable; } // Evaluated on load assert private: static void onMonoCheckboxClicked(LLUICtrl*, void* userdata); BOOL monoChecked() const; LLCheckBoxCtrl* mMonoCheckbox; BOOL mIsModifiable; }; #endif // LL_LLPREVIEWSCRIPT_H