/** * @file llpanelvolume.h * @brief Object editing (position, scale, etc.) in the tools floater * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPANELVOLUME_H #define LL_LLPANELVOLUME_H #include "v3math.h" #include "llpanel.h" #include "llpointer.h" #include "llvolume.h" class LLSpinCtrl; class LLCheckBoxCtrl; class LLTextBox; class LLUICtrl; class LLButton; class LLViewerObject; class LLComboBox; class LLColorSwatchCtrl; class LLVOVolume; class LLPanelVolume : public LLPanel { public: LLPanelVolume(); virtual ~LLPanelVolume(); virtual void draw(); virtual void clearCtrls(); virtual BOOL postBuild(); void refresh(); void sendIsLight(); void sendIsReflectionProbe(); void sendIsFlexible(); static bool precommitValidate(const LLSD& data); static void onCommitIsLight( LLUICtrl* ctrl, void* userdata); static void onCommitLight( LLUICtrl* ctrl, void* userdata); static void onCommitIsReflectionProbe(LLUICtrl* ctrl, void* userdata); static void onCommitProbe(LLUICtrl* ctrl, void* userdata); void onCommitIsFlexible( LLUICtrl* ctrl, void* userdata); static void onCommitFlexible( LLUICtrl* ctrl, void* userdata); void onCommitAnimatedMeshCheckbox(LLUICtrl* ctrl, void* userdata); static void onCommitPhysicsParam( LLUICtrl* ctrl, void* userdata); static void onCommitMaterial( LLUICtrl* ctrl, void* userdata); void onLightCancelColor(const LLSD& data); void onLightSelectColor(const LLSD& data); void onLightCancelTexture(const LLSD& data); void onLightSelectTexture(const LLSD& data); static void setLightTextureID(const LLUUID &asset_id, const LLUUID &item_id, LLVOVolume* volobjp); protected: void getState(); void refreshCost(); protected: void sendPhysicsShapeType(LLUICtrl* ctrl, void* userdata); void sendPhysicsGravity(LLUICtrl* ctrl, void* userdata); void sendPhysicsFriction(LLUICtrl* ctrl, void* userdata); void sendPhysicsRestitution(LLUICtrl* ctrl, void* userdata); void sendPhysicsDensity(LLUICtrl* ctrl, void* userdata); void handleResponseChangeToFlexible(const LLSD &pNotification, const LLSD &pResponse); /* LLTextBox* mLabelSelectSingleMessage; // Light LLCheckBoxCtrl* mCheckLight; LLCheckBoxCtrl* mCheckFlexible1D; LLTextBox* mLabelColor; LLColorSwatchCtrl* mLightColorSwatch; LLSpinCtrl* mLightIntensity; LLSpinCtrl* mLightRadius; LLSpinCtrl* mLightFalloff; LLSpinCtrl* mLightCutoff; // Flexibile LLSpinCtrl* mSpinSections; LLSpinCtrl* mSpinGravity; LLSpinCtrl* mSpinTension; LLSpinCtrl* mSpinFriction; LLSpinCtrl* mSpinWind; LLSpinCtrl* mSpinForce[3]; */ S32 mComboMaterialItemCount; LLComboBox* mComboMaterial; LLColor4 mLightSavedColor; LLPointer mObject; LLPointer mRootObject; LLComboBox* mComboPhysicsShapeType; LLSpinCtrl* mSpinPhysicsGravity; LLSpinCtrl* mSpinPhysicsFriction; LLSpinCtrl* mSpinPhysicsDensity; LLSpinCtrl* mSpinPhysicsRestitution; }; #endif