/** * @file llnearbychat.h * @brief LLNearbyChat class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLNEARBYCHAT_H #define LL_LLNEARBYCHAT_H #include "llimconversation.h" #include "llcombobox.h" #include "llgesturemgr.h" #include "llchat.h" #include "llvoiceclient.h" #include "lloutputmonitorctrl.h" #include "llspeakers.h" #include "llscrollbar.h" #include "llviewerchat.h" #include "llpanel.h" class LLResizeBar; class LLNearbyChat : public LLIMConversation { public: // constructor for inline chat-bars (e.g. hosted in chat history window) LLNearbyChat(const LLSD& key = LLSD(LLUUID())); ~LLNearbyChat() {} static LLNearbyChat* buildFloater(const LLSD& key); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void setFocus(BOOL focusFlag); /*virtual*/ void setVisible(BOOL visible); void loadHistory(); void reloadMessages(); void removeScreenChat(); void addToHost(); void show(); bool isChatVisible() const; /** @param archive true - to save a message to the chat history log */ void addMessage (const LLChat& message,bool archive = true, const LLSD &args = LLSD()); void onNearbyChatContextMenuItemClicked(const LLSD& userdata); bool onNearbyChatCheckContextMenuItem(const LLSD& userdata); LLChatEntry* getChatBox() { return mInputEditor; } std::string getCurrentChat(); virtual BOOL handleKeyHere( KEY key, MASK mask ); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); static void startChat(const char* line); static void stopChat(); static void sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate); static void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate); static bool isWordsName(const std::string& name); void showHistory(); protected: static BOOL matchChatTypeTrigger(const std::string& in_str, std::string* out_str); static void onChatBoxKeystroke(LLTextEditor* caller, void* userdata); static void onChatBoxFocusLost(LLFocusableElement* caller, void* userdata); void onChatBoxFocusReceived(); void sendChat( EChatType type ); void onChatBoxCommit(); void onChatFontChange(LLFontGL* fontp); /*virtual*/ void onTearOffClicked(); static LLWString stripChannelNumber(const LLWString &mesg, S32* channel); EChatType processChatTypeTriggers(EChatType type, std::string &str); void displaySpeakingIndicator(); // Which non-zero channel did we last chat on? static S32 sLastSpecialChatChannel; LLOutputMonitorCtrl* mOutputMonitor; LLLocalSpeakerMgr* mSpeakerMgr; S32 mExpandedHeight; private: void onNearbySpeakers (); /*virtual*/ void refresh(); LLHandle mPopupMenuHandle; std::vector mMessageArchive; }; #endif