/** * @file llpanelpeoplemenus.h * @brief Menus used by the side tray "People" panel * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // libs #include "llmenugl.h" #include "lluictrlfactory.h" #include "llpanelpeoplemenus.h" // newview #include "llagent.h" #include "llagentdata.h" // for gAgentID #include "llavataractions.h" #include "llcallingcard.h" // for LLAvatarTracker #include "llviewermenu.h" // for gMenuHolder namespace LLPanelPeopleMenus { NearbyMenu gNearbyMenu; //== NearbyMenu =============================================================== LLContextMenu* NearbyMenu::createMenu() { // set up the callbacks for all of the avatar menu items LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; if ( mUUIDs.size() == 1 ) { // Set up for one person selected menu const LLUUID& id = mUUIDs.front(); registrar.add("Avatar.Profile", boost::bind(&LLAvatarActions::showProfile, id)); registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, id)); registrar.add("Avatar.RemoveFriend", boost::bind(&LLAvatarActions::removeFriendDialog, id)); registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startIM, id)); registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startCall, id)); registrar.add("Avatar.OfferTeleport", boost::bind(&NearbyMenu::offerTeleport, this)); registrar.add("Avatar.ShowOnMap", boost::bind(&LLAvatarActions::showOnMap, id)); registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::share, id)); registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, id)); registrar.add("Avatar.BlockUnblock", boost::bind(&LLAvatarActions::toggleBlock, id)); enable_registrar.add("Avatar.EnableItem", boost::bind(&NearbyMenu::enableContextMenuItem, this, _2)); enable_registrar.add("Avatar.CheckItem", boost::bind(&NearbyMenu::checkContextMenuItem, this, _2)); // create the context menu from the XUI return createFromFile("menu_people_nearby.xml"); } else { // Set up for multi-selected People // registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, mUUIDs)); // *TODO: unimplemented registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startConference, mUUIDs)); registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startAdhocCall, mUUIDs)); registrar.add("Avatar.RemoveFriend",boost::bind(&LLAvatarActions::removeFriendsDialog, mUUIDs)); // registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::startIM, mUUIDs)); // *TODO: unimplemented // registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, mUUIDs)); // *TODO: unimplemented enable_registrar.add("Avatar.EnableItem", boost::bind(&NearbyMenu::enableContextMenuItem, this, _2)); // create the context menu from the XUI return createFromFile("menu_people_nearby_multiselect.xml"); } } bool NearbyMenu::enableContextMenuItem(const LLSD& userdata) { std::string item = userdata.asString(); // Note: can_block and can_delete is used only for one person selected menu // so we don't need to go over all uuids. if (item == std::string("can_block")) { const LLUUID& id = mUUIDs.front(); return LLAvatarActions::canBlock(id); } else if (item == std::string("can_add")) { // We can add friends if: // - there are selected people // - and there are no friends among selection yet. //EXT-7389 - disable for more than 1 if(mUUIDs.size() > 1) { return false; } bool result = (mUUIDs.size() > 0); uuid_vec_t::const_iterator id = mUUIDs.begin(), uuids_end = mUUIDs.end(); for (;id != uuids_end; ++id) { if ( LLAvatarActions::isFriend(*id) ) { result = false; break; } } return result; } else if (item == std::string("can_delete")) { // We can remove friends if: // - there are selected people // - and there are only friends among selection. bool result = (mUUIDs.size() > 0); uuid_vec_t::const_iterator id = mUUIDs.begin(), uuids_end = mUUIDs.end(); for (;id != uuids_end; ++id) { if ( !LLAvatarActions::isFriend(*id) ) { result = false; break; } } return result; } else if (item == std::string("can_call")) { return LLAvatarActions::canCall(); } else if (item == std::string("can_show_on_map")) { const LLUUID& id = mUUIDs.front(); return (LLAvatarTracker::instance().isBuddyOnline(id) && is_agent_mappable(id)) || gAgent.isGodlike(); } else if(item == std::string("can_offer_teleport")) { const LLUUID& id = mUUIDs.front(); return LLAvatarActions::canOfferTeleport(id); } return false; } bool NearbyMenu::checkContextMenuItem(const LLSD& userdata) { std::string item = userdata.asString(); const LLUUID& id = mUUIDs.front(); if (item == std::string("is_blocked")) { return LLAvatarActions::isBlocked(id); } return false; } void NearbyMenu::offerTeleport() { // boost::bind cannot recognize overloaded method LLAvatarActions::offerTeleport(), // so we have to use a wrapper. const LLUUID& id = mUUIDs.front(); LLAvatarActions::offerTeleport(id); } } // namespace LLPanelPeopleMenus