/** * @file llnearbychatbar.cpp * @brief LLNearbyChatBar class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterreg.h" #include "lltrans.h" #include "llnearbychatbar.h" #include "llbottomtray.h" #include "llagent.h" #include "llgesturemgr.h" #include "llmultigesture.h" #include "llkeyboard.h" #include "llanimationstates.h" #include "llviewerstats.h" #include "llcommandhandler.h" #include "llviewercontrol.h" S32 LLNearbyChatBar::sLastSpecialChatChannel = 0; // legacy callback glue void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel); static LLDefaultChildRegistry::Register r("gesture_combo_box"); struct LLChatTypeTrigger { std::string name; EChatType type; }; static LLChatTypeTrigger sChatTypeTriggers[] = { { "/whisper" , CHAT_TYPE_WHISPER}, { "/shout" , CHAT_TYPE_SHOUT} }; LLGestureComboBox::LLGestureComboBox(const LLGestureComboBox::Params& p) : LLComboBox(p) , mGestureLabelTimer() , mLabel(p.label) , mViewAllItemIndex(0) { setCommitCallback(boost::bind(&LLGestureComboBox::onCommitGesture, this)); // now register us as observer since we have a place to put the results LLGestureManager::instance().addObserver(this); // refresh list from current active gestures refreshGestures(); } LLGestureComboBox::~LLGestureComboBox() { LLGestureManager::instance().removeObserver(this); } void LLGestureComboBox::refreshGestures() { //store current selection so we can maintain it LLSD cur_gesture = getValue(); selectFirstItem(); // clear clearRows(); mGestures.clear(); LLGestureManager::item_map_t::iterator it; LLSD::Integer idx(0); for (it = LLGestureManager::instance().mActive.begin(); it != LLGestureManager::instance().mActive.end(); ++it) { LLMultiGesture* gesture = (*it).second; if (gesture) { addSimpleElement(gesture->mName, ADD_BOTTOM, LLSD(idx)); mGestures.push_back(gesture); idx++; } } sortByName(); // store index followed by the last added Gesture and add View All item at bottom mViewAllItemIndex = idx; addSimpleElement(LLTrans::getString("ViewAllGestures"), ADD_BOTTOM, LLSD(mViewAllItemIndex)); // Insert label after sorting, at top, with separator below it addSeparator(ADD_TOP); addSimpleElement(mLabel, ADD_TOP); if (cur_gesture.isDefined()) { selectByValue(cur_gesture); } else { selectFirstItem(); } } void LLGestureComboBox::onCommitGesture() { LLCtrlListInterface* gestures = getListInterface(); if (gestures) { S32 index = gestures->getFirstSelectedIndex(); if (index == 0) { return; } index = gestures->getSelectedValue().asInteger(); if (mViewAllItemIndex == index) { // The same behavior as Ctrl+G. EXT-823 LLFloaterReg::toggleInstance("gestures"); gestures->selectFirstItem(); return; } LLMultiGesture* gesture = mGestures.at(index); if(gesture) { LLGestureManager::instance().playGesture(gesture); if(!gesture->mReplaceText.empty()) { LLNearbyChatBar::sendChatFromViewer(gesture->mReplaceText, CHAT_TYPE_NORMAL, FALSE); } } } mGestureLabelTimer.start(); // free focus back to chat bar setFocus(FALSE); } //virtual void LLGestureComboBox::draw() { // HACK: Leave the name of the gesture in place for a few seconds. const F32 SHOW_GESTURE_NAME_TIME = 2.f; if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME) { LLCtrlListInterface* gestures = getListInterface(); if (gestures) gestures->selectFirstItem(); mGestureLabelTimer.stop(); } LLComboBox::draw(); } LLNearbyChatBar::LLNearbyChatBar() : LLPanel() , mChatBox(NULL) { } //virtual BOOL LLNearbyChatBar::postBuild() { mChatBox = getChild("chat_box"); mChatBox->setCommitCallback(boost::bind(&LLNearbyChatBar::onChatBoxCommit, this)); mChatBox->setKeystrokeCallback(&onChatBoxKeystroke, this); mChatBox->setFocusLostCallback(boost::bind(&onChatBoxFocusLost, _1, this)); mChatBox->setIgnoreArrowKeys(TRUE); mChatBox->setCommitOnFocusLost( FALSE ); mChatBox->setRevertOnEsc( FALSE ); mChatBox->setIgnoreTab(TRUE); mChatBox->setPassDelete(TRUE); mChatBox->setReplaceNewlinesWithSpaces(FALSE); mChatBox->setMaxTextLength(1023); mChatBox->setEnableLineHistory(TRUE); // TODO: Initialization of the output monitor's params should be done via xml const S32 MONITOR_RIGHT_PAD = 2; LLRect monitor_rect = LLRect(0, 18, 18, 0); LLRect chatbox_rect = mChatBox->getRect(); S32 monitor_height = monitor_rect.getHeight(); monitor_rect.mLeft = chatbox_rect.getWidth() - monitor_rect.getWidth() - MONITOR_RIGHT_PAD; monitor_rect.mRight = chatbox_rect.getWidth() - MONITOR_RIGHT_PAD; monitor_rect.mBottom = (chatbox_rect.getHeight() / 2) - (monitor_height / 2); monitor_rect.mTop = monitor_rect.mBottom + monitor_height; LLOutputMonitorCtrl::Params monitor_params = LLOutputMonitorCtrl::Params(); monitor_params.name = "output_monitor"; monitor_params.draw_border(false); monitor_params.rect(monitor_rect); monitor_params.auto_update(true); monitor_params.speaker_id(gAgentID); LLView::Follows follows = LLView::Follows(); follows.flags = FOLLOWS_RIGHT; monitor_params.follows = follows; mOutputMonitor = LLUICtrlFactory::create(monitor_params); mChatBox->addChild(mOutputMonitor); // never show "muted" because you can't mute yourself mOutputMonitor->setIsMuted(false); mOutputMonitor->setVisible(FALSE); mTalkBtn = getChild("talk"); // Speak button should be initially disabled because // it takes some time between logging in to world and connecting to voice channel. mTalkBtn->setEnabled(FALSE); // Registering Chat Bar to receive Voice client status change notifications. gVoiceClient->addObserver(this); return TRUE; } //static LLNearbyChatBar* LLNearbyChatBar::getInstance() { return LLBottomTray::getInstance() ? LLBottomTray::getInstance()->getNearbyChatBar() : NULL; } //static bool LLNearbyChatBar::instanceExists() { return LLBottomTray::instanceExists() && LLBottomTray::getInstance()->getNearbyChatBar() != NULL; } std::string LLNearbyChatBar::getCurrentChat() { return mChatBox ? mChatBox->getText() : LLStringUtil::null; } // virtual BOOL LLNearbyChatBar::handleKeyHere( KEY key, MASK mask ) { BOOL handled = FALSE; // ALT-RETURN is reserved for windowed/fullscreen toggle if( KEY_RETURN == key && mask == MASK_CONTROL) { // shout sendChat(CHAT_TYPE_SHOUT); handled = TRUE; } return handled; } BOOL LLNearbyChatBar::matchChatTypeTrigger(const std::string& in_str, std::string* out_str) { U32 in_len = in_str.length(); S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers); for (S32 n = 0; n < cnt; n++) { if (in_len > sChatTypeTriggers[n].name.length()) continue; std::string trigger_trunc = sChatTypeTriggers[n].name; LLStringUtil::truncate(trigger_trunc, in_len); if (!LLStringUtil::compareInsensitive(in_str, trigger_trunc)) { *out_str = sChatTypeTriggers[n].name; return TRUE; } } return FALSE; } void LLNearbyChatBar::onChatBoxKeystroke(LLLineEditor* caller, void* userdata) { LLNearbyChatBar* self = (LLNearbyChatBar *)userdata; LLWString raw_text = self->mChatBox->getWText(); // Can't trim the end, because that will cause autocompletion // to eat trailing spaces that might be part of a gesture. LLWStringUtil::trimHead(raw_text); S32 length = raw_text.length(); if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences { gAgent.startTyping(); } else { gAgent.stopTyping(); } /* Doesn't work -- can't tell the difference between a backspace that killed the selection vs. backspace at the end of line. if (length > 1 && text[0] == '/' && key == KEY_BACKSPACE) { // the selection will already be deleted, but we need to trim // off the character before std::string new_text = raw_text.substr(0, length-1); self->mInputEditor->setText( new_text ); self->mInputEditor->setCursorToEnd(); length = length - 1; } */ KEY key = gKeyboard->currentKey(); // Ignore "special" keys, like