/** * @file llpathfindingcharacterlist.cpp * @author William Todd Stinson * @brief Class to implement the list of a set of pathfinding characters * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpathfindingcharacterlist.h" #include "llpathfindingcharacter.h" #include "llpathfindingobject.h" #include "llpathfindingobjectlist.h" #include "llsd.h" #include "llpathinglib.h" //--------------------------------------------------------------------------- // LLPathfindingCharacterList //--------------------------------------------------------------------------- LLPathfindingCharacterList::LLPathfindingCharacterList() : LLPathfindingObjectList() { } LLPathfindingCharacterList::LLPathfindingCharacterList(const LLSD& pCharacterListData) : LLPathfindingObjectList() { if (LLPathingLib::getInstance() != NULL) { LLPathingLib::getInstance()->cleanupPhysicsCapsuleRepResiduals( ); } parseCharacterListData(pCharacterListData); } LLPathfindingCharacterList::~LLPathfindingCharacterList() { } void LLPathfindingCharacterList::parseCharacterListData(const LLSD& pCharacterListData) { LLPathfindingObjectMap &objectMap = getObjectMap(); for (LLSD::map_const_iterator characterDataIter = pCharacterListData.beginMap(); characterDataIter != pCharacterListData.endMap(); ++characterDataIter) { const std::string& uuid(characterDataIter->first); const LLSD& characterData = characterDataIter->second; LLPathfindingObjectPtr character(new LLPathfindingCharacter(uuid, characterData)); objectMap.insert(std::pair(uuid, character)); } }