/** * @file llpanelobject.cpp * @brief Object editing (position, scale, etc.) in the tools floater * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // file include #include "llpanelobject.h" // linden library includes #include "lleconomy.h" #include "llerror.h" #include "llfontgl.h" #include "llpermissionsflags.h" #include "llstring.h" #include "llvolume.h" #include "m3math.h" // project includes #include "llagent.h" #include "llbutton.h" #include "llcheckboxctrl.h" #include "llcolorswatch.h" #include "llcombobox.h" #include "llfocusmgr.h" #include "llmanipscale.h" #include "llpanelinventory.h" #include "llpreviewscript.h" #include "llresmgr.h" #include "llselectmgr.h" #include "llspinctrl.h" #include "lltexturectrl.h" #include "lltextbox.h" #include "lltool.h" #include "lltoolcomp.h" #include "lltoolmgr.h" #include "llui.h" #include "llviewerobject.h" #include "llviewerregion.h" #include "llviewerwindow.h" #include "llvovolume.h" #include "llworld.h" #include "pipeline.h" #include "llviewercontrol.h" #include "llvieweruictrlfactory.h" #include "llfirstuse.h" #include "lldrawpool.h" // // Constants // enum { MI_BOX, MI_CYLINDER, MI_PRISM, MI_SPHERE, MI_TORUS, MI_TUBE, MI_RING, MI_SCULPT, MI_NONE, MI_VOLUME_COUNT }; enum { MI_HOLE_SAME, MI_HOLE_CIRCLE, MI_HOLE_SQUARE, MI_HOLE_TRIANGLE, MI_HOLE_COUNT }; //*TODO:translate (depricated, so very low priority) static const LLString LEGACY_FULLBRIGHT_DESC("Fullbright (Legacy)"); BOOL LLPanelObject::postBuild() { setMouseOpaque(FALSE); //-------------------------------------------------------- // Top //-------------------------------------------------------- // Lock checkbox mCheckLock = gUICtrlFactory->getCheckBoxByName(this,"checkbox locked"); childSetCommitCallback("checkbox locked",onCommitLock,this); // Physical checkbox mCheckPhysics = gUICtrlFactory->getCheckBoxByName(this,"Physical Checkbox Ctrl"); childSetCommitCallback("Physical Checkbox Ctrl",onCommitPhysics,this); // Temporary checkbox mCheckTemporary = gUICtrlFactory->getCheckBoxByName(this,"Temporary Checkbox Ctrl"); childSetCommitCallback("Temporary Checkbox Ctrl",onCommitTemporary,this); // Phantom checkbox mCheckPhantom = gUICtrlFactory->getCheckBoxByName(this,"Phantom Checkbox Ctrl"); childSetCommitCallback("Phantom Checkbox Ctrl",onCommitPhantom,this); // Position mLabelPosition = gUICtrlFactory->getTextBoxByName(this,"label position"); mCtrlPosX = gUICtrlFactory->getSpinnerByName(this,"Pos X"); childSetCommitCallback("Pos X",onCommitPosition,this); mCtrlPosY = gUICtrlFactory->getSpinnerByName(this,"Pos Y"); childSetCommitCallback("Pos Y",onCommitPosition,this); mCtrlPosZ = gUICtrlFactory->getSpinnerByName(this,"Pos Z"); childSetCommitCallback("Pos Z",onCommitPosition,this); // Scale mLabelSize = gUICtrlFactory->getTextBoxByName(this,"label size"); mCtrlScaleX = gUICtrlFactory->getSpinnerByName(this,"Scale X"); childSetCommitCallback("Scale X",onCommitScale,this); // Scale Y mCtrlScaleY = gUICtrlFactory->getSpinnerByName(this,"Scale Y"); childSetCommitCallback("Scale Y",onCommitScale,this); // Scale Z mCtrlScaleZ = gUICtrlFactory->getSpinnerByName(this,"Scale Z"); childSetCommitCallback("Scale Z",onCommitScale,this); // Rotation mLabelRotation = gUICtrlFactory->getTextBoxByName(this,"label rotation"); mCtrlRotX = gUICtrlFactory->getSpinnerByName(this,"Rot X"); childSetCommitCallback("Rot X",onCommitRotation,this); mCtrlRotY = gUICtrlFactory->getSpinnerByName(this,"Rot Y"); childSetCommitCallback("Rot Y",onCommitRotation,this); mCtrlRotZ = gUICtrlFactory->getSpinnerByName(this,"Rot Z"); childSetCommitCallback("Rot Z",onCommitRotation,this); //-------------------------------------------------------- // material type popup mLabelMaterial = gUICtrlFactory->getTextBoxByName(this,"label material"); mComboMaterial = gUICtrlFactory->getComboBoxByName(this,"material"); childSetCommitCallback("material",onCommitMaterial,this); mComboMaterial->removeall(); // *TODO:translate LLMaterialInfo *minfop; for (minfop = LLMaterialTable::basic.mMaterialInfoList.getFirstData(); minfop != NULL; minfop = LLMaterialTable::basic.mMaterialInfoList.getNextData()) { if (minfop->mMCode != LL_MCODE_LIGHT) { mComboMaterial->add(minfop->mName); } } mComboMaterialItemCount = mComboMaterial->getItemCount(); // Base Type mLabelBaseType = gUICtrlFactory->getTextBoxByName(this,"label basetype"); mComboBaseType = gUICtrlFactory->getComboBoxByName(this,"comboBaseType"); childSetCommitCallback("comboBaseType",onCommitParametric,this); // Cut mLabelCut = gUICtrlFactory->getTextBoxByName(this,"text cut"); mSpinCutBegin = gUICtrlFactory->getSpinnerByName(this,"cut begin"); childSetCommitCallback("cut begin",onCommitParametric,this); mSpinCutBegin->setValidateBeforeCommit( precommitValidate ); mSpinCutEnd = gUICtrlFactory->getSpinnerByName(this,"cut end"); childSetCommitCallback("cut end",onCommitParametric,this); mSpinCutEnd->setValidateBeforeCommit( &precommitValidate ); // Hollow / Skew mLabelHollow = gUICtrlFactory->getTextBoxByName(this,"text hollow"); mLabelSkew = gUICtrlFactory->getTextBoxByName(this,"text skew"); mSpinHollow = gUICtrlFactory->getSpinnerByName(this,"Scale 1"); childSetCommitCallback("Scale 1",onCommitParametric,this); mSpinHollow->setValidateBeforeCommit( &precommitValidate ); mSpinSkew = gUICtrlFactory->getSpinnerByName(this,"Skew"); childSetCommitCallback("Skew",onCommitParametric,this); mSpinSkew->setValidateBeforeCommit( &precommitValidate ); mLabelHoleType = gUICtrlFactory->getTextBoxByName(this,"Hollow Shape"); // Hole Type mComboHoleType = gUICtrlFactory->getComboBoxByName(this,"hole"); childSetCommitCallback("hole",onCommitParametric,this); // Twist mLabelTwist = gUICtrlFactory->getTextBoxByName(this,"text twist"); mSpinTwistBegin = gUICtrlFactory->getSpinnerByName(this,"Twist Begin"); childSetCommitCallback("Twist Begin",onCommitParametric,this); mSpinTwistBegin->setValidateBeforeCommit( precommitValidate ); mSpinTwist = gUICtrlFactory->getSpinnerByName(this,"Twist End"); childSetCommitCallback("Twist End",onCommitParametric,this); mSpinTwist->setValidateBeforeCommit( &precommitValidate ); // Scale mSpinScaleX = gUICtrlFactory->getSpinnerByName(this,"Taper