/** * @file llpanelavatartag.h * @brief Avatar row panel * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPANELAVATARTAG_H #define LL_LLPANELAVATARTAG_H #include "llpanel.h" #include "llavatarpropertiesprocessor.h" class LLAvatarIconCtrl; class LLTextBox; /** * Avatar Tag panel. * * Test. * * Contains avatar name * Provide methods for setting avatar id, state, muted status and speech power. */ class LLPanelAvatarTag : public LLPanel { public: LLPanelAvatarTag(const LLUUID& key, const std::string im_time); virtual ~LLPanelAvatarTag(); /** * Set avatar ID. * * After the ID is set, it is possible to track the avatar status and get its name. */ void setAvatarId(const LLUUID& avatar_id); void setTime (const std::string& time); const LLUUID& getAvatarId() const { return mAvatarId; } /*virtual*/ bool postBuild(); /*virtual*/ void draw(); virtual boost::signals2::connection setLeftButtonClickCallback( const commit_callback_t& cb); virtual bool handleMouseDown(S32 x, S32 y, MASK mask); void onClick(); private: void setName(const std::string& name); /** * Called by LLCacheName when the avatar name gets updated. */ void nameUpdatedCallback( const LLUUID& id, const std::string& first, const std::string& last, bool is_group); LLAvatarIconCtrl* mIcon; /// status tracking avatar icon LLTextBox* mName; /// displays avatar name LLTextBox* mTime; /// displays time LLUUID mAvatarId; // LLFrameTimer mFadeTimer; }; #endif