/** * @file llpathfindingmanager.cpp * @brief Implementation of llpathfindingmanager * @author Stinson@lindenlab.com * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpathfindingmanager.h" #include #include #include #include #include #include #include "llagent.h" #include "llhttpclient.h" #include "llhttpnode.h" #include "llnotificationsutil.h" #include "llpathfindingcharacterlist.h" #include "llpathfindinglinkset.h" #include "llpathfindinglinksetlist.h" #include "llpathfindingnavmesh.h" #include "llpathfindingnavmeshstatus.h" #include "llpathfindingobject.h" #include "llpathinglib.h" #include "llsingleton.h" #include "llsd.h" #include "lltrans.h" #include "lluuid.h" #include "llviewerregion.h" #include "llweb.h" #define CAP_SERVICE_RETRIEVE_NAVMESH "RetrieveNavMeshSrc" #define CAP_SERVICE_NAVMESH_STATUS "NavMeshGenerationStatus" #define CAP_SERVICE_OBJECT_LINKSETS "ObjectNavMeshProperties" #define CAP_SERVICE_TERRAIN_LINKSETS "TerrainNavMeshProperties" #define CAP_SERVICE_CHARACTERS "CharacterProperties" #define SIM_MESSAGE_NAVMESH_STATUS_UPDATE "/message/NavMeshStatusUpdate" #define SIM_MESSAGE_AGENT_STATE_UPDATE "/message/AgentStateUpdate" #define SIM_MESSAGE_BODY_FIELD "body" #define CAP_SERVICE_AGENT_STATE "AgentState" #define AGENT_STATE_CAN_REBAKE_REGION_FIELD "can_modify_navmesh" //--------------------------------------------------------------------------- // LLNavMeshSimStateChangeNode //--------------------------------------------------------------------------- class LLNavMeshSimStateChangeNode : public LLHTTPNode { public: virtual void post(ResponsePtr pResponse, const LLSD &pContext, const LLSD &pInput) const; }; LLHTTPRegistration gHTTPRegistrationNavMeshSimStateChangeNode(SIM_MESSAGE_NAVMESH_STATUS_UPDATE); //--------------------------------------------------------------------------- // LLAgentStateChangeNode //--------------------------------------------------------------------------- class LLAgentStateChangeNode : public LLHTTPNode { public: virtual void post(ResponsePtr pResponse, const LLSD &pContext, const LLSD &pInput) const; }; LLHTTPRegistration gHTTPRegistrationAgentStateChangeNode(SIM_MESSAGE_AGENT_STATE_UPDATE); //--------------------------------------------------------------------------- // NavMeshStatusResponder //--------------------------------------------------------------------------- class NavMeshStatusResponder : public LLHTTPClient::Responder { public: NavMeshStatusResponder(const std::string &pCapabilityURL, LLViewerRegion *pRegion, bool pIsGetStatusOnly); virtual ~NavMeshStatusResponder(); virtual void result(const LLSD &pContent); virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: private: std::string mCapabilityURL; LLViewerRegion *mRegion; LLUUID mRegionUUID; bool mIsGetStatusOnly; }; //--------------------------------------------------------------------------- // NavMeshResponder //--------------------------------------------------------------------------- class NavMeshResponder : public LLHTTPClient::Responder { public: NavMeshResponder(const std::string &pCapabilityURL, U32 pNavMeshVersion, LLPathfindingNavMeshPtr pNavMeshPtr); virtual ~NavMeshResponder(); virtual void result(const LLSD &pContent); virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: private: std::string mCapabilityURL; U32 mNavMeshVersion; LLPathfindingNavMeshPtr mNavMeshPtr; }; //--------------------------------------------------------------------------- // AgentStateResponder //--------------------------------------------------------------------------- class AgentStateResponder : public LLHTTPClient::Responder { public: AgentStateResponder(const std::string &pCapabilityURL); virtual ~AgentStateResponder(); virtual void result(const LLSD &pContent); virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: private: std::string mCapabilityURL; }; //--------------------------------------------------------------------------- // NavMeshRebakeResponder //--------------------------------------------------------------------------- class