/** * @file llnetmap.h * @brief A little map of the world with network information * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNETMAP_H #define LL_LLNETMAP_H #include "llmath.h" #include "lluictrl.h" #include "v3math.h" #include "v3dmath.h" #include "v4color.h" #include "llpointer.h" class LLColor4U; class LLCoordGL; class LLImageRaw; class LLViewerTexture; class LLNetMap : public LLUICtrl { public: struct Params : public LLInitParam::Block { Optional bg_color; Params() : bg_color("bg_color") {} }; protected: LLNetMap (const Params & p); friend class LLUICtrlFactory; public: virtual ~LLNetMap(); static const F32 MAP_SCALE_MIN; static const F32 MAP_SCALE_MID; static const F32 MAP_SCALE_MAX; /*virtual*/ void draw(); /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask ); /*virtual*/ BOOL handleToolTip( S32 x, S32 y, MASK mask); /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); void setScale( F32 scale ); void setToolTipMsg(const std::string& msg) { mToolTipMsg = msg; } void renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius ); private: const LLVector3d& getObjectImageCenterGlobal() { return mObjectImageCenterGlobal; } void renderPoint(const LLVector3 &pos, const LLColor4U &color, S32 diameter, S32 relative_height = 0); LLVector3 globalPosToView(const LLVector3d& global_pos); LLVector3d viewPosToGlobal(S32 x,S32 y); void drawTracking( const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow = TRUE); static void showAvatarInspector(const LLUUID& avatar_id); void createObjectImage(); private: static bool outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y, S32 slop); bool mUpdateNow; LLUIColor mBackgroundColor; F32 mScale; // Size of a region in pixels F32 mPixelsPerMeter; // world meters to map pixels F32 mObjectMapTPM; // texels per meter on map F32 mObjectMapPixels; // Width of object map in pixels F32 mDotRadius; // Size of avatar markers bool mPanning; // map is being dragged LLVector2 mTargetPan; LLVector2 mCurPan; LLVector2 mStartPan; // pan offset at start of drag LLCoordGL mMouseDown; // pointer position at start of drag LLVector3d mObjectImageCenterGlobal; LLPointer mObjectRawImagep; LLPointer mObjectImagep; LLUUID mClosestAgentToCursor; LLUUID mClosestAgentAtLastRightClick; std::string mToolTipMsg; }; #endif