Scale X"); childSetCommitCallback("Taper Scale X",onCommitParametric,this); mSpinScaleX->setValidateBeforeCommit( &precommitValidate ); mSpinScaleY = gUICtrlFactory->getSpinnerByName(this,"Taper Scale Y"); childSetCommitCallback("Taper Scale Y",onCommitParametric,this); mSpinScaleY->setValidateBeforeCommit( &precommitValidate ); // Shear mLabelShear = gUICtrlFactory->getTextBoxByName(this,"text topshear"); mSpinShearX = gUICtrlFactory->getSpinnerByName(this,"Shear X"); childSetCommitCallback("Shear X",onCommitParametric,this); mSpinShearX->setValidateBeforeCommit( &precommitValidate ); mSpinShearY = gUICtrlFactory->getSpinnerByName(this,"Shear Y"); childSetCommitCallback("Shear Y",onCommitParametric,this); mSpinShearY->setValidateBeforeCommit( &precommitValidate ); // Path / Profile mCtrlPathBegin = gUICtrlFactory->getSpinnerByName(this,"Path Limit Begin"); childSetCommitCallback("Path Limit Begin",onCommitParametric,this); mCtrlPathBegin->setValidateBeforeCommit( &precommitValidate ); mCtrlPathEnd = gUICtrlFactory->getSpinnerByName(this,"Path Limit End"); childSetCommitCallback("Path Limit End",onCommitParametric,this); mCtrlPathEnd->setValidateBeforeCommit( &precommitValidate ); // Taper mLabelTaper = gUICtrlFactory->getTextBoxByName(this,"text taper2"); mSpinTaperX = gUICtrlFactory->getSpinnerByName(this,"Taper X"); childSetCommitCallback("Taper X",onCommitParametric,this); mSpinTaperX->setValidateBeforeCommit( precommitValidate ); mSpinTaperY = gUICtrlFactory->getSpinnerByName(this,"Taper Y"); childSetCommitCallback("Taper Y",onCommitParametric,this); mSpinTaperY->setValidateBeforeCommit( precommitValidate ); // Radius Offset / Revolutions mLabelRadiusOffset = gUICtrlFactory->getTextBoxByName(this,"text radius delta"); mLabelRevolutions = gUICtrlFactory->getTextBoxByName(this,"text revolutions"); mSpinRadiusOffset = gUICtrlFactory->getSpinnerByName(this,"Radius Offset"); childSetCommitCallback("Radius Offset",onCommitParametric,this); mSpinRadiusOffset->setValidateBeforeCommit( &precommitValidate ); mSpinRevolutions = gUICtrlFactory->getSpinnerByName(this,"Revolutions"); childSetCommitCallback("Revolutions",onCommitParametric,this); mSpinRevolutions->setValidateBeforeCommit( &precommitValidate ); // Sculpt mCtrlSculptTexture = LLUICtrlFactory::getTexturePickerByName(this,"sculpt texture control"); if (mCtrlSculptTexture) { mCtrlSculptTexture->setDefaultImageAssetID(LLUUID(SCULPT_DEFAULT_TEXTURE)); mCtrlSculptTexture->setCommitCallback( LLPanelObject::onCommitSculpt ); mCtrlSculptTexture->setOnCancelCallback( LLPanelObject::onCancelSculpt ); mCtrlSculptTexture->setOnSelectCallback( LLPanelObject::onSelectSculpt ); mCtrlSculptTexture->setDropCallback(LLPanelObject::onDropSculpt); mCtrlSculptTexture->setCallbackUserData( this ); // Don't allow (no copy) or (no transfer) textures to be selected during immediate mode mCtrlSculptTexture->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER); // Allow any texture to be used during non-immediate mode. mCtrlSculptTexture->setNonImmediateFilterPermMask(PERM_NONE); LLAggregatePermissions texture_perms; if (gSelectMgr->selectGetAggregateTexturePermissions(texture_perms)) { BOOL can_copy = texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_EMPTY || texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_ALL; BOOL can_transfer = texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_EMPTY || texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_ALL; mCtrlSculptTexture->setCanApplyImmediately(can_copy && can_transfer); } else { mCtrlSculptTexture->setCanApplyImmediately(FALSE); } } mLabelSculptType = gUICtrlFactory->getTextBoxByName(this, "label sculpt type"); mCtrlSculptType = gUICtrlFactory->getComboBoxByName(this, "sculpt type control"); childSetCommitCallback("sculpt type control", onCommitSculptType, this); // Start with everyone disabled clearCtrls(); return TRUE; } LLPanelObject::LLPanelObject(const std::string& name) : LLPanel(name), mIsPhysical(FALSE), mIsTemporary(FALSE), mIsPhantom(FALSE), mCastShadows(TRUE), mSelectedType(MI_BOX) { } LLPanelObject::~LLPanelObject() { // Children all cleaned up by default view destructor. } void LLPanelObject::getState( ) { LLViewerObject* objectp = gSelectMgr->getSelection()->getFirstRootObject(); LLViewerObject* root_objectp = objectp; if(!objectp) { objectp = gSelectMgr->getSelection()->getFirstObject(); // *FIX: shouldn't we just keep the child? if (objectp) { LLViewerObject* parentp = objectp->getSubParent(); if (parentp) { root_objectp = parentp; } else { root_objectp = objectp; } } } LLVOVolume *volobjp = NULL; if ( objectp && (objectp->getPCode() == LL_PCODE_VOLUME)) { volobjp = (LLVOVolume *)objectp; } if( !objectp ) { //forfeit focus if (gFocusMgr.childHasKeyboardFocus(this)) { gFocusMgr.setKeyboardFocus(NULL); } // Disable all text input fields clearCtrls(); return; } // can move or rotate only linked group with move permissions, or sub-object with move and modify perms BOOL enable_move = objectp->permMove() && !objectp->isAttachment() && (objectp->permModify() || !gSavedSettings.getBOOL("EditLinkedParts")); BOOL enable_scale = objectp->permMove() && objectp->permModify(); BOOL enable_rotate = objectp->permMove() && ( (objectp->permModify() && !objectp->isAttachment()) || !gSavedSettings.getBOOL("EditLinkedParts")); LLVector3 vec; if (enable_move) { vec = objectp->getPositionEdit(); mCtrlPosX->set( vec.mV[VX] ); mCtrlPosY->set( vec.mV[VY] ); mCtrlPosZ->set( vec.mV[VZ] ); } else { mCtrlPosX->clear(); mCtrlPosY->clear(); mCtrlPosZ->clear(); } mLabelPosition->setEnabled( enable_move ); mCtrlPosX->setEnabled(enable_move); mCtrlPosY->setEnabled(enable_move); mCtrlPosZ->setEnabled(enable_move); if (enable_scale) { vec = objectp->getScale(); mCtrlScaleX->set( vec.mV[VX] ); mCtrlScaleY->set( vec.mV[VY] ); mCtrlScaleZ->set( vec.mV[VZ] ); } else { mCtrlScaleX->clear(); mCtrlScaleY->clear(); mCtrlScaleZ->clear(); } mLabelSize->setEnabled( enable_scale ); mCtrlScaleX->setEnabled( enable_scale ); mCtrlScaleY->setEnabled( enable_scale ); mCtrlScaleZ->setEnabled( enable_scale ); LLQuaternion object_rot = objectp->getRotationEdit(); object_rot.getEulerAngles(&(mCurEulerDegrees.mV[VX]), &(mCurEulerDegrees.mV[VY]), &(mCurEulerDegrees.mV[VZ])); mCurEulerDegrees *= RAD_TO_DEG; mCurEulerDegrees.mV[VX] = fmod(llround(mCurEulerDegrees.mV[VX], OBJECT_ROTATION_PRECISION) + 360.f, 360.f); mCurEulerDegrees.mV[VY] = fmod(llround(mCurEulerDegrees.mV[VY], OBJECT_ROTATION_PRECISION) + 360.f, 360.f); mCurEulerDegrees.mV[VZ] = fmod(llround(mCurEulerDegrees.mV[VZ], OBJECT_ROTATION_PRECISION) + 360.f, 360.f); if (enable_rotate) { mCtrlRotX->set( mCurEulerDegrees.mV[VX] ); mCtrlRotY->set( mCurEulerDegrees.mV[VY] ); mCtrlRotZ->set( mCurEulerDegrees.mV[VZ] ); } else { mCtrlRotX->clear(); mCtrlRotY->clear(); mCtrlRotZ->clear(); } mLabelRotation->setEnabled( enable_rotate ); mCtrlRotX->setEnabled( enable_rotate ); mCtrlRotY->setEnabled( enable_rotate ); mCtrlRotZ->setEnabled( enable_rotate ); BOOL owners_identical; LLUUID owner_id; LLString owner_name; owners_identical = gSelectMgr->selectGetOwner(owner_id, owner_name); // BUG? Check for all objects being editable? S32 roots_selected = gSelectMgr->getSelection()->getRootObjectCount(); BOOL editable = root_objectp->permModify(); S32 selected_count = gSelectMgr->getSelection()->getObjectCount(); BOOL single_volume = (gSelectMgr->selectionAllPCode( LL_PCODE_VOLUME )) && (selected_count == 1); // Select Single Message childSetVisible("select_single", FALSE); childSetVisible("edit_object", FALSE); if (!editable || single_volume || selected_count <= 1) { childSetVisible("edit_object", TRUE); childSetEnabled("edit_object", TRUE); } else { childSetVisible("select_single", TRUE); childSetEnabled("select_single", TRUE); } // Lock checkbox - only modifiable if you own the object. BOOL self_owned = (gAgent.getID() == owner_id); mCheckLock->setEnabled( roots_selected > 0 && self_owned ); // More lock and debit checkbox - get the values BOOL valid; U32 owner_mask_on; U32 owner_mask_off; valid = gSelectMgr->selectGetPerm(PERM_OWNER, &owner_mask_on, &owner_mask_off); if(valid) { if(owner_mask_on & PERM_MOVE) { // owner can move, so not locked mCheckLock->set(FALSE); mCheckLock->setTentative(FALSE); } else if(owner_mask_off & PERM_MOVE) { // owner can't move, so locked mCheckLock->set(TRUE); mCheckLock->setTentative(FALSE); } else { // some locked, some not locked mCheckLock->set(FALSE); mCheckLock->setTentative(TRUE); } } BOOL is_flexible = volobjp && volobjp->isFlexible(); // Physics checkbox mIsPhysical = root_objectp->usePhysics(); mCheckPhysics->set( mIsPhysical ); mCheckPhysics->setEnabled( roots_selected>0 && (editable || gAgent.isGodlike()) && !is_flexible); mIsTemporary = root_objectp->flagTemporaryOnRez(); mCheckTemporary->set( mIsTemporary ); mCheckTemporary->setEnabled( roots_selected>0 && editable ); mIsPhantom = root_objectp->flagPhantom(); mCheckPhantom->set( mIsPhantom ); mCheckPhantom->setEnabled( roots_selected>0 && editable && !is_flexible ); #if 0 // 1.9.2 mCastShadows = root_objectp->flagCastShadows(); mCheckCastShadows->set( mCastShadows ); mCheckCastShadows->setEnabled( roots_selected==1 && editable ); #endif // Update material part // slightly inefficient - materials are unique per object, not per TE U8 material_code = 0; struct f : public LLSelectedTEGetFunctor { U8 get(LLViewerObject* object, S32 te) { return object->getMaterial(); } } func; bool material_same = gSelectMgr->getSelection()->getSelectedTEValue( &func, material_code ); if (editable && single_volume && material_same) { mComboMaterial->setEnabled( TRUE ); mLabelMaterial->setEnabled( TRUE ); if (material_code == LL_MCODE_LIGHT) { if (mComboMaterial->getItemCount() == mComboMaterialItemCount) { mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); } mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); } else { if (mComboMaterial->getItemCount() != mComboMaterialItemCount) { mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); } // *TODO:Translate mComboMaterial->setSimple(LLString(LLMaterialTable::basic.getName(material_code))); } } else { mComboMaterial->setEnabled( FALSE ); mLabelMaterial->setEnabled( FALSE ); } //---------------------------------------------------------------------------- S32 selected_item = MI_BOX; S32 selected_hole = MI_HOLE_SAME; BOOL enabled = FALSE; BOOL hole_enabled = FALSE; F32 scale_x=1.f, scale_y=1.f; if( !objectp || !objectp->getVolume() || !editable || !single_volume) { // Clear out all geometry fields. mComboBaseType->clear(); mSpinHollow->clear(); mSpinCutBegin->clear(); mSpinCutEnd->clear(); mCtrlPathBegin->clear(); mCtrlPathEnd->clear(); mSpinScaleX->clear(); mSpinScaleY->clear(); mSpinTwist->clear(); mSpinTwistBegin->clear(); mComboHoleType->clear(); mSpinShearX->clear(); mSpinShearY->clear(); mSpinTaperX->clear(); mSpinTaperY->clear(); mSpinRadiusOffset->clear(); mSpinRevolutions->clear(); mSpinSkew->clear(); mSelectedType = MI_NONE; } else { // Only allowed to change these parameters for objects // that you have permissions on AND are not attachments. enabled = root_objectp->permModify(); const LLVolumeParams &volume_params = objectp->getVolume()->getParams(); // Volume type U8 path = volume_params.getPathParams().getCurveType(); U8 profile_and_hole = volume_params.getProfileParams().getCurveType(); U8 profile = profile_and_hole & LL_PCODE_PROFILE_MASK; U8 hole = profile_and_hole & LL_PCODE_HOLE_MASK; // Scale goes first so we can differentiate between a sphere and a torus, // which have the same profile and path types. // Scale scale_x = volume_params.getRatioX(); scale_y = volume_params.getRatioY(); BOOL linear_path = (path == LL_PCODE_PATH_LINE) || (path == LL_PCODE_PATH_FLEXIBLE); if ( linear_path && profile == LL_PCODE_PROFILE_CIRCLE ) { selected_item = MI_CYLINDER; } else if ( linear_path && profile == LL_PCODE_PROFILE_SQUARE ) { selected_item = MI_BOX; } else if ( linear_path && profile == LL_PCODE_PROFILE_ISOTRI ) { selected_item = MI_PRISM; } else if ( linear_path && profile == LL_PCODE_PROFILE_EQUALTRI ) { selected_item = MI_PRISM; } else if ( linear_path && profile == LL_PCODE_PROFILE_RIGHTTRI ) { selected_item = MI_PRISM; } else if (path == LL_PCODE_PATH_FLEXIBLE) // shouldn't happen { selected_item = MI_CYLINDER; // reasonable