NavMeshRebakeResponder : public LLHTTPClient::Responder { public: NavMeshRebakeResponder(const std::string &pCapabilityURL, LLPathfindingManager::rebake_navmesh_callback_t pRebakeNavMeshCallback); virtual ~NavMeshRebakeResponder(); virtual void result(const LLSD &pContent); virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: private: std::string mCapabilityURL; LLPathfindingManager::rebake_navmesh_callback_t mRebakeNavMeshCallback; }; //--------------------------------------------------------------------------- // LinksetsResponder //--------------------------------------------------------------------------- class LinksetsResponder { public: LinksetsResponder(LLPathfindingManager::request_id_t pRequestId, LLPathfindingManager::object_request_callback_t pLinksetsCallback, bool pIsObjectRequested, bool pIsTerrainRequested); virtual ~LinksetsResponder(); void handleObjectLinksetsResult(const LLSD &pContent); void handleObjectLinksetsError(U32 pStatus, const std::string &pReason, const LLSD& pContent, const std::string &pURL); void handleTerrainLinksetsResult(const LLSD &pContent); void handleTerrainLinksetsError(U32 pStatus, const std::string &pReason, const LLSD& pContent, const std::string &pURL); protected: private: void sendCallback(); typedef enum { kNotRequested, kWaiting, kReceivedGood, kReceivedError } EMessagingState; LLPathfindingManager::request_id_t mRequestId; LLPathfindingManager::object_request_callback_t mLinksetsCallback; EMessagingState mObjectMessagingState; EMessagingState mTerrainMessagingState; LLPathfindingObjectListPtr mObjectLinksetListPtr; LLPathfindingObjectPtr mTerrainLinksetPtr; }; typedef boost::shared_ptr LinksetsResponderPtr; //--------------------------------------------------------------------------- // ObjectLinksetsResponder //--------------------------------------------------------------------------- class ObjectLinksetsResponder : public LLHTTPClient::Responder { public: ObjectLinksetsResponder(const std::string &pCapabilityURL, LinksetsResponderPtr pLinksetsResponsderPtr); virtual ~ObjectLinksetsResponder(); virtual void result(const LLSD &pContent); virtual void errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent); protected: private: std::string mCapabilityURL; LinksetsResponderPtr mLinksetsResponsderPtr; }; //--------------------------------------------------------------------------- // TerrainLinksetsResponder //--------------------------------------------------------------------------- class TerrainLinksetsResponder : public LLHTTPClient::Responder { public: TerrainLinksetsResponder(const std::string &pCapabilityURL, LinksetsResponderPtr pLinksetsResponsderPtr); virtual ~TerrainLinksetsResponder(); virtual void result(const LLSD &pContent); virtual void errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent); protected: private: std::string mCapabilityURL; LinksetsResponderPtr mLinksetsResponsderPtr; }; //--------------------------------------------------------------------------- // CharactersResponder //--------------------------------------------------------------------------- class CharactersResponder : public LLHTTPClient::Responder { public: CharactersResponder(const std::string &pCapabilityURL, LLPathfindingManager::request_id_t pRequestId, LLPathfindingManager::object_request_callback_t pCharactersCallback); virtual ~CharactersResponder(); virtual void result(const LLSD &pContent); virtual void errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent); protected: private: std::string mCapabilityURL; LLPathfindingManager::request_id_t mRequestId; LLPathfindingManager::object_request_callback_t mCharactersCallback; }; //--------------------------------------------------------------------------- // LLPathfindingManager //--------------------------------------------------------------------------- LLPathfindingManager::LLPathfindingManager() : LLSingleton(), mNavMeshMap(), mAgentStateSignal() { } LLPathfindingManager::~LLPathfindingManager() { quitSystem(); } void