/** * @file lloutfitslist.cpp * @brief List of agent's outfits for My Appearance side panel. * * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lloutfitslist.h" // llcommon #include "llcommonutils.h" #include "llaccordionctrl.h" #include "llaccordionctrltab.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llfloatersidepanelcontainer.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" //#include "lllistcontextmenu.h" #include "llmenubutton.h" #include "llnotificationsutil.h" #include "lloutfitobserver.h" #include "lltoggleablemenu.h" #include "lltransutil.h" #include "llviewermenu.h" #include "llvoavatar.h" #include "llvoavatarself.h" #include "llwearableitemslist.h" static bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y); static const LLOutfitTabNameComparator OUTFIT_TAB_NAME_COMPARATOR; /*virtual*/ bool LLOutfitTabNameComparator::compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const { std::string name1 = tab1->getTitle(); std::string name2 = tab2->getTitle(); LLStringUtil::toUpper(name1); LLStringUtil::toUpper(name2); return name1 < name2; } struct outfit_accordion_tab_params : public LLInitParam::Block { Mandatory wearable_list; outfit_accordion_tab_params() : wearable_list("wearable_items_list") {} }; const outfit_accordion_tab_params& get_accordion_tab_params() { static outfit_accordion_tab_params tab_params; static bool initialized = false; if (!initialized) { initialized = true; LLXMLNodePtr xmlNode; if (LLUICtrlFactory::getLayeredXMLNode("outfit_accordion_tab.xml", xmlNode)) { LLXUIParser parser; parser.readXUI(xmlNode, tab_params, "outfit_accordion_tab.xml"); } else { LL_WARNS() << "Failed to read xml of Outfit's Accordion Tab from outfit_accordion_tab.xml" << LL_ENDL; } } return tab_params; } static LLPanelInjector t_outfits_list("outfits_list"); LLOutfitsList::LLOutfitsList() : LLOutfitListBase() , mAccordion(NULL) , mListCommands(NULL) , mItemSelected(false) { // mCategoriesObserver = new LLInventoryCategoriesObserver(); // mGearMenu = new LLOutfitListGearMenu(this); } LLOutfitsList::~LLOutfitsList() { // delete mGearMenu; } BOOL LLOutfitsList::postBuild() { mAccordion = getChild("outfits_accordion"); mAccordion->setComparator(&OUTFIT_TAB_NAME_COMPARATOR); //LLMenuButton* menu_gear_btn = getChild("options_gear_btn"); //menu_gear_btn->setMouseDownCallback(boost::bind(&LLOutfitListGearMenu::updateItemsVisibility, mGearMenu)); //menu_gear_btn->setMenu(mGearMenu->getMenu()); return LLOutfitListBase::postBuild(); } //virtual void LLOutfitsList::onOpen(const LLSD& info) { if (!mIsInitialized) { const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); // Start observing changes in Current Outfit category. mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this)); } LLOutfitListBase::onOpen(info); // if (!mIsInitialized) //{ // // *TODO: I'm not sure is this check necessary but it never match while developing. // if (!gInventory.isInventoryUsable()) // return; // const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); // // *TODO: I'm not sure is this check necessary but it never match while developing. // LLViewerInventoryCategory* category = gInventory.getCategory(outfits); // if (!category) // return; // gInventory.addObserver(mCategoriesObserver); // // Start observing changes in "My Outfits" category. // mCategoriesObserver->addCategory(outfits, // boost::bind(&LLOutfitsList::refreshList, this, outfits)); // const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); // // Start observing changes in Current Outfit category. // mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this)); // LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this)); // LLOutfitObserver::instance().addBOFReplacedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this)); // // Fetch "My Outfits" contents and refresh the list to display // // initially fetched items. If not all items are fetched now // // the observer will refresh the list as soon as the new items // // arrive. // category->fetch(); // refreshList(outfits); // highlightBaseOutfit(); // mIsInitialized = true; //} LLAccordionCtrlTab* selected_tab = mAccordion->getSelectedTab(); if (!selected_tab) return; // Pass focus to the selected outfit tab. selected_tab->showAndFocusHeader(); } void LLOutfitsList::updateAddedCategory(LLUUID cat_id) { LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); if (!cat) return; std::string name = cat->getName(); outfit_accordion_tab_params tab_params(get_accordion_tab_params()); LLAccordionCtrlTab* tab = LLUICtrlFactory::create(tab_params); if (!tab) return; LLWearableItemsList* wearable_list = LLUICtrlFactory::create(tab_params.wearable_list); wearable_list->setShape(tab->getLocalRect()); tab->addChild(wearable_list); tab->setName(name); tab->setTitle(name); // *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated. tab->setDisplayChildren(false); mAccordion->addCollapsibleCtrl(tab); // Start observing the new outfit category. LLWearableItemsList* list = tab->getChild("wearable_items_list"); if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id))) { // Remove accordion tab if category could not be added to observer. mAccordion->removeCollapsibleCtrl(tab); // kill removed tab tab->die(); return; } // Map the new tab with outfit category UUID. mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab)); tab->setRightMouseDownCallback(boost::bind(&LLOutfitListBase::outfitRightClickCallBack, this, _1, _2, _3, cat_id)); // Setting tab focus callback to monitor currently selected outfit. tab->setFocusReceivedCallback(boost::bind(&LLOutfitListBase::ChangeOutfitSelection, this, list, cat_id)); // Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875) tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id)); // force showing list items that don't match current filter(EXT-7158) list->setForceShowingUnmatchedItems(true); // Setting list commit callback to monitor currently selected wearable item. list->setCommitCallback(boost::bind(&LLOutfitsList::onListSelectionChange, this, _1)); // Setting list refresh callback to apply filter on list change. list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1)); list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3)); // Fetch the new outfit contents. cat->fetch(); // Refresh the list of outfit items after fetch(). // Further list updates will be triggered by the category observer. list->updateList(cat_id); // If filter is currently applied we store the initial tab state and // open it to show matched items if any. if (!sFilterSubString.empty()) { tab->notifyChildren(LLSD().with("action", "store_state")); tab->setDisplayChildren(true); // Setting mForceRefresh flag will make the list refresh its contents // even if it is not currently visible. This is required to apply the // filter to the newly added list. list->setForceRefresh(true); list->setFilterSubString(sFilterSubString); } } void LLOutfitsList::updateRemovedCategory(LLUUID cat_id) { outfits_map_t::iterator outfits_iter = mOutfitsMap.find(cat_id); if (outfits_iter != mOutfitsMap.end()) { const LLUUID& outfit_id = outfits_iter->first; LLAccordionCtrlTab* tab = outfits_iter->second; // An outfit is removed from the list. Do the following: // 1. Remove outfit category from observer to stop monitoring its changes. mCategoriesObserver->removeCategory(outfit_id); // 2. Remove the outfit from selection. deselectOutfit(outfit_id); // 3. Remove category UUID to accordion tab mapping. mOutfitsMap.erase(outfits_iter); // 4. Remove outfit tab from accordion. mAccordion->removeCollapsibleCtrl(tab); // kill removed tab if (tab != NULL) { tab->die(); } } } /* void LLOutfitsList::refreshList(const LLUUID& category_id) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; // Collect all sub-categories of a given category. LLIsType is_category(LLAssetType::AT_CATEGORY); gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); uuid_vec_t vadded; uuid_vec_t vremoved; // Create added and removed items vectors. computeDifference(cat_array, vadded, vremoved); // Handle added tabs. for (uuid_vec_t::const_iterator iter = vadded.begin(); iter != vadded.end(); ++iter) { const LLUUID cat_id = (*iter); updateAddedCategory(cat_id); //LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); //if (!cat) continue; //std::string name = cat->getName(); //outfit_accordion_tab_params tab_params(get_accordion_tab_params()); //LLAccordionCtrlTab* tab = LLUICtrlFactory::create(tab_params); //if (!tab) continue; //LLWearableItemsList* wearable_list = LLUICtrlFactory::create(tab_params.wearable_list); //wearable_list->setShape(tab->getLocalRect()); //tab->addChild(wearable_list); //tab->setName(name); //tab->setTitle(name); //// *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated. //tab->setDisplayChildren(false); //mAccordion->addCollapsibleCtrl(tab); //// Start observing the new outfit category. //LLWearableItemsList* list = tab->getChild("wearable_items_list"); //if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id))) //{ // // Remove accordion tab if category could not be added to observer. // mAccordion->removeCollapsibleCtrl(tab); // // kill removed tab // tab->die(); // continue; //} //// Map the new tab with outfit category UUID. //mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab)); //tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this, // _1, _2, _3, cat_id)); //// Setting tab focus