/** * @file llpersontabview.cpp * @brief Implementation of llpersontabview * @author Gilbert@lindenlab.com * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpersontabview.h" static LLDefaultChildRegistry::Register r_person_tab_view("person_tab_view"); const LLColor4U DEFAULT_WHITE(255, 255, 255); LLPersonTabView::Params::Params() {} LLPersonTabView::LLPersonTabView(const LLPersonTabView::Params& p) : LLFolderViewFolder(p), highlight(false), mImageHeader(LLUI::getUIImage("Accordion_Off")), mImageHeaderOver(LLUI::getUIImage("Accordion_Over")), mImageHeaderFocused(LLUI::getUIImage("Accordion_Selected")) { } S32 LLPersonTabView::getLabelXPos() { return getIndentation() + mArrowSize + 15;//Should be a .xml variable but causes crash; } LLPersonTabView::~LLPersonTabView() { } BOOL LLPersonTabView::handleMouseDown( S32 x, S32 y, MASK mask ) { bool selected_item = LLFolderViewFolder::handleMouseDown(x, y, mask); if(selected_item) { highlight = true; } return selected_item; } void LLPersonTabView::draw() { static LLUIColor sFgColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE); static const LLFolderViewItem::Params& default_params = LLUICtrlFactory::getDefaultParams(); const LLFontGL * font = LLFontGL::getFontSansSerif(); F32 text_left = (F32)getLabelXPos(); F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad; LLColor4 color = sFgColor; F32 right_x = 0; drawHighlight(); updateLabelRotation(); drawOpenFolderArrow(default_params, sFgColor); drawLabel(font, text_left, y, color, right_x); LLView::draw(); } void LLPersonTabView::drawHighlight() { S32 width = getRect().getWidth(); S32 height = mItemHeight; S32 x = 1; S32 y = getRect().getHeight() - mItemHeight; if(highlight) { mImageHeaderFocused->draw(x,y,width,height); } else { mImageHeader->draw(x,y,width,height); } if(mIsMouseOverTitle) { mImageHeaderOver->draw(x,y,width,height); } } // // LLPersonView // static LLDefaultChildRegistry::Register r_person_view("person_view"); LLPersonView::Params::Params() {} LLPersonView::LLPersonView(const LLPersonView::Params& p) : LLFolderViewItem(p), mImageOver(LLUI::getUIImage("ListItem_Over")), mImageSelected(LLUI::getUIImage("ListItem_Select")) { } S32 LLPersonView::getLabelXPos() { return getIndentation(); } void LLPersonView::addToFolder(LLFolderViewFolder * person_folder_view) { LLFolderViewItem::addToFolder(person_folder_view); //Added item to folder, could change folder's mHasVisibleChildren flag so call arrange person_folder_view->requestArrange(); } LLPersonView::~LLPersonView() { } void LLPersonView::draw() { static LLUIColor sFgColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE); static LLUIColor sHighlightFgColor = LLUIColorTable::instance().getColor("MenuItemHighlightFgColor", DEFAULT_WHITE); const LLFontGL * font = LLFontGL::getFontSansSerifSmall(); F32 text_left = (F32)getLabelXPos(); F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad; LLColor4 color = mIsSelected ? sHighlightFgColor : sFgColor; F32 right_x = 0; drawHighlight(); drawLabel(font, text_left, y, color, right_x); LLView::draw(); } void LLPersonView::drawHighlight() { static LLUIColor outline_color = LLUIColorTable::instance().getColor("EmphasisColor", DEFAULT_WHITE); S32 width = getRect().getWidth(); S32 height = mItemHeight; S32 x = 1; S32 y = 0; if(mIsSelected) { mImageSelected->draw(x, y, width, height); //Need to find a better color that matches the outline in avatarlistitem gl_rect_2d(x, height, width, y, outline_color, FALSE); } if(mIsMouseOverTitle) { mImageOver->draw(x, y, width, height); } }