/** * @file llpaneloutfitedit.cpp * @brief Displays outfit edit information in Side Tray. * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpaneloutfitedit.h" // *TODO: reorder includes to match the coding standard #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llcofwearables.h" #include "llfilteredwearablelist.h" #include "llinventory.h" #include "llinventoryitemslist.h" #include "llviewercontrol.h" #include "llui.h" #include "llfloater.h" #include "llfloaterreg.h" #include "llinventoryfunctions.h" #include "llinventorypanel.h" #include "llviewermenu.h" #include "llviewerwindow.h" #include "llviewerinventory.h" #include "llbutton.h" #include "llcombobox.h" #include "llfiltereditor.h" #include "llfloaterinventory.h" #include "llinventorybridge.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llpaneloutfitsinventory.h" #include "lluiconstants.h" #include "llscrolllistctrl.h" #include "lltextbox.h" #include "lluictrlfactory.h" #include "llsdutil.h" #include "llsidepanelappearance.h" #include "lltoggleablemenu.h" #include "llwearablelist.h" static LLRegisterPanelClassWrapper t_outfit_edit("panel_outfit_edit"); const U64 WEARABLE_MASK = (1LL << LLInventoryType::IT_WEARABLE); const U64 ATTACHMENT_MASK = (1LL << LLInventoryType::IT_ATTACHMENT) | (1LL << LLInventoryType::IT_OBJECT); const U64 ALL_ITEMS_MASK = WEARABLE_MASK | ATTACHMENT_MASK; static const std::string SAVE_BTN("save_btn"); static const std::string REVERT_BTN("revert_btn"); class LLCOFObserver : public LLInventoryObserver { public: LLCOFObserver(LLPanelOutfitEdit *panel) : mPanel(panel), mCOFLastVersion(LLViewerInventoryCategory::VERSION_UNKNOWN) { gInventory.addObserver(this); } virtual ~LLCOFObserver() { if (gInventory.containsObserver(this)) { gInventory.removeObserver(this); } } virtual void changed(U32 mask) { if (!gInventory.isInventoryUsable()) return; bool panel_updated = checkCOF(); if (!panel_updated) { checkBaseOutfit(); } } protected: /** Get a version of an inventory category specified by its UUID */ static S32 getCategoryVersion(const LLUUID& cat_id) { LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); if (!cat) return LLViewerInventoryCategory::VERSION_UNKNOWN; return cat->getVersion(); } bool checkCOF() { LLUUID cof = LLAppearanceMgr::getInstance()->getCOF(); if (cof.isNull()) return false; S32 cof_version = getCategoryVersion(cof); if (cof_version == mCOFLastVersion) return false; mCOFLastVersion = cof_version; mPanel->update(); return true; } void checkBaseOutfit() { LLUUID baseoutfit_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID(); if (baseoutfit_id == mBaseOutfitId) { if (baseoutfit_id.isNull()) return; const S32 baseoutfit_ver = getCategoryVersion(baseoutfit_id); if (baseoutfit_ver == mBaseOutfitLastVersion) return; } else { mBaseOutfitId = baseoutfit_id; if (baseoutfit_id.isNull()) return; mBaseOutfitLastVersion = getCategoryVersion(mBaseOutfitId); } mPanel->updateVerbs(); } LLPanelOutfitEdit *mPanel; //last version number of a COF category S32 mCOFLastVersion; LLUUID mBaseOutfitId; S32 mBaseOutfitLastVersion; }; LLPanelOutfitEdit::LLPanelOutfitEdit() : LLPanel(), mSearchFilter(NULL), mCOFWearables(NULL), mInventoryItemsPanel(NULL), mCOFObserver(NULL) { mSavedFolderState = new LLSaveFolderState(); mSavedFolderState->setApply(FALSE); mCOFObserver = new LLCOFObserver(this); mLookItemTypes.reserve(NUM_LOOK_ITEM_TYPES); for (U32 i = 0; i < NUM_LOOK_ITEM_TYPES; i++) { mLookItemTypes.push_back(LLLookItemType()); } } LLPanelOutfitEdit::~LLPanelOutfitEdit() { delete mSavedFolderState; delete mCOFObserver; } BOOL LLPanelOutfitEdit::postBuild() { // gInventory.isInventoryUsable() no longer needs to be tested per Richard's fix for race conditions between inventory and panels