/** * @file lloverlaybar.cpp * @brief LLOverlayBar class implementation * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ // Temporary buttons that appear at the bottom of the screen when you // are in a mode. #include "llviewerprecompiledheaders.h" #include "lloverlaybar.h" #include "audioengine.h" #include "llparcel.h" #include "llagent.h" #include "llbutton.h" #include "llviewercontrol.h" #include "llimview.h" #include "lltextbox.h" #include "llvoavatar.h" #include "llmediaengine.h" #include "viewer.h" #include "llui.h" #include "llviewermenu.h" // handle_reset_view() #include "llviewerparcelmgr.h" #include "llwebbrowserctrl.h" #include "llvieweruictrlfactory.h" #include "llviewerimagelist.h" #include "llviewerwindow.h" #include "llfocusmgr.h" // // Globals // LLOverlayBar *gOverlayBar = NULL; extern S32 MENU_BAR_HEIGHT; // // Functions // //static void* LLOverlayBar::createMediaRemote(void* userdata) { LLOverlayBar *self = (LLOverlayBar*)userdata; self->mMediaRemote = new LLMediaRemoteCtrl ( "media_remote", "media", LLRect(), "panel_media_remote.xml"); return self->mMediaRemote; } void* LLOverlayBar::createMusicRemote(void* userdata) { LLOverlayBar *self = (LLOverlayBar*)userdata; self->mMusicRemote = new LLMediaRemoteCtrl ( "music_remote", "music", LLRect(), "panel_music_remote.xml" ); return self->mMusicRemote; } LLOverlayBar::LLOverlayBar(const std::string& name, const LLRect& rect) : LLPanel(name, rect, FALSE) // not bordered { setMouseOpaque(FALSE); setIsChrome(TRUE); isBuilt = FALSE; LLCallbackMap::map_t factory_map; factory_map["media_remote"] = LLCallbackMap(LLOverlayBar::createMediaRemote, this); factory_map["music_remote"] = LLCallbackMap(LLOverlayBar::createMusicRemote, this); gUICtrlFactory->buildPanel(this, "panel_overlaybar.xml", &factory_map); childSetAction("IM Received",onClickIMReceived,this); childSetAction("Set Not Busy",onClickSetNotBusy,this); childSetAction("Release Keys",onClickReleaseKeys,this); childSetAction("Mouselook",onClickMouselook,this); childSetAction("Stand Up",onClickStandUp,this); mMusicRemote->addObserver ( this ); if ( gAudiop ) { mMusicRemote->setVolume ( gSavedSettings.getF32 ( "AudioLevelMusic" ) ); mMusicRemote->setTransportState ( LLMediaRemoteCtrl::Stop, FALSE ); }; mIsFocusRoot = TRUE; mMediaRemote->addObserver ( this ); mMediaRemote->setVolume ( gSavedSettings.getF32 ( "MediaAudioVolume" ) ); isBuilt = true; layoutButtons(); } LLOverlayBar::~LLOverlayBar() { // LLView destructor cleans up children mMusicRemote->remObserver ( this ); mMediaRemote->remObserver ( this ); } EWidgetType LLOverlayBar::getWidgetType() const { return WIDGET_TYPE_OVERLAY_BAR; } LLString LLOverlayBar::getWidgetTag() const { return LL_OVERLAY_BAR_TAG; } // virtual void LLOverlayBar::reshape(S32 width, S32 height, BOOL called_from_parent) { LLView::reshape(width, height, called_from_parent); if (isBuilt) { layoutButtons(); } } void LLOverlayBar::layoutButtons() { S32 width = mRect.getWidth(); if (width > 800) width = 800; S32 count = getChildCount(); const S32 PAD = gSavedSettings.getS32("StatusBarPad"); F32 segment_width = (F32)(width) / (F32)count; S32 btn_width = lltrunc(segment_width - PAD); S32 remote_width = mMusicRemote->getRect().getWidth(); // Evenly space all views LLRect r; S32 i = 0; for (child_list_const_iter_t child_iter = getChildList()->begin(); child_iter != getChildList()->end(); ++child_iter) { LLView *view = *child_iter; r = view->getRect(); r.mLeft = (width) - llround((i+1)*segment_width); r.mRight = r.mLeft + btn_width; view->setRect(r); i++; } // Fix up remotes to have constant width because they can't shrink r = mMusicRemote->getRect(); r.mRight = r.mLeft + remote_width; mMusicRemote->setRect(r); r = mMediaRemote->getRect(); r.mLeft = mMusicRemote->getRect().mRight + PAD; r.mRight = r.mLeft + remote_width; mMediaRemote->setRect(r); updateRect(); } void LLOverlayBar::draw() { // retrieve rounded rect image LLUUID image_id; image_id.set(gViewerArt.getString("rounded_square.tga")); LLViewerImage* imagep = gImageList.getImage(image_id, MIPMAP_FALSE, TRUE); if (imagep) { LLGLSTexture texture_enabled; LLViewerImage::bindTexture(imagep); const