LLPathfindingManager::initSystem() { if (LLPathingLib::getInstance() == NULL) { LLPathingLib::initSystem(); } } void LLPathfindingManager::quitSystem() { if (LLPathingLib::getInstance() != NULL) { LLPathingLib::quitSystem(); } } bool LLPathfindingManager::isPathfindingViewEnabled() const { return (LLPathingLib::getInstance() != NULL); } bool LLPathfindingManager::isPathfindingEnabledForCurrentRegion() const { return isPathfindingEnabledForRegion(getCurrentRegion()); } bool LLPathfindingManager::isPathfindingEnabledForRegion(LLViewerRegion *pRegion) const { std::string retrieveNavMeshURL = getRetrieveNavMeshURLForRegion(pRegion); return !retrieveNavMeshURL.empty(); } bool LLPathfindingManager::isAllowViewTerrainProperties() const { LLViewerRegion* region = getCurrentRegion(); return (gAgent.isGodlike() || ((region != NULL) && region->canManageEstate())); } LLPathfindingNavMesh::navmesh_slot_t LLPathfindingManager::registerNavMeshListenerForRegion(LLViewerRegion *pRegion, LLPathfindingNavMesh::navmesh_callback_t pNavMeshCallback) { LLPathfindingNavMeshPtr navMeshPtr = getNavMeshForRegion(pRegion); return navMeshPtr->registerNavMeshListener(pNavMeshCallback); } void LLPathfindingManager::requestGetNavMeshForRegion(LLViewerRegion *pRegion, bool pIsGetStatusOnly) { LLPathfindingNavMeshPtr navMeshPtr = getNavMeshForRegion(pRegion); if (pRegion == NULL) { navMeshPtr->handleNavMeshNotEnabled(); } else if (!pRegion->capabilitiesReceived()) { navMeshPtr->handleNavMeshWaitForRegionLoad(); pRegion->setCapabilitiesReceivedCallback(boost::bind(&LLPathfindingManager::handleDeferredGetNavMeshForRegion, this, _1, pIsGetStatusOnly)); } else if (!isPathfindingEnabledForRegion(pRegion)) { navMeshPtr->handleNavMeshNotEnabled(); } else { std::string navMeshStatusURL = getNavMeshStatusURLForRegion(pRegion); llassert(!navMeshStatusURL.empty()); navMeshPtr->handleNavMeshCheckVersion(); LLHTTPClient::ResponderPtr navMeshStatusResponder = new NavMeshStatusResponder(navMeshStatusURL, pRegion, pIsGetStatusOnly); LLHTTPClient::get(navMeshStatusURL, navMeshStatusResponder); } } void LLPathfindingManager::requestGetLinksets(request_id_t pRequestId, object_request_callback_t pLinksetsCallback) const { LLPathfindingObjectListPtr emptyLinksetListPtr; LLViewerRegion *currentRegion = getCurrentRegion(); if (currentRegion == NULL) { pLinksetsCallback(pRequestId, kRequestNotEnabled, emptyLinksetListPtr); } else if (!currentRegion->capabilitiesReceived()) { pLinksetsCallback(pRequestId, kRequestStarted, emptyLinksetListPtr); currentRegion->setCapabilitiesReceivedCallback(boost::bind(&LLPathfindingManager::handleDeferredGetLinksetsForRegion, this, _1, pRequestId, pLinksetsCallback)); } else { std::string objectLinksetsURL = getObjectLinksetsURLForCurrentRegion(); std::string terrainLinksetsURL = getTerrainLinksetsURLForCurrentRegion(); if (objectLinksetsURL.empty() || terrainLinksetsURL.empty()) { pLinksetsCallback(pRequestId, kRequestNotEnabled, emptyLinksetListPtr); } else { pLinksetsCallback(pRequestId, kRequestStarted, emptyLinksetListPtr); bool doRequestTerrain = isAllowViewTerrainProperties(); LinksetsResponderPtr linksetsResponderPtr(new LinksetsResponder(pRequestId, pLinksetsCallback, true, doRequestTerrain)); LLHTTPClient::ResponderPtr objectLinksetsResponder = new ObjectLinksetsResponder(objectLinksetsURL, linksetsResponderPtr); LLHTTPClient::get(objectLinksetsURL, objectLinksetsResponder); if (doRequestTerrain) { LLHTTPClient::ResponderPtr terrainLinksetsResponder = new TerrainLinksetsResponder(terrainLinksetsURL, linksetsResponderPtr); LLHTTPClient::get(terrainLinksetsURL, terrainLinksetsResponder); } } } } void LLPathfindingManager::requestSetLinksets(request_id_t pRequestId, const LLPathfindingObjectListPtr &pLinksetListPtr, LLPathfindingLinkset::ELinksetUse pLinksetUse, S32 pA, S32 pB, S32 pC, S32 pD, object_request_callback_t pLinksetsCallback) const { LLPathfindingObjectListPtr emptyLinksetListPtr; std::string objectLinksetsURL = getObjectLinksetsURLForCurrentRegion(); std::string terrainLinksetsURL = getTerrainLinksetsURLForCurrentRegion(); if (objectLinksetsURL.empty() || terrainLinksetsURL.empty()) { pLinksetsCallback(pRequestId, kRequestNotEnabled, emptyLinksetListPtr); } else if ((pLinksetListPtr == NULL) || pLinksetListPtr->isEmpty()) { pLinksetsCallback(pRequestId, kRequestCompleted, emptyLinksetListPtr); } else { const LLPathfindingLinksetList *linksetList = dynamic_cast(pLinksetListPtr.get()); LLSD objectPostData = linksetList->encodeObjectFields(pLinksetUse, pA, pB, pC, pD); LLSD terrainPostData; if (isAllowViewTerrainProperties()) { terrainPostData = linksetList->encodeTerrainFields(pLinksetUse, pA, pB, pC, pD); } if (objectPostData.isUndefined() && terrainPostData.isUndefined()) { pLinksetsCallback(pRequestId, kRequestCompleted, emptyLinksetListPtr); } else { pLinksetsCallback(pRequestId, kRequestStarted, emptyLinksetListPtr); LinksetsResponderPtr linksetsResponderPtr(new LinksetsResponder(pRequestId, pLinksetsCallback, !objectPostData.isUndefined(), !terrainPostData.isUndefined())); if (!objectPostData.isUndefined()) { LLHTTPClient::ResponderPtr objectLinksetsResponder = new ObjectLinksetsResponder(objectLinksetsURL, linksetsResponderPtr); LLHTTPClient::put(objectLinksetsURL, objectPostData, objectLinksetsResponder); } if (!terrainPostData.isUndefined()) { LLHTTPClient::ResponderPtr terrainLinksetsResponder = new TerrainLinksetsResponder(terrainLinksetsURL, linksetsResponderPtr); LLHTTPClient::put(terrainLinksetsURL, terrainPostData, terrainLinksetsResponder); } } } } void LLPathfindingManager::requestGetCharacters(request_id_t pRequestId, object_request_callback_t pCharactersCallback) const { LLPathfindingObjectListPtr emptyCharacterListPtr; LLViewerRegion *currentRegion = getCurrentRegion(); if (currentRegion == NULL) { pCharactersCallback(pRequestId, kRequestNotEnabled, emptyCharacterListPtr); } else if (!currentRegion->capabilitiesReceived()) { pCharactersCallback(pRequestId, kRequestStarted, emptyCharacterListPtr); currentRegion->setCapabilitiesReceivedCallback(boost::bind(&LLPathfindingManager::handleDeferredGetCharactersForRegion, this, _1, pRequestId, pCharactersCallback)); } else { std::string charactersURL = getCharactersURLForCurrentRegion(); if (charactersURL.empty()) { pCharactersCallback(pRequestId, kRequestNotEnabled, emptyCharacterListPtr); } else { pCharactersCallback(pRequestId, kRequestStarted, emptyCharacterListPtr); LLHTTPClient::ResponderPtr charactersResponder = new CharactersResponder(charactersURL, pRequestId, pCharactersCallback); LLHTTPClient::get(charactersURL, charactersResponder); } } } LLPathfindingManager::agent_state_slot_t LLPathfindingManager::registerAgentStateListener(agent_state_callback_t pAgentStateCallback) { return mAgentStateSignal.connect(pAgentStateCallback); } void LLPathfindingManager::requestGetAgentState() { LLViewerRegion *currentRegion = getCurrentRegion(); if (currentRegion == NULL) { mAgentStateSignal(FALSE); } else { if (!currentRegion->capabilitiesReceived()) { currentRegion->setCapabilitiesReceivedCallback(boost::bind(&LLPathfindingManager::handleDeferredGetAgentStateForRegion, this, _1)); } else if (!isPathfindingEnabledForRegion(currentRegion)) { mAgentStateSignal(FALSE); } else { std::string agentStateURL = getAgentStateURLForRegion(currentRegion); llassert(!agentStateURL.empty()); LLHTTPClient::ResponderPtr responder = new AgentStateResponder(agentStateURL); LLHTTPClient::get(agentStateURL, responder); } } } void LLPathfindingManager::requestRebakeNavMesh(rebake_navmesh_callback_t pRebakeNavMeshCallback) { LLViewerRegion *currentRegion = getCurrentRegion(); if (currentRegion == NULL) { pRebakeNavMeshCallback(false); } else if (!isPathfindingEnabledForRegion(currentRegion)) { pRebakeNavMeshCallback(false); } else { std::string navMeshStatusURL = getNavMeshStatusURLForCurrentRegion(); llassert(!navMeshStatusURL.empty()); LLSD postData; postData["command"] = "rebuild"; LLHTTPClient::ResponderPtr