/** * @file llpanelmaininventory.cpp * @brief Implementation of llpanelmaininventory. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpanelmaininventory.h" #include "llagent.h" #include "llagentcamera.h" #include "llavataractions.h" #include "lldndbutton.h" #include "lleconomy.h" #include "llfilepicker.h" #include "llfloaterinventory.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventorypanel.h" #include "llfiltereditor.h" #include "llfloatersidepanelcontainer.h" #include "llfloaterreg.h" #include "llmenubutton.h" #include "lloutfitobserver.h" #include "llpreviewtexture.h" #include "llresmgr.h" #include "llscrollcontainer.h" #include "llsdserialize.h" #include "llspinctrl.h" #include "lltoggleablemenu.h" #include "lltooldraganddrop.h" #include "llviewermenu.h" #include "llviewertexturelist.h" #include "llsidepanelinventory.h" #include "llfolderview.h" const std::string FILTERS_FILENAME("filters.xml"); static LLRegisterPanelClassWrapper t_inventory("panel_main_inventory"); void on_file_loaded_for_save(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); ///---------------------------------------------------------------------------- /// LLFloaterInventoryFinder ///---------------------------------------------------------------------------- class LLFloaterInventoryFinder : public LLFloater { public: LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view); virtual void draw(); /*virtual*/ BOOL postBuild(); void changeFilter(LLInventoryFilter* filter); void updateElementsFromFilter(); BOOL getCheckShowEmpty(); BOOL getCheckSinceLogoff(); static void onTimeAgo(LLUICtrl*, void *); static void onCloseBtn(void* user_data); static void selectAllTypes(void* user_data); static void selectNoTypes(void* user_data); private: LLPanelMainInventory* mPanelMainInventory; LLSpinCtrl* mSpinSinceDays; LLSpinCtrl* mSpinSinceHours; LLInventoryFilter* mFilter; }; ///---------------------------------------------------------------------------- /// LLPanelMainInventory ///---------------------------------------------------------------------------- LLPanelMainInventory::LLPanelMainInventory(const LLPanel::Params& p) : LLPanel(p), mActivePanel(NULL), mSavedFolderState(NULL), mFilterText(""), mMenuGearDefault(NULL), mMenuAdd(NULL), mNeedUploadCost(true) { LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT); // Menu Callbacks (non contex menus) mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2)); mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this)); mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH)); mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND)); mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2)); //mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this)); mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this)); mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this)); mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2)); mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars)); mSavedFolderState = new LLSaveFolderState(); mSavedFolderState->setApply(FALSE); } BOOL LLPanelMainInventory::postBuild() { gInventory.addObserver(this); mFilterTabs = getChild("inventory filter tabs"); mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this)); //panel->getFilter()->markDefault(); // Set up the default inv. panel/filter settings. mActivePanel = getChild("All Items"); if (mActivePanel) { // "All Items" is the previous only view, so it gets the InventorySortOrder mActivePanel->setSortOrder(gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER)); mActivePanel->getFilter()->markDefault(); mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); mActivePanel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, mActivePanel, _1, _2)); mResortActivePanel = true; } LLInventoryPanel* recent_items_panel = getChild("Recent Items"); if (recent_items_panel) { recent_items_panel->setSinceLogoff(TRUE); recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE); recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); recent_items_panel->getFilter()->markDefault(); recent_items_panel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, recent_items_panel, _1, _2)); } // Now load the