/** * @file llpanelgroupinvite.cpp * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpanelgroupinvite.h" #include "llagent.h" #include "llfloateravatarpicker.h" #include "llbutton.h" #include "llcallingcard.h" #include "llcombobox.h" #include "llgroupactions.h" #include "llgroupmgr.h" #include "llnamelistctrl.h" #include "llnotificationsutil.h" #include "llscrolllistitem.h" #include "llspinctrl.h" #include "lltextbox.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "lluictrlfactory.h" #include "llviewerwindow.h" class LLPanelGroupInvite::impl { public: impl(const LLUUID& group_id); ~impl(); void addUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids); void submitInvitations(); void addRoleNames(LLGroupMgrGroupData* gdatap); void handleRemove(); void handleSelection(); static void callbackClickCancel(void* userdata); static void callbackClickOK(void* userdata); static void callbackClickAdd(void* userdata); static void callbackClickRemove(void* userdata); static void callbackSelect(LLUICtrl* ctrl, void* userdata); static void callbackAddUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids, void* user_data); bool inviteOwnerCallback(const LLSD& notification, const LLSD& response); public: LLUUID mGroupID; std::string mLoadingText; LLNameListCtrl *mInvitees; LLComboBox *mRoleNames; LLButton *mOKButton; LLButton *mRemoveButton; LLTextBox *mGroupName; std::string mOwnerWarning; std::string mAlreadyInGroup; bool mConfirmedOwnerInvite; void (*mCloseCallback)(void* data); void* mCloseCallbackUserData; }; LLPanelGroupInvite::impl::impl(const LLUUID& group_id): mGroupID( group_id ), mLoadingText (), mInvitees ( NULL ), mRoleNames( NULL ), mOKButton ( NULL ), mRemoveButton( NULL ), mGroupName( NULL ), mConfirmedOwnerInvite( false ), mCloseCallback( NULL ), mCloseCallbackUserData( NULL ) { } LLPanelGroupInvite::impl::~impl() { } void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids) { std::string name; LLUUID id; for (S32 i = 0; i < (S32)names.size(); i++) { name = names[i]; id = agent_ids[i]; // Make sure this agent isn't already in the list. bool already_in_list = false; std::vector<LLScrollListItem*> items = mInvitees->getAllData(); for (std::vector<LLScrollListItem*>::iterator iter = items.begin(); iter != items.end(); ++iter) { LLScrollListItem* item = *iter; if (item->getUUID() == id) { already_in_list = true; break; } } if (already_in_list) { continue; } //add the name to the names list LLSD row; row["id"] = id; row["columns"][0]["value"] = name; mInvitees->addElement(row); } } void LLPanelGroupInvite::impl::submitInvitations() { std::map<LLUUID, LLUUID> role_member_pairs; LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(mGroupID); // Default to everyone role. LLUUID role_id = LLUUID::null; if (mRoleNames) { role_id = mRoleNames->getCurrentID(); // owner role: display confirmation and wait for callback if ((role_id == gdatap->mOwnerRole) && (!mConfirmedOwnerInvite)) { LLSD args; args["MESSAGE"] = mOwnerWarning; LLNotificationsUtil::add("GenericAlertYesCancel", args, LLSD(), boost::bind(&LLPanelGroupInvite::impl::inviteOwnerCallback, this, _1, _2)); return; // we'll be called again if user confirms } } bool already_in_group = false; //loop over the users std::vector<LLScrollListItem*> items = mInvitees->getAllData(); for (std::vector<LLScrollListItem*>::iterator iter = items.begin(); iter != items.end(); ++iter) { LLScrollListItem* item = *iter; if(LLGroupActions::isAvatarMemberOfGroup(mGroupID, item->getUUID())) { already_in_group = true; continue; } role_member_pairs[item->getUUID()] = role_id; } LLGroupMgr::getInstance()->sendGroupMemberInvites(mGroupID, role_member_pairs); if(already_in_group) { LLSD msg; msg["MESSAGE"] = mAlreadyInGroup; LLNotificationsUtil::add("GenericAlert", msg); } //then close (*mCloseCallback)(mCloseCallbackUserData); } bool LLPanelGroupInvite::impl::inviteOwnerCallback(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); switch(option) { case 0: // user confirmed that they really want a new group owner mConfirmedOwnerInvite = true; submitInvitations(); break; case 1: // fall through default: break; } return false; } void LLPanelGroupInvite::impl::addRoleNames(LLGroupMgrGroupData* gdatap) { LLGroupMgrGroupData::member_list_t::iterator agent_iter = gdatap->mMembers.find(gAgent.getID()); //get the member data for the agent if it exists if ( agent_iter != gdatap->mMembers.end() ) { LLGroupMemberData* member_data = (*agent_iter).second; //loop over the agent's roles in the group //then add those roles to the list of roles that the agent //can invite people to be if ( member_data && mRoleNames) { //if the user is the