/** * @file llpanelpeoplemenus.h * @brief Menus used by the side tray "People" panel * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // libs #include "llmenugl.h" #include "lluictrlfactory.h" #include "llpanelpeoplemenus.h" // newview #include "llagentdata.h" // for gAgentID #include "llavataractions.h" #include "llviewermenu.h" // for gMenuHolder namespace LLPanelPeopleMenus { NearbyMenu gNearbyMenu; //== ContextMenu ============================================================== ContextMenu::ContextMenu() : mMenu(NULL) { } void ContextMenu::show(LLView* spawning_view, const std::vector& uuids, S32 x, S32 y) { if (mMenu) { //preventing parent (menu holder) from deleting already "dead" context menus on exit LLView* parent = mMenu->getParent(); if (parent) { parent->removeChild(mMenu); mMenu->setParent(NULL); } delete mMenu; mMenu = NULL; mUUIDs.clear(); } if ( uuids.empty() ) return; mUUIDs.resize(uuids.size()); std::copy(uuids.begin(), uuids.end(), mUUIDs.begin()); mMenu = createMenu(); mMenu->show(x, y); LLMenuGL::showPopup(spawning_view, mMenu, x, y); } //== NearbyMenu =============================================================== LLContextMenu* NearbyMenu::createMenu() { // set up the callbacks for all of the avatar menu items LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; if ( mUUIDs.size() == 1 ) { // Set up for one person selected menu const LLUUID& id = mUUIDs.front(); registrar.add("Avatar.Profile", boost::bind(&LLAvatarActions::showProfile, id)); registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, id)); registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startIM, id)); registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startIM, id)); // *TODO: unimplemented registrar.add("Avatar.OfferTeleport", boost::bind(&NearbyMenu::offerTeleport, this)); registrar.add("Avatar.ShowOnMap", boost::bind(&LLAvatarActions::startIM, id)); // *TODO: unimplemented registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::startIM, id)); // *TODO: unimplemented registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, id)); registrar.add("Avatar.BlockUnblock", boost::bind(&LLAvatarActions::toggleBlock, id)); enable_registrar.add("Avatar.EnableItem", boost::bind(&NearbyMenu::enableContextMenuItem, this, _2)); enable_registrar.add("Avatar.CheckItem", boost::bind(&NearbyMenu::checkContextMenuItem, this, _2)); // create the context menu from the XUI return LLUICtrlFactory::getInstance()->createFromFile( "menu_people_nearby.xml", LLMenuGL::sMenuContainer, LLViewerMenuHolderGL::child_registry_t::instance()); } else { // Set up for multi-selected People // registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, mUUIDs)); // *TODO: unimplemented registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startConference, mUUIDs)); // registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startConference, mUUIDs)); // *TODO: unimplemented // registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::startIM, mUUIDs)); // *TODO: unimplemented // registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, mUUIDs)); // *TODO: unimplemented enable_registrar.add("Avatar.EnableItem", boost::bind(&NearbyMenu::enableContextMenuItem, this, _2)); // create the context menu from the XUI return LLUICtrlFactory::getInstance()->createFromFile ("menu_people_nearby_multiselect.xml", LLMenuGL::sMenuContainer, LLViewerMenuHolderGL::child_registry_t::instance()); } } bool NearbyMenu::enableContextMenuItem(const LLSD& userdata) { std::string item = userdata.asString(); // Note: can_block and can_delete is used only for one person selected menu // so we don't need to go over all uuids. if (item == std::string("can_block")) { const LLUUID& id = mUUIDs.front(); std::string firstname, lastname; gCacheName->getName(id, firstname, lastname); bool is_linden = !LLStringUtil::compareStrings(lastname, "Linden"); bool is_self = id == gAgentID; return !is_self && !is_linden; } else if (item == std::string("can_add")) { // We can add friends if: // - there are selected people // - and there are no friends among selection yet. bool result = (mUUIDs.size() > 0); std::vector::const_iterator id = mUUIDs.begin(), uuids_end = mUUIDs.end(); for (;id != uuids_end; ++id) { if ( LLAvatarActions::isFriend(*id) ) { result = false; break; } } return result; } else if (item == std::string("can_delete")) { const LLUUID& id = mUUIDs.front(); return LLAvatarActions::isFriend(id); } return false; } bool NearbyMenu::checkContextMenuItem(const LLSD& userdata) { std::string item = userdata.asString(); const LLUUID& id = mUUIDs.front(); if (item == std::string("is_blocked")) { return LLAvatarActions::isBlocked(id); } return false; } void NearbyMenu::offerTeleport() { // boost::bind cannot recognize overloaded method LLAvatarActions::offerTeleport(), // so we have to use a wrapper. const LLUUID& id = mUUIDs.front(); LLAvatarActions::offerTeleport(id); } } // namespace LLPanelPeopleMenus