responder = new NavMeshRebakeResponder(navMeshStatusURL, pRebakeNavMeshCallback); LLHTTPClient::post(navMeshStatusURL, postData, responder); } } void LLPathfindingManager::sendRequestGetNavMeshForRegion(LLPathfindingNavMeshPtr navMeshPtr, LLViewerRegion *pRegion, const LLPathfindingNavMeshStatus &pNavMeshStatus) { if ((pRegion == NULL) || !pRegion->isAlive()) { navMeshPtr->handleNavMeshNotEnabled(); } else { std::string navMeshURL = getRetrieveNavMeshURLForRegion(pRegion); if (navMeshURL.empty()) { navMeshPtr->handleNavMeshNotEnabled(); } else { navMeshPtr->handleNavMeshStart(pNavMeshStatus); LLHTTPClient::ResponderPtr responder = new NavMeshResponder(navMeshURL, pNavMeshStatus.getVersion(), navMeshPtr); LLSD postData; LLHTTPClient::post(navMeshURL, postData, responder); } } } void LLPathfindingManager::handleDeferredGetAgentStateForRegion(const LLUUID &pRegionUUID) { LLViewerRegion *currentRegion = getCurrentRegion(); if ((currentRegion != NULL) && (currentRegion->getRegionID() == pRegionUUID)) { requestGetAgentState(); } } void LLPathfindingManager::handleDeferredGetNavMeshForRegion(const LLUUID &pRegionUUID, bool pIsGetStatusOnly) { LLViewerRegion *currentRegion = getCurrentRegion(); if ((currentRegion != NULL) && (currentRegion->getRegionID() == pRegionUUID)) { requestGetNavMeshForRegion(currentRegion, pIsGetStatusOnly); } } void LLPathfindingManager::handleDeferredGetLinksetsForRegion(const LLUUID &pRegionUUID, request_id_t pRequestId, object_request_callback_t pLinksetsCallback) const { LLViewerRegion *currentRegion = getCurrentRegion(); if ((currentRegion != NULL) && (currentRegion->getRegionID() == pRegionUUID)) { requestGetLinksets(pRequestId, pLinksetsCallback); } } void LLPathfindingManager::handleDeferredGetCharactersForRegion(const LLUUID &pRegionUUID, request_id_t pRequestId, object_request_callback_t pCharactersCallback) const { LLViewerRegion *currentRegion = getCurrentRegion(); if ((currentRegion != NULL) && (currentRegion->getRegionID() == pRegionUUID)) { requestGetCharacters(pRequestId, pCharactersCallback); } } void LLPathfindingManager::handleNavMeshStatusRequest(const LLPathfindingNavMeshStatus &pNavMeshStatus, LLViewerRegion *pRegion, bool pIsGetStatusOnly) { LLPathfindingNavMeshPtr navMeshPtr = getNavMeshForRegion(pNavMeshStatus.getRegionUUID()); if (!pNavMeshStatus.isValid()) { navMeshPtr->handleNavMeshError(); } else { if (navMeshPtr->hasNavMeshVersion(pNavMeshStatus)) { navMeshPtr->handleRefresh(pNavMeshStatus); } else if (pIsGetStatusOnly) { navMeshPtr->handleNavMeshNewVersion(pNavMeshStatus); } else { sendRequestGetNavMeshForRegion(navMeshPtr, pRegion, pNavMeshStatus); } } } void LLPathfindingManager::handleNavMeshStatusUpdate(const LLPathfindingNavMeshStatus &pNavMeshStatus) { LLPathfindingNavMeshPtr navMeshPtr = getNavMeshForRegion(pNavMeshStatus.getRegionUUID()); if (!pNavMeshStatus.isValid()) { navMeshPtr->handleNavMeshError(); } else { navMeshPtr->handleNavMeshNewVersion(pNavMeshStatus); } } void LLPathfindingManager::handleAgentState(BOOL pCanRebakeRegion) { mAgentStateSignal(pCanRebakeRegion); } LLPathfindingNavMeshPtr LLPathfindingManager::getNavMeshForRegion(const LLUUID &pRegionUUID) { LLPathfindingNavMeshPtr navMeshPtr; NavMeshMap::iterator navMeshIter = mNavMeshMap.find(pRegionUUID); if (navMeshIter == mNavMeshMap.end()) { navMeshPtr = LLPathfindingNavMeshPtr(new LLPathfindingNavMesh(pRegionUUID)); mNavMeshMap.insert(std::pair(pRegionUUID, navMeshPtr)); } else { navMeshPtr = navMeshIter->second; } return navMeshPtr; } LLPathfindingNavMeshPtr LLPathfindingManager::getNavMeshForRegion(LLViewerRegion *pRegion) { LLUUID regionUUID; if (pRegion != NULL) { regionUUID = pRegion->getRegionID(); } return getNavMeshForRegion(regionUUID); } std::string LLPathfindingManager::getNavMeshStatusURLForCurrentRegion() const { return getNavMeshStatusURLForRegion(getCurrentRegion()); } std::string LLPathfindingManager::getNavMeshStatusURLForRegion(LLViewerRegion *pRegion) const { return