callback to monitor currently selected outfit. //tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id)); //// Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875) //tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id)); //// force showing list items that don't match current filter(EXT-7158) //list->setForceShowingUnmatchedItems(true); //// Setting list commit callback to monitor currently selected wearable item. //list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1)); //// Setting list refresh callback to apply filter on list change. //list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1)); //list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3)); //// Fetch the new outfit contents. //cat->fetch(); //// Refresh the list of outfit items after fetch(). //// Further list updates will be triggered by the category observer. //list->updateList(cat_id); //// If filter is currently applied we store the initial tab state and //// open it to show matched items if any. //if (!sFilterSubString.empty()) //{ // tab->notifyChildren(LLSD().with("action","store_state")); // tab->setDisplayChildren(true); // // Setting mForceRefresh flag will make the list refresh its contents // // even if it is not currently visible. This is required to apply the // // filter to the newly added list. // list->setForceRefresh(true); // list->setFilterSubString(sFilterSubString); //} } // Handle removed tabs. for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); ++iter) { const LLUUID cat_id = (*iter); updateRemovedCategory(cat_id); //outfits_map_t::iterator outfits_iter = mOutfitsMap.find(cat_id); //if (outfits_iter != mOutfitsMap.end()) //{ // const LLUUID& outfit_id = outfits_iter->first; // LLAccordionCtrlTab* tab = outfits_iter->second; // // An outfit is removed from the list. Do the following: // // 1. Remove outfit category from observer to stop monitoring its changes. // mCategoriesObserver->removeCategory(outfit_id); // // 2. Remove the outfit from selection. // deselectOutfit(outfit_id); // // 3. Remove category UUID to accordion tab mapping. // mOutfitsMap.erase(outfits_iter); // // 4. Remove outfit tab from accordion. // mAccordion->removeCollapsibleCtrl(tab); // // kill removed tab // if (tab != NULL) // { // tab->die(); // } //} } // Get changed items from inventory model and update outfit tabs // which might have been renamed. const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs(); for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); items_iter != changed_items.end(); ++items_iter) { updateChangedCategoryName(*items_iter); } mAccordion->sort(); } */ //virtual void LLOutfitsList::onHighlightBaseOutfit(LLUUID base_id, LLUUID prev_id) { if (mOutfitsMap[prev_id]) { mOutfitsMap[prev_id]->setTitleFontStyle("NORMAL"); mOutfitsMap[prev_id]->setTitleColor(LLUIColorTable::instance().getColor("AccordionHeaderTextColor")); } if (mOutfitsMap[base_id]) { mOutfitsMap[base_id]->setTitleFontStyle("BOLD"); mOutfitsMap[base_id]->setTitleColor(LLUIColorTable::instance().getColor("SelectedOutfitTextColor")); } } void LLOutfitsList::onListSelectionChange(LLUICtrl* ctrl) { LLWearableItemsList* list = dynamic_cast(ctrl); if (!list) return; LLViewerInventoryItem *item = gInventory.getItem(list->getSelectedUUID()); if (!item) return; ChangeOutfitSelection(list, item->getParentUUID()); } void LLOutfitListBase::performAction(std::string action) { if (mSelectedOutfitUUID.isNull()) return; LLViewerInventoryCategory* cat = gInventory.getCategory(mSelectedOutfitUUID); if (!cat) return; if ("replaceoutfit" == action) { LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE ); } else if ("addtooutfit" == action) { LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, TRUE ); } else if ("rename_outfit" == action) { LLAppearanceMgr::instance().renameOutfit(mSelectedOutfitUUID); } } void LLOutfitsList::onSetSelectedOutfitByUUID(const LLUUID& outfit_uuid) { for (outfits_map_t::iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); ++iter) { if (outfit_uuid == iter->first) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (!list) continue; tab->setFocus(TRUE); ChangeOutfitSelection(list, outfit_uuid); tab->setDisplayChildren(true); } } } // virtual void LLOutfitsList::setFilterSubString(const std::string& string) { applyFilter(string); sFilterSubString = string; } // virtual bool LLOutfitListBase::isActionEnabled(const LLSD& userdata) { if (mSelectedOutfitUUID.isNull()) return false; const std::string command_name = userdata.asString(); if (command_name == "delete") { return !hasItemSelected() && LLAppearanceMgr::instance().getCanRemoveOutfit(mSelectedOutfitUUID); } if (command_name == "rename") { return