/** * @file llpanelprofilepicks.h * @brief LLPanelProfilePicks and related class definitions * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPANELPICKS_H #define LL_LLPANELPICKS_H #include "llpanel.h" #include "lluuid.h" #include "llavatarpropertiesprocessor.h" #include "llpanelavatar.h" #include "llremoteparcelrequest.h" class LLTabContainer; class LLTextureCtrl; class LLMediaCtrl; class LLLineEditor; class LLTextEditor; /** * Panel for displaying Avatar's picks. */ class LLPanelProfilePicks : public LLPanelProfileTab { public: LLPanelProfilePicks(); /*virtual*/ ~LLPanelProfilePicks(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); void selectPick(const LLUUID& pick_id); /*virtual*/ void processProperties(void* data, EAvatarProcessorType type); /*virtual*/ void resetData(); /*virtual*/ void updateButtons(); /** * Saves changes. */ virtual void apply(); /** * Sends update data request to server. */ /*virtual*/ void updateData(); private: void onClickNewBtn(); void onClickDelete(); void callbackDeletePick(const LLSD& notification, const LLSD& response); bool canAddNewPick(); bool canDeletePick(); LLTabContainer* mTabContainer; LLUICtrl* mNoItemsLabel; LLButton* mNewButton; LLButton* mDeleteButton; LLUUID mPickToSelectOnLoad; }; class LLPanelProfilePick : public LLPanelProfileTab , public LLRemoteParcelInfoObserver { public: // Creates new panel static LLPanelProfilePick* create(); LLPanelProfilePick(); /*virtual*/ ~LLPanelProfilePick(); /*virtual*/ BOOL postBuild(); void setAvatarId(const LLUUID& avatar_id); void setPickId(const LLUUID& id) { mPickId = id; } virtual LLUUID& getPickId() { return mPickId; } virtual void setPickName(const std::string& name); const std::string getPickName(); /*virtual*/ void processProperties(void* data, EAvatarProcessorType type); /** * Saves changes. */ virtual void apply(); void updateTabLabel(const std::string& title); //This stuff we got from LLRemoteParcelObserver, in the last one we intentionally do nothing /*virtual*/ void processParcelInfo(const LLParcelData& parcel_data); /*virtual*/ void setParcelID(const LLUUID& parcel_id) { mParcelId = parcel_id; } /*virtual*/ void setErrorStatus(S32 status, const std::string& reason) {}; protected: /** * Sends remote parcel info request to resolve parcel name from its ID. */ void sendParcelInfoRequest(); /** * "Location text" is actually the owner name, the original * name that owner gave the parcel, and the location. */ static std::string createLocationText( const std::string& owner_name, const std::string& original_name, const std::string& sim_name, const LLVector3d& pos_global); /** * Sets snapshot id. * * Will mark snapshot control as valid if id is not null. * Will mark snapshot control as invalid if id is null. If null id is a valid value, * you have to manually mark snapshot is valid. */ virtual void setSnapshotId(const LLUUID& id); virtual void setPickDesc(const std::string& desc); virtual void setPickLocation(const std::string& location); virtual void setPosGlobal(const LLVector3d& pos) { mPosGlobal = pos; } virtual LLVector3d& getPosGlobal() { return mPosGlobal; } /** * Callback for "Map" button, opens Map */ void onClickMap(); /** * Callback for "Teleport" button, teleports user to Pick location. */ void onClickTeleport(); /** * Enables/disables "Save" button */ void enableSaveButton(BOOL enable); /** * Called when snapshot image changes. */ void onSnapshotChanged(); /** * Callback for Pick snapshot, name and description changed event. */ void onPickChanged(LLUICtrl* ctrl); /** * Resets panel and all cantrols to unedited state */ /*virtual*/ void resetDirty(); /** * Returns true if any of Pick properties was changed by user. */ /*virtual*/ BOOL isDirty() const; /** * Callback for "Set Location" button click */ void onClickSetLocation(); /** * Callback for "Save" button click */ void onClickSave(); std::string getLocationNotice(); /** * Sends Pick properties to server. */ void sendUpdate(); protected: LLTextureCtrl* mSnapshotCtrl; LLLineEditor* mPickName; LLTextEditor* mPickDescription; LLButton* mSetCurrentLocationButton; LLButton* mSaveButton; LLVector3d mPosGlobal; LLUUID mParcelId; LLUUID mPickId; LLUUID mRequestedId; bool mLocationChanged; bool mNewPick; bool mIsEditing; std::string mCurrentPickDescription; void onDescriptionFocusReceived(); }; #endif // LL_LLPANELPICKS_H