/** * @file llpanelplaces.h * @brief Side Bar "Places" panel * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLPANELPLACES_H #define LL_LLPANELPLACES_H #include "llpanel.h" class LLInventoryItem; class LLFilterEditor; class LLLandmark; class LLPanelLandmarkInfo; class LLPanelPlaceProfile; class LLPanelPickEdit; class LLPanelPlaceInfo; class LLPanelPlacesTab; class LLParcelSelection; class LLPlacesInventoryObserver; class LLPlacesParcelObserver; class LLTabContainer; class LLToggleableMenu; typedef std::pair<LLUUID, std::string> folder_pair_t; class LLPanelPlaces : public LLPanel { public: LLPanelPlaces(); virtual ~LLPanelPlaces(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); // Called on parcel selection change to update place information. void changedParcelSelection(); // Called on agent inventory change to find out when inventory gets usable. void changedInventory(U32 mask); void setItem(LLInventoryItem* item); private: void onLandmarkLoaded(LLLandmark* landmark); void onFilterEdit(const std::string& search_string, bool force_filter); void onTabSelected(); void onTeleportButtonClicked(); void onShowOnMapButtonClicked(); void onEditButtonClicked(); void onSaveButtonClicked(); void onCancelButtonClicked(); void onOverflowButtonClicked(); void onOverflowMenuItemClicked(const LLSD& param); bool onOverflowMenuItemEnable(const LLSD& param); void onCreateLandmarkButtonClicked(const LLUUID& folder_id); void onBackButtonClicked(); void toggleMediaPanel(); void togglePickPanel(BOOL visible); void togglePlaceInfoPanel(BOOL visible); void updateVerbs(); LLPanelPlaceInfo* getCurrentInfoPanel(); LLFilterEditor* mFilterEditor; LLPanelPlacesTab* mActivePanel; LLTabContainer* mTabContainer; LLPanelPlaceProfile* mPlaceProfile; LLPanelLandmarkInfo* mLandmarkInfo; LLPanelPickEdit* mPickPanel; LLToggleableMenu* mPlaceMenu; LLToggleableMenu* mLandmarkMenu; LLButton* mTeleportBtn; LLButton* mShowOnMapBtn; LLButton* mEditBtn; LLButton* mSaveBtn; LLButton* mCancelBtn; LLButton* mCloseBtn; LLButton* mOverflowBtn; LLPlacesInventoryObserver* mInventoryObserver; LLPlacesParcelObserver* mParcelObserver; // Pointer to a landmark item or to a linked landmark LLPointer<LLInventoryItem> mItem; // Absolute position of the location for teleport, may not // be available (hence zero) LLVector3d mPosGlobal; // Search string for filtering landmarks and teleport // history locations std::string mFilterSubString; // Information type currently shown in Place Information panel std::string mPlaceInfoType; bool isLandmarkEditModeOn; LLSafeHandle<LLParcelSelection> mParcel; }; #endif //LL_LLPANELPLACES_H