owner then we add //all of the roles in the group //else if they have the add to roles power //we add every role but owner, //else if they have the limited add to roles power //we add every role the user is in //else we just add to everyone bool is_owner = member_data->isInRole(gdatap->mOwnerRole); bool can_assign_any = gAgent.hasPowerInGroup(mGroupID, GP_ROLE_ASSIGN_MEMBER); bool can_assign_limited = gAgent.hasPowerInGroup(mGroupID, GP_ROLE_ASSIGN_MEMBER_LIMITED); LLGroupMgrGroupData::role_list_t::iterator rit = gdatap->mRoles.begin(); LLGroupMgrGroupData::role_list_t::iterator end = gdatap->mRoles.end(); //populate the role list for ( ; rit != end; ++rit) { LLUUID role_id = (*rit).first; LLRoleData rd; if ( gdatap->getRoleData(role_id,rd) ) { // Owners can add any role. if ( is_owner // Even 'can_assign_any' can't add owner role. || (can_assign_any && role_id != gdatap->mOwnerRole) // Add all roles user is in || (can_assign_limited && member_data->isInRole(role_id)) // Everyone role. || role_id == LLUUID::null ) { mRoleNames->add(rd.mRoleName, role_id, ADD_BOTTOM); } } } }//end if member data is not null }//end if agent is in the group } //static void LLPanelGroupInvite::impl::callbackClickAdd(void* userdata) { LLPanelGroupInvite* panelp = (LLPanelGroupInvite*) userdata; if ( panelp ) { //Right now this is hard coded with some knowledge that it is part //of a floater since the avatar picker needs to be added as a dependent //floater to the parent floater. //Soon the avatar picker will be embedded into this panel //instead of being it's own separate floater. But that is next week. //This will do for now. -jwolk May 10, 2006 LLFloater* parentp; parentp = gFloaterView->getParentFloater(panelp); parentp->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(impl::callbackAddUsers, _1, _2, panelp->mImplementation), TRUE)); } } //static void LLPanelGroupInvite::impl::callbackClickRemove(void* userdata) { impl* selfp = (impl*) userdata; if ( selfp ) selfp->handleRemove(); } void LLPanelGroupInvite::impl::handleRemove() { // Check if there is anything selected. std::vector<LLScrollListItem*> selection = mInvitees->getAllSelected(); if (selection.empty()) return; // Remove all selected invitees. mInvitees->deleteSelectedItems(); mRemoveButton->setEnabled(FALSE); } // static void LLPanelGroupInvite::impl::callbackSelect( LLUICtrl* ctrl, void* userdata) { impl* selfp = (impl*) userdata; if ( selfp ) selfp->handleSelection(); } void LLPanelGroupInvite::impl::handleSelection() { // Check if there is anything selected. std::vector<LLScrollListItem*> selection = mInvitees->getAllSelected(); if (selection.empty()) { mRemoveButton->setEnabled(FALSE); } else { mRemoveButton->setEnabled(TRUE); } } void LLPanelGroupInvite::impl::callbackClickCancel(void* userdata) { impl* selfp = (impl*) userdata; if ( selfp ) { (*(selfp->mCloseCallback))(selfp->mCloseCallbackUserData); } } void LLPanelGroupInvite::impl::callbackClickOK(void* userdata) { impl* selfp = (impl*) userdata; if ( selfp ) selfp->submitInvitations(); } //static void LLPanelGroupInvite::impl::callbackAddUsers(const std::vector<std::string>& names, const uuid_vec_t& ids, void* user_data) { impl* selfp = (impl*) user_data; if ( selfp) selfp->addUsers(names, ids); } LLPanelGroupInvite::LLPanelGroupInvite(const LLUUID& group_id) : LLPanel(), mImplementation(new impl(group_id)), mPendingUpdate(FALSE) { // Pass on construction of this panel to the control factory. LLUICtrlFactory::getInstance()->buildPanel(this, "panel_group_invite.xml"); } LLPanelGroupInvite::~LLPanelGroupInvite() { delete mImplementation; } void LLPanelGroupInvite::setCloseCallback(void (*close_callback)(void*), void* data) { mImplementation->mCloseCallback = close_callback; mImplementation->mCloseCallbackUserData = data; } void LLPanelGroupInvite::clear() { mStoreSelected = LLUUID::null; mImplementation->mInvitees->deleteAllItems(); mImplementation->mRoleNames->clear(); mImplementation->mRoleNames->removeall(); mImplementation->mOKButton->setEnabled(FALSE); } void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids) { std::vector<std::string> names; for (S32 i = 0; i < (S32)agent_ids.size(); i++) { LLUUID agent_id = agent_ids[i]; LLViewerObject* dest = gObjectList.findObject(agent_id); std::string fullname; if(dest && dest->isAvatar()) { LLNameValue* nvfirst = dest->getNVPair("FirstName"); LLNameValue* nvlast = dest->getNVPair("LastName"); if(nvfirst && nvlast) { fullname = std::string(nvfirst->getString()) + " " + std::string(nvlast->getString()); } if (!fullname.empty()) { names.push_back(fullname); } else { llwarns << "llPanelGroupInvite: Selected avatar has