backspace, arrows, etc. if (length > 1 && raw_text[0] == '/' && key < KEY_SPECIAL) { // we're starting a gesture, attempt to autocomplete std::string utf8_trigger = wstring_to_utf8str(raw_text); std::string utf8_out_str(utf8_trigger); if (LLGestureManager::instance().matchPrefix(utf8_trigger, &utf8_out_str)) { std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size()); self->mChatBox->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part S32 outlength = self->mChatBox->getLength(); // in characters // Select to end of line, starting from the character // after the last one the user typed. self->mChatBox->setSelection(length, outlength); } else if (matchChatTypeTrigger(utf8_trigger, &utf8_out_str)) { std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size()); self->mChatBox->setText(utf8_trigger + rest_of_match + " "); // keep original capitalization for user-entered part self->mChatBox->setCursorToEnd(); } //llinfos << "GESTUREDEBUG " << trigger // << " len " << length // << " outlen " << out_str.getLength() // << llendl; } } // static void LLNearbyChatBar::onChatBoxFocusLost(LLFocusableElement* caller, void* userdata) { // stop typing animation gAgent.stopTyping(); } EChatType LLNearbyChatBar::processChatTypeTriggers(EChatType type, std::string &str) { U32 length = str.length(); S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers); for (S32 n = 0; n < cnt; n++) { if (length >= sChatTypeTriggers[n].name.length()) { std::string trigger = str.substr(0, sChatTypeTriggers[n].name.length()); if (!LLStringUtil::compareInsensitive(trigger, sChatTypeTriggers[n].name)) { U32 trigger_length = sChatTypeTriggers[n].name.length(); // It's to remove space after trigger name if (length > trigger_length && str[trigger_length] == ' ') trigger_length++; str = str.substr(trigger_length, length); if (CHAT_TYPE_NORMAL == type) return sChatTypeTriggers[n].type; else break; } } } return type; } void LLNearbyChatBar::sendChat( EChatType type ) { if (mChatBox) { LLWString text = mChatBox->getConvertedText(); if (!text.empty()) { // store sent line in history, duplicates will get filtered mChatBox->updateHistory(); // Check if this is destined for another channel S32 channel = 0; stripChannelNumber(text, &channel); std::string utf8text = wstring_to_utf8str(text); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { // discard returned "found" boolean LLGestureManager::instance().triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); type = processChatTypeTriggers(type, utf8_revised_text); if (!utf8_revised_text.empty()) { // Chat with animation sendChatFromViewer(utf8_revised_text, type, TRUE); } } mChatBox->setText(LLStringExplicit("")); } gAgent.stopTyping(); // If the user wants to stop chatting on hitting return, lose focus // and go out of chat mode. if (gSavedSettings.getBOOL("CloseChatOnReturn")) { stopChat(); } } void LLNearbyChatBar::onChatBoxCommit() { if (mChatBox->getText().length() > 0) { sendChat(CHAT_TYPE_NORMAL); } gAgent.stopTyping(); } void LLNearbyChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate) { sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate); } void LLNearbyChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate) { // Look for "/20 foo" channel chats. S32 channel = 0; LLWString out_text = stripChannelNumber(wtext, &channel); std::string utf8_out_text = wstring_to_utf8str(out_text); std::string utf8_text = wstring_to_utf8str(wtext); utf8_text = utf8str_trim(utf8_text); if (!utf8_text.empty()) { utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1); } // Don't animate for chats people can't hear (chat to scripts) if (animate && (channel == 0)) { if (type == CHAT_TYPE_WHISPER) { lldebugs << "You whisper " << utf8_text << llendl; gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START); } else if (type == CHAT_TYPE_NORMAL) { lldebugs << "You say " << utf8_text << llendl; gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START); } else if (type == CHAT_TYPE_SHOUT) { lldebugs << "You shout " << utf8_text << llendl; gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START); } else { llinfos << "send_chat_from_viewer() - invalid volume" << llendl; return; } } else { if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP) { lldebugs << "Channel chat: " << utf8_text << llendl; } } send_chat_from_viewer(utf8_out_text, type, channel); } // static void LLNearbyChatBar::startChat(const char* line) { LLBottomTray *bt = LLBottomTray::getInstance(); if (!bt) return; LLNearbyChatBar* cb = bt->getNearbyChatBar(); if (!cb ) return; bt->setVisible(TRUE); cb->mChatBox->setFocus(TRUE); if (line) { std::string line_string(line); cb->mChatBox->setText(line_string); } cb->mChatBox->setCursorToEnd(); } // Exit "chat mode" and do the appropriate focus changes // static void LLNearbyChatBar::stopChat() { LLBottomTray *bt = LLBottomTray::getInstance(); if (!bt) return; LLNearbyChatBar* cb = bt->getNearbyChatBar(); if (!cb) return; cb->mChatBox->setFocus(FALSE); // stop typing animation gAgent.stopTyping(); } // If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20. // Otherwise returns input and channel 0. LLWString LLNearbyChatBar::stripChannelNumber(const LLWString &mesg, S32* channel) { if (mesg[0] == '/' && mesg[1] == '/') { // This is a "repeat channel send" *channel = sLastSpecialChatChannel; return mesg.substr(2, mesg.length() - 2); } else if (mesg[0] == '/' && mesg[1] && LLStringOps::isDigit(mesg[1])) { // This a special "/20" speak on a channel S32 pos = 0; // Copy the channel number into a string LLWString channel_string; llwchar c; do { c = mesg[pos+1]; channel_string.push_back(c); pos++; } while(c && pos < 64 && LLStringOps::isDigit(c)); // Move the pointer forward to the first non-whitespace char // Check isspace before looping, so we can handle "/33foo" // as well as "/33 foo" while(c && iswspace(c)) { c = mesg[pos+1]; pos++; } sLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10); *channel = sLastSpecialChatChannel; return mesg.substr(pos, mesg.length() - pos); } else { // This is normal chat. *channel = 0; return mesg; } } void LLNearbyChatBar::setPTTState(bool state) { mTalkBtn->setSpeakBtnToggleState(state); mOutputMonitor->setVisible(state); } void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel) { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ChatFromViewer); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ChatData); msg->addStringFast(_PREHASH_Message, utf8_out_text); msg->addU8Fast(_PREHASH_Type, type); msg->addS32("Channel", channel); gAgent.sendReliableMessage(); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT); } class LLChatHandler : public LLCommandHandler { public: // not allowed from outside the app LLChatHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { } // Your code here bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web) { if (tokens.size() < 2) return false; S32 channel = tokens[0].asInteger(); std::string mesg = tokens[1].asString(); send_chat_from_viewer(mesg, CHAT_TYPE_NORMAL, channel); return true; } }; void LLNearbyChatBar::onChange(EStatusType status, const std::string &channelURI, bool proximal) { // Time it takes to connect to voice channel might be pretty long, // so don't expect user login or STATUS_VOICE_ENABLED to be followed by STATUS_JOINED. BOOL enable = FALSE; switch (status) { // Do not add STATUS_VOICE_ENABLED because voice chat is // inactive until STATUS_JOINED case STATUS_JOINED: enable = TRUE; break; default: enable = FALSE; break; } mTalkBtn->setEnabled(enable); } // Creating the object registers with the dispatcher. LLChatHandler gChatHandler;