/** * @file llpaneloutfitedit.h * @brief Displays outfit edit information in Side Tray. * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLPANELOUTFITEDIT_H #define LL_LLPANELOUTFITEDIT_H #include "llpanel.h" #include "v3dmath.h" #include "lluuid.h" #include "lliconctrl.h" #include "llremoteparcelrequest.h" #include "llinventory.h" #include "llinventorymodel.h" class LLButton; class LLTextBox; class LLInventoryCategory; class LLInventoryLookObserver; class LLInventoryPanel; class LLSaveFolderState; class LLFolderViewItem; class LLScrollListCtrl; class LLLookFetchObserver; class LLFilterEditor; class LLPanelOutfitEdit : public LLPanel { public: // NOTE: initialize mLookItemTypes at the index of any new enum you add in the LLPanelOutfitEdit() constructor typedef enum e_look_item_type { LIT_ALL = 0, LIT_WEARABLE, // clothing or shape LIT_ATTACHMENT, NUM_LOOK_ITEM_TYPES } ELookItemType; struct LLLookItemType { std::string displayName; U64 inventoryMask; LLLookItemType() : displayName("NONE"), inventoryMask(0) {} LLLookItemType(std::string name, U64 mask) : displayName(name), inventoryMask(mask) {} }; LLPanelOutfitEdit(); /*virtual*/ ~LLPanelOutfitEdit(); /*virtual*/ BOOL postBuild(); /*virtual*/ void changed(U32 mask); void reset(); // Ignore all old information, useful if you are // recycling an existing dialog and need to clear it. /*virtual*/ void setParcelID(const LLUUID& parcel_id); // Sends a request for data about the given parcel, which will // only update the location if there is none already available. void onTypeFilterChanged(LLUICtrl* ctrl); void onSearchEdit(const std::string& string); void onInventorySelectionChange(const std::deque &items, BOOL user_action); void onAddToLookClicked(void); void onLookItemSelectionChange(void); void onRemoveFromLookClicked(void); void onEditWearableClicked(void); void onUpClicked(void); void displayLookInfo(const LLInventoryCategory* pLook); void lookFetched(void); void updateLookInfo(void); private: LLUUID mLookID; LLTextBox* mLookName; LLScrollListCtrl* mLookContents; LLInventoryPanel* mInventoryItemsPanel; LLFilterEditor* mSearchFilter; LLSaveFolderState* mSavedFolderState; std::string mSearchString; LLButton* mAddToLookBtn; LLButton* mRemoveFromLookBtn; LLButton* mUpBtn; LLButton* mEditWearableBtn; S32 mNumItemsInLook; LLLookFetchObserver* mFetchLook; LLInventoryLookObserver* mLookObserver; std::vector mLookItemTypes; }; #endif // LL_LLPANELOUTFITEDIT_H