stored settings from disk, if available. std::ostringstream filterSaveName; filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, FILTERS_FILENAME); llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName.str() << llendl; llifstream file(filterSaveName.str()); LLSD savedFilterState; if (file.is_open()) { LLSDSerialize::fromXML(savedFilterState, file); file.close(); // Load the persistent "Recent Items" settings. // Note that the "All Items" settings do not persist. if(recent_items_panel) { if(savedFilterState.has(recent_items_panel->getFilter()->getName())) { LLSD recent_items = savedFilterState.get( recent_items_panel->getFilter()->getName()); LLInventoryFilter::Params p; LLParamSDParser parser; parser.readSD(recent_items, p); recent_items_panel->getFilter()->fromParams(p); } } } mFilterEditor = getChild("inventory search editor"); if (mFilterEditor) { mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2)); } mGearMenuButton = getChild("options_gear_btn"); initListCommandsHandlers(); // *TODO:Get the cost info from the server const std::string upload_cost("10"); mMenuAdd->getChild("Upload Image")->setLabelArg("[COST]", upload_cost); mMenuAdd->getChild("Upload Sound")->setLabelArg("[COST]", upload_cost); mMenuAdd->getChild("Upload Animation")->setLabelArg("[COST]", upload_cost); mMenuAdd->getChild("Bulk Upload")->setLabelArg("[COST]", upload_cost); // Trigger callback for focus received so we can deselect items in inbox/outbox LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLPanelMainInventory::onFocusReceived, this)); return TRUE; } // Destroys the object LLPanelMainInventory::~LLPanelMainInventory( void ) { // Save the filters state. LLSD filterRoot; LLInventoryPanel* all_items_panel = getChild("All Items"); if (all_items_panel) { LLInventoryFilter* filter = all_items_panel->getFilter(); if (filter) { LLSD filterState; LLInventoryFilter::Params p; filter->toParams(p); if (p.validateBlock(false)) { LLParamSDParser().writeSD(filterState, p); filterRoot[filter->getName()] = filterState; } } } LLInventoryFilter* filter = getChild("Recent Items")->getFilter(); if (filter) { LLSD filterState; filter->toLLSD(filterState); filterRoot[filter->getName()] = filterState; } std::ostringstream filterSaveName; filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, FILTERS_FILENAME); llofstream filtersFile(filterSaveName.str()); if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile)) { llwarns << "Could not write to filters save file " << filterSaveName << llendl; } else filtersFile.close(); gInventory.removeObserver(this); delete mSavedFolderState; } void LLPanelMainInventory::startSearch() { // this forces focus to line editor portion of search editor if (mFilterEditor) { mFilterEditor->focusFirstItem(TRUE); } } BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask) { LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL; if (root_folder) { // first check for user accepting current search results if (mFilterEditor && mFilterEditor->hasFocus() && (key == KEY_RETURN || key == KEY_DOWN) && mask == MASK_NONE) { // move focus to inventory proper mActivePanel->setFocus(TRUE); root_folder->scrollToShowSelection(); return TRUE; } if (mActivePanel->hasFocus() && key == KEY_UP) { startSearch(); } } return LLPanel::handleKeyHere(key, mask); } //---------------------------------------------------------------------------- // menu callbacks void LLPanelMainInventory::doToSelected(const LLSD& userdata) { getPanel()->getRootFolder()->doToSelected(&gInventory, userdata); } void LLPanelMainInventory::closeAllFolders() { getPanel()->getRootFolder()->closeAllFolders(); } void LLPanelMainInventory::newWindow() { static S32 instance_num = 0; instance_num = (instance_num + 1) % S32_MAX; if (!gAgentCamera.cameraMouselook()) { LLFloaterReg::showTypedInstance("inventory", LLSD(instance_num)); } } void LLPanelMainInventory::doCreate(const LLSD& userdata) { menu_create_inventory_item(getPanel(), NULL, userdata); } void LLPanelMainInventory::resetFilters() { LLFloaterInventoryFinder *finder = getFinder(); getActivePanel()->getFilter()->resetDefault(); if (finder) { finder->updateElementsFromFilter(); } setFilterTextFromFilter(); } void