getCapabilityURLForRegion(pRegion, CAP_SERVICE_NAVMESH_STATUS); } std::string LLPathfindingManager::getRetrieveNavMeshURLForRegion(LLViewerRegion *pRegion) const { return getCapabilityURLForRegion(pRegion, CAP_SERVICE_RETRIEVE_NAVMESH); } std::string LLPathfindingManager::getObjectLinksetsURLForCurrentRegion() const { return getCapabilityURLForCurrentRegion(CAP_SERVICE_OBJECT_LINKSETS); } std::string LLPathfindingManager::getTerrainLinksetsURLForCurrentRegion() const { return getCapabilityURLForCurrentRegion(CAP_SERVICE_TERRAIN_LINKSETS); } std::string LLPathfindingManager::getCharactersURLForCurrentRegion() const { return getCapabilityURLForCurrentRegion(CAP_SERVICE_CHARACTERS); } std::string LLPathfindingManager::getAgentStateURLForRegion(LLViewerRegion *pRegion) const { return getCapabilityURLForRegion(pRegion, CAP_SERVICE_AGENT_STATE); } std::string LLPathfindingManager::getCapabilityURLForCurrentRegion(const std::string &pCapabilityName) const { return getCapabilityURLForRegion(getCurrentRegion(), pCapabilityName); } std::string LLPathfindingManager::getCapabilityURLForRegion(LLViewerRegion *pRegion, const std::string &pCapabilityName) const { std::string capabilityURL(""); if (pRegion != NULL) { capabilityURL = pRegion->getCapability(pCapabilityName); } if (capabilityURL.empty()) { llwarns << "cannot find capability '" << pCapabilityName << "' for current region '" << ((pRegion != NULL) ? pRegion->getName() : "") << "'" << llendl; } return capabilityURL; } LLViewerRegion *LLPathfindingManager::getCurrentRegion() const { return gAgent.getRegion(); } //--------------------------------------------------------------------------- // LLNavMeshSimStateChangeNode //--------------------------------------------------------------------------- void LLNavMeshSimStateChangeNode::post(ResponsePtr pResponse, const LLSD &pContext, const LLSD &pInput) const { llassert(pInput.has(SIM_MESSAGE_BODY_FIELD)); llassert(pInput.get(SIM_MESSAGE_BODY_FIELD).isMap()); LLPathfindingNavMeshStatus navMeshStatus(pInput.get(SIM_MESSAGE_BODY_FIELD)); LLPathfindingManager::getInstance()->handleNavMeshStatusUpdate(navMeshStatus); } //--------------------------------------------------------------------------- // LLAgentStateChangeNode //--------------------------------------------------------------------------- void LLAgentStateChangeNode::post(ResponsePtr pResponse, const LLSD &pContext, const LLSD &pInput) const { llassert(pInput.has(SIM_MESSAGE_BODY_FIELD)); llassert(pInput.get(SIM_MESSAGE_BODY_FIELD).isMap()); llassert(pInput.get(SIM_MESSAGE_BODY_FIELD).has(AGENT_STATE_CAN_REBAKE_REGION_FIELD)); llassert(pInput.get(SIM_MESSAGE_BODY_FIELD).get(AGENT_STATE_CAN_REBAKE_REGION_FIELD).isBoolean()); BOOL canRebakeRegion = pInput.get(SIM_MESSAGE_BODY_FIELD).get(AGENT_STATE_CAN_REBAKE_REGION_FIELD).asBoolean(); LLPathfindingManager::getInstance()->handleAgentState(canRebakeRegion); } //--------------------------------------------------------------------------- // NavMeshStatusResponder //--------------------------------------------------------------------------- NavMeshStatusResponder::NavMeshStatusResponder(const std::string &pCapabilityURL, LLViewerRegion *pRegion, bool pIsGetStatusOnly) : LLHTTPClient::Responder(), mCapabilityURL(pCapabilityURL), mRegion(pRegion), mRegionUUID(), mIsGetStatusOnly(pIsGetStatusOnly) { if (mRegion != NULL) { mRegionUUID = mRegion->getRegionID(); } } NavMeshStatusResponder::~NavMeshStatusResponder() { } void NavMeshStatusResponder::result(const LLSD &pContent) { LLPathfindingNavMeshStatus navMeshStatus(mRegionUUID, pContent); LLPathfindingManager::getInstance()->handleNavMeshStatusRequest(navMeshStatus, mRegion, mIsGetStatusOnly); } void NavMeshStatusResponder::errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent) { llwarns << "NavMeshStatusResponder error [status:" << pStatus << "]: " << pContent << llendl; LLPathfindingNavMeshStatus