/** * @file llpanelgrouproles.h * @brief Panel for roles information about a particular group. * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLPANELGROUPROLES_H #define LL_LLPANELGROUPROLES_H #include "llpanelgroup.h" class LLFilterEditor; class LLNameListCtrl; class LLPanelGroupSubTab; class LLPanelGroupMembersSubTab; class LLPanelGroupRolesSubTab; class LLPanelGroupActionsSubTab; class LLScrollListCtrl; class LLScrollListItem; class LLTextEditor; // Forward declare for friend usage. //virtual BOOL LLPanelGroupSubTab::postBuildSubTab(LLView*); typedef std::map icon_map_t; class LLPanelGroupRoles : public LLPanelGroupTab { public: LLPanelGroupRoles(); virtual ~LLPanelGroupRoles(); // Allow sub tabs to ask for sibling controls. friend class LLPanelGroupMembersSubTab; friend class LLPanelGroupRolesSubTab; friend class LLPanelGroupActionsSubTab; virtual BOOL postBuild(); virtual BOOL isVisibleByAgent(LLAgent* agentp); bool handleSubTabSwitch(const LLSD& data); // Checks if the current tab needs to be applied, and tries to switch to the requested tab. BOOL attemptTransition(); // Switches to the requested tab (will close() if requested is NULL) void transitionToTab(); // Used by attemptTransition to query the user's response to a tab that needs to apply. bool handleNotifyCallback(const LLSD& notification, const LLSD& response); bool onModalClose(const LLSD& notification, const LLSD& response); // Most of these messages are just passed on to the current sub-tab. virtual void activate(); virtual void deactivate(); virtual bool needsApply(std::string& mesg); virtual BOOL hasModal(); virtual bool apply(std::string& mesg); virtual void cancel(); virtual void update(LLGroupChange gc); virtual void setGroupID(const LLUUID& id); protected: LLPanelGroupTab* mCurrentTab; LLPanelGroupTab* mRequestedTab; LLTabContainer* mSubTabContainer; BOOL mFirstUse; std::string mDefaultNeedsApplyMesg; std::string mWantApplyMesg; }; class LLPanelGroupSubTab : public LLPanelGroupTab { public: LLPanelGroupSubTab(); virtual ~LLPanelGroupSubTab(); virtual BOOL postBuild(); // This allows sub-tabs to collect child widgets from a higher level in the view hierarchy. virtual BOOL postBuildSubTab(LLView* root); virtual void setSearchFilter( const std::string& filter ); virtual void activate(); virtual void deactivate(); // Helper functions bool matchesActionSearchFilter(std::string action); void setFooterEnabled(BOOL enable); virtual void setGroupID(const LLUUID& id); protected: void buildActionsList(LLScrollListCtrl* ctrl, U64 allowed_by_some, U64 allowed_by_all, LLUICtrl::commit_callback_t commit_callback, BOOL show_all, BOOL filter, BOOL is_owner_role); void buildActionCategory(LLScrollListCtrl* ctrl, U64 allowed_by_some, U64 allowed_by_all, LLRoleActionSet* action_set, LLUICtrl::commit_callback_t commit_callback, BOOL show_all, BOOL filter, BOOL is_owner_role); protected: LLPanel* mHeader; LLPanel* mFooter; LLFilterEditor* mSearchEditor; std::string mSearchFilter; icon_map_t mActionIcons; bool mActivated; void setOthersVisible(BOOL b); }; class LLPanelGroupMembersSubTab : public LLPanelGroupSubTab { public: LLPanelGroupMembersSubTab(); virtual ~LLPanelGroupMembersSubTab(); virtual BOOL postBuildSubTab(LLView* root); static void onMemberSelect(LLUICtrl*, void*); void handleMemberSelect(); static void onMemberDoubleClick(void*); void handleMemberDoubleClick(); static void onInviteMember(void*); void handleInviteMember(); static