/** * @file llpanelpresetspulldown.cpp * @brief A panel showing a quick way to pick presets * * $LicenseInfo:firstyear=2014&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2014, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpanelpresetspulldown.h" #include "llviewercontrol.h" #include "llstatusbar.h" #include "llbutton.h" #include "lltabcontainer.h" #include "llfloater.h" #include "llfloaterperformance.h" #include "llfloaterreg.h" #include "llpresetsmanager.h" #include "llsliderctrl.h" #include "llscrolllistctrl.h" #include "lltrans.h" ///---------------------------------------------------------------------------- /// Class LLPanelPresetsPulldown ///---------------------------------------------------------------------------- // Default constructor LLPanelPresetsPulldown::LLPanelPresetsPulldown() { mHoverTimer.stop(); mCommitCallbackRegistrar.add("Presets.GoGraphicsPrefs", { boost::bind(&LLPanelPresetsPulldown::onGraphicsButtonClick, this, _2) }); mCommitCallbackRegistrar.add("Presets.GoAutofpsPrefs", { boost::bind(&LLPanelPresetsPulldown::onAutofpsButtonClick, this, _2) }); mCommitCallbackRegistrar.add("Presets.RowClick", { boost::bind(&LLPanelPresetsPulldown::onRowClick, this, _2) }); buildFromFile( "panel_presets_pulldown.xml"); } BOOL LLPanelPresetsPulldown::postBuild() { LLPresetsManager* presetsMgr = LLPresetsManager::getInstance(); presetsMgr->setPresetListChangeCallback(boost::bind(&LLPanelPresetsPulldown::populatePanel, this)); // Make sure there is a default preference file presetsMgr->createMissingDefault(PRESETS_GRAPHIC); populatePanel(); return LLPanelPulldown::postBuild(); } void LLPanelPresetsPulldown::populatePanel() { LLPresetsManager::getInstance()->loadPresetNamesFromDir(PRESETS_GRAPHIC, mPresetNames, DEFAULT_TOP); LLScrollListCtrl* scroll = getChild("preset_list"); if (scroll && mPresetNames.begin() != mPresetNames.end()) { scroll->clearRows(); std::string active_preset = gSavedSettings.getString("PresetGraphicActive"); if (active_preset == PRESETS_DEFAULT) { active_preset = LLTrans::getString(PRESETS_DEFAULT); } for (std::list::const_iterator it = mPresetNames.begin(); it != mPresetNames.end(); ++it) { const std::string& name = *it; LL_DEBUGS() << "adding '" << name << "'" << LL_ENDL; LLSD row; row["columns"][0]["column"] = "preset_name"; row["columns"][0]["value"] = name; bool is_selected_preset = false; if (name == active_preset) { row["columns"][1]["column"] = "icon"; row["columns"][1]["type"] = "icon"; row["columns"][1]["value"] = "Check_Mark"; is_selected_preset = true; } LLScrollListItem* new_item = scroll->addElement(row); new_item->setSelected(is_selected_preset); } } } void LLPanelPresetsPulldown::onRowClick(const LLSD& user_data) { LLScrollListCtrl* scroll = getChild("preset_list"); if (scroll) { LLScrollListItem* item = scroll->getFirstSelected(); if (item) { std::string name = item->getColumn(1)->getValue().asString(); LL_DEBUGS() << "selected '" << name << "'" << LL_ENDL; LLPresetsManager::getInstance()->loadPreset(PRESETS_GRAPHIC, name); // Scroll grabbed focus, drop it to prevent selection of parent menu setFocus(FALSE); setVisible(FALSE); } else { LL_DEBUGS() << "none selected" << LL_ENDL; } } else { LL_DEBUGS() << "no scroll" << LL_ENDL; } } void LLPanelPresetsPulldown::onGraphicsButtonClick(const LLSD& user_data) { // close the minicontrol, we're bringing up the big one setVisible(FALSE); // bring up the prefs floater LLFloater* prefsfloater = LLFloaterReg::showInstance("preferences"); if (prefsfloater) { // grab the 'graphics' panel from the preferences floater and // bring it the front! LLTabContainer* tabcontainer = prefsfloater->getChild("pref core"); LLPanel* graphicspanel = prefsfloater->getChild("display"); if (tabcontainer && graphicspanel) { tabcontainer->selectTabPanel(graphicspanel); } } } void LLPanelPresetsPulldown::onAutofpsButtonClick(const LLSD& user_data) { setVisible(FALSE); LLFloaterPerformance* performance_floater = LLFloaterReg::showTypedInstance("performance"); if (performance_floater) { performance_floater->showAutoadjustmentsPanel(); } }