/** * @file llpanelgroupbulk.cpp * @brief Implementation of llpanelgroupbulk * @author Baker@lindenlab.com * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpanelgroupbulk.h" #include "llpanelgroupbulkimpl.h" #include "llagent.h" #include "llavatarnamecache.h" #include "llfloateravatarpicker.h" #include "llbutton.h" #include "llcallingcard.h" #include "llcombobox.h" #include "llgroupactions.h" #include "llgroupmgr.h" #include "llnamelistctrl.h" #include "llnotificationsutil.h" #include "llscrolllistitem.h" #include "llspinctrl.h" #include "lltextbox.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "lluictrlfactory.h" #include "llviewerwindow.h" ////////////////////////////////////////////////////////////////////////// // Implementation of llpanelgroupbulkimpl.h functions ////////////////////////////////////////////////////////////////////////// LLPanelGroupBulkImpl::LLPanelGroupBulkImpl(const LLUUID& group_id) : mGroupID(group_id), mBulkAgentList(NULL), mOKButton(NULL), mRemoveButton(NULL), mGroupName(NULL), mLoadingText(), mTooManySelected(), mCloseCallback(NULL), mCloseCallbackUserData(NULL), mAvatarNameCacheConnection(), mRoleNames(NULL), mOwnerWarning(), mAlreadyInGroup(), mConfirmedOwnerInvite(false), mListFullNotificationSent(false) { } LLPanelGroupBulkImpl::~LLPanelGroupBulkImpl() { if (mAvatarNameCacheConnection.connected()) { mAvatarNameCacheConnection.disconnect(); } } // static void LLPanelGroupBulkImpl::callbackClickAdd(void* userdata) { if (LLPanelGroupBulk* panelp = (LLPanelGroupBulk*)userdata) { // Right now this is hard coded with some knowledge that it is part // of a floater since the avatar picker needs to be added as a dependent // floater to the parent floater. // Soon the avatar picker will be embedded into this panel // instead of being it's own separate floater. But that is next week. // This will do for now. -jwolk May 10, 2006 LLView* button = panelp->findChild("add_button"); LLFloater* root_floater = gFloaterView->getParentFloater(panelp); LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show( [&](const uuid_vec_t& agent_ids, const std::vector&) { panelp->mImplementation->addUsers(agent_ids); }, true, false, false, root_floater->getName(), button); if (picker) { root_floater->addDependentFloater(picker); LLGroupMgr::getInstance()->sendCapGroupMembersRequest(panelp->mImplementation->mGroupID); } } } // static void LLPanelGroupBulkImpl::callbackClickRemove(void* userdata) { if (LLPanelGroupBulkImpl* selfp = (LLPanelGroupBulkImpl*)userdata) { selfp->handleRemove(); } } // static void LLPanelGroupBulkImpl::callbackClickCancel(void* userdata) { if (LLPanelGroupBulkImpl* selfp = (LLPanelGroupBulkImpl*)userdata) { (*(selfp->mCloseCallback))(selfp->mCloseCallbackUserData); } } // static void LLPanelGroupBulkImpl::callbackSelect(LLUICtrl* ctrl, void* userdata) { if (LLPanelGroupBulkImpl* selfp = (LLPanelGroupBulkImpl*)userdata) { selfp->handleSelection(); } } void LLPanelGroupBulkImpl::addUsers(const uuid_vec_t& agent_ids) { std::vector names; for (const LLUUID& agent_id : agent_ids) { LLAvatarName av_name; if (LLAvatarNameCache::get(agent_id, &av_name)) { onAvatarNameCache(agent_id, av_name); } else { if (mAvatarNameCacheConnection.connected()) { mAvatarNameCacheConnection.disconnect(); } // *TODO : Add a callback per avatar name being fetched. mAvatarNameCacheConnection = LLAvatarNameCache::get(agent_id, [&](const LLUUID& agent_id, const LLAvatarName& av_name) { onAvatarNameCache(agent_id, av_name); }); } } } void LLPanelGroupBulkImpl::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) { if (mAvatarNameCacheConnection.connected()) { mAvatarNameCacheConnection.disconnect(); } std::vector names; uuid_vec_t agent_ids; agent_ids.push_back(agent_id); names.push_back(av_name.getCompleteName()); addUsers(names, agent_ids); } void LLPanelGroupBulkImpl::handleRemove() { std::vector selection = mBulkAgentList->getAllSelected(); if (selection.empty()) return; for (const LLScrollListItem* item : selection) { mInviteeIDs.erase(item->getUUID()); } mBulkAgentList->deleteSelectedItems(); mRemoveButton->setEnabled(false); if (mOKButton && mOKButton->getEnabled() && mBulkAgentList->isEmpty()) { mOKButton->setEnabled(false); } } void LLPanelGroupBulkImpl::handleSelection() { mRemoveButton->setEnabled(mBulkAgentList->getFirstSelected()); } void LLPanelGroupBulkImpl::addUsers(const std::vector& names, const uuid_vec_t& agent_ids) { if (mListFullNotificationSent) { return; } if (!mListFullNotificationSent && (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES)) { mListFullNotificationSent = true; // Fail! Show a warning and don't add any names. LLSD