no name: " << dest->getID() << llendl; names.push_back("(Unknown)"); } } else { //looks like user try to invite offline friend //for offline avatar_id gObjectList.findObject() will return null //so we need to do this additional search in avatar tracker, see EXT-4732 if (LLAvatarTracker::instance().isBuddy(agent_id)) { if (!gCacheName->getFullName(agent_id, fullname)) { // actually it should happen, just in case gCacheName->get(LLUUID(agent_id), false, boost::bind( &LLPanelGroupInvite::addUserCallback, this, _1, _2, _3)); // for this special case! //when there is no cached name we should remove resident from agent_ids list to avoid breaking of sequence // removed id will be added in callback agent_ids.erase(agent_ids.begin() + i); } else { names.push_back(fullname); } } } } mImplementation->addUsers(names, agent_ids); } void LLPanelGroupInvite::addUserCallback(const LLUUID& id, const std::string& first_name, const std::string& last_name) { std::vector<std::string> names; uuid_vec_t agent_ids; std::string full_name = first_name + " " + last_name; agent_ids.push_back(id); names.push_back(first_name + " " + last_name); mImplementation->addUsers(names, agent_ids); } void LLPanelGroupInvite::draw() { LLPanel::draw(); if (mPendingUpdate) { updateLists(); } } void LLPanelGroupInvite::update() { mPendingUpdate = FALSE; if (mImplementation->mGroupName) { mImplementation->mGroupName->setText(mImplementation->mLoadingText); } if ( mImplementation->mRoleNames ) { mStoreSelected = mImplementation->mRoleNames->getCurrentID(); mImplementation->mRoleNames->clear(); mImplementation->mRoleNames->removeall(); mImplementation->mRoleNames->add(mImplementation->mLoadingText, LLUUID::null, ADD_BOTTOM); mImplementation->mRoleNames->setCurrentByID(LLUUID::null); } updateLists(); } void LLPanelGroupInvite::updateLists() { LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(mImplementation->mGroupID); bool waiting = false; if (gdatap) { if (gdatap->isGroupPropertiesDataComplete()) { if (mImplementation->mGroupName) { mImplementation->mGroupName->setText(gdatap->mName); } } else { waiting = true; } if (gdatap->isRoleDataComplete() && gdatap->isMemberDataComplete()) { if ( mImplementation->mRoleNames ) { mImplementation->mRoleNames->clear(); mImplementation->mRoleNames->removeall(); //add the role names and select the everybody role by default mImplementation->addRoleNames(gdatap); mImplementation->mRoleNames->setCurrentByID(mStoreSelected); } } else { waiting = true; } } else { waiting = true; } if (waiting) { if (!mPendingUpdate) { LLGroupMgr::getInstance()->sendGroupPropertiesRequest(mImplementation->mGroupID); LLGroupMgr::getInstance()->sendGroupMembersRequest(mImplementation->mGroupID); LLGroupMgr::getInstance()->sendGroupRoleDataRequest(mImplementation->mGroupID); } mPendingUpdate = TRUE; } else { mPendingUpdate = FALSE; if (mImplementation->mOKButton && mImplementation->mRoleNames->getItemCount()) { mImplementation->mOKButton->setEnabled(TRUE); } } } BOOL LLPanelGroupInvite::postBuild() { BOOL recurse = TRUE; mImplementation->mLoadingText = getString("loading"); mImplementation->mRoleNames = getChild<LLComboBox>("role_name", recurse); mImplementation->mGroupName = getChild<LLTextBox>("group_name_text", recurse); mImplementation->mInvitees = getChild<LLNameListCtrl>("invitee_list", recurse); if ( mImplementation->mInvitees ) { mImplementation->mInvitees->setCommitOnSelectionChange(TRUE); mImplementation->mInvitees->setCommitCallback(impl::callbackSelect, mImplementation); } LLButton* button = getChild<LLButton>("add_button", recurse); if ( button ) { // default to opening avatarpicker automatically // (*impl::callbackClickAdd)((void*)this); button->setClickedCallback(impl::callbackClickAdd, this); } mImplementation->mRemoveButton = getChild<LLButton>("remove_button", recurse); if ( mImplementation->mRemoveButton ) { mImplementation->mRemoveButton->setClickedCallback(impl::callbackClickRemove, mImplementation); mImplementation->mRemoveButton->setEnabled(FALSE); } mImplementation->mOKButton = getChild<LLButton>("ok_button", recurse); if ( mImplementation->mOKButton ) { mImplementation->mOKButton->setClickedCallback(impl::callbackClickOK, mImplementation); mImplementation->mOKButton->setEnabled(FALSE); } button = getChild<LLButton>("cancel_button", recurse); if ( button ) { button->setClickedCallback(impl::callbackClickCancel, mImplementation); } mImplementation->mOwnerWarning = getString("confirm_invite_owner_str"); mImplementation->mAlreadyInGroup = getString("already_in_group"); update(); return (mImplementation->mRoleNames && mImplementation->mInvitees && mImplementation->mRemoveButton); }