mLookItemTypes[LIT_ALL] = LLLookItemType(getString("Filter.All"), ALL_ITEMS_MASK); mLookItemTypes[LIT_WEARABLE] = LLLookItemType(getString("Filter.Clothes/Body"), WEARABLE_MASK); mLookItemTypes[LIT_ATTACHMENT] = LLLookItemType(getString("Filter.Objects"), ATTACHMENT_MASK); mCurrentOutfitName = getChild("curr_outfit_name"); mStatus = getChild("status"); mFolderViewBtn = getChild("folder_view_btn"); mListViewBtn = getChild("list_view_btn"); childSetCommitCallback("filter_button", boost::bind(&LLPanelOutfitEdit::showWearablesFilter, this), NULL); childSetCommitCallback("folder_view_btn", boost::bind(&LLPanelOutfitEdit::showFilteredFolderWearablesPanel, this), NULL); childSetCommitCallback("list_view_btn", boost::bind(&LLPanelOutfitEdit::showFilteredWearablesPanel, this), NULL); mCOFWearables = getChild("cof_wearables_list"); mCOFWearables->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onOutfitItemSelectionChange, this)); mCOFWearables->getCOFCallbacks().mEditWearable = boost::bind(&LLPanelOutfitEdit::onEditWearableClicked, this); mCOFWearables->getCOFCallbacks().mDeleteWearable = boost::bind(&LLPanelOutfitEdit::onRemoveFromOutfitClicked, this); mCOFWearables->getCOFCallbacks().mMoveWearableCloser = boost::bind(&LLPanelOutfitEdit::moveWearable, this, true); mCOFWearables->getCOFCallbacks().mMoveWearableFurther = boost::bind(&LLPanelOutfitEdit::moveWearable, this, false); mCOFWearables->childSetAction("add_btn", boost::bind(&LLPanelOutfitEdit::toggleAddWearablesPanel, this)); mInventoryItemsPanel = getChild("inventory_items"); mInventoryItemsPanel->setFilterTypes(ALL_ITEMS_MASK); mInventoryItemsPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); mInventoryItemsPanel->setSelectCallback(boost::bind(&LLPanelOutfitEdit::onInventorySelectionChange, this, _1, _2)); mInventoryItemsPanel->getRootFolder()->setReshapeCallback(boost::bind(&LLPanelOutfitEdit::onInventorySelectionChange, this, _1, _2)); LLComboBox* type_filter = getChild("filter_wearables_combobox"); type_filter->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onTypeFilterChanged, this, _1)); type_filter->removeall(); for (U32 i = 0; i < mLookItemTypes.size(); ++i) { type_filter->add(mLookItemTypes[i].displayName); } type_filter->setCurrentByIndex(LIT_ALL); mSearchFilter = getChild("look_item_filter"); mSearchFilter->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onSearchEdit, this, _2)); childSetAction("add_to_outfit_btn", boost::bind(&LLPanelOutfitEdit::onAddToOutfitClicked, this)); mEditWearableBtn = getChild("edit_wearable_btn"); mEditWearableBtn->setEnabled(FALSE); mEditWearableBtn->setVisible(FALSE); mEditWearableBtn->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onEditWearableClicked, this)); childSetAction(REVERT_BTN, boost::bind(&LLAppearanceMgr::wearBaseOutfit, LLAppearanceMgr::getInstance())); childSetAction(SAVE_BTN, boost::bind(&LLPanelOutfitEdit::saveOutfit, this, false)); childSetAction("save_flyout_btn", boost::bind(&LLPanelOutfitEdit::showSaveMenu, this)); LLUICtrl::CommitCallbackRegistry::ScopedRegistrar save_registar; save_registar.add("Outfit.Save.Action", boost::bind(&LLPanelOutfitEdit::saveOutfit, this, false)); save_registar.add("Outfit.SaveAsNew.Action", boost::bind(&LLPanelOutfitEdit::saveOutfit, this, true)); mSaveMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_save_outfit.