navMeshStatus(mRegionUUID); LLPathfindingManager::getInstance()->handleNavMeshStatusRequest(navMeshStatus, mRegion, mIsGetStatusOnly); } //--------------------------------------------------------------------------- // NavMeshResponder //--------------------------------------------------------------------------- NavMeshResponder::NavMeshResponder(const std::string &pCapabilityURL, U32 pNavMeshVersion, LLPathfindingNavMeshPtr pNavMeshPtr) : LLHTTPClient::Responder(), mCapabilityURL(pCapabilityURL), mNavMeshVersion(pNavMeshVersion), mNavMeshPtr(pNavMeshPtr) { } NavMeshResponder::~NavMeshResponder() { } void NavMeshResponder::result(const LLSD &pContent) { mNavMeshPtr->handleNavMeshResult(pContent, mNavMeshVersion); } void NavMeshResponder::errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent) { mNavMeshPtr->handleNavMeshError(pStatus, pReason, pContent, mCapabilityURL, mNavMeshVersion); } //--------------------------------------------------------------------------- // AgentStateResponder //--------------------------------------------------------------------------- AgentStateResponder::AgentStateResponder(const std::string &pCapabilityURL) : LLHTTPClient::Responder() , mCapabilityURL(pCapabilityURL) { } AgentStateResponder::~AgentStateResponder() { } void AgentStateResponder::result(const LLSD &pContent) { llassert(pContent.has(AGENT_STATE_CAN_REBAKE_REGION_FIELD)); llassert(pContent.get(AGENT_STATE_CAN_REBAKE_REGION_FIELD).isBoolean()); BOOL canRebakeRegion = pContent.get(AGENT_STATE_CAN_REBAKE_REGION_FIELD).asBoolean(); LLPathfindingManager::getInstance()->handleAgentState(canRebakeRegion); } void AgentStateResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { llwarns << "AgentStateResponder error [status:" << pStatus << "]: " << pContent << llendl; LLPathfindingManager::getInstance()->handleAgentState(FALSE); } //--------------------------------------------------------------------------- // navmesh rebake responder //--------------------------------------------------------------------------- NavMeshRebakeResponder::NavMeshRebakeResponder(const std::string &pCapabilityURL, LLPathfindingManager::rebake_navmesh_callback_t pRebakeNavMeshCallback) : LLHTTPClient::Responder(), mCapabilityURL(pCapabilityURL), mRebakeNavMeshCallback(pRebakeNavMeshCallback) { } NavMeshRebakeResponder::~NavMeshRebakeResponder() { } void NavMeshRebakeResponder::result(const LLSD &pContent) { mRebakeNavMeshCallback(true); } void NavMeshRebakeResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { llwarns << "NavMeshRebakeResponder error [status:" << pStatus << "]: " << pContent << llendl; mRebakeNavMeshCallback(false); } //--------------------------------------------------------------------------- // LinksetsResponder //--------------------------------------------------------------------------- LinksetsResponder::LinksetsResponder(LLPathfindingManager::request_id_t pRequestId, LLPathfindingManager::object_request_callback_t pLinksetsCallback, bool pIsObjectRequested, bool pIsTerrainRequested) : mRequestId(pRequestId), mLinksetsCallback(pLinksetsCallback), mObjectMessagingState(pIsObjectRequested ? kWaiting : kNotRequested), mTerrainMessagingState(pIsTerrainRequested ? kWaiting : kNotRequested), mObjectLinksetListPtr(), mTerrainLinksetPtr() { } LinksetsResponder::~LinksetsResponder() { } void LinksetsResponder::handleObjectLinksetsResult(const LLSD &pContent) { mObjectLinksetListPtr = LLPathfindingObjectListPtr(new LLPathfindingLinksetList(pContent)); mObjectMessagingState = kReceivedGood; if (mTerrainMessagingState != kWaiting) { sendCallback(); } } void LinksetsResponder::handleObjectLinksetsError(U32 pStatus, const std::string &pReason, const LLSD& pContent, const std::string &pURL) { llwarns << "LinksetsResponder object linksets error with request to URL '" << pURL << "' [status:" << pStatus << "]: " << pContent << llendl; mObjectMessagingState = kReceivedError; if (mTerrainMessagingState != kWaiting) { sendCallback(); } } void LinksetsResponder::handleTerrainLinksetsResult(const LLSD &pContent) { mTerrainLinksetPtr = LLPathfindingObjectPtr(new