default } else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE && scale_y > 0.75f) { selected_item = MI_SPHERE; } else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE && scale_y <= 0.75f) { selected_item = MI_TORUS; } else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE_HALF) { selected_item = MI_SPHERE; } else if ( path == LL_PCODE_PATH_CIRCLE2 && profile == LL_PCODE_PROFILE_CIRCLE ) { // Spirals aren't supported. Make it into a sphere. JC selected_item = MI_SPHERE; } else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_EQUALTRI ) { selected_item = MI_RING; } else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_SQUARE && scale_y <= 0.75f) { selected_item = MI_TUBE; } else { llinfos << "Unknown path " << (S32) path << " profile " << (S32) profile << " in getState" << llendl; selected_item = MI_BOX; } if (objectp->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT)) { selected_item = MI_SCULPT; LLFirstUse::useSculptedPrim(); } mComboBaseType ->setCurrentByIndex( selected_item ); mSelectedType = selected_item; // Grab S path F32 begin_s = volume_params.getBeginS(); F32 end_s = volume_params.getEndS(); // Compute cut and advanced cut from S and T F32 begin_t = volume_params.getBeginT(); F32 end_t = volume_params.getEndT(); // Hollowness F32 hollow = volume_params.getHollow(); mSpinHollow->set( 100.f * hollow ); // All hollow objects allow a shape to be selected. if (hollow > 0.f) { switch (hole) { case LL_PCODE_HOLE_CIRCLE: selected_hole = MI_HOLE_CIRCLE; break; case LL_PCODE_HOLE_SQUARE: selected_hole = MI_HOLE_SQUARE; break; case LL_PCODE_HOLE_TRIANGLE: selected_hole = MI_HOLE_TRIANGLE; break; case LL_PCODE_HOLE_SAME: default: selected_hole = MI_HOLE_SAME; break; } mComboHoleType->setCurrentByIndex( selected_hole ); hole_enabled = enabled; } else { mComboHoleType->setCurrentByIndex( MI_HOLE_SAME ); hole_enabled = FALSE; } // Cut interpretation varies based on base object type F32 cut_begin, cut_end, adv_cut_begin, adv_cut_end; if ( selected_item == MI_SPHERE || selected_item == MI_TORUS || selected_item == MI_TUBE || selected_item == MI_RING ) { cut_begin = begin_t; cut_end = end_t; adv_cut_begin = begin_s; adv_cut_end = end_s; } else { cut_begin = begin_s; cut_end = end_s; adv_cut_begin = begin_t; adv_cut_end = end_t; } mSpinCutBegin ->set( cut_begin ); mSpinCutEnd ->set( cut_end ); mCtrlPathBegin ->set( adv_cut_begin ); mCtrlPathEnd ->set( adv_cut_end ); // Twist F32 twist = volume_params.getTwist(); F32 twist_begin = volume_params.getTwistBegin(); // Check the path type for conversion. if (path == LL_PCODE_PATH_LINE || path == LL_PCODE_PATH_FLEXIBLE) { twist *= OBJECT_TWIST_LINEAR_MAX; twist_begin *= OBJECT_TWIST_LINEAR_MAX; } else { twist *= OBJECT_TWIST_MAX; twist_begin *= OBJECT_TWIST_MAX; } mSpinTwist ->set( twist ); mSpinTwistBegin ->set( twist_begin ); // Shear F32 shear_x = volume_params.getShearX(); F32 shear_y = volume_params.getShearY(); mSpinShearX->set( shear_x ); mSpinShearY->set( shear_y ); // Taper F32 taper_x = volume_params.getTaperX(); F32 taper_y = volume_params.getTaperY(); mSpinTaperX->set( taper_x ); mSpinTaperY->set( taper_y ); // Radius offset. F32 radius_offset = volume_params.getRadiusOffset(); // Limit radius offset, based on taper and hole size y. F32 radius_mag = fabs(radius_offset); F32 hole_y_mag = fabs(scale_y); F32 taper_y_mag = fabs(taper_y); // Check to see if the taper effects us. if ( (radius_offset > 0.f && taper_y < 0.f) || (radius_offset < 0.f && taper_y > 0.f) ) { // The taper does not help increase the radius offset range. taper_y_mag = 0.f; } F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag); // Enforce the maximum magnitude. if (radius_mag > max_radius_mag) { // Check radius offset sign. if (radius_offset < 0.f) { radius_offset = -max_radius_mag; } else { radius_offset = max_radius_mag; } } mSpinRadiusOffset->set( radius_offset); // Revolutions F32 revolutions = volume_params.getRevolutions(); mSpinRevolutions->set( revolutions ); // Skew F32 skew = volume_params.getSkew(); // Limit skew, based on revolutions hole size x. F32 skew_mag= fabs(skew); F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f); // Discontinuity; A revolution of 1 allows skews below 0.5. if ( fabs(revolutions - 1.0f) < 0.001) min_skew_mag = 0.0f; // Clip skew. if (skew_mag < min_skew_mag) { // Check skew sign. if (skew < 0.0f) { skew = -min_skew_mag; } else { skew = min_skew_mag; } } mSpinSkew->set( skew ); } // Compute control visibility, label names, and twist range. // Start with defaults. BOOL cut_visible = TRUE; BOOL hollow_visible = TRUE; BOOL top_size_x_visible = TRUE; BOOL top_size_y_visible = TRUE; BOOL top_shear_x_visible = TRUE; BOOL top_shear_y_visible = TRUE; BOOL twist_visible = TRUE; BOOL advanced_cut_visible = FALSE; BOOL taper_visible = FALSE; BOOL skew_visible = FALSE; BOOL radius_offset_visible = FALSE; BOOL revolutions_visible = FALSE; BOOL sculpt_texture_visible = FALSE; F32 twist_min = OBJECT_TWIST_LINEAR_MIN; F32 twist_max = OBJECT_TWIST_LINEAR_MAX; F32 twist_inc = OBJECT_TWIST_LINEAR_INC; BOOL advanced_is_dimple = FALSE; BOOL size_is_hole = FALSE; // Tune based on overall volume type switch (selected_item) { case MI_SPHERE: top_size_x_visible = FALSE; top_size_y_visible = FALSE; top_shear_x_visible = FALSE; top_shear_y_visible = FALSE; //twist_visible = FALSE; advanced_cut_visible = TRUE; advanced_is_dimple = TRUE; twist_min = OBJECT_TWIST_MIN; twist_max = OBJECT_TWIST_MAX; twist_inc = OBJECT_TWIST_INC; break; case MI_TORUS: case MI_TUBE: case MI_RING: //top_size_x_visible = FALSE; //top_size_y_visible = FALSE; size_is_hole = TRUE; skew_visible = TRUE; advanced_cut_visible = TRUE; taper_visible = TRUE; radius_offset_visible = TRUE; revolutions_visible = TRUE; twist_min = OBJECT_TWIST_MIN; twist_max = OBJECT_TWIST_MAX; twist_inc = OBJECT_TWIST_INC; break; case MI_SCULPT: cut_visible = FALSE; hollow_visible = FALSE; twist_visible = FALSE; top_size_x_visible = FALSE; top_size_y_visible = FALSE; top_shear_x_visible = FALSE; top_shear_y_visible = FALSE; skew_visible = FALSE; advanced_cut_visible = FALSE; taper_visible = FALSE; radius_offset_visible = FALSE; revolutions_visible = FALSE; sculpt_texture_visible = TRUE; break; case MI_BOX: case MI_CYLINDER: case MI_PRISM: default: break; } // Check if we need to change top size/hole size params. switch (selected_item) { case MI_SPHERE: case MI_TORUS: case MI_TUBE: case MI_RING: mSpinScaleX->set( scale_x ); mSpinScaleY->set( scale_y ); mSpinScaleX->setMinValue(OBJECT_MIN_HOLE_SIZE); mSpinScaleX->setMaxValue(OBJECT_MAX_HOLE_SIZE_X); mSpinScaleY->setMinValue(OBJECT_MIN_HOLE_SIZE); mSpinScaleY->setMaxValue(OBJECT_MAX_HOLE_SIZE_Y); break; default: mSpinScaleX->set( 1.f - scale_x ); mSpinScaleY->set( 1.f - scale_y ); mSpinScaleX->setMinValue(-1.f); mSpinScaleX->setMaxValue(1.f); mSpinScaleY->setMinValue(-1.f); mSpinScaleY->setMaxValue(1.f); break; } // Check if we need to limit the hollow based on the hole type. if ( selected_hole == MI_HOLE_SQUARE && ( selected_item == MI_CYLINDER || selected_item == MI_TORUS || selected_item == MI_PRISM || selected_item == MI_RING || selected_item == MI_SPHERE ) ) { mSpinHollow->setMinValue(0.f); mSpinHollow->setMaxValue(70.f); } else { mSpinHollow->setMinValue(0.f); mSpinHollow->setMaxValue(95.f); } // Update field enablement mLabelBaseType ->setEnabled( enabled ); mComboBaseType ->setEnabled( enabled ); mLabelCut ->setEnabled( enabled ); mSpinCutBegin ->setEnabled( enabled ); mSpinCutEnd ->setEnabled( enabled ); mLabelHollow ->setEnabled( enabled ); mSpinHollow ->setEnabled( enabled ); mLabelHoleType ->setEnabled( hole_enabled ); mComboHoleType ->setEnabled( hole_enabled ); mLabelTwist ->setEnabled( enabled ); mSpinTwist ->setEnabled( enabled ); mSpinTwistBegin ->setEnabled( enabled ); mLabelSkew ->setEnabled( enabled ); mSpinSkew ->setEnabled( enabled ); childSetVisible("scale_hole", FALSE); childSetVisible("scale_taper", FALSE); if (top_size_x_visible || top_size_y_visible) { if (size_is_hole) { childSetVisible("scale_hole", TRUE); childSetEnabled("scale_hole", enabled); } else { childSetVisible("scale_taper", TRUE); childSetEnabled("scale_taper", enabled); } } mSpinScaleX ->setEnabled( enabled ); mSpinScaleY ->setEnabled( enabled ); mLabelShear ->setEnabled( enabled ); mSpinShearX ->setEnabled( enabled ); mSpinShearY ->setEnabled( enabled ); childSetVisible("advanced_cut", FALSE); childSetVisible("advanced_dimple", FALSE); if (advanced_cut_visible) { if (advanced_is_dimple) { childSetVisible("advanced_dimple", TRUE); childSetEnabled("advanced_dimple", enabled); } else { childSetVisible("advanced_cut", TRUE); childSetEnabled("advanced_cut", enabled); } } mCtrlPathBegin ->setEnabled( enabled ); mCtrlPathEnd ->setEnabled( enabled ); mLabelTaper ->setEnabled( enabled ); mSpinTaperX ->setEnabled( enabled ); mSpinTaperY ->setEnabled( enabled ); mLabelRadiusOffset->setEnabled( enabled ); mSpinRadiusOffset ->setEnabled( enabled ); mLabelRevolutions->setEnabled( enabled ); mSpinRevolutions ->setEnabled( enabled ); // Update field visibility mLabelCut ->setVisible( cut_visible ); mSpinCutBegin ->setVisible( cut_visible ); mSpinCutEnd ->setVisible( cut_visible ); mLabelHollow ->setVisible( hollow_visible ); mSpinHollow ->setVisible( hollow_visible ); mLabelHoleType ->setVisible( hollow_visible ); mComboHoleType ->setVisible( hollow_visible ); mLabelTwist ->setVisible( twist_visible ); mSpinTwist ->setVisible( twist_visible ); mSpinTwistBegin ->setVisible( twist_visible ); mSpinTwist ->setMinValue( twist_min ); mSpinTwist ->setMaxValue( twist_max ); mSpinTwist ->setIncrement( twist_inc ); mSpinTwistBegin ->setMinValue( twist_min ); mSpinTwistBegin ->setMaxValue( twist_max ); mSpinTwistBegin ->setIncrement( twist_inc ); mSpinScaleX ->setVisible( top_size_x_visible ); mSpinScaleY ->setVisible( top_size_y_visible ); mLabelSkew ->setVisible( skew_visible ); mSpinSkew ->setVisible( skew_visible ); mLabelShear ->setVisible( top_shear_x_visible || top_shear_y_visible ); mSpinShearX ->setVisible( top_shear_x_visible ); mSpinShearY ->setVisible( top_shear_y_visible ); mCtrlPathBegin ->setVisible( advanced_cut_visible ); mCtrlPathEnd ->setVisible( advanced_cut_visible ); mLabelTaper ->setVisible( taper_visible ); mSpinTaperX ->setVisible( taper_visible ); mSpinTaperY ->setVisible( taper_visible ); mLabelRadiusOffset->setVisible( radius_offset_visible ); mSpinRadiusOffset ->setVisible( radius_offset_visible ); mLabelRevolutions->setVisible( revolutions_visible ); mSpinRevolutions ->setVisible( revolutions_visible ); bool sculpt_type_visible = FALSE; // currently not visible - for LSL setting only mCtrlSculptTexture->setVisible(sculpt_texture_visible); mLabelSculptType->setVisible(sculpt_texture_visible && sculpt_type_visible); mCtrlSculptType->setVisible(sculpt_texture_visible && sculpt_type_visible); // sculpt texture if (selected_item == MI_SCULPT) { LLUUID id; LLSculptParams *sculpt_params = (LLSculptParams *)objectp->getParameterEntry(LLNetworkData::PARAMS_SCULPT); if (sculpt_params) // if we have a legal sculpt param block for this object: { if (mObject != objectp) // we've just selected a new object, so save for undo { mSculptTextureRevert = sculpt_params->getSculptTexture(); mSculptTypeRevert = sculpt_params->getSculptType(); } LLTextureCtrl* mTextureCtrl = LLViewerUICtrlFactory::getTexturePickerByName(this,"sculpt texture control"); if(mTextureCtrl) { mTextureCtrl->setTentative(FALSE); mTextureCtrl->setEnabled(editable); if (editable) mTextureCtrl->setImageAssetID(sculpt_params->getSculptTexture()); else mTextureCtrl->setImageAssetID(LLUUID::null); } if (mCtrlSculptType) { mCtrlSculptType->setCurrentByIndex(sculpt_params->getSculptType()); mCtrlSculptType->setEnabled(editable); } if (mLabelSculptType) { mLabelSculptType->setEnabled(TRUE); } } } //---------------------------------------------------------------------------- mObject = objectp; mRootObject = root_objectp; } // static BOOL LLPanelObject::precommitValidate( LLUICtrl* ctrl, void* userdata ) { // TODO: Richard will fill this in later. return TRUE; // FALSE means that validation failed and new value should not be commited. } void LLPanelObject::sendIsPhysical() { BOOL value = mCheckPhysics->get(); if( mIsPhysical != value ) { gSelectMgr->selectionUpdatePhysics(value); mIsPhysical = value; llinfos << "update physics sent" << llendl; } else { llinfos << "update physics not changed" << llendl; } } void LLPanelObject::sendIsTemporary() { BOOL value = mCheckTemporary->get(); if( mIsTemporary != value ) { gSelectMgr->selectionUpdateTemporary(value); mIsTemporary = value; llinfos << "update temporary sent" << llendl; } else { llinfos << "update temporary not changed" << llendl; } } void LLPanelObject::sendIsPhantom() { BOOL value = mCheckPhantom->get(); if( mIsPhantom != value ) { gSelectMgr->selectionUpdatePhantom(value); mIsPhantom = value; llinfos << "update phantom sent" << llendl; } else { llinfos << "update phantom not changed" << llendl; } } void LLPanelObject::sendCastShadows() { BOOL value = mCheckCastShadows->get(); if( mCastShadows != value ) { gSelectMgr->selectionUpdateCastShadows(value); mCastShadows = value; llinfos << "update cast shadows sent" << llendl; } else { llinfos << "update cast shadows not changed" << llendl; } } // static void LLPanelObject::onCommitMaterial( LLUICtrl* ctrl, void* userdata ) { //LLPanelObject* self = (LLPanelObject*) userdata; LLComboBox* box = (LLComboBox*) ctrl; if (box) { // apply the currently selected material to the object const LLString& material_name = box->getSimple(); if (material_name != LEGACY_FULLBRIGHT_DESC) { U8 material_code = LLMaterialTable::basic.getMCode(material_name.c_str()); gSelectMgr->selectionSetMaterial(material_code); } } } // static void LLPanelObject::onCommitParametric( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; if (self->mObject.isNull()) { return; } if (self->mObject->getPCode() != LL_PCODE_VOLUME) { // Don't allow modification of non-volume objects. return; } LLVolume *volume = self->mObject->getVolume(); if (!volume) { return; } LLVolumeParams volume_params; self->getVolumeParams(volume_params); // set sculpting S32 selected_type = self->mComboBaseType->getCurrentIndex(); if (selected_type == MI_SCULPT) { self->mObject->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, TRUE, TRUE); LLSculptParams *sculpt_params = (LLSculptParams *)self->mObject->getParameterEntry(LLNetworkData::PARAMS_SCULPT); if (sculpt_params) volume_params.setSculptID(sculpt_params->getSculptTexture(), sculpt_params->getSculptType()); } else { LLSculptParams *sculpt_params = (LLSculptParams *)self->mObject->getParameterEntry(LLNetworkData::PARAMS_SCULPT); if (sculpt_params) self->mObject->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, FALSE, TRUE); } // Update the volume, if necessary. self->mObject->updateVolume(volume_params); // This was added to make sure thate when changes are made, the UI // adjusts to present valid options. // *FIX: only some changes, ie, hollow or primitive type changes, // require a refresh. self->refresh(); } void LLPanelObject::getVolumeParams(LLVolumeParams& volume_params) { // Figure out what type of volume to make S32 was_selected_type = mSelectedType; S32 selected_type = mComboBaseType->getCurrentIndex(); U8 profile; U8 path; switch ( selected_type ) { case MI_CYLINDER: profile = LL_PCODE_PROFILE_CIRCLE; path = LL_PCODE_PATH_LINE; break; case MI_BOX: profile = LL_PCODE_PROFILE_SQUARE; path = LL_PCODE_PATH_LINE; break; case MI_PRISM: profile = LL_PCODE_PROFILE_EQUALTRI; path = LL_PCODE_PATH_LINE; break; case MI_SPHERE: profile = LL_PCODE_PROFILE_CIRCLE_HALF; path = LL_PCODE_PATH_CIRCLE; break; case MI_TORUS: profile = LL_PCODE_PROFILE_CIRCLE; path = LL_PCODE_PATH_CIRCLE; break; case MI_TUBE: profile = LL_PCODE_PROFILE_SQUARE; path = LL_PCODE_PATH_CIRCLE; break; case MI_RING: profile = LL_PCODE_PROFILE_EQUALTRI; path = LL_PCODE_PATH_CIRCLE; break; case MI_SCULPT: profile = LL_PCODE_PROFILE_CIRCLE; path = LL_PCODE_PATH_CIRCLE; break; default: llwarns << "Unknown base type " << selected_type << " in getVolumeParams()" << llendl; // assume a box selected_type = MI_BOX; profile = LL_PCODE_PROFILE_SQUARE; path = LL_PCODE_PATH_LINE; break; } if (path == LL_PCODE_PATH_LINE) { LLVOVolume *volobjp = (LLVOVolume *)(LLViewerObject*)(mObject); if (volobjp->isFlexible()) { path = LL_PCODE_PATH_FLEXIBLE; } } S32 selected_hole = mComboHoleType->getCurrentIndex(); U8 hole; switch (selected_hole) { case MI_HOLE_CIRCLE: hole = LL_PCODE_HOLE_CIRCLE; break; case MI_HOLE_SQUARE: hole = LL_PCODE_HOLE_SQUARE; break; case MI_HOLE_TRIANGLE: hole = LL_PCODE_HOLE_TRIANGLE; break; case MI_HOLE_SAME: default: hole = LL_PCODE_HOLE_SAME; break; } volume_params.setType(profile | hole, path); mSelectedType = selected_type; // Compute cut start/end F32 cut_begin = mSpinCutBegin->get(); F32 cut_end = mSpinCutEnd->get(); // Make sure at least OBJECT_CUT_INC of the object survives if (cut_begin > cut_end - OBJECT_MIN_CUT_INC) { cut_begin = cut_end - OBJECT_MIN_CUT_INC; mSpinCutBegin->set(cut_begin); } F32 adv_cut_begin = mCtrlPathBegin->get(); F32 adv_cut_end = mCtrlPathEnd->get(); // Make sure at least OBJECT_CUT_INC of the object survives if (adv_cut_begin > adv_cut_end - OBJECT_MIN_CUT_INC) { adv_cut_begin = adv_cut_end - OBJECT_MIN_CUT_INC; mCtrlPathBegin->set(adv_cut_begin); } F32 begin_s, end_s; F32 begin_t, end_t; if (selected_type == MI_SPHERE || selected_type == MI_TORUS || selected_type == MI_TUBE || selected_type == MI_RING) { begin_s = adv_cut_begin; end_s = adv_cut_end; begin_t = cut_begin; end_t = cut_end; } else { begin_s = cut_begin; end_s = cut_end; begin_t = adv_cut_begin; end_t = adv_cut_end; } volume_params.setBeginAndEndS(begin_s, end_s); volume_params.setBeginAndEndT(begin_t, end_t); // Hollowness F32 hollow = mSpinHollow->get() / 100.f; if ( selected_hole == MI_HOLE_SQUARE && ( selected_type == MI_CYLINDER || selected_type == MI_TORUS || selected_type == MI_PRISM || selected_type == MI_RING || selected_type == MI_SPHERE ) ) { if (hollow > 0.7f) hollow = 0.7f; } volume_params.setHollow( hollow ); // Twist Begin,End F32 twist_begin = mSpinTwistBegin->get(); F32 twist = mSpinTwist->get(); // Check the path type for twist conversion. if (path == LL_PCODE_PATH_LINE || path == LL_PCODE_PATH_FLEXIBLE) { twist_begin /= OBJECT_TWIST_LINEAR_MAX; twist /= OBJECT_TWIST_LINEAR_MAX; } else { twist_begin /= OBJECT_TWIST_MAX; twist /= OBJECT_TWIST_MAX; } volume_params.setTwistBegin(twist_begin); volume_params.setTwist(twist); // Scale X,Y F32 scale_x = mSpinScaleX->get(); F32 scale_y = mSpinScaleY->get(); if ( was_selected_type == MI_BOX || was_selected_type == MI_CYLINDER || was_selected_type == MI_PRISM) { scale_x = 1.f - scale_x; scale_y = 1.f - scale_y; } // Skew F32 skew = mSpinSkew->get(); // Taper X,Y F32 taper_x = mSpinTaperX->get(); F32 taper_y = mSpinTaperY->get(); // Radius offset F32 radius_offset = mSpinRadiusOffset->get(); // Revolutions F32 revolutions = mSpinRevolutions->get(); if ( selected_type == MI_SPHERE ) { // Snap values to valid sphere parameters. scale_x = 1.0f; scale_y = 1.0f; skew = 0.0f; taper_x = 0.0f; taper_y = 0.0f; radius_offset = 0.0f; revolutions = 1.0f; } else if ( selected_type == MI_TORUS || selected_type == MI_TUBE || selected_type == MI_RING ) { scale_x = llclamp( scale_x, OBJECT_MIN_HOLE_SIZE, OBJECT_MAX_HOLE_SIZE_X); scale_y = llclamp( scale_y, OBJECT_MIN_HOLE_SIZE, OBJECT_MAX_HOLE_SIZE_Y); // Limit radius offset, based on taper and hole size y. F32 radius_mag = fabs(radius_offset); F32 hole_y_mag = fabs(scale_y); F32 taper_y_mag = fabs(taper_y); // Check to see if the taper effects us. if ( (radius_offset > 0.f && taper_y < 0.f) || (radius_offset < 0.f && taper_y > 0.f) ) { // The taper does not help increase the radius offset range. taper_y_mag = 0.f; } F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag); // Enforce the maximum magnitude. if (radius_mag > max_radius_mag) { // Check radius offset sign. if (radius_offset < 0.f) { radius_offset = -max_radius_mag; } else { radius_offset = max_radius_mag; } } // Check the skew value against the revolutions. F32 skew_mag= fabs(skew); F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f); // Discontinuity; A revolution of 1 allows skews below 0.5. if ( fabs(revolutions - 1.0f) < 0.001) min_skew_mag = 0.0f; // Clip skew. if (skew_mag < min_skew_mag) { // Check skew sign. if (skew < 0.0f) { skew = -min_skew_mag; } else { skew = min_skew_mag; } } } volume_params.setRatio( scale_x, scale_y ); volume_params.setSkew(skew); volume_params.setTaper( taper_x, taper_y ); volume_params.setRadiusOffset(radius_offset); volume_params.setRevolutions(revolutions); // Shear X,Y F32 shear_x = mSpinShearX->get(); F32 shear_y = mSpinShearY->get(); volume_params.setShear( shear_x, shear_y ); if (selected_type == MI_SCULPT) { volume_params.setSculptID(LLUUID::null, 0); volume_params.setBeginAndEndT (0, 1); volume_params.setBeginAndEndS (0, 1); volume_params.setHollow (0); volume_params.setTwistBegin (0); volume_params.setTwistEnd (0); volume_params.setRatio (1, 0.5); volume_params.setShear (0, 0); volume_params.setTaper (0, 0); volume_params.setRevolutions (1); volume_params.setRadiusOffset (0); volume_params.setSkew (0); } } // BUG: Make work with multiple objects void LLPanelObject::sendRotation() { if (mObject.isNull()) return; LLVector3 new_rot(mCtrlRotX->get(), mCtrlRotY->get(), mCtrlRotZ->get()); new_rot.mV[VX] = llround(new_rot.mV[VX], OBJECT_ROTATION_PRECISION); new_rot.mV[VY] = llround(new_rot.mV[VY], OBJECT_ROTATION_PRECISION); new_rot.mV[VZ] = llround(new_rot.mV[VZ], OBJECT_ROTATION_PRECISION); // Note: must compare before conversion to radians LLVector3 delta = new_rot - mCurEulerDegrees; if (delta.magVec() >= 0.0005f) { mCurEulerDegrees = new_rot; new_rot *= DEG_TO_RAD; LLQuaternion rotation; rotation.setQuat(new_rot.mV[VX], new_rot.mV[VY], new_rot.mV[VZ]); if (mRootObject != mObject) { rotation = rotation * ~mRootObject->getRotationRegion(); } mObject->setRotation(rotation, TRUE ); gSelectMgr->sendMultipleUpdate(UPD_ROTATION); } } // BUG: Make work with multiple objects void LLPanelObject::sendScale() { if (mObject.isNull()) return; LLVector3 newscale(mCtrlScaleX->get(), mCtrlScaleY->get(), mCtrlScaleZ->get()); LLVector3 delta = newscale - mObject->getScale(); if (delta.magVec() >= 0.0005f) { // scale changed by more than 1/2 millimeter // check to see if we aren't scaling the textures // (in which case the tex coord's need to be recomputed) BOOL dont_stretch_textures = !LLManipScale::getStretchTextures(); if (dont_stretch_textures) { gSelectMgr->saveSelectedObjectTransform(SELECT_ACTION_TYPE_SCALE); } mObject->setScale(newscale, TRUE); gSelectMgr->sendMultipleUpdate(UPD_SCALE | UPD_POSITION); gSelectMgr->adjustTexturesByScale(TRUE, !dont_stretch_textures); // llinfos << "scale sent" << llendl; } else { // llinfos << "scale not changed" << llendl; } } void LLPanelObject::sendPosition() { if (mObject.isNull()) return; LLVector3 newpos(mCtrlPosX->get(), mCtrlPosY->get(), mCtrlPosZ->get()); LLViewerRegion* regionp = mObject->getRegion(); // Clamp the Z height const F32 height = newpos.mV[VZ]; const F32 min_height = gWorldp->getMinAllowedZ(mObject); const F32 max_height = gWorldPointer->getRegionMaxHeight(); if (!mObject->isAttachment()) { if ( height < min_height) { newpos.mV[VZ] = min_height; mCtrlPosZ->set( min_height ); } else if ( height > max_height ) { newpos.mV[VZ] = max_height; mCtrlPosZ->set( max_height ); } // Grass is always drawn on the ground, so clamp its position to the ground if (mObject->getPCode() == LL_PCODE_LEGACY_GRASS) { mCtrlPosZ->set(gWorldp->resolveLandHeightAgent(newpos) + 1.f); } } // Make sure new position is in a valid region, so the object // won't get dumped by the simulator. LLVector3d new_pos_global = regionp->getPosGlobalFromRegion(newpos); if ( gWorldPointer->positionRegionValidGlobal(new_pos_global) ) { // send only if the position is changed, that is, the delta vector is not zero LLVector3d old_pos_global = mObject->getPositionGlobal(); LLVector3d delta = new_pos_global - old_pos_global; // moved more than 1/2 millimeter if (delta.magVec() >= 0.0005f) { if (mRootObject != mObject) { newpos = newpos - mRootObject->getPositionRegion(); newpos = newpos * ~mRootObject->getRotationRegion(); mObject->setPositionParent(newpos); } else { mObject->setPositionEdit(newpos); } gSelectMgr->sendMultipleUpdate(UPD_POSITION); //mRootObject->sendPositionUpdate(); gSelectMgr->updateSelectionCenter(); // llinfos << "position sent" << llendl; } else { // llinfos << "position not changed" << llendl; } } else { // move