/** * @file llnavmeshstation.cpp * @brief * * $LicenseInfo:firstyear=2005&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llnavmeshstation.h" #include "llcurl.h" //=============================================================================== LLNavMeshStation::LLNavMeshStation() { } //=============================================================================== class LLNavMeshUploadResponder : public LLCurl::Responder { public: LLNavMeshUploadResponder( const LLHandle& observer_handle ) : mObserverHandle( observer_handle ) { LLNavMeshObserver* pObserver = mObserverHandle.get(); } void clearPendingRequests ( void ) { } void error( U32 statusNum, const std::string& reason ) { statusNum; llwarns << "Transport error "< mObserverHandle; }; //=============================================================================== bool LLNavMeshStation::postNavMeshToServer( LLSD& data, const LLHandle& observerHandle ) { mCurlRequest = new LLCurlRequest(); if ( mNavMeshUploadURL.empty() ) { llinfos << "Unable to upload navmesh because of missing URL" << llendl; } else { LLCurlRequest::headers_t headers; mCurlRequest->post( mNavMeshUploadURL, headers, data, new LLNavMeshUploadResponder(/*this, data,*/ observerHandle ) ); do { mCurlRequest->process(); //sleep for 10ms to prevent eating a whole core apr_sleep(10000); } while ( mCurlRequest->getQueued() > 0 ); } delete mCurlRequest; mCurlRequest = NULL; return true; } //===============================================================================