/** * @file lloutfitslist.cpp * @brief List of agent's outfits for My Appearance side panel. * * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lloutfitslist.h" // llcommon #include "llcommonutils.h" #include "llaccordionctrl.h" #include "llaccordionctrltab.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "lllistcontextmenu.h" #include "llnotificationsutil.h" #include "lloutfitobserver.h" #include "llsidetray.h" #include "lltransutil.h" #include "llviewermenu.h" #include "llvoavatar.h" #include "llvoavatarself.h" #include "llwearableitemslist.h" static bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y); static const LLOutfitTabNameComparator OUTFIT_TAB_NAME_COMPARATOR; /*virtual*/ bool LLOutfitTabNameComparator::compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const { std::string name1 = tab1->getTitle(); std::string name2 = tab2->getTitle(); LLStringUtil::toUpper(name1); LLStringUtil::toUpper(name2); return name1 < name2; } ////////////////////////////////////////////////////////////////////////// class LLOutfitListGearMenu { public: LLOutfitListGearMenu(LLOutfitsList* olist) : mOutfitList(olist), mMenu(NULL) { llassert_always(mOutfitList); LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenu::onWear, this)); registrar.add("Gear.TakeOff", boost::bind(&LLOutfitListGearMenu::onTakeOff, this)); registrar.add("Gear.Rename", boost::bind(&LLOutfitListGearMenu::onRename, this)); registrar.add("Gear.Delete", boost::bind(&LLOutfitListGearMenu::onDelete, this)); registrar.add("Gear.Create", boost::bind(&LLOutfitListGearMenu::onCreate, this, _2)); enable_registrar.add("Gear.OnEnable", boost::bind(&LLOutfitsList::isActionEnabled, mOutfitList, _2)); enable_registrar.add("Gear.OnVisible", boost::bind(&LLOutfitListGearMenu::onVisible, this, _2)); mMenu = LLUICtrlFactory::getInstance()->createFromFile( "menu_outfit_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); llassert(mMenu); } void show(LLView* spawning_view) { if (!mMenu) return; updateItemsVisibility(); mMenu->buildDrawLabels(); mMenu->updateParent(LLMenuGL::sMenuContainer); S32 menu_x = 0; S32 menu_y = spawning_view->getRect().getHeight() + mMenu->getRect().getHeight(); LLMenuGL::showPopup(spawning_view, mMenu, menu_x, menu_y); } void updateItemsVisibility() { if (!mMenu) return; bool have_selection = getSelectedOutfitID().notNull(); mMenu->setItemVisible("sepatator1", have_selection); mMenu->setItemVisible("sepatator2", have_selection); mMenu->arrangeAndClear(); // update menu height } private: const LLUUID& getSelectedOutfitID() { return mOutfitList->getSelectedOutfitUUID(); } LLViewerInventoryCategory* getSelectedOutfit() { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.isNull()) { return NULL; } LLViewerInventoryCategory* cat = gInventory.getCategory(selected_outfit_id); return cat; } void onWear() { LLViewerInventoryCategory* selected_outfit = getSelectedOutfit(); if (selected_outfit) { LLAppearanceMgr::instance().wearInventoryCategory( selected_outfit, /*copy=*/ FALSE, /*append=*/ FALSE); } } void onTakeOff() { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.notNull()) { LLAppearanceMgr::instance().takeOffOutfit(selected_outfit_id); } } void onRename() { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.notNull()) { LLAppearanceMgr::instance().renameOutfit(selected_outfit_id); } } void onDelete() { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.notNull()) { remove_category(&gInventory, selected_outfit_id); } } void onCreate(const LLSD& data) { LLWearableType::EType type = LLWearableType::typeNameToType(data.asString()); if (type == LLWearableType::WT_NONE) { llwarns << "Invalid wearable type" << llendl; return; } LLAgentWearables::createWearable(type, true); } bool onVisible(LLSD::String param) { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.isNull()) // no selection or invalid outfit selected { return false; } // *TODO This condition leads to menu item behavior inconsistent with // "Wear" button behavior and should be modified or removed. bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == selected_outfit_id; if ("wear" == param) { return !is_worn; } return true; } LLOutfitsList* mOutfitList; LLMenuGL* mMenu; }; ////////////////////////////////////////////////////////////////////////// class LLOutfitContextMenu : public LLListContextMenu { protected: /* virtual */ LLContextMenu* createMenu() { LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; LLUUID selected_id = mUUIDs.front(); registrar.add("Outfit.WearReplace", boost::bind(&LLAppearanceMgr::replaceCurrentOutfit, &LLAppearanceMgr::instance(), selected_id)); registrar.add("Outfit.WearAdd", boost::bind(&LLAppearanceMgr::addCategoryToCurrentOutfit, &LLAppearanceMgr::instance(), selected_id)); registrar.add("Outfit.TakeOff", boost::bind(&LLAppearanceMgr::takeOffOutfit, &LLAppearanceMgr::instance(), selected_id)); registrar.add("Outfit.Edit", boost::bind(editOutfit)); registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id)); registrar.add("Outfit.Delete", boost::bind(deleteOutfit, selected_id)); enable_registrar.add("Outfit.OnEnable", boost::bind(&LLOutfitContextMenu::onEnable, this, _2)); enable_registrar.add("Outfit.OnVisible", boost::bind(&LLOutfitContextMenu::onVisible, this, _2)); return createFromFile("menu_outfit_tab.xml"); } bool onEnable(LLSD::String param) { LLUUID outfit_cat_id = mUUIDs.back(); if ("rename" == param) { return get_is_category_renameable(&gInventory, outfit_cat_id); } else if ("wear_replace" == param) { return !gAgentWearables.isCOFChangeInProgress(); } else if ("wear_add" == param) { if (gAgentWearables.isCOFChangeInProgress()) return false; return LLAppearanceMgr::getCanAddToCOF(outfit_cat_id); } else if ("take_off" == param) { return LLAppearanceMgr::getCanRemoveFromCOF(outfit_cat_id); } return true; } bool onVisible(LLSD::String param) { LLUUID outfit_cat_id = mUUIDs.back(); bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id; if ("edit" == param) { return is_worn; } else if ("wear_replace" == param) { return !is_worn; } else if ("delete" == param) { return LLAppearanceMgr::instance().getCanRemoveOutfit(outfit_cat_id); } return true; } static void editOutfit() { LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); } static void renameOutfit(const LLUUID& outfit_cat_id) { LLAppearanceMgr::instance().renameOutfit(outfit_cat_id); } static void deleteOutfit(const LLUUID& outfit_cat_id) { remove_category(&gInventory, outfit_cat_id); } }; ////////////////////////////////////////////////////////////////////////// static LLRegisterPanelClassWrapper t_outfits_list("outfits_list"); LLOutfitsList::LLOutfitsList() : LLPanelAppearanceTab() , mAccordion(NULL) , mListCommands(NULL) , mIsInitialized(false) , mItemSelected(false) { mCategoriesObserver = new LLInventoryCategoriesObserver(); mGearMenu = new LLOutfitListGearMenu(this); mOutfitMenu = new LLOutfitContextMenu(); } LLOutfitsList::~LLOutfitsList() { delete mGearMenu; delete mOutfitMenu; if (gInventory.containsObserver(mCategoriesObserver)) { gInventory.removeObserver(mCategoriesObserver); delete mCategoriesObserver; } } BOOL LLOutfitsList::postBuild() { mAccordion = getChild("outfits_accordion"); mAccordion->setComparator(&OUTFIT_TAB_NAME_COMPARATOR); return TRUE; } //virtual void LLOutfitsList::onOpen(const LLSD& /*info*/) { if (!mIsInitialized) { // *TODO: I'm not sure is this check necessary but it never match while developing. if (!gInventory.isInventoryUsable()) return; const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); // *TODO: I'm not sure is this check necessary but it never match while developing. LLViewerInventoryCategory* category = gInventory.getCategory(outfits); if (!category) return; gInventory.addObserver(mCategoriesObserver); // Start observing changes in "My Outfits" category. mCategoriesObserver->addCategory(outfits, boost::bind(&LLOutfitsList::refreshList, this, outfits)); const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); // Start observing changes in Current Outfit category. mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this)); LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this)); LLOutfitObserver::instance().addBOFReplacedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this)); // Fetch "My Outfits" contents and refresh the list to display // initially fetched items. If not all items are fetched now // the observer will refresh the list as soon as the new items // arrive. category->fetch(); refreshList(outfits); highlightBaseOutfit(); mIsInitialized = true; } } void LLOutfitsList::refreshList(const LLUUID& category_id) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; // Collect all sub-categories of a given category. LLIsType is_category(LLAssetType::AT_CATEGORY); gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); uuid_vec_t vadded; uuid_vec_t vremoved; // Create added and removed items vectors. computeDifference(cat_array, vadded, vremoved); // Handle added tabs. for (uuid_vec_t::const_iterator iter = vadded.begin(); iter != vadded.end(); ++iter) { const LLUUID cat_id = (*iter); LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); if (!cat) continue; std::string name = cat->getName(); static LLXMLNodePtr accordionXmlNode = getAccordionTabXMLNode(); LLAccordionCtrlTab* tab = LLUICtrlFactory::defaultBuilder(accordionXmlNode, NULL, NULL); tab->setName(name); tab->setTitle(name); // *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated. tab->setDisplayChildren(false); mAccordion->addCollapsibleCtrl(tab); // Start observing the new outfit category. LLWearableItemsList* list = tab->getChild("wearable_items_list"); if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id))) { // Remove accordion tab if category could not be added to observer. mAccordion->removeCollapsibleCtrl(tab); continue; } // Map the new tab with outfit category UUID. mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab)); tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this, _1, _2, _3, cat_id)); // Setting tab focus callback to monitor currently selected outfit. tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id)); // Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875) tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id)); // Setting list commit callback to monitor currently selected wearable item. list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1)); // Setting list refresh callback to apply filter on list change. list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1)); list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3)); // Fetch the new outfit contents. cat->fetch(); // Refresh the list of outfit items after fetch(). // Further list updates will be triggered by the category observer. list->updateList(cat_id); // If filter is currently applied we store the initial tab state and // open it to show matched items if any. if (!sFilterSubString.empty()) { tab->notifyChildren(LLSD().with("action","store_state")); tab->setDisplayChildren(true); // Setting mForceRefresh flag will make the list refresh its contents // even if it is not currently visible. This is required to apply the // filter to the newly added list. list->setForceRefresh(true); list->setFilterSubString(sFilterSubString); } } // Handle removed tabs. for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); iter++) { outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter)); if (outfits_iter != mOutfitsMap.end()) { const LLUUID& outfit_id = outfits_iter->first; LLAccordionCtrlTab* tab = outfits_iter->second; // An outfit is removed from the list. Do the following: // 1. Remove outfit category from observer to stop monitoring its changes. mCategoriesObserver->removeCategory(outfit_id); // 2. Remove the outfit from selection. deselectOutfit(outfit_id); // 3. Remove category UUID to accordion tab mapping. mOutfitsMap.erase(outfits_iter); // 4. Remove outfit tab from accordion. mAccordion->removeCollapsibleCtrl(tab); } } // Get changed items from inventory model and update outfit tabs // which might have been renamed. const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs(); for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); items_iter != changed_items.end(); ++items_iter) { updateOutfitTab(*items_iter); } mAccordion->sort(); } void LLOutfitsList::highlightBaseOutfit() { // id of base outfit LLUUID base_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID(); if (base_id != mHighlightedOutfitUUID) { if (mOutfitsMap[mHighlightedOutfitUUID]) { mOutfitsMap[mHighlightedOutfitUUID]->setTitleFontStyle("NORMAL"); } mHighlightedOutfitUUID = base_id; } if (mOutfitsMap[base_id]) { mOutfitsMap[base_id]->setTitleFontStyle("BOLD"); } } void LLOutfitsList::onSelectionChange(LLUICtrl* ctrl) { LLWearableItemsList* list = dynamic_cast(ctrl); if (!list) return; LLViewerInventoryItem *item = gInventory.getItem(list->getSelectedUUID()); if (!item) return; changeOutfitSelection(list, item->getParentUUID()); } void LLOutfitsList::performAction(std::string action) { if (mSelectedOutfitUUID.isNull()) return; LLViewerInventoryCategory* cat = gInventory.getCategory(mSelectedOutfitUUID); if (!cat) return; if ("replaceoutfit" == action) { LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE ); } else if ("addtooutfit" == action) { LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, TRUE ); } else if ("rename_outfit" == action) { LLAppearanceMgr::instance().renameOutfit(mSelectedOutfitUUID); } } void LLOutfitsList::removeSelected() { if (mSelectedOutfitUUID.notNull()) { remove_category(&gInventory, mSelectedOutfitUUID); } } void LLOutfitsList::setSelectedOutfitByUUID(const LLUUID& outfit_uuid) { for (outfits_map_t::iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); ++iter) { if (outfit_uuid == iter->first) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (!list) continue; tab->setFocus(TRUE); changeOutfitSelection(list, outfit_uuid); tab->setDisplayChildren(true); } } } // virtual void LLOutfitsList::setFilterSubString(const