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); mWearableItemsPanel = getChild("filtered_wearables_panel"); mWearableItemsList = getChild("filtered_wearables_list"); mWearableListManager = new LLFilteredWearableListManager(mWearableItemsList, ALL_ITEMS_MASK); return TRUE; } void LLPanelOutfitEdit::moveWearable(bool closer_to_body) { LLUUID item_id = mCOFWearables->getSelectedUUID(); if (item_id.isNull()) return; LLViewerInventoryItem* wearable_to_move = gInventory.getItem(item_id); LLAppearanceMgr::getInstance()->moveWearable(wearable_to_move, closer_to_body); } void LLPanelOutfitEdit::toggleAddWearablesPanel() { childSetVisible("add_wearables_panel", !childIsVisible("add_wearables_panel")); } void LLPanelOutfitEdit::showWearablesFilter() { bool filter_visible = childGetValue("filter_button"); childSetVisible("filter_panel", filter_visible); if(!filter_visible) { mSearchFilter->clear(); onSearchEdit(LLStringUtil::null); } } void LLPanelOutfitEdit::showFilteredWearablesPanel() { if(switchPanels(mInventoryItemsPanel, mWearableItemsPanel)) { mFolderViewBtn->setToggleState(FALSE); } mListViewBtn->setToggleState(TRUE); } void LLPanelOutfitEdit::showFilteredFolderWearablesPanel() { if(switchPanels(mWearableItemsPanel, mInventoryItemsPanel)) { mListViewBtn->setToggleState(FALSE); } mFolderViewBtn->setToggleState(TRUE); } void LLPanelOutfitEdit::saveOutfit(bool as_new) { if (!as_new && LLAppearanceMgr::getInstance()->updateBaseOutfit()) { // we don't need to ask for an outfit name, and updateBaseOutfit() successfully saved. // If updateBaseOutfit fails, ask for an outfit name anyways return; } LLPanelOutfitsInventory* panel_outfits_inventory = LLPanelOutfitsInventory::findInstance(); if (panel_outfits_inventory) { panel_outfits_inventory->onSave(); } //*TODO how to get to know when base outfit is updated or new outfit is created? } void LLPanelOutfitEdit::showSaveMenu() { S32 x, y; LLUI::getMousePositionLocal(this, &x, &y); mSaveMenu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(this, mSaveMenu, x, y); } void LLPanelOutfitEdit::onTypeFilterChanged(LLUICtrl* ctrl) { LLComboBox* type_filter = dynamic_cast(ctrl); llassert(type_filter); if (type_filter) { U32 curr_filter_type = type_filter->getCurrentIndex(); mInventoryItemsPanel->setFilterTypes(mLookItemTypes[curr_filter_type].inventoryMask); mWearableListManager->setFilterMask(mLookItemTypes[curr_filter_type].inventoryMask); } mSavedFolderState->setApply(TRUE); mInventoryItemsPanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); LLOpenFoldersWithSelection opener; mInventoryItemsPanel->getRootFolder()->applyFunctorRecursively(opener); mInventoryItemsPanel->getRootFolder()->scrollToShowSelection(); LLInventoryModelBackgroundFetch::instance().start(); } void LLPanelOutfitEdit::onSearchEdit(const std::string& string) { if (mSearchString != string) { mSearchString = string; // Searches are case-insensitive LLStringUtil::toUpper(mSearchString); LLStringUtil::trimHead(mSearchString); } if (mSearchString == "") { mInventoryItemsPanel->setFilterSubString(LLStringUtil::null); mWearableItemsList->setFilterSubString(LLStringUtil::null); // re-open folders that were initially open mSavedFolderState->setApply(TRUE); mInventoryItemsPanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); LLOpenFoldersWithSelection opener; mInventoryItemsPanel->getRootFolder()->applyFunctorRecursively(opener); mInventoryItemsPanel->getRootFolder()->scrollToShowSelection(); } LLInventoryModelBackgroundFetch::instance().start(); if (mInventoryItemsPanel->getFilterSubString().empty() && mSearchString.empty()) { // current filter and new filter empty, do nothing return; } // save current folder open state if no filter currently applied if (mInventoryItemsPanel->getRootFolder()->getFilterSubString().empty()) { mSavedFolderState->setApply(FALSE); mInventoryItemsPanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); } // set new filter string mInventoryItemsPanel->setFilterSubString(mSearchString); mWearableItemsList->setFilterSubString(mSearchString); } void LLPanelOutfitEdit::onAddToOutfitClicked(void) { LLFolderViewItem* curr_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem(); if (!curr_item) return; LLFolderViewEventListener* listenerp = curr_item->getListener(); if (!listenerp) return; LLAppearanceMgr::getInstance()->wearItemOnAvatar(listenerp->getUUID()); } void LLPanelOutfitEdit::onRemoveFromOutfitClicked(void) { LLUUID id_to_remove = mCOFWearables->getSelectedUUID(); LLAppearanceMgr::getInstance()->removeItemFromAvatar(id_to_remove); } void LLPanelOutfitEdit::onEditWearableClicked(void) { LLUUID id_to_edit = mCOFWearables->getSelectedUUID(); LLViewerInventoryItem * item_to_edit = gInventory.getItem(id_to_edit); if (item_to_edit) { // returns null if not a wearable (attachment, etc). LLWearable* wearable_to_edit = gAgentWearables.getWearableFromAssetID(item_to_edit->getAssetUUID()); if(wearable_to_edit) { bool can_modify = false; bool is_complete = item_to_edit->isFinished(); // if item_to_edit is a link, its properties are not appropriate, // lets get original item with actual properties LLViewerInventoryItem* original_item = gInventory.getItem(wearable_to_edit->getItemID()); if(original_item) { can_modify = original_item->getPermissions().allowModifyBy(gAgentID); is_complete = original_item->isFinished(); } if (can_modify && is_complete) { LLSidepanelAppearance::editWearable(wearable_to_edit, getParent()); if (mEditWearableBtn->getVisible()) { mEditWearableBtn->setVisible(FALSE); } } } } } void LLPanelOutfitEdit::onInventorySelectionChange(const std::deque &items, BOOL user_action) { LLFolderViewItem* current_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem(); if (!current_item) { return; } LLViewerInventoryItem* item = current_item->getInventoryItem(); if (!item) return; switch (item->getType()) { case LLAssetType::AT_CLOTHING: case LLAssetType::AT_BODYPART: case LLAssetType::AT_OBJECT: default: break; } /* Removing add to look inline button (not part of mvp for viewer 2) LLRect btn_rect(current_item->getLocalRect().mRight - 50, current_item->getLocalRect().mTop, current_item->getLocalRect().mRight - 30, current_item->getLocalRect().mBottom); mAddToLookBtn->setRect(btn_rect); mAddToLookBtn->setEnabled(TRUE); if (!mAddToLookBtn->getVisible()) { mAddToLookBtn->setVisible(TRUE); } current_item->addChild(mAddToLookBtn); */ } void LLPanelOutfitEdit::onOutfitItemSelectionChange(void) { LLUUID item_id = mCOFWearables->getSelectedUUID(); //*TODO show Edit Wearable Button LLViewerInventoryItem* item_to_remove = gInventory.getItem(item_id); if (!item_to_remove) return; switch (item_to_remove->getType()) { case LLAssetType::AT_CLOTHING: case LLAssetType::AT_OBJECT: default: break; } } void LLPanelOutfitEdit::update() { mCOFWearables->refresh(); updateVerbs(); } void LLPanelOutfitEdit::displayCurrentOutfit() { if (!getVisible()) { setVisible(TRUE); } std::string current_outfit_name; if (LLAppearanceMgr::getInstance()->getBaseOutfitName(current_outfit_name)) { mCurrentOutfitName->setText(current_outfit_name); } else { mCurrentOutfitName->setText(getString("No Outfit")); } update(); } //private void LLPanelOutfitEdit::updateVerbs() { //*TODO implement better handling of COF dirtiness LLAppearanceMgr::getInstance()->updateIsDirty(); bool outfit_is_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty(); bool has_baseoutfit = LLAppearanceMgr::getInstance()->getBaseOutfitUUID().notNull(); childSetEnabled(SAVE_BTN, outfit_is_dirty); childSetEnabled(REVERT_BTN, outfit_is_dirty && has_baseoutfit); mSaveMenu->setItemEnabled("save_outfit", outfit_is_dirty); mStatus->setText(outfit_is_dirty ? getString("unsaved_changes") : getString("now_editing")); } bool LLPanelOutfitEdit::switchPanels(LLPanel* switch_from_panel, LLPanel* switch_to_panel) { if(switch_from_panel && switch_to_panel && !switch_to_panel->getVisible()) { switch_from_panel->setVisible(FALSE); switch_to_panel->setVisible(TRUE); return true; } return false; } // EOF