/** * @file llpanelplaces.h * @brief Side Bar "Places" panel * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPANELPLACES_H #define LL_LLPANELPLACES_H #include "lltimer.h" #include "llpanel.h" class LLInventoryItem; class LLFilterEditor; class LLLandmark; class LLPanelLandmarkInfo; class LLPanelPlaceProfile; class LLPanelPlaceInfo; class LLPanelPlacesTab; class LLParcelSelection; class LLPlacesInventoryObserver; class LLPlacesParcelObserver; class LLRemoteParcelInfoObserver; class LLTabContainer; class LLToggleableMenu; class LLMenuButton; class LLLayoutStack; typedef std::pair<LLUUID, std::string> folder_pair_t; class LLPanelPlaces : public LLPanel { public: LLPanelPlaces(); virtual ~LLPanelPlaces(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); // Called on parcel selection change to update place information. void changedParcelSelection(); // Called once on agent inventory first change to find out when inventory gets usable // and to create "My Landmarks" and "Teleport History" tabs. void createTabs(); // Called when we receive the global 3D position of a parcel. void changedGlobalPos(const LLVector3d &global_pos); // Opens landmark info panel when agent creates or receives landmark. void showAddedLandmarkInfo(const uuid_set_t& items); void setItem(LLInventoryItem* item); LLInventoryItem* getItem() { return mItem; } std::string getPlaceInfoType() { return mPlaceInfoType; } bool tabsCreated() { return mTabsCreated;} /*virtual*/ S32 notifyParent(const LLSD& info); private: void onLandmarkLoaded(LLLandmark* landmark); void onFilterEdit(const std::string& search_string, bool force_filter); void onTabSelected(); void onTeleportButtonClicked(); void onShowOnMapButtonClicked(); void onEditButtonClicked(); void onSaveButtonClicked(); void onCancelButtonClicked(); void onOverflowButtonClicked(); void onOverflowMenuItemClicked(const LLSD& param); bool onOverflowMenuItemEnable(const LLSD& param); void onBackButtonClicked(); void onGearMenuClick(); void onSortingMenuClick(); void onAddMenuClick(); void onRemoveButtonClicked(); bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept); void togglePlaceInfoPanel(BOOL visible); /*virtual*/ void onVisibilityChange(BOOL new_visibility); void updateVerbs(); LLPanelPlaceInfo* getCurrentInfoPanel(); LLFilterEditor* mFilterEditor; LLPanelPlacesTab* mActivePanel; LLTabContainer* mTabContainer; LLPanel* mButtonsContainer; LLLayoutStack* mFilterContainer; LLPanelPlaceProfile* mPlaceProfile; LLPanelLandmarkInfo* mLandmarkInfo; LLToggleableMenu* mPlaceMenu; LLToggleableMenu* mLandmarkMenu; LLButton* mPlaceProfileBackBtn; LLButton* mTeleportBtn; LLButton* mShowOnMapBtn; LLButton* mSaveBtn; LLButton* mCancelBtn; LLButton* mCloseBtn; LLMenuButton* mOverflowBtn; // Top menu LLMenuButton* mGearMenuButton; LLMenuButton* mSortingMenuButton; LLMenuButton* mAddMenuButton; LLButton* mRemoveSelectedBtn; LLPlacesInventoryObserver* mInventoryObserver; LLPlacesParcelObserver* mParcelObserver; LLRemoteParcelInfoObserver* mRemoteParcelObserver; // Pointer to a landmark item or to a linked landmark LLPointer<LLInventoryItem> mItem; // Absolute position of the location for teleport, may not // be available (hence zero) LLVector3d mPosGlobal; // Sets a period of time during which the requested place information // is expected to be updated and doesn't need to be reset. LLTimer mResetInfoTimer; // Information type currently shown in Place Information panel std::string mPlaceInfoType; // Region and parcel ids, to detect location changes in case of AGENT_INFO_TYPE LLUUID mRegionId; S32 mParcelLocalId; bool isLandmarkEditModeOn; // Holds info whether "My Landmarks" and "Teleport History" tabs have been created. bool mTabsCreated; LLSafeHandle<LLParcelSelection> mParcel; boost::signals2::connection mAgentParcelChangedConnection; }; #endif //LL_LLPANELPLACES_H