LLPathfindingLinkset(pContent)); mTerrainMessagingState = kReceivedGood; if (mObjectMessagingState != kWaiting) { sendCallback(); } } void LinksetsResponder::handleTerrainLinksetsError(U32 pStatus, const std::string &pReason, const LLSD& pContent, const std::string &pURL) { llwarns << "LinksetsResponder terrain linksets error with request to URL '" << pURL << "' [status:" << pStatus << "]: " << pContent << llendl; mTerrainMessagingState = kReceivedError; if (mObjectMessagingState != kWaiting) { sendCallback(); } } void LinksetsResponder::sendCallback() { llassert(mObjectMessagingState != kWaiting); llassert(mTerrainMessagingState != kWaiting); LLPathfindingManager::ERequestStatus requestStatus = ((((mObjectMessagingState == kReceivedGood) || (mObjectMessagingState == kNotRequested)) && ((mTerrainMessagingState == kReceivedGood) || (mTerrainMessagingState == kNotRequested))) ? LLPathfindingManager::kRequestCompleted : LLPathfindingManager::kRequestError); if (mObjectMessagingState != kReceivedGood) { mObjectLinksetListPtr = LLPathfindingObjectListPtr(new LLPathfindingLinksetList()); } if (mTerrainMessagingState == kReceivedGood) { mObjectLinksetListPtr->update(mTerrainLinksetPtr); } mLinksetsCallback(mRequestId, requestStatus, mObjectLinksetListPtr); } //--------------------------------------------------------------------------- // ObjectLinksetsResponder //--------------------------------------------------------------------------- ObjectLinksetsResponder::ObjectLinksetsResponder(const std::string &pCapabilityURL, LinksetsResponderPtr pLinksetsResponsderPtr) : LLHTTPClient::Responder(), mCapabilityURL(pCapabilityURL), mLinksetsResponsderPtr(pLinksetsResponsderPtr) { } ObjectLinksetsResponder::~ObjectLinksetsResponder() { } void ObjectLinksetsResponder::result(const LLSD &pContent) { mLinksetsResponsderPtr->handleObjectLinksetsResult(pContent); } void ObjectLinksetsResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { mLinksetsResponsderPtr->handleObjectLinksetsError(pStatus, pReason, pContent, mCapabilityURL); } //--------------------------------------------------------------------------- // TerrainLinksetsResponder //--------------------------------------------------------------------------- TerrainLinksetsResponder::TerrainLinksetsResponder(const std::string &pCapabilityURL, LinksetsResponderPtr pLinksetsResponsderPtr) : LLHTTPClient::Responder(), mCapabilityURL(pCapabilityURL), mLinksetsResponsderPtr(pLinksetsResponsderPtr) { } TerrainLinksetsResponder::~TerrainLinksetsResponder() { } void TerrainLinksetsResponder::result(const LLSD &pContent) { mLinksetsResponsderPtr->handleTerrainLinksetsResult(pContent); } void TerrainLinksetsResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { mLinksetsResponsderPtr->handleTerrainLinksetsError(pStatus, pReason, pContent, mCapabilityURL); } //--------------------------------------------------------------------------- // CharactersResponder //--------------------------------------------------------------------------- CharactersResponder::CharactersResponder(const std::string &pCapabilityURL, LLPathfindingManager::request_id_t pRequestId, LLPathfindingManager::object_request_callback_t pCharactersCallback) : LLHTTPClient::Responder(), mCapabilityURL(pCapabilityURL), mRequestId(pRequestId), mCharactersCallback(pCharactersCallback) { } CharactersResponder::~CharactersResponder() { } void CharactersResponder::result(const LLSD &pContent) { LLPathfindingObjectListPtr characterListPtr = LLPathfindingObjectListPtr(new LLPathfindingCharacterList(pContent)); mCharactersCallback(mRequestId, LLPathfindingManager::kRequestCompleted, characterListPtr); } void CharactersResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { llwarns << "CharactersResponder error [status:" << pStatus << "]: " << pContent << llendl; LLPathfindingObjectListPtr characterListPtr = LLPathfindingObjectListPtr(new LLPathfindingCharacterList()); mCharactersCallback(mRequestId, LLPathfindingManager::kRequestError, characterListPtr); }