/** * @file lloutputmonitorctrl.cpp * @brief LLOutputMonitorCtrl base class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lloutputmonitorctrl.h" // library includes #include "llui.h" // viewer includes #include "llvoiceclient.h" // default options set in output_monitor.xml static LLDefaultChildRegistry::Register<LLOutputMonitorCtrl> r("output_monitor"); // The defaults will be initialized in the constructor. //LLColor4 LLOutputMonitorCtrl::sColorMuted; //LLColor4 LLOutputMonitorCtrl::sColorOverdriven; //LLColor4 LLOutputMonitorCtrl::sColorNormal; LLColor4 LLOutputMonitorCtrl::sColorBound; //S32 LLOutputMonitorCtrl::sRectsNumber = 0; //F32 LLOutputMonitorCtrl::sRectWidthRatio = 0.f; //F32 LLOutputMonitorCtrl::sRectHeightRatio = 0.f; LLOutputMonitorCtrl::Params::Params() : draw_border("draw_border"), image_mute("image_mute"), image_off("image_off"), image_on("image_on"), image_level_1("image_level_1"), image_level_2("image_level_2"), image_level_3("image_level_3") { draw_border = true; name = "output_monitor"; follows.flags(FOLLOWS_LEFT|FOLLOWS_TOP); mouse_opaque = false; }; LLOutputMonitorCtrl::LLOutputMonitorCtrl(const LLOutputMonitorCtrl::Params& p) : LLView(p), mPower(0), mIsMuted(true), mIsTalking(false), mImageMute(p.image_mute), mImageOff(p.image_off), mImageOn(p.image_on), mImageLevel1(p.image_level_1), mImageLevel2(p.image_level_2), mImageLevel3(p.image_level_3) { //static LLUIColor output_monitor_muted_color = LLUIColorTable::instance().getColor("OutputMonitorMutedColor", LLColor4::orange); //static LLUIColor output_monitor_overdriven_color = LLUIColorTable::instance().getColor("OutputMonitorOverdrivenColor", LLColor4::red); //static LLUIColor output_monitor_normal_color = LLUIColorTable::instance().getColor("OutputMonitorNotmalColor", LLColor4::green); static LLUIColor output_monitor_bound_color = LLUIColorTable::instance().getColor("OutputMonitorBoundColor", LLColor4::white); //static LLUICachedControl<S32> output_monitor_rects_number("OutputMonitorRectanglesNumber", 20); //static LLUICachedControl<F32> output_monitor_rect_width_ratio("OutputMonitorRectangleWidthRatio", 0.5f); //static LLUICachedControl<F32> output_monitor_rect_height_ratio("OutputMonitorRectangleHeightRatio", 0.8f); // IAN BUG compare to existing pattern where these are members - some will change per-widget and need to be anyway // sent feedback to PE // *TODO: it looks suboptimal to load the defaults every time an output monitor is constructed. //sColorMuted = output_monitor_muted_color; //sColorOverdriven = output_monitor_overdriven_color; //sColorNormal = output_monitor_normal_color; sColorBound = output_monitor_bound_color; //sRectsNumber = output_monitor_rects_number; //sRectWidthRatio = output_monitor_rect_width_ratio; //sRectHeightRatio = output_monitor_rect_height_ratio; mBorder = p.draw_border; } LLOutputMonitorCtrl::~LLOutputMonitorCtrl() { } void LLOutputMonitorCtrl::setPower(F32 val) { mPower = llmax(0.f, llmin(1.f, val)); } void LLOutputMonitorCtrl::draw() { // Copied from llmediaremotectrl.cpp // *TODO: Give the LLOutputMonitorCtrl an agent-id to monitor, then // call directly into gVoiceClient to ask if that agent-id is muted, is // speaking, and what power. This avoids duplicating data, which can get // out of sync. const F32 LEVEL_0 = LLVoiceClient::OVERDRIVEN_POWER_LEVEL / 3.f; const F32 LEVEL_1 = LLVoiceClient::OVERDRIVEN_POWER_LEVEL * 2.f / 3.f; const F32 LEVEL_2 = LLVoiceClient::OVERDRIVEN_POWER_LEVEL; LLPointer<LLUIImage> icon; if (mIsMuted) { icon = mImageMute; } else if (mPower == 0.f && !mIsTalking) { // only show off if PTT is not engaged icon = mImageOff; } else if (mPower < LEVEL_0) { // PTT is on, possibly with quiet background noise icon = mImageOn; } else if (mPower < LEVEL_1) { icon = mImageLevel1; } else if (mPower < LEVEL_2) { icon = mImageLevel2; } else { // overdriven icon = mImageLevel3; } if (icon) { icon->draw(0, 0); } // // Fill the monitor with a bunch of small rectangles. // The rectangles will be filled with gradient color, // beginning with sColorNormal and ending with sColorOverdriven. // // *TODO: would using a (partially drawn) pixmap instead be faster? // const int monh = getRect().getHeight(); const int monw = getRect().getWidth(); //int maxrects = sRectsNumber; //const int period = llmax(1, monw / maxrects, 0, 0); // "1" - min value for the period //const int rectw = llmax(1, llfloor(period * sRectWidthRatio), 0, 0); // "1" - min value for the rect's width //const int recth = llfloor(monh * sRectHeightRatio); //if(period == 1 && rectw == 1) //if we have so small control, then "maxrects = monitor's_width - 2*monitor_border's_width // maxrects = monw-2; //const int nrects = mIsMuted ? maxrects : llfloor(mPower * maxrects); // how many rects to draw? //const int rectbtm = (monh - recth) / 2; //const int recttop = rectbtm + recth; // //LLColor4 rect_color; // //for (int i=1, xpos = 0; i <= nrects; i++) //{ // // Calculate color to use for the current rectangle. // if (mIsMuted) // { // rect_color = sColorMuted; // } // else // { // F32 frac = (mPower * i/nrects) / LLVoiceClient::OVERDRIVEN_POWER_LEVEL; // // Use overdriven color if the power exceeds overdriven level. // if (frac > 1.0f) // frac = 1.0f; // rect_color = lerp(sColorNormal, sColorOverdriven, frac); // } // // Draw rectangle filled with the color. // gl_rect_2d(xpos, recttop, xpos+rectw, rectbtm, rect_color, TRUE); // xpos += period; //} // // Draw bounding box. // if(mBorder) gl_rect_2d(0, monh, monw, 0, sColorBound, FALSE); }