/** * @file llpathfindingmanager.h * @author William Todd Stinson * @brief A state manager for the various pathfinding states. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPATHFINDINGMANAGER_H #define LL_LLPATHFINDINGMANAGER_H #include #include #include #include "llsingleton.h" class LLFloater; class LLPathfindingManager : public LLSingleton { friend class AgentStateResponder; public: typedef enum { kAgentStateUnknown, kAgentStateFrozen, kAgentStateUnfrozen, kAgentStateNotEnabled, kAgentStateError } EAgentState; typedef boost::function agent_state_callback_t; typedef boost::signals2::signal agent_state_signal_t; typedef boost::signals2::connection agent_state_slot_t; LLPathfindingManager(); virtual ~LLPathfindingManager(); bool isPathfindingEnabledForCurrentRegion() const; agent_state_slot_t registerAgentStateSignal(agent_state_callback_t pAgentStateCallback); EAgentState getAgentState(); EAgentState getLastKnownNonErrorAgentState() const; void requestSetAgentState(EAgentState pAgentState); protected: private: static bool isValidAgentState(EAgentState pAgentState); void requestGetAgentState(); void setAgentState(EAgentState pAgentState); void handleAgentStateResult(const LLSD &pContent, EAgentState pRequestedAgentState); void handleAgentStateError(U32 pStatus, const std::string &pReason, const std::string &pURL); std::string getRetrieveNavMeshURLForCurrentRegion() const; std::string getAgentStateURLForCurrentRegion() const; std::string getCapabilityURLForCurrentRegion(const std::string &pCapabilityName) const; agent_state_signal_t mAgentStateSignal; EAgentState mAgentState; EAgentState mLastKnownNonErrorAgentState; }; #endif // LL_LLPATHFINDINGMANAGER_H