msg; msg["MESSAGE"] = mTooManySelected; LLNotificationsUtil::add("GenericAlert", msg); return; } for (S32 i = 0; i < (S32)names.size(); ++i) { const LLUUID& id = agent_ids[i]; if (mInviteeIDs.find(id) != mInviteeIDs.end()) { continue; } // Add the name to the name list LLSD row; row["id"] = id; row["columns"][0]["value"] = names[i]; mBulkAgentList->addElement(row); mInviteeIDs.insert(id); // We've successfully added someone to the list. if (mOKButton && !mOKButton->getEnabled()) { mOKButton->setEnabled(true); } } } void LLPanelGroupBulkImpl::setGroupName(std::string name) { if (mGroupName) { mGroupName->setText(name); } } LLPanelGroupBulk::LLPanelGroupBulk(const LLUUID& group_id) : LLPanel(), mImplementation(new LLPanelGroupBulkImpl(group_id)), mPendingGroupPropertiesUpdate(false), mPendingRoleDataUpdate(false), mPendingMemberDataUpdate(false) { } LLPanelGroupBulk::~LLPanelGroupBulk() { delete mImplementation; } void LLPanelGroupBulk::clear() { mImplementation->mInviteeIDs.clear(); if (mImplementation->mBulkAgentList) { mImplementation->mBulkAgentList->deleteAllItems(); } if (mImplementation->mOKButton) { mImplementation->mOKButton->setEnabled(false); } } void LLPanelGroupBulk::update() { updateGroupName(); updateGroupData(); } void LLPanelGroupBulk::draw() { LLPanel::draw(); update(); } void LLPanelGroupBulk::updateGroupName() { LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(mImplementation->mGroupID); if (gdatap && gdatap->isGroupPropertiesDataComplete()) { // Only do work if the current group name differs if (mImplementation->mGroupName->getText().compare(gdatap->mName) != 0) { mImplementation->setGroupName(gdatap->mName); } } else { mImplementation->setGroupName(mImplementation->mLoadingText); } } void LLPanelGroupBulk::updateGroupData() { LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(mImplementation->mGroupID); if (gdatap && gdatap->isGroupPropertiesDataComplete()) { mPendingGroupPropertiesUpdate = false; } else if (!mPendingGroupPropertiesUpdate) { mPendingGroupPropertiesUpdate = true; LLGroupMgr::getInstance()->sendGroupPropertiesRequest(mImplementation->mGroupID); } if (gdatap && gdatap->isRoleDataComplete()) { mPendingRoleDataUpdate = false; } else if (!mPendingRoleDataUpdate) { mPendingRoleDataUpdate = true; LLGroupMgr::getInstance()->sendGroupRoleDataRequest(mImplementation->mGroupID); } if (gdatap && gdatap->isMemberDataComplete()) { mPendingMemberDataUpdate = false; } else if (!mPendingMemberDataUpdate) { mPendingMemberDataUpdate = true; LLGroupMgr::getInstance()->sendCapGroupMembersRequest(mImplementation->mGroupID); } } void LLPanelGroupBulk::addUserCallback(const LLUUID& id, const LLAvatarName& av_name) { std::vector names; uuid_vec_t agent_ids; agent_ids.push_back(id); names.push_back(av_name.getAccountName()); mImplementation->addUsers(names, agent_ids); } void LLPanelGroupBulk::setCloseCallback(void (*close_callback)(void*), void* data) { mImplementation->mCloseCallback = close_callback; mImplementation->mCloseCallbackUserData = data; } void LLPanelGroupBulk::addUsers(uuid_vec_t& agent_ids) { std::vector names; for (size_t i = 0; i < agent_ids.size(); i++) { std::string fullname; const LLUUID& agent_id = agent_ids[i]; LLViewerObject* dest = gObjectList.findObject(agent_id); if (dest && dest->isAvatar()) { LLNameValue* nvfirst = dest->getNVPair("FirstName"); LLNameValue* nvlast = dest->getNVPair("LastName"); if (nvfirst && nvlast) { fullname = LLCacheName::buildFullName(nvfirst->getString(), nvlast->getString()); } if (!fullname.empty()) { names.push_back(fullname); } else { LL_WARNS() << "llPanelGroupBulk: Selected avatar has no name: " << dest->getID() << LL_ENDL; names.push_back("(Unknown)"); } } else { // Looks like the user tries to invite a friend which is offline. // For offline avatar_id gObjectList.findObject() will return null // so we need to do this additional search in avatar tracker, see EXT-4732 if (LLAvatarTracker::instance().isBuddy(agent_id)) { LLAvatarName av_name; if (!LLAvatarNameCache::get(agent_id, &av_name)) { // Actually it shouldn't happen, just in case LLAvatarNameCache::get(LLUUID(agent_id), [&](const LLUUID& agent_id, const LLAvatarName& av_name) { addUserCallback(agent_id, av_name); }); // for this special case! // when there is no cached name we should remove resident from agent_ids list to avoid breaking of sequence // removed id will be added in callback agent_ids.erase(agent_ids.begin() + i); i--; // To process the next agent_id with the same index } else { names.push_back(av_name.getAccountName()); } } } } mImplementation->mListFullNotificationSent = false; mImplementation->addUsers(names, agent_ids); }