/** * @file lloutputmonitorctrl.h * @brief LLOutputMonitorCtrl base class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLOUTPUTMONITORCTRL_H #define LL_LLOUTPUTMONITORCTRL_H #include "v4color.h" #include "llview.h" class LLTextBox; class LLUICtrlFactory; // // Classes // class LLOutputMonitorCtrl : public LLView { public: struct Params : public LLInitParam::Block { Optional draw_border; Params() { draw_border = true; name = "output_monitor"; follows.flags(FOLLOWS_LEFT|FOLLOWS_TOP); mouse_opaque = false; }; }; protected: bool mBorder; LLOutputMonitorCtrl(const Params&); friend class LLUICtrlFactory; public: virtual ~LLOutputMonitorCtrl(); // llview overrides virtual void draw(); void setPower(F32 val); F32 getPower(F32 val) const { return mPower; } bool getIsMuted() const { return mIsMuted; } void setIsMuted(bool val) { mIsMuted = val; } private: static LLColor4 sColorMuted; static LLColor4 sColorNormal; static LLColor4 sColorOverdriven; static LLColor4 sColorBound; static S32 sRectsNumber; static F32 sRectWidthRatio; static F32 sRectHeightRatio; F32 mPower; bool mIsMuted; }; #endif