/** * @file LLNearbyChat.cpp * @brief Nearby chat history scrolling panel implementation * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llnearbychat.h" #include "llviewercontrol.h" #include "llviewerwindow.h" #include "llrootview.h" //#include "llchatitemscontainerctrl.h" #include "lliconctrl.h" #include "llsidetray.h" #include "llfocusmgr.h" #include "llresizebar.h" #include "llresizehandle.h" #include "llmenugl.h" #include "llviewermenu.h"//for gMenuHolder #include "llnearbychathandler.h" #include "llchannelmanager.h" #include "llagent.h" // gAgent #include "llchathistory.h" #include "llstylemap.h" #include "llavatarnamecache.h" #include "lldraghandle.h" #include "llbottomtray.h" #include "llnearbychatbar.h" #include "llfloaterreg.h" #include "lltrans.h" static const S32 RESIZE_BAR_THICKNESS = 3; LLNearbyChat::LLNearbyChat(const LLSD& key) : LLFloater(key) ,mChatHistory(NULL) { } LLNearbyChat::~LLNearbyChat() { } BOOL LLNearbyChat::postBuild() { //menu LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; enable_registrar.add("NearbyChat.Check", boost::bind(&LLNearbyChat::onNearbyChatCheckContextMenuItem, this, _2)); registrar.add("NearbyChat.Action", boost::bind(&LLNearbyChat::onNearbyChatContextMenuItemClicked, this, _2)); LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile("menu_nearby_chat.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); if(menu) mPopupMenuHandle = menu->getHandle(); gSavedSettings.declareS32("nearbychat_showicons_and_names",2,"NearByChat header settings",true); mChatHistory = getChild("chat_history"); if(!LLFloater::postBuild()) return false; if (mDragHandle) mDragHandle->setTitleVisible(TRUE); return true; } void LLNearbyChat::applySavedVariables() { if (mRectControl.size() > 1) { const LLRect& rect = LLFloater::getControlGroup()->getRect(mRectControl); if(!rect.isEmpty() && rect.isValid()) { reshape(rect.getWidth(), rect.getHeight()); setRect(rect); } } } std::string appendTime() { time_t utc_time; utc_time = time_corrected(); std::string timeStr ="["+ LLTrans::getString("TimeHour")+"]:[" +LLTrans::getString("TimeMin")+"]"; LLSD substitution; substitution["datetime"] = (S32) utc_time; LLStringUtil::format (timeStr, substitution); return timeStr; } void LLNearbyChat::addMessage(const LLChat& chat,bool archive,const LLSD &args) { LLChat& tmp_chat = const_cast(chat); if(tmp_chat.mTimeStr.empty()) tmp_chat.mTimeStr = appendTime(); bool use_plain_text_chat_history = gSavedSettings.getBOOL("PlainTextChatHistory"); if (!chat.mMuted) { tmp_chat.mFromName = chat.mFromName; LLSD chat_args = args; chat_args["use_plain_text_chat_history"] = use_plain_text_chat_history; mChatHistory->appendMessage(chat, chat_args); } if(archive) { mMessageArchive.push_back(chat); if(mMessageArchive.size()>200) mMessageArchive.erase(mMessageArchive.begin()); } if (args["do_not_log"].asBoolean()) { return; } if (gSavedPerAccountSettings.getBOOL("LogNearbyChat")) { std::string from_name = chat.mFromName; if (chat.mSourceType == CHAT_SOURCE_AGENT) { // if the chat is coming from an agent, log the complete name LLAvatarName av_name; LLAvatarNameCache::get(chat.mFromID, &av_name); if (!av_name.mIsDisplayNameDefault) { from_name = av_name.getCompleteName(); } } LLLogChat::saveHistory("chat", from_name, chat.mFromID, chat.mText); } } void LLNearbyChat::onNearbySpeakers() { LLSD param; param["people_panel_tab_name"] = "nearby_panel"; LLSideTray::getInstance()->showPanel("panel_people",param); } void LLNearbyChat::onNearbyChatContextMenuItemClicked(const LLSD& userdata) { } bool LLNearbyChat::onNearbyChatCheckContextMenuItem(const LLSD& userdata) { std::string str = userdata.asString(); if(str == "nearby_people") onNearbySpeakers(); return false; } void