/** * @file llnotificationalerthandler.cpp * @brief Notification Handler Class for Alert Notifications * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // must be first include #include "llnotificationhandler.h" #include "llagentcamera.h" #include "llnotifications.h" #include "llprogressview.h" #include "lltoastnotifypanel.h" #include "llviewercontrol.h" #include "llviewerwindow.h" #include "lltoastalertpanel.h" using namespace LLNotificationsUI; //-------------------------------------------------------------------------- LLAlertHandler::LLAlertHandler(const std::string& name, const std::string& notification_type, bool is_modal) : LLSystemNotificationHandler(name, notification_type), mIsModal(is_modal) { LLScreenChannelBase::Params p; p.id = ALERT_CHANNEL_UUID; p.display_toasts_always = true; p.toast_align = NA_CENTRE; p.channel_align = CA_CENTRE; // Getting a Channel for our notifications mChannel = LLChannelManager::getInstance()->getChannel(p)->getHandle(); mChannel.get()->setCanStoreToasts(false); } //-------------------------------------------------------------------------- LLAlertHandler::~LLAlertHandler() { } //-------------------------------------------------------------------------- void LLAlertHandler::initChannel() { S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().getWidth() / 2; mChannel.get()->init(channel_right_bound, channel_right_bound); } //-------------------------------------------------------------------------- bool LLAlertHandler::processNotification(const LLNotificationPtr& notification, bool should_log) { if(mChannel.isDead()) { return false; } // arrange a channel on a screen if(!mChannel.get()->getVisible()) { initChannel(); } if (notification->canLogToIM() && notification->hasFormElements()) { const std::string name = LLHandlerUtil::getSubstitutionName(notification); LLUUID from_id = notification->getPayload()["from_id"]; // firstly create session... LLHandlerUtil::spawnIMSession(name, from_id); // ...then log message to have IM Well notified about new message LLHandlerUtil::logToIMP2P(notification); } LLToastAlertPanel* alert_dialog = new LLToastAlertPanel(notification, mIsModal); LLToast::Params p; p.notif_id = notification->getID(); p.notification = notification; p.panel = dynamic_cast(alert_dialog); p.enable_hide_btn = false; p.can_fade = false; p.is_modal = mIsModal; p.on_delete_toast = boost::bind(&LLAlertHandler::onDeleteToast, this, _1); // Show alert in middle of progress view (during teleport) (EXT-1093) LLProgressView* progress = gViewerWindow->getProgressView(); LLRect rc = progress && progress->getVisible() ? progress->getRect() : gViewerWindow->getWorldViewRectScaled(); mChannel.get()->updatePositionAndSize(rc); LLScreenChannel* channel = dynamic_cast(mChannel.get()); if(channel) channel->addToast(p); return false; } void LLAlertHandler::onChange( LLNotificationPtr notification ) { LLToastAlertPanel* alert_dialog = new LLToastAlertPanel(notification, mIsModal); LLScreenChannel* channel = dynamic_cast(mChannel.get()); if(channel) channel->modifyToastByNotificationID(notification->getID(), (LLToastPanel*)alert_dialog); } //-------------------------------------------------------------------------- LLViewerAlertHandler::LLViewerAlertHandler(const std::string& name, const std::string& notification_type) : LLSystemNotificationHandler(name, notification_type) { } bool LLViewerAlertHandler::processNotification(const LLNotificationPtr& p, bool should_log) { if (gHeadlessClient) { LL_INFOS("LLViewerAlertHandler") << "Alert: " << p->getName() << LL_ENDL; } // If we're in mouselook, the mouse is hidden and so the user can't click // the dialog buttons. In that case, change to First Person instead. if( gAgentCamera.cameraMouselook() ) { gAgentCamera.changeCameraToDefault(); } return false; }