LLPanelMainInventory::setSortBy(const LLSD& userdata) { U32 sort_order_mask = getActivePanel()->getSortOrder(); std::string sort_type = userdata.asString(); if (sort_type == "name") { sort_order_mask &= ~LLInventoryFilter::SO_DATE; } else if (sort_type == "date") { sort_order_mask |= LLInventoryFilter::SO_DATE; } else if (sort_type == "foldersalwaysbyname") { if ( sort_order_mask & LLInventoryFilter::SO_FOLDERS_BY_NAME ) { sort_order_mask &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME; } else { sort_order_mask |= LLInventoryFilter::SO_FOLDERS_BY_NAME; } } else if (sort_type == "systemfolderstotop") { if ( sort_order_mask & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ) { sort_order_mask &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; } else { sort_order_mask |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; } } getActivePanel()->setSortOrder(sort_order_mask); gSavedSettings.setU32("InventorySortOrder", sort_order_mask); } // static BOOL LLPanelMainInventory::filtersVisible(void* user_data) { LLPanelMainInventory* self = (LLPanelMainInventory*)user_data; if(!self) return FALSE; return self->getFinder() != NULL; } void LLPanelMainInventory::onClearSearch() { LLFloater *finder = getFinder(); if (mActivePanel) { mActivePanel->setFilterSubString(LLStringUtil::null); mActivePanel->setFilterTypes(0xffffffffffffffffULL); mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS); } if (finder) { LLFloaterInventoryFinder::selectAllTypes(finder); } // re-open folders that were initially open if (mActivePanel) { mSavedFolderState->setApply(TRUE); mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); LLOpenFoldersWithSelection opener; mActivePanel->getRootFolder()->applyFunctorRecursively(opener); mActivePanel->getRootFolder()->scrollToShowSelection(); } mFilterSubString = ""; } void LLPanelMainInventory::onFilterEdit(const std::string& search_string ) { if (search_string == "") { onClearSearch(); } if (!mActivePanel) { return; } LLInventoryModelBackgroundFetch::instance().start(); mFilterSubString = search_string; if (mActivePanel->getFilterSubString().empty() && mFilterSubString.empty()) { // current filter and new filter empty, do nothing return; } // save current folder open state if no filter currently applied if (!mActivePanel->getFilter()->isNotDefault()) { mSavedFolderState->setApply(FALSE); mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); } // set new filter string setFilterSubString(mFilterSubString); } //static BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward) { LLPanelMainInventory* active_view = NULL; LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) { LLPanelMainInventory* iv = dynamic_cast(*iter); if (iv) { if (gFocusMgr.childHasKeyboardFocus(iv)) { active_view = iv; break; } } } if (!active_view) { return FALSE; } std::string search_string(find_text); if (search_string.empty()) { return FALSE; } if (active_view->getPanel() && active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward)) { return TRUE; } return FALSE; } void LLPanelMainInventory::onFilterSelected() { // Find my index mActivePanel = (LLInventoryPanel*)getChild("inventory filter tabs")->getCurrentPanel(); if (!mActivePanel) { return; } setFilterSubString(mFilterSubString); LLInventoryFilter* filter = mActivePanel->getFilter(); LLFloaterInventoryFinder *finder = getFinder(); if (finder) { finder->changeFilter(filter); } if (filter->isActive()) { // If our filter is active we may be the first thing requiring a fetch so we better start it here. LLInventoryModelBackgroundFetch::instance().start(); } setFilterTextFromFilter(); } const std::string LLPanelMainInventory::getFilterSubString() { return mActivePanel->getFilterSubString(); } void LLPanelMainInventory::setFilterSubString(const std::string& string) { mActivePanel->setFilterSubString(string); } BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { // Check to see if we are auto scrolling from the last frame LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel(); BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y); if(mFilterTabs) { if(needsToScroll) { mFilterTabs->startDragAndDropDelayTimer(); } } BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); return