get_is_category_renameable(&gInventory, mSelectedOutfitUUID); } if (command_name == "save_outfit") { bool outfit_locked = LLAppearanceMgr::getInstance()->isOutfitLocked(); bool outfit_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty(); // allow save only if outfit isn't locked and is dirty return !outfit_locked && outfit_dirty; } if (command_name == "wear") { if (gAgentWearables.isCOFChangeInProgress()) { return false; } if (hasItemSelected()) { return canWearSelected(); } // outfit selected return LLAppearanceMgr::instance().getCanReplaceCOF(mSelectedOutfitUUID); } if (command_name == "take_off") { // Enable "Take Off" if any of selected items can be taken off // or the selected outfit contains items that can be taken off. return ( hasItemSelected() && canTakeOffSelected() ) || ( !hasItemSelected() && LLAppearanceMgr::getCanRemoveFromCOF(mSelectedOutfitUUID) ); } if (command_name == "wear_add") { // *TODO: do we ever get here? return LLAppearanceMgr::getCanAddToCOF(mSelectedOutfitUUID); } return false; } void LLOutfitsList::getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const { // Collect selected items from all selected lists. for (wearables_lists_map_t::const_iterator iter = mSelectedListsMap.begin(); iter != mSelectedListsMap.end(); ++iter) { uuid_vec_t uuids; (*iter).second->getSelectedUUIDs(uuids); S32 prev_size = selected_uuids.size(); selected_uuids.resize(prev_size + uuids.size()); std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size); } } void LLOutfitsList::onCollapseAllFolders() { for (outfits_map_t::iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); ++iter) { LLAccordionCtrlTab* tab = iter->second; if(tab && tab->isExpanded()) { tab->changeOpenClose(true); } } } void LLOutfitsList::onExpandAllFolders() { for (outfits_map_t::iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); ++iter) { LLAccordionCtrlTab* tab = iter->second; if(tab && !tab->isExpanded()) { tab->changeOpenClose(false); } } } bool LLOutfitsList::hasItemSelected() { return mItemSelected; } ////////////////////////////////////////////////////////////////////////// // Private methods ////////////////////////////////////////////////////////////////////////// /* void LLOutfitsList::computeDifference( const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved) { uuid_vec_t vnew; // Creating a vector of newly collected sub-categories UUIDs. for (LLInventoryModel::cat_array_t::const_iterator iter = vcats.begin(); iter != vcats.end(); iter++) { vnew.push_back((*iter)->getUUID()); } uuid_vec_t vcur; // Creating a vector of currently displayed sub-categories UUIDs. for (outfits_map_t::const_iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); iter++) { vcur.push_back((*iter).first); } LLCommonUtils::computeDifference(vnew, vcur, vadded, vremoved); } */ void LLOutfitsList::updateChangedCategoryName(LLViewerInventoryCategory *cat, std::string name) { outfits_map_t::iterator outfits_iter = mOutfitsMap.find(cat->getUUID()); if (outfits_iter != mOutfitsMap.end()) { // Update tab name with the new category name. LLAccordionCtrlTab* tab = outfits_iter->second; if (tab) { tab->setName(name); tab->setTitle(name); } } } void LLOutfitsList::resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id) { list->resetSelection(); mItemSelected = false; signalSelectionOutfitUUID(category_id); } void LLOutfitsList::onChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id) { MASK mask = gKeyboard->currentMask(TRUE); // Reset selection in all previously selected tabs except for the current // if new selection is started. if (list && !(mask & MASK_CONTROL)) { for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin(); iter != mSelectedListsMap.end(); ++iter) { LLWearableItemsList* selected_list = (*iter).second; if (selected_list != list) { selected_list->resetSelection(); } } // Clear current selection. mSelectedListsMap.clear(); } mItemSelected = list && (list->getSelectedItem() != NULL); mSelectedListsMap.insert(wearables_lists_map_value_t(category_id, list)); } void LLOutfitsList::deselectOutfit(const LLUUID& category_id) { // Remove selected lists map entry. mSelectedListsMap.erase(category_id); // Reset selection if the outfit is selected. if (category_id == mSelectedOutfitUUID) { signalSelectionOutfitUUID(LLUUID::null); } } void LLOutfitsList::restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id) { // Try restoring outfit selection after filtering. if (mAccordion->getSelectedTab() == tab) { signalSelectionOutfitUUID(category_id); } } void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl) { if (!ctrl || sFilterSubString.empty()) return; for (outfits_map_t::iterator iter = mOutfitsMap.begin(), iter_end = mOutfitsMap.end(); iter != iter_end; ++iter) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (list != ctrl) continue; applyFilterToTab(iter->first, tab, sFilterSubString); } } void LLOutfitsList::applyFilter(const std::string& new_filter_substring) { mAccordion->setFilterSubString(new_filter_substring); for (outfits_map_t::iterator iter = mOutfitsMap.begin(), iter_end = mOutfitsMap.end(); iter != iter_end; ++iter) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; bool more_restrictive = sFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, sFilterSubString.size()).compare(sFilterSubString); // Restore tab visibility in case of less restrictive filter // to compare it with updated string if it was previously hidden. if (!more_restrictive) { tab->setVisible(TRUE); } LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (list) { list->setFilterSubString(new_filter_substring); } if(sFilterSubString.empty() && !new_filter_substring.empty()) { //store accordion tab state when filter is not empty tab->notifyChildren(LLSD().with("action","store_state")); } if (!new_filter_substring.empty()) { applyFilterToTab(iter->first, tab, new_filter_substring); } else { // restore tab title when filter is empty tab->setTitle(tab->getTitle()); //restore accordion state after all those accodrion tab manipulations tab->notifyChildren(LLSD().with("action","restore_state")); // Try restoring the tab selection. restoreOutfitSelection(tab, iter->first); } } mAccordion->arrange(); } void LLOutfitsList::applyFilterToTab( const LLUUID& category_id, LLAccordionCtrlTab* tab, const std::string& filter_substring) { if (!tab) return; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (!list) return; std::string title = tab->getTitle(); LLStringUtil::toUpper(title); std::string cur_filter = filter_substring; LLStringUtil::toUpper(cur_filter); tab->setTitle(tab->getTitle(), cur_filter); if (std::string::npos == title.find(cur_filter)) { // hide tab if its title doesn't pass filter // and it has no visible items tab->setVisible(list->hasMatchedItems()); // remove title highlighting because it might // have been previously highlighted by less restrictive filter tab->setTitle(tab->getTitle()); // Remove the tab from selection. deselectOutfit(category_id); } else { // Try restoring the tab selection. restoreOutfitSelection(tab, category_id); } if (tab->getVisible()) { // Open tab if it has passed the filter. tab->setDisplayChildren(true); } else { // Set force refresh flag to refresh not visible list // when some changes occur in it. list->setForceRefresh(true); } } bool LLOutfitsList::canWearSelected() { uuid_vec_t selected_items; getSelectedItemsUUIDs(selected_items); for (uuid_vec_t::const_iterator it = selected_items.begin(); it != selected_items.end(); ++it) { const LLUUID& id = *it; // Check whether the item is worn. if (!get_can_item_be_worn(id)) { return false; } } // All selected items can be worn. return true; } void LLOutfitsList::wearSelectedItems() { uuid_vec_t selected_uuids; getSelectedItemsUUIDs(selected_uuids); if(selected_uuids.empty()) { return; } wear_multiple(selected_uuids, false); } void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y) { LLWearableItemsList* list = dynamic_cast(ctrl); if (!list) return; uuid_vec_t selected_uuids; getSelectedItemsUUIDs(selected_uuids); LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y); } void LLOutfitsList::onCOFChanged() { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; // Collect current COF items gInventory.collectDescendents( LLAppearanceMgr::instance().getCOF(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); uuid_vec_t vnew; uuid_vec_t vadded; uuid_vec_t vremoved; // From gInventory we get the UUIDs of links that are currently in COF. // These links UUIDs are not the same UUIDs that we have in each wearable items list. // So we collect base items' UUIDs to find them or links that point to them in wearable // items lists and update their worn state there. for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin(); iter != item_array.end(); ++iter) { vnew.push_back((*iter)->getLinkedUUID()); } // We need to update only items that were added or removed from COF. LLCommonUtils::computeDifference(vnew, mCOFLinkedItems, vadded, vremoved); // Store the ids of items currently linked from COF. mCOFLinkedItems = vnew; for (outfits_map_t::iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); ++iter) { LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; LLWearableItemsList* list = dynamic_cast(tab->getAccordionView()); if (!list) continue; // Append removed ids to added ids because we should update all of