std::string& string) { applyFilter(string); sFilterSubString = string; } // virtual bool LLOutfitsList::isActionEnabled(const LLSD& userdata) { if (mSelectedOutfitUUID.isNull()) return false; const std::string command_name = userdata.asString(); if (command_name == "delete") { return !mItemSelected && LLAppearanceMgr::instance().getCanRemoveOutfit(mSelectedOutfitUUID); } if (command_name == "rename") { return get_is_category_renameable(&gInventory, mSelectedOutfitUUID); } if (command_name == "save_outfit") { bool outfit_locked = LLAppearanceMgr::getInstance()->isOutfitLocked(); bool outfit_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty(); // allow save only if outfit isn't locked and is dirty return !outfit_locked && outfit_dirty; } if (command_name == "wear") { return !gAgentWearables.isCOFChangeInProgress(); } if (command_name == "take_off") { return LLAppearanceMgr::getInstance()->getBaseOutfitUUID() == mSelectedOutfitUUID; } return false; } // virtual void LLOutfitsList::showGearMenu(LLView* spawning_view) { if (!mGearMenu) return; mGearMenu->show(spawning_view); } boost::signals2::connection LLOutfitsList::setSelectionChangeCallback(selection_change_callback_t cb) { return mSelectionChangeSignal.connect(cb); } bool LLOutfitsList::hasItemSelected() { return mItemSelected; } ////////////////////////////////////////////////////////////////////////// // Private methods ////////////////////////////////////////////////////////////////////////// LLXMLNodePtr LLOutfitsList::getAccordionTabXMLNode() { LLXMLNodePtr xmlNode = NULL; bool success = LLUICtrlFactory::getLayeredXMLNode("outfit_accordion_tab.xml", xmlNode); if (!success) { llwarns << "Failed to read xml of Outfit's Accordion Tab from outfit_accordion_tab.xml" << llendl; return NULL; } return xmlNode; } void LLOutfitsList::computeDifference( const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved) { uuid_vec_t vnew; // Creating a vector of newly collected sub-categories UUIDs. for (LLInventoryModel::cat_array_t::const_iterator iter = vcats.begin(); iter != vcats.end(); iter++) { vnew.push_back((*iter)->getUUID()); } uuid_vec_t vcur; // Creating a vector of currently displayed sub-categories UUIDs. for (outfits_map_t::const_iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); iter++) { vcur.push_back((*iter).first); } LLCommonUtils::computeDifference(vnew, vcur, vadded, vremoved); } void LLOutfitsList::updateOutfitTab(const LLUUID& category_id) { outfits_map_t::iterator outfits_iter = mOutfitsMap.find(category_id); if (outfits_iter != mOutfitsMap.end()) { LLViewerInventoryCategory *cat = gInventory.getCategory(category_id); if (!cat) return; std::string name = cat->getName(); // Update tab name with the new category name. LLAccordionCtrlTab* tab = outfits_iter->second; if (tab) { tab->setName(name); tab->setTitle(name); } } } void LLOutfitsList::resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id) { list->resetSelection(); mItemSelected = false; setSelectedOutfitUUID(category_id); } void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id) { MASK mask = gKeyboard->currentMask(TRUE); // Reset selection in all previously selected tabs except for the current // if new selection is started. if (list && !(mask & MASK_CONTROL)) { for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin(); iter != mSelectedListsMap.end(); ++iter) { LLWearableItemsList* selected_list = (*iter).second; if (selected_list != list) { selected_list->resetSelection(); } } // Clear current selection. mSelectedListsMap.clear(); } mItemSelected = list && (list->getSelectedItem() != NULL); mSelectedListsMap.insert(wearables_lists_map_value_t(category_id, list)); setSelectedOutfitUUID(category_id); } void LLOutfitsList::setSelectedOutfitUUID(const LLUUID& category_id) { mSelectionChangeSignal(mSelectedOutfitUUID = category_id); } void LLOutfitsList::deselectOutfit(const LLUUID& category_id) { // Remove selected lists map entry. mSelectedListsMap.erase(category_id); // Reset selection if the outfit is selected. if (category_id == mSelectedOutfitUUID) { setSelectedOutfitUUID(LLUUID::null); } } void LLOutfitsList::restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id) { // Try restoring outfit selection after filtering. if (mAccordion->getSelectedTab() == tab) { setSelectedOutfitUUID(category_id); } } void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl) { if (!ctrl || sFilterSubString.empty()) return; for (outfits_map_t::iterator iter = mOutfitsMap.begin(), iter_end = mOutfitsMap.end(); iter != iter_end; ++iter) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (list != ctrl) continue; applyFilterToTab(iter->first, tab, sFilterSubString); } } void LLOutfitsList::applyFilter(const std::string& new_filter_substring) { mAccordion->setFilterSubString(new_filter_substring); for (outfits_map_t::iterator iter = mOutfitsMap.begin(), iter_end = mOutfitsMap.end(); iter != iter_end; ++iter) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; bool more_restrictive = sFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, sFilterSubString.size()).compare(sFilterSubString); // Restore tab visibility in case of less restrictive filter // to compare it with updated string if it was previously hidden. if (!more_restrictive) { tab->setVisible(TRUE); } LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (list) { list->setFilterSubString(new_filter_substring); } if(sFilterSubString.empty() && !new_filter_substring.empty()) { //store accordion tab state when filter is not empty tab->notifyChildren(LLSD().with("action","store_state")); } if (!new_filter_substring.empty()) { applyFilterToTab(iter->first, tab, new_filter_substring); if (tab->getVisible()) { // Open tab if it has passed the filter. tab->setDisplayChildren(true); } else { // Set force refresh flag to refresh not visible list // when some changes occur in it. list->setForceRefresh(true); } } else { // restore tab title when filter is empty tab->setTitle(tab->getTitle()); //restore accordion state after all those accodrion tab manipulations tab->notifyChildren(LLSD().with("action","restore_state")); // Try restoring the tab selection. restoreOutfitSelection(tab, iter->first); } } } void LLOutfitsList::applyFilterToTab( const LLUUID& category_id, LLAccordionCtrlTab* tab, const std::string& filter_substring) { if (!tab) return; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (!list) return; std::string title = tab->getTitle(); LLStringUtil::toUpper(title); std::string cur_filter = filter_substring; LLStringUtil::toUpper(cur_filter); tab->setTitle(tab->getTitle(), cur_filter); if (std::string::npos == title.find(cur_filter)) { // hide tab if its title doesn't pass filter // and it has no visible items tab->setVisible(list->size() > 0); // remove title highlighting because it might // have been previously highlighted by less restrictive filter tab->setTitle(tab->getTitle()); // Remove the tab from selection. deselectOutfit(category_id); } else { // Try restoring the tab selection. restoreOutfitSelection(tab, category_id); } } void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id) { LLAccordionCtrlTab* tab = dynamic_cast(ctrl); if(mOutfitMenu && is_tab_header_clicked(tab, y) && cat_id.notNull()) { // Focus tab header to trigger tab selection change. LLUICtrl* header = tab->findChild("dd_header"); if (header) { header->setFocus(TRUE); } uuid_vec_t selected_uuids; selected_uuids.push_back(cat_id); mOutfitMenu->show(ctrl, selected_uuids, x, y); } } void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y) { LLWearableItemsList* list = dynamic_cast(ctrl); if (!list) return; uuid_vec_t selected_uuids; // Collect selected items from all selected lists. for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin(); iter != mSelectedListsMap.end(); ++iter) { uuid_vec_t uuids; (*iter).second->getSelectedUUIDs(uuids); S32 prev_size = selected_uuids.size(); selected_uuids.resize(prev_size + uuids.size()); std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size); } LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y); } void LLOutfitsList::onCOFChanged() { LLInventoryModel::changed_items_t changed_linked_items; const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs(); for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items.begin(); iter != changed_items.end(); ++iter) { LLViewerInventoryItem* item = gInventory.getItem(*iter); if (item) { // From gInventory we get the UUIDs of new links added to COF // or removed from COF. These links UUIDs are not the same UUIDs // that we have in each wearable items list. So we collect base items // UUIDs to find all items or links that point to same base items in wearable // items lists and update their worn state there. changed_linked_items.insert(item->getLinkedUUID()); } } for (outfits_map_t::iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); ++iter) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (!list) continue; // Every list updates the labels of changed items or // the links that point to these items. list->updateChangedItems(changed_linked_items); } } bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y) { if(!tab || !tab->getHeaderVisible()) return false; S32 header_bottom = tab->getLocalRect().getHeight() - tab->getHeaderHeight(); return y >= header_bottom; } // EOF