void onEjectMembers(void*); void handleEjectMembers(); void sendEjectNotifications(const LLUUID& group_id, const uuid_vec_t& selected_members); static void onRoleCheck(LLUICtrl* check, void* user_data); void handleRoleCheck(const LLUUID& role_id, LLRoleMemberChangeType type); void applyMemberChanges(); bool addOwnerCB(const LLSD& notification, const LLSD& response); virtual void activate(); virtual void deactivate(); virtual void cancel(); virtual bool needsApply(std::string& mesg); virtual bool apply(std::string& mesg); virtual void update(LLGroupChange gc); void updateMembers(); virtual void draw(); virtual void setGroupID(const LLUUID& id); protected: typedef std::map role_change_data_map_t; typedef std::map member_role_changes_map_t; bool matchesSearchFilter(const std::string& fullname); U64 getAgentPowersBasedOnRoleChanges(const LLUUID& agent_id); bool getRoleChangeType(const LLUUID& member_id, const LLUUID& role_id, LLRoleMemberChangeType& type); LLNameListCtrl* mMembersList; LLScrollListCtrl* mAssignedRolesList; LLScrollListCtrl* mAllowedActionsList; LLButton* mEjectBtn; BOOL mChanged; BOOL mPendingMemberUpdate; BOOL mHasMatch; member_role_changes_map_t mMemberRoleChangeData; U32 mNumOwnerAdditions; LLGroupMgrGroupData::member_list_t::iterator mMemberProgress; }; class LLPanelGroupRolesSubTab : public LLPanelGroupSubTab { public: LLPanelGroupRolesSubTab(); virtual ~LLPanelGroupRolesSubTab(); virtual BOOL postBuildSubTab(LLView* root); virtual void activate(); virtual void deactivate(); virtual bool needsApply(std::string& mesg); virtual bool apply(std::string& mesg); virtual void cancel(); bool matchesSearchFilter(std::string rolename, std::string roletitle); virtual void update(LLGroupChange gc); static void onRoleSelect(LLUICtrl*, void*); void handleRoleSelect(); void buildMembersList(); static void onActionCheck(LLUICtrl*, void*); bool addActionCB(const LLSD& notification, const LLSD& response, LLCheckBoxCtrl* check); static void onPropertiesKey(LLLineEditor*, void*); static void onDescriptionCommit(LLUICtrl*, void*); static void onDescriptionFocus(LLFocusableElement*, void*); static void onMemberVisibilityChange(LLUICtrl*, void*); void handleMemberVisibilityChange(bool value); static void onCreateRole(void*); void handleCreateRole(); static void onDeleteRole(void*); void handleDeleteRole(); void saveRoleChanges(); protected: void handleActionCheck(LLUICtrl* ctrl, bool force); LLSD createRoleItem(const LLUUID& role_id, std::string name, std::string title, S32 members); LLScrollListCtrl* mRolesList; LLNameListCtrl* mAssignedMembersList; LLScrollListCtrl* mAllowedActionsList; LLLineEditor* mRoleName; LLLineEditor* mRoleTitle; LLTextEditor* mRoleDescription; LLCheckBoxCtrl* mMemberVisibleCheck; LLButton* mDeleteRoleButton; LLButton* mCreateRoleButton; LLUUID mSelectedRole; BOOL mHasRoleChange; std::string mRemoveEveryoneTxt; }; class LLPanelGroupActionsSubTab : public LLPanelGroupSubTab { public: LLPanelGroupActionsSubTab(); virtual ~LLPanelGroupActionsSubTab(); virtual BOOL postBuildSubTab(LLView* root); virtual void activate(); virtual void deactivate(); virtual bool needsApply(std::string& mesg); virtual bool apply(std::string& mesg); virtual void update(LLGroupChange gc); void handleActionSelect(); protected: LLScrollListCtrl* mActionList; LLScrollListCtrl* mActionRoles; LLNameListCtrl* mActionMembers; LLTextEditor* mActionDescription; }; #endif // LL_LLPANELGROUPROLES_H