handled; } // virtual void LLPanelMainInventory::changed(U32) { updateItemcountText(); } // virtual void LLPanelMainInventory::draw() { if (mActivePanel && mFilterEditor) { mFilterEditor->setText(mFilterSubString); } if (mActivePanel && mResortActivePanel) { // EXP-756: Force resorting of the list the first time we draw the list: // In the case of date sorting, we don't have enough information at initialization time // to correctly sort the folders. Later manual resort doesn't do anything as the order value is // set correctly. The workaround is to reset the order to alphabetical (or anything) then to the correct order. U32 order = mActivePanel->getSortOrder(); mActivePanel->setSortOrder(LLInventoryFilter::SO_NAME); mActivePanel->setSortOrder(order); mResortActivePanel = false; } LLPanel::draw(); updateItemcountText(); } void LLPanelMainInventory::updateItemcountText() { // *TODO: Calling setlocale() on each frame may be inefficient. LLLocale locale(LLStringUtil::getLocale()); std::string item_count_string; LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount()); LLStringUtil::format_map_t string_args; string_args["[ITEM_COUNT]"] = item_count_string; string_args["[FILTER]"] = getFilterText(); std::string text = ""; if (LLInventoryModelBackgroundFetch::instance().folderFetchActive()) { text = getString("ItemcountFetching", string_args); } else if (LLInventoryModelBackgroundFetch::instance().isEverythingFetched()) { text = getString("ItemcountCompleted", string_args); } else { text = getString("ItemcountUnknown"); } // *TODO: Cache the LLUICtrl* for the ItemcountText control getChild("ItemcountText")->setValue(text); } void LLPanelMainInventory::onFocusReceived() { LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("inventory"); if (!sidepanel_inventory) { llwarns << "Could not find Inventory Panel in My Inventory floater" << llendl; return; } sidepanel_inventory->clearSelections(false, true); } void LLPanelMainInventory::setFilterTextFromFilter() { mFilterText = mActivePanel->getFilter()->getFilterText(); } void LLPanelMainInventory::toggleFindOptions() { LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE); LLFloater *floater = getFinder(); if (!floater) { LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this); mFinderHandle = finder->getHandle(); finder->openFloater(); LLFloater* parent_floater = gFloaterView->getParentFloater(this); if (parent_floater) parent_floater->addDependentFloater(mFinderHandle); // start background fetch of folders LLInventoryModelBackgroundFetch::instance().start(); } else { floater->closeFloater(); } } void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { getChild("All Items")->setSelectCallback(cb); getChild("Recent Items")->setSelectCallback(cb); } void LLPanelMainInventory::onSelectionChange(LLInventoryPanel *panel, const std::deque& items, BOOL user_action) { updateListCommands(); panel->onSelectionChange(items, user_action); } ///---------------------------------------------------------------------------- /// LLFloaterInventoryFinder ///---------------------------------------------------------------------------- LLFloaterInventoryFinder* LLPanelMainInventory::getFinder() { return (LLFloaterInventoryFinder*)mFinderHandle.get(); } LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) : LLFloater(LLSD()), mPanelMainInventory(inventory_view), mFilter(inventory_view->getPanel()->getFilter()) { buildFromFile("floater_inventory_view_finder.xml"); updateElementsFromFilter(); } BOOL LLFloaterInventoryFinder::postBuild() { const LLRect& viewrect = mPanelMainInventory->getRect(); setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); childSetAction("All", selectAllTypes, this); childSetAction("None", selectNoTypes, this); mSpinSinceHours = getChild("spin_hours_ago"); childSetCommitCallback("spin_hours_ago", onTimeAgo, this); mSpinSinceDays = getChild("spin_days_ago"); childSetCommitCallback("spin_days_ago", onTimeAgo, this); childSetAction("Close", onCloseBtn, this); updateElementsFromFilter(); return TRUE; } void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) { LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; if (!self) return; if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) { self->getChild("check_since_logoff")->setValue(false); } } void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter) { mFilter = filter; updateElementsFromFilter(); } void LLFloaterInventoryFinder::updateElementsFromFilter() { if (!mFilter) return; // Get data needed for filter display U32 filter_types = mFilter->getFilterObjectTypes(); std::string filter_string = mFilter->getFilterSubString(); LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState(); U32 hours = mFilter->getHoursAgo(); // update the ui elements setTitle(mFilter->getName()); getChild("check_animation")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); getChild("check_calling_card")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); getChild("check_clothing")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); getChild("check_gesture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); getChild("check_landmark")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); getChild("check_mesh")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MESH)); getChild("check_notecard")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); getChild("check_object")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); getChild("check_script")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); getChild("check_sound")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); getChild("check_texture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); getChild("check_snapshot")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); getChild("check_show_empty")->setValue(show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); getChild("check_since_logoff")->setValue(mFilter->isSinceLogoff()); mSpinSinceHours->set((F32)(hours % 24)); mSpinSinceDays->set((F32)(hours / 24)); } void LLFloaterInventoryFinder::draw() { LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); U64 filter = 0xffffffffffffffffULL; BOOL filtered_by_all_types = TRUE; if (!getChild("check_animation")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); filtered_by_all_types = FALSE; } if (!getChild("check_calling_card")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); filtered_by_all_types = FALSE; } if (!getChild("check_clothing")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); filtered_by_all_types = FALSE; } if (!getChild("check_gesture")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_GESTURE); filtered_by_all_types = FALSE; } if (!getChild("check_landmark")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); filtered_by_all_types = FALSE; } if (!getChild("check_mesh")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_MESH); filtered_by_all_types = FALSE; } if (!getChild("check_notecard")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); filtered_by_all_types = FALSE; } if (!getChild("check_object")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_OBJECT); filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); filtered_by_all_types = FALSE; } if (!getChild("check_script")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_LSL); filtered_by_all_types = FALSE; } if (!getChild("check_sound")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SOUND); filtered_by_all_types = FALSE; } if (!getChild("check_texture")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); filtered_by_all_types = FALSE; } if (!getChild("check_snapshot")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); filtered_by_all_types = FALSE; } if (!filtered_by_all_types) { // don't include folders in filter, unless I've selected everything filter &= ~(0x1 << LLInventoryType::IT_CATEGORY); } // update the panel, panel will update the filter mPanelMainInventory->getPanel()->setShowFolderState(getCheckShowEmpty() ? LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); mPanelMainInventory->getPanel()->setFilterTypes(filter); if (getCheckSinceLogoff()) { mSpinSinceDays->set(0); mSpinSinceHours->set(0); } U32 days = (U32)mSpinSinceDays->get(); U32 hours = (U32)mSpinSinceHours->get(); if (hours > 24) { days += hours / 24; hours = (U32)hours % 24; mSpinSinceDays->set((F32)days); mSpinSinceHours->set((F32)hours); } hours += days * 24; mPanelMainInventory->getPanel()->setHoursAgo(hours); mPanelMainInventory->getPanel()->setSinceLogoff(getCheckSinceLogoff()); mPanelMainInventory->setFilterTextFromFilter(); LLPanel::draw(); } BOOL LLFloaterInventoryFinder::getCheckShowEmpty() { return getChild("check_show_empty")->getValue(); } BOOL LLFloaterInventoryFinder::getCheckSinceLogoff() { return getChild("check_since_logoff")->getValue(); } void LLFloaterInventoryFinder::onCloseBtn(void* user_data) { LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; finderp->closeFloater(); } // static void LLFloaterInventoryFinder::selectAllTypes(void* user_data) { LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; if(!self) return; self->getChild("check_animation")->setValue(TRUE); self->getChild("check_calling_card")->setValue(TRUE); self->getChild("check_clothing")->setValue(TRUE); self->getChild("check_gesture")->setValue(TRUE); self->getChild("check_landmark")->setValue(TRUE); self->getChild("check_mesh")->setValue(TRUE); self->getChild("check_notecard")->setValue(TRUE); self->getChild("check_object")->setValue(TRUE); self->getChild("check_script")->setValue(TRUE); self->getChild("check_sound")->setValue(TRUE); self->getChild("check_texture")->setValue(TRUE); self->getChild("check_snapshot")->setValue(TRUE); } //static void LLFloaterInventoryFinder::selectNoTypes(void* user_data) { LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; if(!self) return; self->getChild("check_animation")->setValue(FALSE); self->getChild("check_calling_card")->setValue(FALSE); self->getChild("check_clothing")->setValue(FALSE); self->getChild("check_gesture")->setValue(FALSE); self->getChild("check_landmark")->setValue(FALSE); self->getChild("check_mesh")->setValue(FALSE); self->getChild("check_notecard")->setValue(FALSE); self->getChild("check_object")->setValue(FALSE); self->getChild("check_script")->setValue(FALSE); self->getChild("check_sound")->setValue(FALSE); self->getChild("check_texture")->setValue(FALSE); self->getChild("check_snapshot")->setValue(FALSE); } ////////////////////////////////////////////////////////////////////////////////// // List Commands // void LLPanelMainInventory::initListCommandsHandlers() { childSetAction("trash_btn", boost::bind(&LLPanelMainInventory::onTrashButtonClick, this)); childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddButtonClick, this)); mTrashButton = getChild("trash_btn"); mTrashButton->setDragAndDropHandler(boost::bind(&LLPanelMainInventory::handleDragAndDropToTrash, this , _4 // BOOL drop , _5 // EDragAndDropType cargo_type , _7 // EAcceptance* accept )); mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", boost::bind(&LLPanelMainInventory::onCustomAction, this, _2)); mEnableCallbackRegistrar.add("Inventory.GearDefault.Check", boost::bind(&LLPanelMainInventory::isActionChecked, this, _2)); mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2)); mMenuGearDefault = LLUICtrlFactory::getInstance()->createFromFile("menu_inventory_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); mGearMenuButton->setMenu(mMenuGearDefault); mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile("menu_inventory_add.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); // Update the trash button when selected item(s) get worn or taken off. LLOutfitObserver::instance().addCOFChangedCallback(boost::bind(&LLPanelMainInventory::updateListCommands, this)); } void LLPanelMainInventory::updateListCommands() { bool trash_enabled = isActionEnabled("delete"); mTrashButton->setEnabled(trash_enabled); } void LLPanelMainInventory::onAddButtonClick() { // Gray out the "New Folder" option when the Recent tab is active as new folders will not be displayed // unless "Always show folders" is checked in the filter options. bool recent_active = ("Recent Items" == mActivePanel->getName()); mMenuAdd->getChild("New Folder")->setEnabled(!recent_active); setUploadCostIfNeeded(); showActionMenu(mMenuAdd,"add_btn"); } void LLPanelMainInventory::showActionMenu(LLMenuGL* menu, std::string spawning_view_name) { if (menu) { menu->buildDrawLabels(); menu->updateParent(LLMenuGL::sMenuContainer); LLView* spawning_view = getChild (spawning_view_name); S32 menu_x, menu_y; //show menu in co-ordinates of panel spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this); menu_y += menu->getRect().getHeight(); LLMenuGL::showPopup(this, menu, menu_x, menu_y); } } void LLPanelMainInventory::onTrashButtonClick() { onClipboardAction("delete"); } void LLPanelMainInventory::onClipboardAction(const LLSD& userdata) { std::string command_name = userdata.asString(); getActivePanel()->getRootFolder()->doToSelected(getActivePanel()->getModel(),command_name); } void LLPanelMainInventory::saveTexture(const LLSD& userdata) { LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem(); if (!current_item) { return; } const LLUUID& item_id = current_item->getViewModelItem()->getUUID(); LLPreviewTexture* preview_texture = LLFloaterReg::showTypedInstance("preview_texture", LLSD(item_id), TAKE_FOCUS_YES); if (preview_texture) { preview_texture->openToSave(); } } void LLPanelMainInventory::onCustomAction(const LLSD& userdata) { if (!isActionEnabled(userdata)) return; const std::string command_name = userdata.asString(); if (command_name == "new_window") { newWindow(); } if (command_name == "sort_by_name") { const LLSD arg = "name"; setSortBy(arg); } if (command_name == "sort_by_recent") { const LLSD arg = "date"; setSortBy(arg); } if (command_name == "sort_folders_by_name") { const LLSD arg = "foldersalwaysbyname"; setSortBy(arg); } if (command_name == "sort_system_folders_to_top") { const LLSD arg = "systemfolderstotop"; setSortBy(arg); } if (command_name == "show_filters") { toggleFindOptions(); } if (command_name == "reset_filters") { resetFilters(); } if (command_name == "close_folders") { closeAllFolders(); } if (command_name == "empty_trash") { const std::string notification = "ConfirmEmptyTrash"; gInventory.emptyFolderType(notification, LLFolderType::FT_TRASH); } if (command_name == "empty_lostnfound") { const std::string notification = "ConfirmEmptyLostAndFound"; gInventory.emptyFolderType(notification, LLFolderType::FT_LOST_AND_FOUND); } if (command_name == "save_texture") { saveTexture(userdata); } // This doesn't currently work, since the viewer can't change an assetID an item. if (command_name == "regenerate_link") { LLInventoryPanel *active_panel = getActivePanel(); LLFolderViewItem* current_item = active_panel->getRootFolder()->getCurSelectedItem(); if (!current_item) { return; } const LLUUID item_id = current_item->getViewModelItem()->getUUID(); LLViewerInventoryItem *item = gInventory.getItem(item_id); if (item) { item->regenerateLink(); } active_panel->setSelection(item_id, TAKE_FOCUS_NO); } if (command_name == "find_original") { LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem(); if (!current_item) { return; } current_item->getViewModelItem()->performAction(getActivePanel()->getModel(), "goto"); } if (command_name == "find_links") { LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem(); if (!current_item) { return; } const LLUUID& item_id = current_item->getViewModelItem()->getUUID(); const std::string &item_name = current_item->getViewModelItem()->getName(); mFilterSubString = item_name; LLInventoryFilter *filter = mActivePanel->getFilter(); filter->setFilterSubString(item_name); mFilterEditor->setText(item_name); mFilterEditor->setFocus(TRUE); filter->setFilterUUID(item_id); filter->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); filter->setFilterLinks(LLInventoryFilter::FILTERLINK_ONLY_LINKS); } } bool LLPanelMainInventory::isSaveTextureEnabled(const LLSD& userdata) { LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem(); if (current_item) { LLViewerInventoryItem *inv_item = dynamic_cast(static_cast(current_item->getViewModelItem())->getInventoryObject()); if(inv_item) { bool can_save = inv_item->checkPermissionsSet(PERM_ITEM_UNRESTRICTED); LLInventoryType::EType curr_type = static_cast(current_item->getViewModelItem())->getInventoryType(); return can_save && (curr_type == LLInventoryType::IT_TEXTURE || curr_type == LLInventoryType::IT_SNAPSHOT); } } return false; } BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata) { const std::string command_name = userdata.asString(); if (command_name == "delete") { BOOL can_delete = FALSE; LLFolderView* root = getActivePanel()->getRootFolder(); if (root) { can_delete = TRUE; std::set selection_set = root->getSelectionList(); if (selection_set.empty()) return FALSE; for (std::set::iterator iter = selection_set.begin(); iter != selection_set.end(); ++iter) { const LLUUID &item_id = (*iter); LLFolderViewItem *item = *iter; const LLFolderViewModelItemInventory *listener = item->getViewModelItem(); llassert(listener); if (!listener) return FALSE; can_delete &= listener->isItemRemovable(); can_delete &= !listener->isItemInTrash(); } return can_delete; } return FALSE; } if (command_name == "save_texture") { return isSaveTextureEnabled(userdata); } if (command_name == "find_original") { LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem(); if (!current_item) return FALSE; const LLUUID& item_id = current_item->getViewModelItem()->getUUID(); const LLViewerInventoryItem *item = gInventory.getItem(item_id); if (item && item->getIsLinkType() && !item->getIsBrokenLink()) { return TRUE; } return FALSE; } if (command_name == "find_links") { LLFolderView* root = getActivePanel()->getRootFolder(); std::set selection_set = root->getSelectionList(); if (selection_set.size() != 1) return FALSE; LLFolderViewItem* current_item = root->getCurSelectedItem(); if (!current_item) return FALSE; const LLUUID& item_id = current_item->getViewModelItem()->getUUID(); const LLInventoryObject *obj = gInventory.getObject(item_id); if (obj && !obj->getIsLinkType() && LLAssetType::lookupCanLink(obj->getType())) { return TRUE; } return FALSE; } // This doesn't currently work, since the viewer can't change an assetID an item. if (command_name == "regenerate_link") { LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem(); if (!current_item) return FALSE; const LLUUID& item_id = current_item->getViewModelItem()->getUUID(); const LLViewerInventoryItem *item = gInventory.getItem(item_id); if (item && item->getIsBrokenLink()) { return TRUE; } return FALSE; } if (command_name == "share") { LLSidepanelInventory* parent = LLFloaterSidePanelContainer::getPanel("inventory"); return parent ? parent->canShare() : FALSE; } return TRUE; } BOOL LLPanelMainInventory::isActionChecked(const LLSD& userdata) { U32 sort_order_mask = getActivePanel()->getSortOrder(); const std::string command_name = userdata.asString(); if (command_name == "sort_by_name") { return ~sort_order_mask & LLInventoryFilter::SO_DATE; } if (command_name == "sort_by_recent") { return sort_order_mask & LLInventoryFilter::SO_DATE; } if (command_name == "sort_folders_by_name") { return sort_order_mask & LLInventoryFilter::SO_FOLDERS_BY_NAME; } if (command_name == "sort_system_folders_to_top") { return sort_order_mask & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; } return FALSE; } bool LLPanelMainInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept) { *accept = ACCEPT_NO; const bool is_enabled = isActionEnabled("delete"); if (is_enabled) *accept = ACCEPT_YES_MULTI; if (is_enabled && drop) { onClipboardAction("delete"); } return true; } void LLPanelMainInventory::setUploadCostIfNeeded() { // *NOTE dzaporozhan // Upload cost is set in process_economy_data() (llviewermessage.cpp). But since we // have two instances of Inventory panel at the moment(and two instances of context menu), // call to gMenuHolder->childSetLabelArg() sets upload cost only for one of the instances. if(mNeedUploadCost && mMenuAdd) { LLMenuItemBranchGL* upload_menu = mMenuAdd->findChild("upload"); if(upload_menu) { S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); std::string cost_str; // getPriceUpload() returns -1 if no data available yet. if(upload_cost >= 0) { mNeedUploadCost = false; cost_str = llformat("%d", upload_cost); } else { cost_str = llformat("%d", gSavedSettings.getU32("DefaultUploadCost")); } upload_menu->getChild("Upload Image")->setLabelArg("[COST]", cost_str); upload_menu->getChild("Upload Sound")->setLabelArg("[COST]", cost_str); upload_menu->getChild("Upload Animation")->setLabelArg("[COST]", cost_str); upload_menu->getChild("Bulk Upload")->setLabelArg("[COST]", cost_str); } } } // List Commands // ////////////////////////////////////////////////////////////////////////////////