/** * @file llavatarfolder.h * @brief Header file for llavatarfolder * @author Gilbert@lindenlab.com * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPERSONMODELCOMMON_H #define LL_LLPERSONMODELCOMMON_H #include "../llui/llfolderviewitem.h" #include "../llui/llfolderviewmodel.h" class LLPersonTabModel; class LLPersonModel; // Conversation items: we hold a list of those and create an LLFolderViewItem widget for each // that we tuck into the mConversationsListPanel. class LLPersonModelCommon : public LLFolderViewModelItemCommon { public: LLPersonModelCommon(std::string name, LLFolderViewModelInterface& root_view_model); LLPersonModelCommon(LLFolderViewModelInterface& root_view_model); virtual ~LLPersonModelCommon(); // Stub those things we won't really be using in this conversation context virtual const std::string& getName() const { return mName; } virtual const std::string& getDisplayName() const { return mName; } virtual const std::string& getSearchableName() const { return mSearchableName; } virtual LLPointer getIcon() const { return NULL; } virtual LLPointer getOpenIcon() const { return getIcon(); } virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; } virtual std::string getLabelSuffix() const { return LLStringUtil::null; } virtual BOOL isItemRenameable() const { return TRUE; } virtual BOOL renameItem(const std::string& new_name); virtual BOOL isItemMovable( void ) const { return FALSE; } virtual BOOL isItemRemovable( void ) const { return FALSE; } virtual BOOL isItemInTrash( void) const { return FALSE; } virtual BOOL removeItem() { return FALSE; } virtual void removeBatch(std::vector& batch) { } virtual void move( LLFolderViewModelItem* parent_listener ) { } virtual BOOL isItemCopyable() const { return FALSE; } virtual BOOL copyToClipboard() const { return FALSE; } virtual BOOL cutToClipboard() const { return FALSE; } virtual BOOL isClipboardPasteable() const { return FALSE; } virtual void pasteFromClipboard() { } virtual void pasteLinkFromClipboard() { } virtual void buildContextMenu(LLMenuGL& menu, U32 flags) { } virtual BOOL isUpToDate() const { return TRUE; } virtual bool hasChildren() const { return FALSE; } virtual bool potentiallyVisible() { return true; } virtual bool filter( LLFolderViewFilter& filter); virtual bool descendantsPassedFilter(S32 filter_generation = -1) { return true; } // virtual void setPassedFilter(bool passed, S32 filter_generation, std::string::size_type string_offset = std::string::npos, std::string::size_type string_size = 0) { } virtual bool passedFilter(S32 filter_generation = -1) { return mPassedFilter; } // The action callbacks virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem( void ); virtual void closeItem( void ); virtual void previewItem( void ); virtual void selectItem(void) { } virtual void showProperties(void); // This method will be called to determine if a drop can be // performed, and will set drop to TRUE if a drop is // requested. // Returns TRUE if a drop is possible/happened, FALSE otherwise. virtual BOOL dragOrDrop(MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, std::string& tooltip_msg) { return FALSE; } const LLUUID& getID() {return mID;} void postEvent(const std::string& event_type, LLPersonTabModel* session, LLPersonModel* participant); protected: std::string mName; // Name of the person std::string mSearchableName; // Name used in string matching for this person LLUUID mID; }; class LLPersonTabModel : public LLPersonModelCommon { public: enum tab_type { FB_SL_NON_SL_FRIEND, FB_ONLY_FRIEND, }; LLPersonTabModel(tab_type tab_type, std::string display_name, LLFolderViewModelInterface& root_view_model); LLPersonTabModel(LLFolderViewModelInterface& root_view_model); LLPointer getIcon() const { return NULL; } void addParticipant(LLPersonModel* participant); void removeParticipant(LLPersonModel* participant); void removeParticipant(const LLUUID& participant_id); void clearParticipants(); LLPersonModel* findParticipant(const LLUUID& person_id); tab_type mTabType; private: }; class LLPersonModel : public LLPersonModelCommon { public: LLPersonModel(const LLUUID& agent_id, const std::string display_name, LLFolderViewModelInterface& root_view_model); LLPersonModel(LLFolderViewModelInterface& root_view_model); LLUUID getAgentID(); private: LLUUID mAgentID; }; // Filtering functional object class LLPersonViewFilter : public LLFolderViewFilter { public: enum ESortOrderType { SO_NAME = 0, // Sort by name SO_ONLINE_STATUS = 0x1 // Sort by online status (i.e. online or not) }; // Default sort order is by name static const U32 SO_DEFAULT = SO_NAME; LLPersonViewFilter(); ~LLPersonViewFilter() {} // +-------------------------------------------------------------------+ // + Execution And Results // +-------------------------------------------------------------------+ bool check(const LLFolderViewModelItem* item); bool checkFolder(const LLFolderViewModelItem* folder) const { return true; } void setEmptyLookupMessage(const std::string& message); std::string getEmptyLookupMessage() const; bool showAllResults() const; std::string::size_type getStringMatchOffset(LLFolderViewModelItem* item) const; std::string::size_type getFilterStringSize() const; // +-------------------------------------------------------------------+ // + Status // +-------------------------------------------------------------------+ bool isActive() const; bool isModified() const; void clearModified(); const std::string& getName() const { return mName; } const std::string& getFilterText() { return mName; } void setModified(EFilterModified behavior = FILTER_RESTART) { mFilterModified = behavior; } // +-------------------------------------------------------------------+ // + Time // +-------------------------------------------------------------------+ // Note : we currently filter the whole person list at once, no need to timeout then. void resetTime(S32 timeout) { } bool isTimedOut() { return false; } // +-------------------------------------------------------------------+ // + Default // +-------------------------------------------------------------------+ // Note : we don't support runtime default setting for person filter bool isDefault() const { return !isActive(); } bool isNotDefault() const { return isActive(); } void markDefault() { } void resetDefault() { setModified(); } // +-------------------------------------------------------------------+ // + Generation // +-------------------------------------------------------------------+ // Note : unclear if we have to take tab on generation at that point S32 getCurrentGeneration() const { return 0; } S32 getFirstSuccessGeneration() const { return 0; } S32 getFirstRequiredGeneration() const { return 0; } // Non Virtual Methods (i.e. specific to this class) void setFilterSubString(const std::string& string); private: std::string mName; std::string mEmptyLookupMessage; std::string mFilterSubString; EFilterModified mFilterModified; }; class LLPersonViewSort { public: LLPersonViewSort(U32 order = LLPersonViewFilter::SO_DEFAULT) : mSortOrder(order) { } bool operator()(const LLPersonModelCommon* const& a, const LLPersonModelCommon* const& b) const {return false;} operator U32() const { return mSortOrder; } private: // Note: we're treating this value as a sort order bitmask as done in other places in the code (e.g. inventory) U32 mSortOrder; }; class LLPersonFolderViewModel : public LLFolderViewModel { public: typedef LLFolderViewModel base_t; void sort(LLFolderViewFolder* folder) { base_t::sort(folder);} bool startDrag(std::vector& items) { return false; } // We do not allow drag of conversation items }; #endif // LL_LLPERSONMODELCOMMON_H