them. vadded.reserve(vadded.size() + vremoved.size()); vadded.insert(vadded.end(), vremoved.begin(), vremoved.end()); // Every list updates the labels of changed items or // the links that point to these items. list->updateChangedItems(vadded); } } void LLOutfitsList::getCurrentCategories(uuid_vec_t& vcur) { // Creating a vector of currently displayed sub-categories UUIDs. for (outfits_map_t::const_iterator iter = mOutfitsMap.begin(); iter != mOutfitsMap.end(); iter++) { vcur.push_back((*iter).first); } } void LLOutfitsList::sortOutfits() { mAccordion->sort(); } void LLOutfitsList::onOutfitRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id) { LLAccordionCtrlTab* tab = dynamic_cast(ctrl); if (mOutfitMenu && is_tab_header_clicked(tab, y) && cat_id.notNull()) { // Focus tab header to trigger tab selection change. LLUICtrl* header = tab->findChild("dd_header"); if (header) { header->setFocus(TRUE); } uuid_vec_t selected_uuids; selected_uuids.push_back(cat_id); mOutfitMenu->show(ctrl, selected_uuids, x, y); } } LLOutfitListGearMenuBase* LLOutfitsList::createGearMenu() { return new LLOutfitListGearMenu(this); } bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y) { if(!tab || !tab->getHeaderVisible()) return false; S32 header_bottom = tab->getLocalRect().getHeight() - tab->getHeaderHeight(); return y >= header_bottom; } LLOutfitListBase::LLOutfitListBase() : LLPanelAppearanceTab() , mIsInitialized(false) { mCategoriesObserver = new LLInventoryCategoriesObserver(); mOutfitMenu = new LLOutfitContextMenu(this); //mGearMenu = createGearMenu(); } LLOutfitListBase::~LLOutfitListBase() { delete mOutfitMenu; delete mGearMenu; if (gInventory.containsObserver(mCategoriesObserver)) { gInventory.removeObserver(mCategoriesObserver); } delete mCategoriesObserver; } void LLOutfitListBase::onOpen(const LLSD& info) { if (!mIsInitialized) { // *TODO: I'm not sure is this check necessary but it never match while developing. if (!gInventory.isInventoryUsable()) return; const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); // *TODO: I'm not sure is this check necessary but it never match while developing. LLViewerInventoryCategory* category = gInventory.getCategory(outfits); if (!category) return; gInventory.addObserver(mCategoriesObserver); // Start observing changes in "My Outfits" category. mCategoriesObserver->addCategory(outfits, boost::bind(&LLOutfitListBase::refreshList, this, outfits)); const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); // Start observing changes in Current Outfit category. //mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this)); LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(&LLOutfitListBase::highlightBaseOutfit, this)); LLOutfitObserver::instance().addBOFReplacedCallback(boost::bind(&LLOutfitListBase::highlightBaseOutfit, this)); // Fetch "My Outfits" contents and refresh the list to display // initially fetched items. If not all items are fetched now // the observer will refresh the list as soon as the new items // arrive. category->fetch(); refreshList(outfits); highlightBaseOutfit(); mIsInitialized = true; } //LLAccordionCtrlTab* selected_tab = mAccordion->getSelectedTab(); //if (!selected_tab) return; //// Pass focus to the selected outfit tab. //selected_tab->showAndFocusHeader(); } void LLOutfitListBase::refreshList(const LLUUID& category_id) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; // Collect all sub-categories of a given category. LLIsType is_category(LLAssetType::AT_CATEGORY); gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); uuid_vec_t vadded; uuid_vec_t vremoved; // Create added and removed items vectors. computeDifference(cat_array, vadded, vremoved); // Handle added tabs. for (uuid_vec_t::const_iterator iter = vadded.begin(); iter != vadded.end(); ++iter) { const LLUUID cat_id = (*iter); updateAddedCategory(cat_id); } // Handle removed tabs. for (uuid_vec_t::const_iterator iter = vremoved.begin(); iter != vremoved.end(); ++iter) { const LLUUID cat_id = (*iter); updateRemovedCategory(cat_id); } // Get changed items from inventory model and update outfit tabs // which might have been renamed. const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs(); for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); items_iter != changed_items.end(); ++items_iter) { LLViewerInventoryCategory *cat = gInventory.getCategory(*items_iter); if (!cat) return; std::string name = cat->getName(); updateChangedCategoryName(cat, name); } sortOutfits(); } void LLOutfitListBase::computeDifference( const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved) { uuid_vec_t vnew; // Creating a vector of newly collected sub-categories UUIDs. for (LLInventoryModel::cat_array_t::const_iterator iter = vcats.begin(); iter != vcats.end(); iter++) { vnew.push_back((*iter)->getUUID()); } uuid_vec_t vcur; //// Creating a vector of currently displayed sub-categories UUIDs. //for (outfits_map_t::const_iterator iter = mOutfitsMap.begin(); // iter != mOutfitsMap.end(); // iter++) //{ // vcur.push_back((*iter).first); //} getCurrentCategories(vcur); LLCommonUtils::computeDifference(vnew, vcur, vadded, vremoved); } void LLOutfitListBase::sortOutfits() { } void LLOutfitListBase::highlightBaseOutfit() { // id of base outfit LLUUID base_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID(); if (base_id != mHighlightedOutfitUUID) { LLUUID prev_id = mHighlightedOutfitUUID; mHighlightedOutfitUUID = base_id; onHighlightBaseOutfit(base_id, prev_id); } } void LLOutfitListBase::removeSelected() { LLNotificationsUtil::add("DeleteOutfits", LLSD(), LLSD(), boost::bind(&LLOutfitListBase::onOutfitsRemovalConfirmation, this, _1, _2)); } void LLOutfitListBase::onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option != 0) return; // canceled if (mSelectedOutfitUUID.notNull()) { gInventory.removeCategory(mSelectedOutfitUUID); } } void LLOutfitListBase::setSelectedOutfitByUUID(const LLUUID& outfit_uuid) { onSetSelectedOutfitByUUID(outfit_uuid); } boost::signals2::connection LLOutfitListBase::setSelectionChangeCallback(selection_change_callback_t cb) { return mSelectionChangeSignal.connect(cb); } void LLOutfitListBase::signalSelectionOutfitUUID(const LLUUID& category_id) { mSelectionChangeSignal(category_id); } void LLOutfitListBase::outfitRightClickCallBack(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id) { onOutfitRightClick(ctrl, x, y, cat_id); } void LLOutfitListBase::ChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id) { onChangeOutfitSelection(list, category_id); mSelectedOutfitUUID = category_id; signalSelectionOutfitUUID(category_id); } BOOL LLOutfitListBase::postBuild() { mGearMenu = createGearMenu(); LLMenuButton* menu_gear_btn = getChild("options_gear_btn"); menu_gear_btn->setMouseDownCallback(boost::bind(&LLOutfitListGearMenuBase::updateItemsVisibility, mGearMenu)); menu_gear_btn->setMenu(mGearMenu->getMenu()); return TRUE; } void LLOutfitListBase::collapseAllFolders() { onCollapseAllFolders(); } void LLOutfitListBase::expandAllFolders() { onExpandAllFolders(); } LLContextMenu* LLOutfitContextMenu::createMenu() { LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; LLUUID selected_id = mUUIDs.front(); registrar.add("Outfit.WearReplace", boost::bind(&LLAppearanceMgr::replaceCurrentOutfit, &LLAppearanceMgr::instance(), selected_id)); registrar.add("Outfit.WearAdd", boost::bind(&LLAppearanceMgr::addCategoryToCurrentOutfit, &LLAppearanceMgr::instance(), selected_id)); registrar.add("Outfit.TakeOff", boost::bind(&LLAppearanceMgr::takeOffOutfit, &LLAppearanceMgr::instance(), selected_id)); registrar.add("Outfit.Edit", boost::bind(editOutfit)); registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id)); registrar.add("Outfit.Delete", boost::bind(&LLOutfitListBase::removeSelected, mOutfitList)); enable_registrar.add("Outfit.OnEnable", boost::bind(&LLOutfitContextMenu::onEnable, this, _2)); enable_registrar.add("Outfit.OnVisible", boost::bind(&LLOutfitContextMenu::onVisible, this, _2)); return createFromFile("menu_outfit_tab.xml"); } bool LLOutfitContextMenu::onEnable(LLSD::String param) { LLUUID outfit_cat_id = mUUIDs.back(); if ("rename" == param) { return get_is_category_renameable(&gInventory, outfit_cat_id); } else if ("wear_replace" == param) { return LLAppearanceMgr::instance().getCanReplaceCOF(outfit_cat_id); } else if ("wear_add" == param) { return LLAppearanceMgr::getCanAddToCOF(outfit_cat_id); } else if ("take_off" == param) { return LLAppearanceMgr::getCanRemoveFromCOF(outfit_cat_id); } return true; } bool LLOutfitContextMenu::onVisible(LLSD::String param) { LLUUID outfit_cat_id = mUUIDs.back(); bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id; if ("edit" == param) { return is_worn; } else if ("wear_replace" == param) { return !is_worn; } else if ("delete" == param) { return LLAppearanceMgr::instance().getCanRemoveOutfit(outfit_cat_id); } return true; } //static void LLOutfitContextMenu::editOutfit() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } void LLOutfitContextMenu::renameOutfit(const