S32 PAD = gSavedSettings.getS32("StatusBarPad"); // draw rounded rect tabs behind all children LLRect r; // focus highlights LLColor4 color = gColors.getColor("FloaterFocusBorderColor"); glColor4fv(color.mV); if(gFocusMgr.childHasKeyboardFocus(gBottomPanel)) { for (child_list_const_iter_t child_iter = getChildList()->begin(); child_iter != getChildList()->end(); ++child_iter) { LLView *view = *child_iter; if(view->getEnabled() && view->getVisible()) { r = view->getRect(); gl_segmented_rect_2d_tex(r.mLeft - PAD/3 - 1, r.mTop + 3, r.mRight + PAD/3 + 1, r.mBottom, imagep->getWidth(), imagep->getHeight(), 16, ROUNDED_RECT_TOP); } } } // main tabs for (child_list_const_iter_t child_iter = getChildList()->begin(); child_iter != getChildList()->end(); ++child_iter) { LLView *view = *child_iter; if(view->getEnabled() && view->getVisible()) { r = view->getRect(); // draw a nice little pseudo-3D outline color = gColors.getColor("DefaultShadowDark"); glColor4fv(color.mV); gl_segmented_rect_2d_tex(r.mLeft - PAD/3 + 1, r.mTop + 2, r.mRight + PAD/3, r.mBottom, imagep->getWidth(), imagep->getHeight(), 16, ROUNDED_RECT_TOP); color = gColors.getColor("DefaultHighlightLight"); glColor4fv(color.mV); gl_segmented_rect_2d_tex(r.mLeft - PAD/3, r.mTop + 2, r.mRight + PAD/3 - 3, r.mBottom, imagep->getWidth(), imagep->getHeight(), 16, ROUNDED_RECT_TOP); // here's the main background. Note that it overhangs on the bottom so as to hide the // focus highlight on the bottom panel, thus producing the illusion that the focus highlight // continues around the tabs color = gColors.getColor("FocusBackgroundColor"); glColor4fv(color.mV); gl_segmented_rect_2d_tex(r.mLeft - PAD/3 + 1, r.mTop + 1, r.mRight + PAD/3 - 1, r.mBottom - 1, imagep->getWidth(), imagep->getHeight(), 16, ROUNDED_RECT_TOP); } } } // draw children on top LLPanel::draw(); } // Per-frame updates of visibility void LLOverlayBar::refresh() { BOOL im_received = gIMView->getIMReceived(); childSetVisible("IM Received", im_received); childSetEnabled("IM Received", im_received); BOOL busy = gAgent.getBusy(); childSetVisible("Set Not Busy", busy); childSetEnabled("Set Not Busy", busy); BOOL controls_grabbed = gAgent.anyControlGrabbed(); childSetVisible("Release Keys", controls_grabbed); childSetEnabled("Release Keys", controls_grabbed); BOOL mouselook_grabbed; mouselook_grabbed = gAgent.isControlGrabbed(CONTROL_ML_LBUTTON_DOWN_INDEX) || gAgent.isControlGrabbed(CONTROL_ML_LBUTTON_UP_INDEX); childSetVisible("Mouselook", mouselook_grabbed); childSetEnabled("Mouselook", mouselook_grabbed); BOOL sitting = FALSE; if (gAgent.getAvatarObject()) { sitting = gAgent.getAvatarObject()->mIsSitting; childSetVisible("Stand Up", sitting); childSetEnabled("Stand Up", sitting); } if ( gAudiop ) { LLParcel* parcel = gParcelMgr->getAgentParcel(); if (!parcel || !parcel->getMusicURL() || !parcel->getMusicURL()[0] || !gSavedSettings.getBOOL("AudioStreamingMusic")) { mMusicRemote->setVisible(FALSE); mMusicRemote->setEnabled(FALSE); } else { mMusicRemote->setVisible(TRUE); mMusicRemote->setEnabled(TRUE); } } // if there is a url and a texture and media is enabled and available and media streaming is on... (phew!) if ( LLMediaEngine::getInstance () && LLMediaEngine::getInstance ()->getUrl ().length () && LLMediaEngine::getInstance ()->getImageUUID ().notNull () && LLMediaEngine::getInstance ()->isEnabled () && LLMediaEngine::getInstance ()->isAvailable () && gSavedSettings.getBOOL ( "AudioStreamingVideo" ) ) { // display remote control mMediaRemote->setVisible ( TRUE ); mMediaRemote->setEnabled ( TRUE ); if ( LLMediaEngine::getInstance ()->getMediaRenderer () ) { if ( LLMediaEngine::getInstance ()->getMediaRenderer ()->isPlaying () || LLMediaEngine::getInstance ()->getMediaRenderer ()->isLooping () ) { mMediaRemote->setTransportState ( LLMediaRemoteCtrl::Pause, TRUE ); } else if ( LLMediaEngine::getInstance ()->getMediaRenderer ()->isPaused () ) { mMediaRemote->setTransportState ( LLMediaRemoteCtrl::Play, TRUE ); } else { mMediaRemote->setTransportState ( LLMediaRemoteCtrl::Stop, TRUE ); }; }; } else { mMediaRemote->setVisible ( FALSE ); mMediaRemote->setEnabled ( FALSE ); mMediaRemote->setTransportState ( LLMediaRemoteCtrl::Stop, TRUE ); }; BOOL any_button = (childIsVisible("IM Received") || childIsVisible("Set Not Busy") || childIsVisible("Release Keys") || childIsVisible("Mouselook") || childIsVisible("Stand Up") || mMusicRemote->getVisible() || mMediaRemote->getVisible() ); // turn off the whole bar in mouselook if (gAgent.cameraMouselook()) { setVisible(FALSE); } else { setVisible(any_button); }; } //----------------------------------------------------------------------- // Static functions //----------------------------------------------------------------------- // static void LLOverlayBar::onClickIMReceived(void*) { gIMView->setFloaterOpen(TRUE); } // static void LLOverlayBar::onClickSetNotBusy(void*) { gAgent.clearBusy(); } // static void LLOverlayBar::onClickReleaseKeys(void*) { gAgent.forceReleaseControls(); } // static void LLOverlayBar::onClickResetView(void* data) { handle_reset_view(); } //static void LLOverlayBar::onClickMouselook(void*) { gAgent.changeCameraToMouselook(); } //static void LLOverlayBar::onClickStandUp(void*) { gAgent.setControlFlags(AGENT_CONTROL_STAND_UP); } //////////////////////////////////////////////////////////////////////////////// // // void LLOverlayBar:: onVolumeChange ( const LLMediaRemoteCtrlObserver::EventType& eventIn ) { LLUICtrl* control = eventIn.getControl (); F32 value = eventIn.getValue (); if ( control == mMusicRemote ) { if (gAudiop) { gAudiop->setInternetStreamGain ( value ); }; gSavedSettings.setF32 ( "AudioLevelMusic", value ); } else if ( control == mMediaRemote ) { LLMediaEngine::getInstance ()->setVolume ( value ); gSavedSettings.setF32 ( "MediaAudioVolume", value ); }; } //////////////////////////////////////////////////////////////////////////////// // // void LLOverlayBar:: onStopButtonPressed ( const LLMediaRemoteCtrlObserver::EventType& eventIn ) { LLUICtrl* control = eventIn.getControl (); if ( control == mMusicRemote ) { if ( gAudiop ) { gAudiop->stopInternetStream (); }; mMusicRemote->setTransportState ( LLMediaRemoteCtrl::Stop, FALSE ); } else if ( control == mMediaRemote ) { LLMediaEngine::getInstance ()->stop (); mMediaRemote->setTransportState ( LLMediaRemoteCtrl::Stop, TRUE ); }; } //////////////////////////////////////////////////////////////////////////////// // // void LLOverlayBar::onPlayButtonPressed( const LLMediaRemoteCtrlObserver::EventType& eventIn ) { LLUICtrl* control = eventIn.getControl (); LLParcel* parcel = gParcelMgr->getAgentParcel(); if ( control == mMusicRemote ) { if (gAudiop) { if ( parcel ) { // this doesn't work properly when crossing parcel boundaries - even when the // stream is stopped, it doesn't return the right thing - commenting out for now. //if ( gAudiop->isInternetStreamPlaying() == 0 ) //{ const char* music_url = parcel->getMusicURL(); gAudiop->startInternetStream(music_url); mMusicRemote->setTransportState ( LLMediaRemoteCtrl::Play, FALSE ); //} } }; // CP: this is the old way of doing things (click play each time on a parcel to start stream) //if (gAudiop) //{ // if (gAudiop->isInternetStreamPlaying() > 0) // { // gAudiop->pauseInternetStream ( 0 ); // } // else // { // if (parcel) // { // const char* music_url = parcel->getMusicURL(); // gAudiop->startInternetStream(music_url); // } // } //}; //mMusicRemote->setTransportState ( LLMediaRemoteCtrl::Stop, FALSE ); } else if ( control == mMediaRemote ) { LLParcel* parcel = gParcelMgr->getAgentParcel(); if (parcel) { LLString path( "" ); LLMediaEngine::getInstance ()->convertImageAndLoadUrl( true, false, path ); mMediaRemote->setTransportState ( LLMediaRemoteCtrl::Play, TRUE ); } }; } //////////////////////////////////////////////////////////////////////////////// // // void LLOverlayBar::onPauseButtonPressed( const LLMediaRemoteCtrlObserver::EventType& eventIn ) { LLUICtrl* control = eventIn.getControl (); if ( control == mMusicRemote ) { if (gAudiop) { gAudiop->pauseInternetStream ( 1 ); }; mMusicRemote->setTransportState ( LLMediaRemoteCtrl::Play, FALSE ); } else if ( control == mMediaRemote ) { LLMediaEngine::getInstance ()->pause (); mMediaRemote->setTransportState ( LLMediaRemoteCtrl::Pause, TRUE ); }; }