failed, so we update the UI with the correct values LLVector3 vec = mRootObject->getPositionRegion(); mCtrlPosX->set(vec.mV[VX]); mCtrlPosY->set(vec.mV[VY]); mCtrlPosZ->set(vec.mV[VZ]); } } void LLPanelObject::sendSculpt() { if (mObject.isNull()) return; LLSculptParams sculpt_params; if (mCtrlSculptTexture) sculpt_params.setSculptTexture(mCtrlSculptTexture->getImageAssetID()); if (mCtrlSculptType) sculpt_params.setSculptType(mCtrlSculptType->getCurrentIndex()); mObject->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt_params, TRUE); } void LLPanelObject::refresh() { getState(); if (mObject.notNull() && mObject->isDead()) { mObject = NULL; } if (mRootObject.notNull() && mRootObject->isDead()) { mRootObject = NULL; } } void LLPanelObject::draw() { const LLColor4 white( 1.0f, 1.0f, 1.0f, 1); const LLColor4 red( 1.0f, 0.25f, 0.f, 1); const LLColor4 green( 0.f, 1.0f, 0.f, 1); const LLColor4 blue( 0.f, 0.5f, 1.0f, 1); // Tune the colors of the labels LLTool* tool = gToolMgr->getCurrentTool(); if (tool == gToolTranslate) { mCtrlPosX ->setLabelColor(red); mCtrlPosY ->setLabelColor(green); mCtrlPosZ ->setLabelColor(blue); mCtrlScaleX ->setLabelColor(white); mCtrlScaleY ->setLabelColor(white); mCtrlScaleZ ->setLabelColor(white); mCtrlRotX ->setLabelColor(white); mCtrlRotY ->setLabelColor(white); mCtrlRotZ ->setLabelColor(white); } else if ( tool == gToolStretch ) { mCtrlPosX ->setLabelColor(white); mCtrlPosY ->setLabelColor(white); mCtrlPosZ ->setLabelColor(white); mCtrlScaleX ->setLabelColor(red); mCtrlScaleY ->setLabelColor(green); mCtrlScaleZ ->setLabelColor(blue); mCtrlRotX ->setLabelColor(white); mCtrlRotY ->setLabelColor(white); mCtrlRotZ ->setLabelColor(white); } else if ( tool == gToolRotate ) { mCtrlPosX ->setLabelColor(white); mCtrlPosY ->setLabelColor(white); mCtrlPosZ ->setLabelColor(white); mCtrlScaleX ->setLabelColor(white); mCtrlScaleY ->setLabelColor(white); mCtrlScaleZ ->setLabelColor(white); mCtrlRotX ->setLabelColor(red); mCtrlRotY ->setLabelColor(green); mCtrlRotZ ->setLabelColor(blue); } else { mCtrlPosX ->setLabelColor(white); mCtrlPosY ->setLabelColor(white); mCtrlPosZ ->setLabelColor(white); mCtrlScaleX ->setLabelColor(white); mCtrlScaleY ->setLabelColor(white); mCtrlScaleZ ->setLabelColor(white); mCtrlRotX ->setLabelColor(white); mCtrlRotY ->setLabelColor(white); mCtrlRotZ ->setLabelColor(white); } LLPanel::draw(); } // virtual void LLPanelObject::clearCtrls() { LLPanel::clearCtrls(); mCheckLock ->set(FALSE); mCheckLock ->setEnabled( FALSE ); mCheckPhysics ->set(FALSE); mCheckPhysics ->setEnabled( FALSE ); mCheckTemporary ->set(FALSE); mCheckTemporary ->setEnabled( FALSE ); mCheckPhantom ->set(FALSE); mCheckPhantom ->setEnabled( FALSE ); #if 0 // 1.9.2 mCheckCastShadows->set(FALSE); mCheckCastShadows->setEnabled( FALSE ); #endif mComboMaterial ->setEnabled( FALSE ); mLabelMaterial ->setEnabled( FALSE ); // Disable text labels mLabelPosition ->setEnabled( FALSE ); mLabelSize ->setEnabled( FALSE ); mLabelRotation ->setEnabled( FALSE ); mLabelBaseType ->setEnabled( FALSE ); mLabelCut ->setEnabled( FALSE ); mLabelHollow ->setEnabled( FALSE ); mLabelHoleType ->setEnabled( FALSE ); mLabelTwist ->setEnabled( FALSE ); mLabelSkew ->setEnabled( FALSE ); mLabelShear ->setEnabled( FALSE ); mLabelTaper ->setEnabled( FALSE ); mLabelRadiusOffset->setEnabled( FALSE ); mLabelRevolutions->setEnabled( FALSE ); childSetVisible("select_single", TRUE); childSetVisible("edit_object", TRUE); childSetEnabled("edit_object", FALSE); childSetEnabled("scale_hole", FALSE); childSetEnabled("scale_taper", FALSE); childSetEnabled( "advanced_cut", FALSE ); childSetEnabled( "advanced_dimple", FALSE ); } // // Static functions // // static void LLPanelObject::onCommitLock(LLUICtrl *ctrl, void *data) { // Checkbox will have toggled itself LLPanelObject *self = (LLPanelObject *)data; if(self->mRootObject.isNull()) return; BOOL new_state = self->mCheckLock->get(); gSelectMgr->selectionSetObjectPermissions(PERM_OWNER, !new_state, PERM_MOVE | PERM_MODIFY); } // static void LLPanelObject::onCommitPosition( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendPosition(); } // static void LLPanelObject::onCommitScale( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendScale(); } // static void LLPanelObject::onCommitRotation( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendRotation(); } // static void LLPanelObject::onCommitPhysics( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendIsPhysical(); } // static void LLPanelObject::onCommitTemporary( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendIsTemporary(); } // static void LLPanelObject::onCommitPhantom( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendIsPhantom(); } // static void LLPanelObject::onCommitCastShadows( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendCastShadows(); } // static void LLPanelObject::onSelectSculpt(LLUICtrl* ctrl, void* userdata) { LLPanelObject* self = (LLPanelObject*) userdata; LLTextureCtrl* mTextureCtrl = gUICtrlFactory->getTexturePickerByName(self, "sculpt texture control"); if (mTextureCtrl) { self->mSculptTextureRevert = mTextureCtrl->getImageAssetID(); } self->sendSculpt(); } void LLPanelObject::onCommitSculpt( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendSculpt(); } // static BOOL LLPanelObject::onDropSculpt(LLUICtrl*, LLInventoryItem* item, void* userdata) { LLPanelObject* self = (LLPanelObject*) userdata; LLTextureCtrl* mTextureCtrl = gUICtrlFactory->getTexturePickerByName(self, "sculpt texture control"); if (mTextureCtrl) { LLUUID asset = item->getAssetUUID(); mTextureCtrl->setImageAssetID(asset); self->mSculptTextureRevert = asset; } return TRUE; } // static void LLPanelObject::onCancelSculpt(LLUICtrl* ctrl, void* userdata) { LLPanelObject* self = (LLPanelObject*) userdata; LLTextureCtrl* mTextureCtrl = gUICtrlFactory->getTexturePickerByName(self,"sculpt texture control"); if(!mTextureCtrl) return; mTextureCtrl->setImageAssetID(self->mSculptTextureRevert); self->sendSculpt(); } // static void LLPanelObject::onCommitSculptType(LLUICtrl *ctrl, void* userdata) { LLPanelObject* self = (LLPanelObject*) userdata; self->sendSculpt(); }