/** * @file llpresetsmanager.h * @brief Implementation for the LLPresetsManager class. * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_PRESETSMANAGER_H #define LL_PRESETSMANAGER_H #include "llcombobox.h" #include #include static const std::string PRESETS_DEFAULT = "Default"; static const std::string PRESETS_DIR = "presets"; static const std::string PRESETS_GRAPHIC = "graphic"; static const std::string PRESETS_CAMERA = "camera"; enum EDefaultOptions { DEFAULT_SHOW, DEFAULT_TOP, DEFAULT_HIDE // Do not display "Default" in a list }; class LLPresetsManager : public LLSingleton { public: typedef std::list preset_name_list_t; typedef boost::signals2::signal preset_list_signal_t; void createMissingDefault(); void triggerChangeSignal(); static std::string getPresetsDir(const std::string& subdirectory); void setPresetNamesInComboBox(const std::string& subdirectory, LLComboBox* combo, EDefaultOptions default_option); void loadPresetNamesFromDir(const std::string& dir, preset_name_list_t& presets, EDefaultOptions default_option); bool savePreset(const std::string& subdirectory, const std::string & name); void loadPreset(const std::string& subdirectory, const std::string & name); bool deletePreset(const std::string& subdirectory, const std::string& name); // Emitted when a preset gets loaded, deleted, or saved. boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb); // Emitted when a preset gets loaded or saved. preset_name_list_t mPresetNames; LLPresetsManager(); ~LLPresetsManager(); preset_list_signal_t mPresetListChangeSignal; private: LOG_CLASS(LLPresetsManager); }; #endif // LL_PRESETSMANAGER_H