LLUUID& outfit_cat_id) { LLAppearanceMgr::instance().renameOutfit(outfit_cat_id); } LLOutfitListGearMenuBase::LLOutfitListGearMenuBase(LLOutfitListBase* olist) : mOutfitList(olist), mMenu(NULL) { llassert_always(mOutfitList); LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenuBase::onWear, this)); registrar.add("Gear.TakeOff", boost::bind(&LLOutfitListGearMenuBase::onTakeOff, this)); registrar.add("Gear.Rename", boost::bind(&LLOutfitListGearMenuBase::onRename, this)); registrar.add("Gear.Delete", boost::bind(&LLOutfitListBase::removeSelected, mOutfitList)); registrar.add("Gear.Create", boost::bind(&LLOutfitListGearMenuBase::onCreate, this, _2)); registrar.add("Gear.Collapse", boost::bind(&LLOutfitListBase::onCollapseAllFolders, mOutfitList)); registrar.add("Gear.Expand", boost::bind(&LLOutfitListBase::onExpandAllFolders, mOutfitList)); registrar.add("Gear.WearAdd", boost::bind(&LLOutfitListGearMenuBase::onAdd, this)); registrar.add("Gear.UploadFoto", boost::bind(&LLOutfitListGearMenuBase::onUploadFoto, this)); registrar.add("Gear.LoadAssets", boost::bind(&LLOutfitListGearMenuBase::onLoadAssets, this)); enable_registrar.add("Gear.OnEnable", boost::bind(&LLOutfitListGearMenuBase::onEnable, this, _2)); enable_registrar.add("Gear.OnVisible", boost::bind(&LLOutfitListGearMenuBase::onVisible, this, _2)); mMenu = LLUICtrlFactory::getInstance()->createFromFile( "menu_outfit_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); llassert(mMenu); } LLOutfitListGearMenuBase::~LLOutfitListGearMenuBase() {} void LLOutfitListGearMenuBase::updateItemsVisibility() { onUpdateItemsVisibility(); } void LLOutfitListGearMenuBase::onUpdateItemsVisibility() { if (!mMenu) return; bool have_selection = getSelectedOutfitID().notNull(); mMenu->setItemVisible("sepatator1", have_selection); mMenu->setItemVisible("sepatator2", have_selection); //mMenu->setItemVisible("expand", mOutfitList->getHasExpandableFolders()); //mMenu->setItemVisible("collapse", mOutfitList->getHasExpandableFolders()); mMenu->arrangeAndClear(); // update menu height } LLToggleableMenu* LLOutfitListGearMenuBase::getMenu() { return mMenu; } const LLUUID& LLOutfitListGearMenuBase::getSelectedOutfitID() { return mOutfitList->getSelectedOutfitUUID(); } LLViewerInventoryCategory* LLOutfitListGearMenuBase::getSelectedOutfit() { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.isNull()) { return NULL; } LLViewerInventoryCategory* cat = gInventory.getCategory(selected_outfit_id); return cat; } void LLOutfitListGearMenuBase::onWear() { LLViewerInventoryCategory* selected_outfit = getSelectedOutfit(); if (selected_outfit) { LLAppearanceMgr::instance().wearInventoryCategory( selected_outfit, /*copy=*/ FALSE, /*append=*/ FALSE); } } void LLOutfitListGearMenuBase::onAdd() { const LLUUID& selected_id = getSelectedOutfitID(); if (selected_id.notNull()) { LLAppearanceMgr::getInstance()->addCategoryToCurrentOutfit(selected_id); } } void LLOutfitListGearMenuBase::onTakeOff() { // Take off selected outfit. const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.notNull()) { LLAppearanceMgr::instance().takeOffOutfit(selected_outfit_id); } } void LLOutfitListGearMenuBase::onRename() { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.notNull()) { LLAppearanceMgr::instance().renameOutfit(selected_outfit_id); } } void LLOutfitListGearMenuBase::onCreate(const LLSD& data) { LLWearableType::EType type = LLWearableType::typeNameToType(data.asString()); if (type == LLWearableType::WT_NONE) { LL_WARNS() << "Invalid wearable type" << LL_ENDL; return; } LLAgentWearables::createWearable(type, true); } bool LLOutfitListGearMenuBase::onEnable(LLSD::String param) { // Handle the "Wear - Replace Current Outfit" menu option specially // because LLOutfitList::isActionEnabled() checks whether it's allowed // to wear selected outfit OR selected items, while we're only // interested in the outfit (STORM-183). if ("wear" == param) { return LLAppearanceMgr::instance().getCanReplaceCOF(mOutfitList->getSelectedOutfitUUID()); } return mOutfitList->isActionEnabled(param); } bool LLOutfitListGearMenuBase::onVisible(LLSD::String param) { const LLUUID& selected_outfit_id = getSelectedOutfitID(); if (selected_outfit_id.isNull()) // no selection or invalid outfit selected { return false; } // *TODO This condition leads to menu item behavior inconsistent with // "Wear" button behavior and should be modified or removed. bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == selected_outfit_id; if ("wear" == param) { return !is_worn; } return true; } void LLOutfitListGearMenuBase::onUploadFoto() { } void LLOutfitListGearMenuBase::onLoadAssets() { } LLOutfitListGearMenu::LLOutfitListGearMenu(LLOutfitListBase* olist) : LLOutfitListGearMenuBase(olist) {} LLOutfitListGearMenu::~LLOutfitListGearMenu() {} void LLOutfitListGearMenu::onUpdateItemsVisibility() { if (!mMenu) return; mMenu->setItemVisible("expand", TRUE); mMenu->setItemVisible("collapse", TRUE); mMenu->setItemVisible("upload_foto", FALSE); mMenu->setItemVisible("load_assets", TRUE); LLOutfitListGearMenuBase::onUpdateItemsVisibility(); } // EOF