LLNearbyChat::setVisible(BOOL visible) { if(visible) { LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLUUID(gSavedSettings.getString("NearByChatChannelUUID"))); if(chat_channel) { chat_channel->removeToastsFromChannel(); } } LLFloater::setVisible(visible); } void LLNearbyChat::onOpen(const LLSD& key ) { LLFloater::onOpen(key); } void LLNearbyChat::setRect (const LLRect &rect) { LLFloater::setRect(rect); } void LLNearbyChat::getAllowedRect(LLRect& rect) { rect = gViewerWindow->getWorldViewRectScaled(); } void LLNearbyChat::updateChatHistoryStyle() { mChatHistory->clear(); LLSD do_not_log; do_not_log["do_not_log"] = true; for(std::vector::iterator it = mMessageArchive.begin();it!=mMessageArchive.end();++it) { // Update the messages without re-writing them to a log file. addMessage(*it,false, do_not_log); } } //static void LLNearbyChat::processChatHistoryStyleUpdate(const LLSD& newvalue) { LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance("nearby_chat", LLSD()); if(nearby_chat) nearby_chat->updateChatHistoryStyle(); } bool isWordsName(const std::string& name) { // checking to see if it's display name plus username in parentheses S32 open_paren = name.find(" (", 0); S32 close_paren = name.find(')', 0); if (open_paren != std::string::npos && close_paren == name.length()-1) { return true; } else { //checking for a single space S32 pos = name.find(' ', 0); return std::string::npos != pos && name.rfind(' ', name.length()) == pos && 0 != pos && name.length()-1 != pos; } } void LLNearbyChat::loadHistory() { LLSD do_not_log; do_not_log["do_not_log"] = true; std::list history; LLLogChat::loadAllHistory("chat", history); std::list::const_iterator it = history.begin(); while (it != history.end()) { const LLSD& msg = *it; std::string from = msg[IM_FROM]; LLUUID from_id; if (msg[IM_FROM_ID].isDefined()) { from_id = msg[IM_FROM_ID].asUUID(); } else { std::string legacy_name = gCacheName->buildLegacyName(from); gCacheName->getUUID(legacy_name, from_id); } LLChat chat; chat.mFromName = from; chat.mFromID = from_id; chat.mText = msg[IM_TEXT].asString(); chat.mTimeStr = msg[IM_TIME].asString(); chat.mChatStyle = CHAT_STYLE_HISTORY; chat.mSourceType = CHAT_SOURCE_AGENT; if (from_id.isNull() && SYSTEM_FROM == from) { chat.mSourceType = CHAT_SOURCE_SYSTEM; } else if (from_id.isNull()) { chat.mSourceType = isWordsName(from) ? CHAT_SOURCE_UNKNOWN : CHAT_SOURCE_OBJECT; } addMessage(chat, true, do_not_log); it++; } } //static LLNearbyChat* LLNearbyChat::getInstance() { return LLFloaterReg::getTypedInstance("nearby_chat", LLSD()); } //////////////////////////////////////////////////////////////////////////////// // void LLNearbyChat::onFocusReceived() { setBackgroundOpaque(true); LLPanel::onFocusReceived(); } //////////////////////////////////////////////////////////////////////////////// // void LLNearbyChat::onFocusLost() { setBackgroundOpaque(false); LLPanel::onFocusLost(); } BOOL LLNearbyChat::handleMouseDown(S32 x, S32 y, MASK mask) { //fix for EXT-6625 //highlight NearbyChat history whenever mouseclick happen in NearbyChat //setting focus to eidtor will force onFocusLost() call that in its turn will change //background opaque. This all happenn since NearByChat is "chrome" and didn't process focus change. if(mChatHistory) mChatHistory->setFocus(TRUE); return LLFloater::handleMouseDown(x, y, mask); } void LLNearbyChat::draw() { // *HACK: Update transparency type depending on whether our children have focus. // This is needed because this floater is chrome and thus cannot accept focus, so // the transparency type setting code from LLFloater::setFocus() isn't reached. if (getTransparencyType() != TT_DEFAULT) { setTransparencyType(hasFocus() ? TT_ACTIVE : TT_INACTIVE); } LLFloater::draw(); }